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- SPACE QUEST 6: ROGER WILCO IN THE SPINAL FRONTIER
-
- HINT FILE!
- Revised 7/7/95
-
-
- HOW TO USE THIS HINT FILE. These hints are divided into seven sections:
-
- POLYSORBATE LX
- DEEPSHIP 86
- DELTA BURKSILON V
- IN THE SHUTTLE
- CYBERSPACE
- SANTIAGO'S BODY
- SANTIAGO'S BRAIN
-
- When you're stuck, go to the section that describes your location
- and look there for a hint. NOTE: You may not go to these locations in
- exactly the order listed here, or you may jump back and forth between them.
- So don't panic if they look out of order to you! :)
-
-
- Enjoy Space Quest 6!
-
-
- POLYSORBATE LX
-
- - Help! I'm buried in the pavement and can't get out!
- - Grab onto a passing robot and you will be pulled out of the hole.
-
- - Okay, I'm wandering around Polysorbate LX and I don't know
- what to do!
- - First, get the Security ID card from the broken down bicycle.
- Then, walk around the streets until you see the photo booth. Use
- your buckazoid from inventory to take a picture of yourself. Stick
- your picture onto the Security ID. Go in all the buildings and talk to
- everybody you can until Blaine Rohmer asks you to help him find a
- missing endodroid.
-
- - What good is shore leave with no money? How do I get some?
- - There are three ways to get money on Polysorbate 60. First, you
- can steal money from the waitress droid in Orion's Belt. She's on the
- top floor of the bar; when she bends over, you can steal a buckazoid
- from her pocket. Second, you can find the endodroid that Blaine
- Rohmer is looking for. Blaine will give you 50 buckazoids. Third,
- you will win 300 buckazoids if you beat Djerkwhad at Stooge
- Fighter 3.
-
- - How do I use the Datacorder?
- - To turn the Datacorder on, use the hand cursor on the Power
- switch. Make sure the Scanning Selector says Droidium. Look at
- the lights in the upper left of the Datacorder. If no lights are on,
- Droidium is not present. If one light is on, Droidium is present in
- trace amounts. If two lights are on, there is Droidium within 100
- meters. If all three lights are on, Droidium is present within 10
- meters.
-
- - Where is this missing endodroid?
- - The endodroid is in the basement of Orion's Belt. Kick down the
- door to the right of the bar to get into the basement.
-
- - I need just a little hint about killing the endodroid.
- - Standard endodroid killing procedure requires you to freeze the
- endodroid solid and then break him up into small parts for
- easy transport.
-
- - I need a detailed hint about killing the endodroid.
- - Okay, this is a long one. You need to freeze the endodroid with
- liquid nitrogen. Go to the second floor and scare off the druggies
- in the left corner by showing them your security card. Take the
- hoses from the table. Drag the canister of liquid nitrogen from
- under the table. Connect the liquid nitrogen to the valve to the right
- of the table. Go back to the first floor. Show the bartender your
- security card and ask him for his special drink. While he's busy, go
- behind the bar and turn the valve on the conduit that is third
- from the left, then yank the pipe away from the wall. In inventory,
- click the hand cursor on the hoses to connect them together.
- Attach the hose to the conduit at the far left of the bar, then attach
- the hose to the pipe you pulled from the wall. Open the freezer
- and take the ice cube tray. Go upstairs and click on the liquid
- nitrogen to turn it on. Now hurry! Get down to the basement and
- the endodroid will be frozen. Pick up the metal pipe from the floor
- and hit him with it. Use your broom and dustpan to sweep him
- up, then click the ice cube tray on the endodroid pieces. Give the
- ice cube tray to Blaine and he will give you 50 buckazoids.
-
-
- - I can't win at Stooge Fighter 3!
- - After you play the alien in the arcade and lose, leave the arcade
- and walk through the streets. Talk to everyone until you meet Elmo
- Pug, who will trade you a Stooge Fighter cheat sheet for a bottle of
- Coldsordian Brandy. Buy the brandy at the Boot Liquor store and
- give it to Elmo. Read the cheat sheet carefully and follow its
- instructions to beat the alien in the arcade. You will win 300
- buckazoids!
-
-
- - How do I get a room at the Dew Beam Inn?
- - The Dew Beam Inn is a very classy place - rooms cost 300
- buckazoids! You will have to win a Stooge Fighter 3 contest in the
- arcade to get this much money!
-
- - How do I get out of these handcuffs?
- - Use the hand cursor on the key ring hanging on the wall, then use
- the hand cursor on the nail in the wall. Use the nail on Roger to
- unlock the handcuffs.
-
- - I need to get rid of this Singent guy!
