The very basic way the buttons works. |
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Basic image mapping for parameter control |
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How animation works, and how to make the hairs follow an animating object. |
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How FurDesigner behaves when working with multiple objects, and lightning. |
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How to do more sophisticated hair styling, using keypoints and the keymap. |
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Dynamic hair motion, using by-hair dynamic calculations. |
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Tutorial 6: Wind
How to do wind-like wobbling around of the hairs. |
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