home *** CD-ROM | disk | FTP | other *** search
Text File | 1995-07-20 | 46.1 KB | 1,309 lines |
- SPACE QUEST VI TECHNICAL FAQ
- revised 7/19/95
-
- Sierra Technical Support PHONE: (206) 644-4343
- PO Box 85006 FAX: (206) 644-7697
- Bellevue, WA 98015-8506 BBS: (206) 644-0112
-
-
- Sierra Technical Support provides this documentation as a reference to
- Sierra customers using Sierra software products. Sierra Technical
- Support makes reasonable efforts to ensure that the information
- contained in this documentation is accurate. However, Sierra makes no
- warranty, either express or implied, as to the accuracy, effectiveness, or
- completeness of the information contained in this documentation.
-
- SIERRA ON-LINE, INC. DOES NOT WARRANTY OR PROMISE
- THAT THE INFORMATION HEREIN WILL WORK WITH ANY
- OR ALL COMPUTER SYSTEMS. SIERRA DOES NOT ASSUME
- ANY LIABILITY, EITHER INCIDENTAL OR CONSEQUENTIAL,
- FOR THE USE OF THE INFORMATION HEREIN, INCLUDING
- ANY AND ALL DAMAGE TO OR LOST USE OF COMPUTER
- HARDWARE OR SOFTWARE PRODUCTS, LOSS OF
- WARRANTIES, OR LOST DATA BY THE CUSTOMER OR ANY
- THIRD PARTY. NO ORAL OR WRITTEN INFORMATION OR
- ADVICE GIVEN BY SIERRA, ITS EMPLOYEES, DISTRIBUTORS,
- DEALER OR AGENTS SHALL CHANGE THE RESTRICTION OF
- LIABILITY OR CREATE ANY NEW WARRANTIES. IN NO CASE
- SHALL SIERRA'S LIABILITY EXCEED THE PURCHASE PRICE
- OF THE SIERRA SOFTWARE PRODUCT.
-
-
- TABLE OF CONTENTS
- SECTION 1 - HARDWARE REQUIREMENTS
- SECTION 2 - INSTALLATION PROCEDURES
- SECTION 3 - COMMON INSTALLATION PROBLEMS
- SECTION 4 - MEMORY TROUBLESHOOTING
- SECTION 5 - COMMON GAME PROBLEMS (WINDOWS)
- SECTION 6 - COMMON GAME PROBLEMS (DOS)
- SECTION 7 - SOUND ISSUES AND SOUND CARD SETTINGS
- SECTION 8 - IF YOU STILL HAVE PROBLEMS...
- SECTION 9 - SPACE QUEST VI BOOT DISK INSTRUCTIONS
- SECTION 10 - SOUND CARD DRIVER INFORMATION
-
- SECTION 1 - HARDWARE REQUIREMENTS
-
- REQUIRED
- 486SX/25
- 8MB RAM
- 2X CD ROM
- 5MB hard drive space (compressed 10MB) for minimal
- install
- Sound Card with DAC
- MS-DOS 5.0 or higher
- SVGA (640 x 480 x 256 colors)
- Mouse
- Windows 3.1 or higher
-
- RECOMMENDED FOR BEST PERFORMANCE
- Pentium
- 4X CD ROM
- 45 MB hard drive space for full install
-
- SECTION 2 - INSTALLATION PROCEDURES
-
- WINDOWS
- Insert the CD into the appropriate drive. From Program Manager, click
- on File, then Run. In the Command Line field, type the letter of the
- drive followed by \SETUP. Ex: D:\SETUP.
-
- After performing the hardware tests, click on INSTALL to install Space
- Quest VI. If you fail any of the tests, see Section 3, Common
- Installation Problems
-
-
- DOS
- Insert the CD into the appropriate drive. Type the letter of the drive
- followed by a colon, and press ENTER.
- Ex: D:. Type INSTALL and proceed to the INSTALLATION
- CHOICES screen. Be sure that the correct choices have been made for
- MUSIC and AUDIO. Choose ACCEPT THESE CHOICES AND
- INSTALL and follow the on-screen prompts.
-
-
- SECTION 3 - COMMON INSTALLATION PROBLEMS
-
- WINDOWS
- Problem: Your computer fails the Sound Card test; you cannot hear the
- voice and/or fanfare in the Wave and MIDI tests.
- Solution: Your sound card is incorrectly configured for Windows. See
- Section 7, Sound Issues and Sound Card Settings for information on
- setting up your sound card.
-
- Problem: Your computer fails the Display test; you get a message
- saying "Your video display supports 16 colors...".
- Solution: Sierra's Windows games require that Windows is running in
- 256 color mode. Even though your monitor and video card may be
- capable of displaying 256 colors, Windows may not be set up to use this
- resolution. To check, double-click on Windows Setup in the Main
- program group. If the Display line reads "VGA" or "16 color", you will
- need to change to a driver that supports 256 colors. ("VGA" is a default
- Windows video driver that only supports 16 colors and will not work
- with Sierra's Windows games.) To change video drivers, select Options,
- then Change System Settings. Open the Display box to see the list of
- video drivers that are currently available. You should check your video
- card documentation for information on what 256 color driver to select.
- Do not use more than 256 colors with Space Quest VI. Although it
- will run, you will not be able to view some of the visual effects in the
- game.
-
- Warning: Be careful when changing video drivers! If you choose one
- that is not designed for your particular video card, Windows will not
- display properly. If this occurs, change to your Windows directory,
- type: SETUP, and choose the "VGA" driver again. You should then
- contact your video card manufacturer for the correct driver.
-
- Problem: Your computer fails the Memory test in Windows; you get a
- message stating you do not have enough memory to run Space Quest VI.