- - Pull the oh-so-lovely Pelvis hanging from the wall and lay it on the
- floor. Click the hand cursor on it and Roger will dance on the
- hanging - generating a lot of static electricity! Use the hand cursor
- on the moddie in the back of Singent's neck. ZAP! Singent's out of
- commission.
-
- - I've killed Singent, but can't get out of his room.
- - Take the key ring from Singent's body and use it on lock to the left
- of the desk. The door to the next room will open.
-
- - Now, how do I get rid of Nigel?
- - Take the Churlish moddie from the box on the floor. Switch the
- labels on the Burlesque and Churlish moddies. (If you don't have
- the Burlesque moddie, it's on top the dehumidifier in Singent's
- room.) Give the Nigel the modified Churlish moddie and he'll
- leave.
-
- - How do I shut down the Damping Field?
- - Pick up the belt that Nigel dropped and remove the Damping Field
- Modulator. In inventory, click the hand cursor on the Modulator to
- turn off the field.
-
- - You know, I would really love to get off this rock. How do I get a
- ride back to my ship?
- - Go to Singent's room and find the Popular Techtronics CD. Click
- the CD on the 3DOA player and read the article on converting
- Datacorders to homing beacons. Click the Datacorder on Roger to
- bring up the Datacorder screen. Open the Datacorder. Use the
- hints on pages 7 and 12 of the Popular Janitronics magazine to
- figure out the homing beacon settings. (Look in your
- game box for the Popular Janitronics magazine - it's part of the
- game documentation.) Go to the balcony and turn on the homing
- beacon. A friend will come and rescue you.
-
-
-
- DEEPSHIP 86
-
- - The sickbay staff won't let me use the DNA Pattern Analyzer.
- - Talk to Jebba the Hop until he gives you permission to use the
- DNA Pattern Analyzer. Just keep talking to him. He'll give in
- eventually.
-
- - How do I use the DNA Pattern Analyzer?
- - Push the "Clean" button on the Personal Grooming Assistant that
- was attached to Nigel's belt. Click the hand cursor on the DNA
- Pattern Analyzer, then place the hair on the shelf. Press the SCAN
- button, then press the IMPRINT TO CART button. This will
- transfer the DNA sequence code to a DataCart.
-
-
- - What do I do with this DataCart?
- - Use the DataCart on the ComPost station by the SickBay door to
- learn the identity of the thug, Nigel.
-
- - What do I do now that I have the DataCart?
- Use the ComPost to go back to your quarters. Listen to the message
- from Commander Kielbasa. Go to the transporter room and transport to
- Delta Burksilon 5.
-
- - I'm speechless at the funeral.
- - Open the inventory and choose the eulogy. Click the eulogy on Roger
- and he will read the speech.
-
- - What do I do in the HoloSuite?
- - Enter 555-1212 into the control panel to run the program to learn the
- Vulgar Nerve Pinch.
-
- - I can't get the captin to turn the ship around!
- - You need to steal a shuttle and rescue Stellar Santiago! There are lots
- of available shuttles in the shuttle bay. Use the ComPost to get there.
-
- - I can't get past the shuttle bay guards.
- - Give the smaller guard the Vulgar Nerve Pinch. Uh oh! Roger's in
- trouble now!
-
- - I need just a small hint about escaping from the brig.
- - Use the food on the cart to fool the guard into thinking that Roger is
- asleep in the cot, then make your escape.
-
- - I need a detailed hint about escaping from the brig.
- - You need to fool the guard into thinking that Roger is asleep in the cot.
- Build a dummy out of the food on the cart. Combine the food in the
- following order: Yoda Ears, Bobbit Kabobs, Rack of Orat, Baguettes,
- Tubers, Melon, Gragh. Click the dummy on the cot, then click the hand
- on the hover cart. Roger will climb into the bottom of the cart and can
- escape when Dorff wheels the cart out of the cell.
-
- - I escaped from the brig, but I still can't get past the shuttle bay guards.
- - Return to Sickbay. When the doctor isn't looking, steal some morphine
- from the cabinet on the right side of the center console. Go back to the
- shuttle bay and inject one of the doughnuts with the morphine. When
- the large guard begins to morph, use the Vulgar Nerve Pinch on the
- small guard. Take the alarm key off the belt of the small guard.
-
- - My arms aren't long enough to push the buttons on the shuttle bay
- door.
- - Use the ComPost to go to 8-Rear. Talk to Circuit Sydney until he gives
- you his right arm and an eyeball. Go back to the shuttle
- bay door. Click the hand cursor on the left button, then use Sydney's
- right arm to push the button on the other side of the door.
-
- - Which shuttle should I take?
