GenesisII Icon Bar

The various editors used to define and render a landscape are accessed from the icons down the left hand side of the screen. These are split into three groups: Basics, Advanced and Plugins.

Basic Renderering

 
Opens the Renderer window. This is where your landscape is drawn.
Opens the Landscape Editor. Use this to define your landscape's shape and import or export data.
This Editor controls the position of the Camera and Target on the landspace surface.
Use this Editor to control how the atmosphere behaves - adjust the sun's position, set mist, light decay and much else.
The Clouds Editor controls how much and what types of clouds are drawn.
Use this Editor to control your landscapes surface textures and colors.
This Editor controls how water looks and behaves.
 

 

Advanced Renderering

 
The Terrain Layers Editor is used to define different Terrains to control precise placements of surface colors, textures and vegetation.
Use this Editor to Terrains on the landscape surface.
This Editor defines different vegetation types.
.The Urban Editor defines simple urban and industrialised terrains.

 

Plugins

Plugins are used to add functions not included in the main program. The plugins shown here are just a selection.

 
GenesisII can render animation sequences using a script..
Plugin to import terrain data in ArcInfo grid file format..
This plugin imports Arc Shape file information to precisely place terrains on the landscape surface.
Similar to the Arc Shape file plugin, this plugin imports GIS data from MapInfo MIF files.
Plugin to import and export data in RAW format. RAW is supported by many programs and utilities.