- Solution: First, create a Space Quest VI boot disk using the
- instructions at the end of this document. Reboot the system using the
- boot disk, then create a clean Windows environment. Make sure that
- there are no other Windows programs running. Disable all screen
- savers, virus scans, etc. If you are using an alternate Windows desktop
- (PC Tools, Dashboard, Packard Bell Navigator, etc.), use plain Program
- Manager instead. If you have sound-related Windows programs
- installed (IconHearIt, SoundBits, etc.), make sure they are disabled
- before starting the game. Also, turn off your Wallpaper in Desktop in
- Control Panel. Wallpaper can sometimes take up a considerable amount
- of memory. These steps should give you enough memory to run the
- game. If they do not, please refer to Section 4,
- Windows Memory Troubleshooting.
-
- Problem: Space Quest VI icon was not created during game installation.
- Sierra group and other icons are created fine.
- Solution: This is usually caused by an alternate Windows desktop, like
- Norton Desktop, PC Tools or Tabworks. You must disable these
- desktops before installing the game. The easiest way to do this is to
- type PATH=C:\WINDOWS at the DOS prompt, then start Windows.
- This should start Windows with Program Manager as the desktop.
- When you are back in Windows, reinstall the game. The icons will be
- created normally. To restart Windows using your normal desktop, exit
- Windows and reboot the computer. The next time you go into Windows,
- the alternate desktop will display. PLEASE NOTE: Space Quest VI
- has not been tested under any alternate desktop environment, therefore
- Sierra cannot guarantee that the game will function properly under these
- desktops.
-
- DOS
- Problem: After typing INSTALL, a row of dots goes across the screen
- and stops. The computer is locked up with this row of dots appearing
- on the screen.
- Solution: The dots indicate the hardware detection portion of the
- installation program. You can bypass the hardware detection (and
- therefore the lockup) by typing INSTALL /M. If this entry doesn't
- work, try INSTALL /F. One of these entries should get you past the
- lockup.
-
-
- SECTION 4 - WINDOWS MEMORY
- TROUBLESHOOTING
-
- If you are having trouble getting enough memory to run Space Quest VI,
- these steps should help you.
-
- Create a Boot Disk: Sierra has included a boot disk maker with Space
- Quest VI. You can run the boot disk creator by double-clicking on the
- boot disk creator icon in the SIERRA program group. In addition,
- instructions for creating a boot disk manually are included at the end of
- this troubleshooting guide.
-
- Disable SMARTDRV: Space Quest VI will often run better with
- SMARTDRV disabled on systems with 8 mb of RAM. Making a boot
- disk will disable SMARTDRV. Boot disk instructions for Space Quest
- VI are at the end of this document.
-
- Disable any hardware cache: Some CD ROM drives, such as the Teac
- 4x, install their own cache. This cache may use as much as 2 MB of
- memory. Consult with the manufacturer if you do not know how to
- disable this cache.
-
- Create a Clean Windows Environment: Make sure that there are no
- other Windows programs running. Disable all screen savers, virus
- scans, etc. If you are using an alternate Windows desktop (PC Tools,
- Dashboard, Packard Bell Navigator, Tabworks, etc.), use plain Program
- Manager instead. If you have sound-related Windows programs
- installed (IconHearIt, SoundBits, etc.), make sure they are disabled
- before starting the game. Also, turn off your Wallpaper in Desktop in
- Control Panel. Wallpaper can sometimes take up a considerable amount
- of memory.
-
- Turn Off 32-Bit File Accessing: Windows for Workgroups and
- Windows 3.11 include a setting for 32-bit File Access in the Virtual
- Memory settings. This should be turned off. If you are using Windows
- 3.1, you will see 32-bit Disk Access instead. Leave this on.
-
- Start Windows for Workgroups with WIN/N. This will start WFW
- without the network drivers. This will help if the total memory is very
- close, but not quite enough.
-
-
- SECTION 5 - COMMON GAME PROBLEMS (WINDOWS)
-
- Problem: When game starts, it displays a black screen or throws you
- out to DOS. This can also happen randomly during the game.
- Solution: First, create a boot disk. Running the game from the boot
- disk will usually correct this problem. You can create a boot disk
- automatically using the boot disk maker in the Sierra group, or manually
- using the boot disk instructions in Section 9. In addition, the problem
- may be caused by outdated or incompatible video or sound card drivers.
- You should check with your video and sound card manufacturers to
- make sure you have the latest versions of their drivers.
-
- Problem: "General Protection Fault caused by GROWSTUB in
- POINTER.DLL" when game starts.
- Solution: This is caused by a Microsoft mouse driver version 9.01
- GROWSTUB component. One of these three suggestions should correct
- the problem.
-
- 1. Remove POINTER.EXE from the load= line in the file WIN.INI and
- then restart Windows.
-
- 2. Download the file HD1061.EXE from the Microsoft BBS at (206)
- 936-6735. This file is self-extracting. Run "HD1061" and follow the
- instructions in the newly created README.TXT file.
-
- 3. Upgrade to the Microsoft Mouse IntelliPoint software version 1.0.
- For information about obtaining this upgrade, call the Microsoft Sales
- Information Center at (800) 426-9400. Microsoft charges a fee for this
- upgrade.
-
- Problem: "General Protection Fault in Module ... " The module name
- will vary.
- Solution: A General Protection Fault (GPF) in a module other than
- POINTER.DLL is usually caused by a memory conflict. Make sure
- that there are no other Windows programs running. Disable all screen
- savers, virus scans, etc. If you are using an alternate Windows desktop
- (PC Tools, Dashboard, Packard Bell Navigator, etc.), use plain Program
- Manager instead. If you have sound-related Windows programs
- installed (IconHearIt, SoundBits, etc.), disable these before starting the
- game.
-
- A Windows boot disk also helps with GPFs. Instructions for creating a
- boot disk are at the end of this document. In addition, GPFs are often
- caused by outdated or incompatible sound or video drivers. If the above
- steps do not solve the GPF for you, contact your video and sound card
- manufacturers to obtain the latest versions of their Windows drivers.
-
- Problem: "EMM386 Error 06 ... " The error number may vary.