- - Use the alarm key you stole from the small guard to identify which
- shuttle to take. The alarm key will also unlock the shuttle door.
-
-
-
-
- DELTA BURKSILON 5
-
- - What do I do in Sharpei's room?
- - Just do what she tells you. Click your hand on the mop to mop the
- floor, then follow her orders as she gives them.
-
- - I keep suffocating in Sharpei's room!
- - When Sharpei's room fills with gas, quickly take the "Crap-o-Matic"
- hydraulic device from the bed and click it on the door. Santiago will
- come in and rescue you.
-
- - I'm back on Delta Burksilon after stealing the shuttle, and I don't know
- what to do!
- - Take the turboshaft to Lab A and confront the Doctor. He will leave
- and you can search the Lab.
-
- - Where do I get a CyberSpace jack?
- - Take the Callahan Moddie from the box on the desk. Return to the
- shuttle and return to Polysorbate LX. Go to Implants `n' Stuff and
- exchange the Callahan Moddie for a CyberSpace Jack. Take the shuttle
- back to Delta Burksilon V.
-
- - Now that I have the CyberSpace Jack, what do I do with it?
- - Go to Lab A on Delta Burksilon V. Use the Jack on the computer to
- access CyberSpace.
-
- - I've just returned from CyberSpace, and I don't know what to do!
- - Retrieve the files from the printer and show them to Dr. Beleaux. This
- will shame him into confessing all!
-
-
-
- IN THE SHUTTLE
-
- - What's the Intermix setting to power up the shuttle?
- - Set Fuel Tank 1 to Lanthanum. Set Fuel Tank 2 to Sulfur. Set Fuel
- Tank 3 to Silver. The catalyst is Neon. The Confirmation Code is
- Lasagne. Press the Initiation button to start the launch procedure.
-
- - I can't get past the retinal scan!
- - Use the eyeball Circuit Sydney gave you to fool the retinal scan.
-
- - If you die every time you open the shuttle door, press 1.
- - Duh! It's space! Remove the EVA suit and helmet from the cabinet.
- Click the suit, then the helmet on Roger and he will put them on.
-
- - How do I repair the broken Divalium Crystal?
- - From the glove compartment in the cockpit, take the Elmo's Gluzall.
- Open the Datacorder and remove the Modulating Crystal. Use the
- Gluzall on the Modulating Crystal, then on the Divalium Crystal. Click
- the Modulating Crystal on the Divalium to repair it.
-
- - How do I jump-start the shuttle?
- - Take the Recall Notice from behind the pilot's seat and read it in the
- inventory screen. Put on the EVA suit and helmet and leave the shuttle.
- Take the jumper cables and sign from the trunk. Put the sign on top the
- shuttle and wait. Someone will come along to give you a hand. Give her
- the jumper cables, then connect your end to the correct battery posts
- (according to the recall notice). The shuttle's engine will start up.
-
- - I've jump started the shuttle, but it still won't run!
- - There's a fish caught in the engine intake. Put on the EVA suit and go
- outside to remove it.
-
- - I can't get the Navigational Computer to work after jump-starting the
- shuttle.
- - Push the Manual Override button. This will activate the holographic
- crew member Manuel Auxveride. Have him pilot the shuttle to Delta
- Berksilon.
-
- - How do I get back to Polysorbat 60?
- - In the cockpit, click on the Photo-Triangulation button. Take two
- pictures and peel off the negatives of both photos. Overlay the negative
- from the first photo on the positive of the second photo by placing
- them on the PTS monitor screen. Press the initiation button and the
- shuttle will go to Polysorbate.
-
-
-
- CYBERSPACE
-
- - Help! I'm lost on the Information Superhighway!
- - The maze is not as complicated as it looks. Each time Roger appears at
- a spot on the maze, move him forward until he disappears again. Don't
- back up or turn around - you'll get lost! Just keep going forward through
- the maze until you get to the construction site.
-
- - The mean woman in the Lobby won't call my number.
- - You will need to change the number on the board to match your umber.
- Click the hand on the number changer to open it. Use the screwdriver on
- the inside of the changer to change the number to three. Give your card
- to Sis Inny and she will show you to the File Room.
-
- - I can't enter the File Cabinet Room.
- - Move the walk cursor over the spaces between the file cabinet rows
- until you see an EXIT cursor appear. There are exits between each row
- of file cabinets; they correspond to the sections of the alphabet.
- Click the exit cursor and Roger will walk into that room.
-
- - Now that I'm in the File Room, what files should I get?
- - You need to get the files for: Rancid, Beleauxs, Sharpei, Santiago,
- Project Immortality.
-
- - Some of the files are too high for me to reach!
- - Make a stair case out of the neighboring file drawers and climb up.
-
- - Okay, I got all the file and I want to print them, but the printer won't
- take them!
- - One at a time, click on each file in inventory to open it. Then click the
- open file on the printer. This prints the files on a printer back in
- Laboratory A on Delta Burksilon V.
-
- - How do I get out of CyberSpace?
- - Follow the Information Superhighway back to Laboratory A. You can
- take a shortcut through the maze by laying the board from the
- construction site over the gap in the road.
-
-
- STELLAR SANTIAGO'S BODY
-
- - I keep dying when I leave the shuttle.
- - Put the EVA suit on before you leave the shuttle. Don't wear the
- helmet, just take it with you.
-
- - Where do I go after leaving the shuttle?
- - Go through the ulcer entrance to the stomach. Climb down the stomach
- until you're standing at the pool of acid.
-
- - How do I kill the nanites in Santiago's stomach?
- - Pick up the bent staple, the pinfeather and take the celery string from
- the stomach wall. Make a grappling hook from the string and the staple.
- Toss the hook up to the esophagus, then climb up the string. Climb
- through the esophagus, past the twinkoid. Tickle the esophagus wall
- with the pinfeather. This will cause the twinkoid to fall into the
- stomach. The acid will rise and kill the nanites.
-
- - The tapeworm keeps killing me!
- - You need to drug the tapeworm to make it more docile.
-
- - With what do I drug the tapeworm?
- - Climb into the esophagus, all the way to the vocal chords. Dislodge
- the undigested antihistamine. It will fall into the stomach. You will
- need to dissolve the outer layer of the pill and drug the worm with the
- medicine inside.
-
- - I can't find anything to dissove the antihistamine.
- - You need something acidic. You can make an acidic solution from
- enzymes from the Isles of Langerhans and bile from the gallbladder. Mix
- the two in your EVA helmet and pour the mixture on the antihistamine.
- Take the Tiny Time Pills and give them to the worm.
-
- - Okay, I've drugged the worm. Now what?
- - Click the hand on the tapeworm and ride `em cowboy! Get off at the
- appendix and collect everything you can.
-
- - I can't get through the pancreatic duct.
- - Hopefully, you took the alveoli off the front of the shuttle after you
- landed. If you didn't, go back and get it. Insert the alveoli into the
- clogged pancreatic duct. Click the mouth cursor on the alveoli and
- Roger will inflate it like a balloon. This will give you enough room to
- climb through the clogged area.
-
- - I can't get the bile from the gall bladder into the EVA helmet.
- - You'd better have duct tape, hand pump and capillaries in your
- inventory! If you don't, go back to the shuttle and get them. The duct
- tape and hand pump are in the glove compartment and the capillaries are
- stuck on the shuttle's motor. Use the duct tape to tape the blood vessels
- together to form a hose. Use the hand pump and hose to pump some
- of the bile into the EVA helmet.
-
- - The shuttle is out of fuel and I need to get to Santiago's brain.
- - Use the silver filling from the appendix in the shuttle tank for fuel. The
- tank is right behind the flashing red light on the shuttle. Click the silver
- filling on the tank to fill it up! Go into the shuttle and press the
- Initiation button to pilot the shuttle to the brain.
-
-
- SANTIAGO'S BRAIN
-
-
- - I can't get through the membrane to the brain.
- - Use the fingernail from the appendix to slice through the membrane.
- You can then climb onto the brain.
-
- - I can't get across the fissure between the two brain lobes.
- - Click the Walk cursor three times on the other side and Roger will
- climb over.
-
- - How do I get past the nanites at the mine shaft elevator?
- - Hit each nanite with a gallstone, then hit the first one again. They will
- fight and kill each other. If you don't have any gallstones, you will have
- to go back to the gallbladder and get some!
-
- - I can't get past the obstruction blocking the way to the brain core.
- - Take the elevator part way up the brain shaft to the cough center. Click
- the paperclip from the appendix on the cough center. Santiago will
- cough, dislodging the obstruction.
-
- - How do I kill the Sharpei robot?
- - Click the paperclip on the nerve fibers to the right to create an
- electromagnet. Click the magnet on the Sharpei robot to destroy her.
-
- - Okay, I killed the robot, but Sharpei's brain is still around!
- - Give the dead fish to Sharpei's brain to poison her. You were
- wondering what that fish was for, weren't you? Congratulations, you've
- saved Corpsman Santiago!
-
-
-
-
-
-
-
-
- ______________________________________________________
- ___
- ________________________________________
- Space Quest 6 Phone Hint Script - Page 13
- Revised 7/7/95
-
-
-