- Solution: This is caused by a memory conflict. Running the game from
- the boot disk will usually correct this problem. Please see "Create a
- Boot Disk" and "Create a Clean Windows Environment" under Section
- 4, Memory Troubleshooting.
-
- Problem: "The instruction at (memory address) referenced memory at
- (memory address). The memory could not be read from".
- Solution: This is called a "bad pointer". It usually happens if you don't
- have the latest SoundBlaster 16 drivers for Windows. Download the file
- SB16UP.EXE from the Creative Labs BBS at (405) 742-6660. This
- file is self-extracting. Run "SB16UP" and follow the instructions in the
- newly created README.TXT file. If you do not have a modem, you
- can contact Creative Labs at 405-742-6622 and request the latest
- SoundBlaster 16 Windows drivers. If you do not have a SoundBlaster
- 16 card, or are still receiving the error after updating the drivers, the
- message indicates a memory conflict. See Section 4, Memory
- Troubleshooting for information on resolving memory conflicts.
-
- Problem: You get an "Error reading Drive D" (drive letter will vary
- depending on your CD drive letter). The error may occur at the
- beginning of the game or randomly throughout the program.
- Solution: The most common reason for a "read error" is a dirty or
- scratched CD. You should check the CD to make sure that there are no
- smudges, fingerprints, scratches or cracks on it. If you see any
- smudges on the CD, clean it off with a soft cloth and try it again.
-
- If this doesn't work, the problem may lie with the CD ROM drivers.
- You should make sure that you are using the latest version (v2.23) of
- MSCDEX in your AUTOEXEC.BAT. If you're using DOS 6.2 or
- higher, use the MSCDEX in your C:\DOS directory, this one is version
- 2.23. You should also check with the CD ROM drive manufacturer to
- make sure that you have the latest version of their CD drivers. Outdated
- or incompatible drivers can also cause this type of problem.
-
- This error can also be caused by a defective CD. The easiest way to get
- a new CD is to exchange it at the store where you bought the game. If
- they are unable to exchange it for you, you can contact Sierra Customer
- Service at 1-800-SIERRA5 to arrange a CD replacement.
-
- Problem: Space Quest VI runs slowly on your computer.
- Solution: Make a boot disk with the Boot Disk maker by double-
- clicking on the Boot Disk icon in the Sierra Group. Or you can create a
- boot disk manually by following the instructions at the end of this
- document. In addition, with Windows for Workgroups and Windows
- 3.1.1, we recommend NOT using 32-bit file access (which can be
- changed in your Virtual Memory settings dialog box). Also, make sure
- you have a permanent swap file of 6-8 MEGS. See "Check the Swap
- File" under Section 4, Memory Troubleshooting for complete
- instructions on changing the swap file. Try adding Smartdrive to your
- boot disk. Smartdrive is a disk cache that will speed up CD ROM
- access. Edit the AUTOEXEC.BAT on the boot disk and add the
- following line after the line that has MSCDEX.EXE:
-
- C:\DOS\SMARTDRV.EXE 512
-
- Do not raise the number 512 if you have less than 10mb of RAM. With
- 10mb or more, you can raise this to 2048.
-
- Problem: "Error 105: Attempt to load wrong type" or "Error 99: Error
- loading resource 10005". Error numbers may vary.
- Solution: This type of error is usually caused by corrupted program
- files or a bad installation of the game. To correct this, delete the game
- and run CHKDSK /F or SCANDISK to detect and correct any hard
- drive errors. Then, boot up with a Space Quest VI boot disk and
- reinstall the game in a clean Windows environment. Please see "Create
- a Boot Disk" and "Create a Clean Windows Environment" under Section
- 4, Windows Memory Troubleshooting for complete steps.
-
- Problem: The game runs fine until you play Djurkwhad in Stooge
- Fighter. Then the speed slows to a crawl.
- Solution: This is the section of the game that requires the most
- memory. Running the game with a boot disk will usually correct the
- problem. If you are using Smartdrive to cache your CD ROM and hard
- drive, lower the cache to 512k.
-
- Problem: Made a boot disk, but now Windows won't run.
- Solution: Edit the CONFIG.SYS in the boot disk. On some systems
- the boot disk maker may fail to find some items. Be sure there is a line
- that loads HIMEM.SYS and one that loads your CD ROM drive. Refer
- to the instructions in Section 9 for an example of a boot disk
- CONFIG.SYS .
-
- Problem: Error 47: Not an Object, when clicking the Buckazoids on
- the cash drawer in Boot Liquor.
- Solution: Don't do that. Click the Buckazoids on the man behind the
- counter instead.
-
-
- Problem: Error message "Robot Source 410 Script 64960/$306"
- Solution: Check the RESOURCE.WIN file. There will be several lines
- missing, most notably, the path to the Robots directory on the CD ROM.
- The RESOURCE.WIN should look like this:
-
- [Windows]
- title=Space Quest 6: Roger Wilco in The Spinal Frontier
- wwidth=640
- wheight=480
- allowresize=false
- sciMinK=2100
- sciMaxK=5000
- winG=false
- confirmmidi=true
- confirmdac=true
- audioSize=60k
- dacSize=16384
- VideoSpeed=300
- cacheSize1=500
- cacheSize2=600
- movieDir=D:\movies
- robot=D:\robots
- patchDir=C:\SIERRA\SQ6;D:\
- resMap=D:\;C:\SIERRA\SQ6
- synthtype=basesynth
-
-
- If you don't see your question listed in this document: Most
- difficulties with Space Quest VI, including lockups and Fatal or Panic
- errors can be resolved by simply running the game with a boot disk and
- in a clean Windows environment. Please see "Create a Boot Disk" and
- "Create a Clean Windows Environment" under Section 4, Windows
- Memory Troubleshooting. Incompatible or outdated sound card and
- video drivers can also cause lockups and errors. You should make sure
- that you are using the latest versions of your sound card and video
- drivers. Contact your sound and video card manufacturers to obtain the
- latest drivers.
-
-
- SECTION 6 - COMMON GAME PROBLEMS (DOS)
-
- Problem: You get an "insufficient memory" message when starting the
- game.
- Solution: Rerun the INSTALL program, and go to the
- INSTALLATION CHOICES screen. Select the option to MAKE A
- BOOTABLE FLOPPY DISK. When finished, reboot the system with
- the boot disk in the A: drive.
-
- Problem: Made a boot disk, but now there are error messages, such as
- "Can't find SIERRA.ERR."
- Solution: Edit the CONFIG.SYS in the boot disk. On some systems
- the boot disk maker may fail to find some items. Be sure there is a line
- that loads your CD ROM drive. Refer to the boot disk instructions in
- section 9 for an example of a boot disk CONFIG.SYS.
-
- Problem: The game runs fine until you play Djurkwhad in Stooge
- Fighter. Then the speed slows to a crawl.
- Solution: This is the section of the game that requires the most
- memory. Make a boot disk. If you are using Smartdrive to cache your
- CD ROM and hard drive, lower the cache to 512k.
-
-
- Problem: Space Quest VI runs slowly on your computer.
- Solution: Make a boot disk with the Boot Disk maker by double-
- clicking on the Boot Disk icon in the Sierra Group. Or you can create a
- boot disk manually by following the instructions at the end of this
- document. Try adding Smartdrive to your boot disk. Smartdrive is a
- disk cache that will speed up CD ROM access. Edit the
- AUTOEXEC.BAT on the boot disk and add the following line after the
- line that has MSCDEX.EXE:
-
- C:\DOS\SMARTDRV.EXE 512
-
- Do not raise the number 512 if you have less than 10mb of RAM. With
- 10mb or more, you can raise this to 2048.
-
- Problem: Error 47: Not an Object, when clicking the Buckazoids on
- the cash drawer in Boot Liquor.
- Solution: Don't do that. Click the Buckazoids on the man behind the
- counter instead.
-
- Problem: Error 44: Bad Opcode.
- Solution: This usually occurs when playing in DOS using a
- SoundBlaster AWE32. The AWE32 does not work in General Midi
- mode with DOS extenders unless you have the latest driver. Either play
- in Windows, play in DOS but in SoundBlaster mode rather than General
- Midi, or contact Creative Labs to obtain the newer drivers.
-
-
-
- SECTION 7 - SOUND CARD CONFIGURATION AND SOUND ISSUES
-
- CONFIGURING YOUR SOUND CARD FOR DOS
-
- In DOS, the best sound card settings for a SoundBlaster compatible card
- are I/O 220, DMA 1 and IRQ 5 or 7. If you're using a ProAudio card,
- the best settings are I/O 220, DMA 3 and IRQ 5 for the ProAudio
- portion of the card, set the SoundBlaster portion of the card to DMA 1
- and IRQ 7. Make sure that the Soundblaster and ProAudio portions do
- not share the same DMA! Settings outside these parameters can cause
- lockups and/or choppy, repeating or garbled speech. Most sound cards
- have test utilities that will tell you what settings you are using. Check
- your sound card documentation for more information.
-
- Many sound cards require special drivers or initialization lines be loaded
- in the AUTOEXEC.BAT and/or the CONFIG.SYS. Section 10 - Sound
- Card Driver Information lists many common sound cards and their
- AUTOEXEC.BAT and CONFIG.SYS requirement. You should check
- to see if your sound card is in this list.
-
-
- CONFIGURING YOUR SOUND CARD FOR WINDOWS
-
- The SoundBlaster 16, Pro Audio Spectrum 16, and compatibles support
- "Extended FM" in Windows. SoundBlaster Pro, SoundBlaster 2.0 and
- compatibles, use "Base FM" in Windows. The Extended and Base FM
- settings are defined in the MIDI Mapper. If your MIDI Mapper is
- configured incorrectly, you may hear just music and no voice, or vice
- versa. The following MIDI Mapper instructions cover the most
- common types of sound card setups. If you are using a sound card that
- is not listed here, please consult your sound card documentation for the
- correct MIDI Mapper setup.
-
- SoundBlaster 16, ProAudio Spectrum 16 and compatibles: Click on
- Main, then Control Panel and then on MIDI Mapper. If you have an
- option called Extended FM or something similar, choose it. Close MIDI
- Mapper and run Space Quest VI. If you don't have this option, you will
- need to make a new MIDI Mapper setup. From the MIDI Mapper
- screen, click on New. Enter a name such as "Extended FM" and then hit
- OK. You will be at a screen with four columns and 16 rows. Click on
- the word None in the 3rd column and the 1st row. Now click on the
- small arrow that appears on the right of this box. Choose the FM choice
- or Synthesizer choice. Do this for ports 1 through 9. Then, make sure
- that the SRC Channel values match the Dest Channel values (i.e. if the
- SRC Channel is 10, the Dest Channel should be 10). If they are
- different, change the Dest Channel to match the SRC Channel by
- clicking in the Dest Channel box and changing its value. Click on OK
- and close out the MIDI Mapper. The music and voices should now play
- correctly in Space Quest VI. For further information on the correct
- MIDI Mapper configuration for your sound card, please contact your
- sound card manufacturer.
-
- SoundBlaster Pro and compatibles: Click on Main, then Control
- Panel and then on MIDI Mapper. If you have an option called Basic
- FM or something similar, choose it. Close MIDI Mapper and run Space
- Quest VI. If you don't have a Basic FM option you will need to make a
- new setup. From the MIDI Mapper screen, click on New. Enter a name
- such as "Basic FM" and then hit OK. You will be at a screen with four
- columns and 16 rows. Click on the word None in the 3rd column and
- the 13th row. Now click on the small arrow that appears on the right of
- this box. Choose the FM choice or Synthesizer choice. Do this for
- ports 13, 14 , 15, and 16. Click on OK and close out the MIDI Mapper.
- The music and voices should now play correctly in Space Quest VI. For
- further information on the correct MIDI Mapper configuration for your
- sound card, please contact your sound card manufacturer.
-
- Problem: You get an "Error 29: Unable to Initialize Sound Card" in
- DOS. This seems to happen on some systems with SoundBlaster sound
- cards.
- Solution: There are no reported incidences in Windows. Try running
- the Windows version of the game. We are currently investigating this
- error in the DOS version of the game, but at this time, we have no work-
- around.
-
- Problem: Playing in DOS with a SoundBlaster sound card, the game
- locks-up during the intro.
- Solution: This is related to the error 29 above. This will happen to
- some SoundBlasters with older DSP versions. Play in Windows instead
- of DOS.
-
- Problem: The speech is full of static in Stooge Fighter.
- Solution: The .WAV files used in Stooge Fighter have been enhanced
- with extra bass response. Some sound cards or speakers may not handle
- this well. Most powered speakers have a bass control which can be
- turned down.
-
- Problem: The speech breaks up or hesitates in Space Quest VI in
- Windows.
- Solution: Each speech sample or recording needs to be loaded into
- memory before it can be played. By reducing the buffer size, you will
- cause the CD to actually play the speech segments faster, because it
- does not have to fill a large buffer area. The buffer size is set in the
- C:\SIERRA\SQ6\RESOURCE.WIN text file. Edit this file and change
- the dacSize" line to dacSize =15360.
-
- Problem: You get a "Divide by Zero" error, using the Gravis Ultra
- Sound in Windows.
- Solution: You must load the GUS patches before running the game.
- Open the Accessories group and choose Media Player. Click on Device,
- and select Midi Sequencer. Load the correct GUS patch file. It must
- match the on-board memory of your GUS. For example, if you have
- 512k on-board memory, you would load the file LOAD512.MID.
- Playing this file will load the patches and prevent the error message.
-
- Problem: Starting the game gives you a "Waveout Open" or "Waveout
- Prepare Header" error message. Windows only.
- Solution: This error message indicates that your sound card is in use by
- another program. This is usually caused by another sound program
- taking control in Windows and not sharing the sound card properly.
- Programs like Icon Hear It, Wired for Sound or Packard Bell Navigator
- can cause this type of problem. Some screen savers like After Dark will
- also access the sound card directly instead of using Windows to produce
- sounds. You should disable all programs of this type before playing the
- game.
-
- Problem: The last note played before a screen change is "stuck".
- Solution: This is a result of incorrect MIDI Mapper configuration. See
- the above information on configuring your MIDI Mapper. Be very
- careful that the SRC and Dest Channels in your MIDI Mapper match.
- Most sound cards experiencing this problem will run better if the game
- is set to "base midi" support instead of "extended midi".
-
- If you are still experiencing sound problems, you may need to update
- your sound drivers. If you do not have the current Windows drivers for
- your sound device, you may need to contact the manufacturer of your
- sound device or your local hardware supplier for an updated set of
- sound drivers. Check your Windows documentation or your sound
- device documentation for full instructions on updating your sound
- drivers.
-
- Problem: During the introduction there are problems with the speech.
- It is sometimes doubled, or stutters. DOS version.
- Solution: Make sure there is adequate memory available. Even if there
- is enough memory to start the game, this problem may occur if the
- computer is running slow. More memory is the best way to speed up the
- game. Use a boot disk, and try adding Smartdrive set to 512k.
-
- Problem: In DOS, using a Reveal or Aztech labs sound card, the music
- is fine but the speech is barely audible.
- Solution: The chip set used to emulate the SoundBlaster digital to
- analog conversion is not 100% compatible with the SoundBlaster driver
- built-in to the game. Install Space Quest VI into Windows, for full
- sound.
-
-
- SECTION 8 - IF YOU STILL HAVE PROBLEMS...
-
- If you continue to experience any problems with Space Quest VI, or if
- you have any questions, our Technical Support Department will be more
- than happy to assist you. You can reach Technical Support at (206)
- 644-4343 between 8:15 am and 4:45 pm, Monday through Friday. We
- can also be reached by fax at (206) 644-7697 or by mail at the following
- address:
-
- Sierra On-Line Technical Support
- PO Box 85006
- Bellevue, WA 98015-8506
-
- In Europe, please contact our office in England. The Customer Service
- number is (44) 1734-303171, between 9:00 am and 5:00 pm, Monday through
- Friday. The BBS number is (44) 1734-304227 and the fax number
- is (44) 1734-303201. Customer Service can also be reached at the
- following address:
-
- Sierra On-Line Limited
- 4 Brewery Court
- The Old Brewery
- Theale, Reading, Berkshire
- RG7 5AJ UNITED KINGDOM
-
- You can also contact our Technical Support Team on one of the
- following services:
-
- Sierra BBS (206) 644-0112
- CompuServe GO SIERRA
- America Online KEYWORD SIERRA
-
-
- If you decide to write or fax, please provide the following information. This
- will give us the information we need to help you as efficiently as possible.
-
- Game name, version number and S/N number (from disk #1 or CD):
-
- What problem are you having? Be VERY specific. Is there an error message?
- What is it? Where does it occur? Does it happen the same way each time?
-
- Floppy or CD?
-
- Are you playing in Windows or DOS?
-
- Type of computer (386, 486, etc.)
-
- Brand of video card (Trident, Diamond, etc.)
-
- Amount of RAM (4 meg, 8 meg, etc.)
-
- DOS version (MS-DOS 6.0, PC-DOS 6.2, etc.)
-
- Windows version (3.1, WFWG, Win95, etc.)
-
- Brand of sound card and sound card settings (SoundBlaster Pro,
- Forte16, Mozart, etc. Please be VERY specific with the brand name.
- Sound card settings include DMA, IRQ and I/O values.)
-
- Any disk compression? What kind? (Doublespace, Stacker, etc.)
-
- Any third-part memory manager? What kind? (QEMM, 386MAX, etc.)
-
- Largest executable program size or bytes free after booting with the boot
- disk. (Type MEM to find out.)
-
- What have you tried so far? (Boot disk, no sound, etc.)
-
-
- SECTION 9 - BOOT DISK INSTRUCTIONS
-
- The following boot disk instructions will work with both the DOS and
- Windows versions of Space Quest VI.
-
- Please read the entire instructions prior to starting at Step 1. If you are
- playing the Windows version of Space Quest VI, you can skip Step 2.
-
- STEP 1
- FORMATTING THE DISK
- To make a boot disk, format a high density diskette in the A: drive. (It is
- necessary to reformat the disk if it is already formatted.) Formatting the
- disk with the /S switch will transfer the "system files" to the disk and
- allow the computer to boot up correctly. The disk must be in the A:
- drive; the computer will not boot from the B: drive. Type the FORMAT
- command as follows:
-
- FORMAT A: /S <ENTER>
-
- If you get a "Bad command or file name" error message, type:
-
- PATH=C:\DOS <ENTER>
-
- Then retype the FORMAT command above. If you receive the error
- again, the MS-DOS FORMAT command may not be on your system, or
- it may have been renamed. Programs such as PC Tools and Norton
- Disk Utilities sometimes rename the FORMAT command to prevent
- accidental loss of data. If you are using a program of this type, check
- your documentation to find out how to format a SYSTEM DISK, then
- proceed to Step 2.
-
-
- STEP 2
- LOCATING THE MOUSE DRIVER (skip this step if you are
- playing the Windows version)
- The DOS version of Space Quest VI requires a Microsoft compatible
- mouse driver be loaded into memory before playing the game. There are
- two kinds of mouse drivers available: those that load in the
- CONFIG.SYS file and those that load in the AUTOEXEC.BAT file.
- CONFIG.SYS mouse drivers have an extension of .SYS (MOUSE.SYS)
- and AUTOEXEC.BAT drivers have either a .COM or .EXE extension
- (MOUSE.COM, MOUSE.EXE). You must load at least one of these
- drivers, but it is not necessary to load them all.
-
- If you do not know where the mouse drivers are located on your system,
- the command below should help you locate them. Type the following at
- the C:\ prompt:
-
- DIR MOUSE* /S <ENTER>
-
- This command will cause the system to search all subdirectories for a
- file called MOUSE. If the system locates a MOUSE file, it will display
- the path where the file is located. For example, if the MOUSE.COM
- file is located in a C:\MOUSE directory, the system will display:
-
- Directory of C:\MOUSE
- MOUSE.SYS 55160 03-10-92 3:10a
- MOUSE.COM 56408 03-10-03 6:00a
-
- If this procedure does not locate a MOUSE file, your mouse driver may
- have a different name; some common names for mouse drivers are
- IMOUSE, GMOUSE and HPMOUSE. Your should check your mouse
- documentation for the exact file names and how to install them.
-
- Once you have located the mouse driver, you must copy it to the boot
- disk. The following example assumes that the mouse drivers are located
- in the C:\MOUSE directory as shown above. To copy the MOUSE files
- to the boot disk, type:
-
- COPY C:\MOUSE\MOUSE.* A: <ENTER>
-
- Substitute the appropriate path and file names for your mouse drivers in
- the command above. After you press ENTER, you should see a
- message indicating that some files were copied.
-
- STEP 3
- LOCATING THE CD ROM DEVICE DRIVER
- The CD ROM drive requires a device driver loaded in the
- CONFIG.SYS file. This driver must be loaded correctly or you will be
- unable to access your CD ROM drive. To make sure that the device
- driver loads correctly on the boot disk, look at the CONFIG.SYS on the
- hard drive and copy the driver line from there. At the C:\ prompt, type:
-
- TYPE CONFIG.SYS|MORE
-
- NOTE: The | is called a "pipe" command and is created by pressing
- <SHIFT> <BACKSLASH>.
-
- The CONFIG.SYS file will display on the screen. Look for the line that
- loads the CD ROM device driver. This line will contain the same "/D:"
- switch as the MSCDEX line in the AUTOEXEC.BAT file. Using the
- MSCDEX example above, you would be looking for a line containing
- "/D:MSCD001". The line should look something like this:
-
- DEVICE=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
- DEVICEHIGH=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
- DEVICEHIGH /L:14652 =C:\DRV\CDROMDRV.SYS
- /D:MSCD001 /P:220
-
- The device driver in your CONFIG.SYS may differ slightly from those
- listed above. Carefully write down the line for use in your boot disk.
- Leave out the "HIGH" in "DEVICEHIGH" and the "/L:" information, if
- any. Your CD ROM device line should appear as follows:
-
- DEVICE=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
-
- NOTE: If you have a SCSI CD ROM drive, there may be an additional
- driver in your CONFIG.SYS that must be loaded for the CD ROM
- device drivers to load correctly. Check your CD ROM drive
- documentation for more information.
-
- STEP 4
- LOCATING THE MSCDEX CD ROM EXTENSION
- In addition to the CD ROM device driver in the CONFIG.SYS, your CD
- ROM drive requires MSCDEX, the Microsoft extension for CD ROM
- drives. If this extension is not loaded correctly in the
- AUTOEXEC.BAT, you will be unable to access your CD ROM drive.
- To make sure that MSCDEX loads correctly on the boot disk, look at
- the AUTOEXEC.BAT on the hard drive and copy the MSCDEX line
- from there. At the C:\ prompt, type:
-
- TYPE AUTOEXEC.BAT|MORE <ENTER>
-
- The AUTOEXEC.BAT file will display on the screen. Look for the line
- that loads the MSCDEX extension. It should look something like this:
-
- C:\DOS\MSCDEX /D:MSCD001
- LH C:\DOS\MSCDEX /D:MSCD001
- LOADHIGH /L:14429 C:\DOS\MSCDEX /D:MSCD001
-
- The MSCDEX line in your AUTOEXEC.BAT may differ slightly from
- the ones above. Carefully write down the entire line following the drive
- letter. Include the full drive and path to the MSCDEX file and leave out
- any LH or LOADHIGH commands. For example, any of the above
- lines should appear as follows:
-
- C:\DOS\MSCDEX /D:MSCD001
-
- This is how the line will appear in the AUTOEXEC.BAT on your boot
- disk.
-
- STEP 5
- LOCATING THE SOUND CARD DRIVERS
- Many sound cards have drivers or initialization lines that must be loaded
- in the AUTOEXEC.BAT or CONFIG.SYS. Some sound cards that
- require these drivers or initialization routines are: SoundBlaster 16,
- MAD16 and the Aria 16.
-
- At the end of these Boot Disk Instructions, you will find a section
- labeled "Sound Cards". These tables contain the sound card lines for
- many common sound cards. Check to see if your sound card is on the
- list. If it is, then you will need to add the appropriate lines to the
- AUTOEXEC.BAT and/or CONFIG.SYS on your boot disk. If your
- sound card is not on the list, you should check your documentation for
- information on what needs to be loading in the AUTOEXEC.BAT and
- CONFIG.SYS.
-
- STEP 6
- CREATING THE CONFIG.SYS FILE
- To create the CONFIG.SYS file on the boot disk, switch to the A: drive
- and type the following:
-
- COPY CON CONFIG.SYS <ENTER> (the cursor will drop down
- one line and blink)
- DEVICE=C:\DOS\HIMEM.SYS <ENTER>
- DOS=HIGH,UMB <ENTER>
- FILES=30 <ENTER>
- BUFFERS=20 <ENTER>
-
- If you are using the MOUSE.SYS file to load your mouse, add the
- following line to the CONFIG.SYS:
-
- DEVICE=A:\MOUSE.SYS <ENTER>
-
- Add the CD ROM device driver as you wrote it down in the "Locating
- the CD ROM Device Driver" section. For example:
-
- DEVICE=C:\DRV\CDROMDRV.SYS /D:MSCD001 /P:220
- <ENTER>
-
- If you need to load any sound card drivers, copy them from the "Sound
- Cards" section now. The following example lines are for the
- SoundBlaster 16:
-
- DEVICE=C:\SB16\DRV\CTSB16.SYS /UNIT=0
- /BLASTER=A:220 I:5 D:1 H:5 <ENTER>
- DEVICE=C:\SB16\DRV\CTMM.SYS <ENTER>
-
- Complete the file by pressing <F6> <ENTER>.
-
- STEP 7
- CREATING THE AUTOEXEC.BAT FILE
- To create the AUTOEXEC.BAT file on the boot disk, switch to the A:
- drive and type the following:
-
- COPY CON AUTOEXEC.BAT <ENTER> (the cursor will drop
- down one line and blink)
- @ECHO OFF <ENTER>
- C:\ <ENTER>
- SET COMSPEC=C:\COMMAND.COM <ENTER>
- PROMPT SIERRA BOOT DISK $_$P$G <ENTER>
- PATH=C:\;C:\DOS;C:\SIERRA <ENTER>
-
- If you are using the MOUSE.COM or MOUSE.EXE file to load your
- mouse driver, add the appropriate line:
-
- A:\MOUSE.EXE <ENTER>
-
- Add the MSCDEX line as you write it down in the "Locating the
- MSCDEX CD ROM Extension" section. For example:
-
- C:\DOS\MSCDEX /D:MSCD001 <ENTER>
-
- If you need to run any sound card initialization programs or load any
- drivers, copy them from the "Sound Cards" section now. The following
- example lines are for the SoundBlaster 16:
-
- SET BLASTER=A220 I5 D1 H5 T6 <ENTER>
- SET SOUND=C:\SB16 <ENTER>
- SET MIDI=SYNTH:1 MAP:E <ENTER>
- C:\SB16\SB16SET /M:220 /VOC:220 /CD:220 /MIDI:220
- /LINE:220 <ENTER>
- C:\SB16\DIAGNOSE /S <ENTER>
-
- Complete the file by pressing <F6> <ENTER>.
-
- STEP 8
- REBOOT THE SYSTEM AND START THE GAME
- Reboot your system by pressing the <RESET> button on your
- computer or by using the <CTRL> <ALT> <DELETE> key sequence
- on your keyboard. Follow the instructions in the game manual to start
- the game.
-
- SOUND CARDS
-
- NOTE: The sound card drivers and initialization lines in this
- section are the default settings for these devices. You should
- check your AUTOEXEC.BAT and CONFIG.SYS on your hard
- drive to see if you are using any non-default settings.
-
- ARIA 16 (Common on IBMs)
- AUTOEXEC.BAT
- SET ARIA=C:\ARIA
- SET BLASTER=A220 I5 D1 T5
- C:\DOS\SOUNDCLT.COM*
-
- CONFIG.SYS
- DEVICE=C:\ARIA\BIN\SOUNDCFG.SYS
- DEVICE=C:\ARIA\BIN\SNDSAVER.SYS
-
-
-
- BOKA SOUND EXPRESS
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1 T5
-
- CONFIG.SYS
- DEVICE=C:\SE1440\CSACMOD1.EXE*
-
-
-
- CRYSTAL CLEAR WAVETABLE BY CRYSTAL LAKE
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1 T5
- C:\CCLEAR\CSACMAX1
- C:\CCLEAR\CSACHMX1
-
- CONFIG.SYS
- DEVICE=C:\CCLEAR\CSAMOD1.EXE
-
-
-
- DIAMOND LX
- AUTOEXEC.BAT
- SET SONIC=C:\SONIC
- C:\SONIC\SONIC /B/C*
- SET BLASTER=A220 I5 D1 T5
-
- CONFIG.SYS
- NONE
-
- *Use /C switch for SB mode
- *Use /B switch for MSS mode
-
-
- ENSONIQ SOUNDSCAPE (Common on Gateways)
- AUTOEXEC.BAT
- SET BLASTER=A220 Ixx Dx
- SET SNDSCAPE=C:\SNDSCAPE
- C:\SNDSCAPE\SSINIT /I*
-
- CONFIG.SYS
- NONE
-
- *older drivers use /FM for Soundblaster mode, /GM
- for General Midi mode.
-
-
-
- ESS AUDIO DRIVE (Common on Compaqs)
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- NONE
-
-
-
- FORTE 16 (Common on Packard Bells)
- AUTOEXEC.BAT
- SET BLASTER=
- SET GALAXY=
- SET SOUND=C:\FORTE16
- C:\FORTE16\UTILITY\EMUTSR
-
- CONFIG.SYS
- NONE
-
-
-
- GALANT
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- NONE
-
-
- GALAXY - See Multi-Media Pro 16
-
-
- GATEWAY 2000 AUDIO DRIVE
- AUTOEXEC.BAT
- C:\G2KAUDIO\UTILITY\GWBVOLO
- SET BLASTER=A220 I5 D1 T5
- SET GALAXY=*
- SET SOUND=C:\G2K
-
- CONFIG.SYS
- NONE
-
- *Check the AUTOEXEC.BAT on your hard drive for the full SET GALAXY line.
-
-
-
- GRAVIS ULTRASOUND
- AUTOEXEC.BAT
- SET ULTRASND=*
- SET ULTRADIR=*
- C:\ULTRASND\ULTRINIT
- SBOS.BAT**
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- NONE
-
- *Check the AUTOEXEC.BAT on your hard drive for
- complete SET lines for the GUS.
- **The SBOS.BAT line must be loading to enable the
- card's Soundblaster emulation.
-
-
-
-
- IBM PS/1
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- NONE
-
-
-
- ISP 16
- AUTOEXEC.BAT
- C:\ISP16\ISPINIT /B/M*
-
- CONFIG.SYS
- NONE
-
- *Use /B switch for SB mode
- *Use /M switch for MSS Mode
-
-
-
- JAZZ 16 BY MEDIAVISION
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- DEVICE=C:\JAZZ\JAZZ.SYS D:* Q:*
-
- CONFIG.SYS
- NONE
-
- *D: DMA CHANNEL.
- *Q: IRQ SETTING.
- Specific values and directories may change - check your hard drive's
- AUTOEXEC.BAT.
-
-
-
- MAD 16
- AUTOEXEC.BAT
- SET MAD16=C:\MAD16
- SET BLASTER=A220 I5 D1
- C:\MAD16\M16INIT /B /M*
-
- CONFIG.SYS
- NONE
-
- *Use /B switch for SB mode
- *Use /M switch for MSS Mode
-
-
-
- MAGIC S20
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET SOUND16=C:\MAGICS20
- C:\MAGICS20\SNDINIT /B /M*
-
- CONFIG.SYS
- NONE
-
- *Use /B switch for SB mode
- *Use /M switch for MSS Mode
-
-
-
- MAGITEK GREEN 16
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- NONE
-
-
-
- MEDIA CONCEPT
- AUTOEXEC.BAT
- SET MC=C:\MC
-
- CONFIG.SYS
- NONE
-
-
-
- MEDIA VISION
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- DEVICE=C:\MEDVSN\PROS.SYS
-
-
-
- MONTE CARLO BY TURTLE BEACH
- AUTOEXE.BAT
- SET BLASTER=A220 I5 D1
- C:\MCARLO\MCHKMIX
-
- CONFIG.SYS
- DEVICE=C:\MCARLO\MCMODE -S -W*
-
- *Use -S switch for SB mode
- *Use -W switch for MSS Mode
-
-
-
- MOZART SOUND CARD (Common on Cannons)
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET SOUND=C:\MOZART
- C:\MOZART\MTZVOL.EXE
-
- CONFIG.SYS
- DEVICE=C:\MOZART\MZTINIT.SYS WSS /530*
-
- *WSS /530 Puts the card into WSS mode port 530
-
-
-
- MULTI-MEDIA PRO 16
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET GALAXY=*
- SET SOUND=C:\MMP16P
-
- CONFIG.SYS
- NONE
-
- *Check the AUTOEXEC.BAT on your hard drive for the full SET GALAXY line.
-
-
- ORCHID GAMEWAVE
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET SOUND=*
- C:\GW32\GW32.EXE
-
- CONFIG.SYS
- NONE
-
-
- ORCHID SOUNDWAVE
- AUTOEXEC.BAT
- SET BLASTER=*
- SET SOUND=*
- C:\SW32\SW32.EXE
-
- CONFIG.SYS
- NONE
-
- *Check the AUTOEXEC.BAT on your hard drive for the complete SET SOUND line.
-
-
-
- PRO AUDIO SPECTRUM 16
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- DEVICE=C:\SPECTRUM\MVSOUND.SYS D:*Q:*
-
- D: DMA CHANNEL. Q: IRQ SETTING.
- <DIR> may be PROAUDIO on older drivers.
-
-
-
- PRO SONIC
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
-
- CONFIG.SYS
- DEVICE=C:\PROSONIC\PROSYS.SYS
-
-
-
- SOUNDBLASTER AWE 32
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET SOUND=C:\SB16
- C:\SB16\SB16SET /P/Q
- C:\SB16\DIAGNOSE /S
- C:\SB16\AWEUTIL /S
-
- CONFIG.SYS
- DEVICE=C:\SB16\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 I:5 D:1 H:5
- DEVICE=C:\SB16\DRV\CTMM.SYS**
-
- **This line is only required to enable the sound card's
- cd-rom interface.
-
-
-
- SOUNDBLASTER PRO
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET SOUND=C:\SBPRO*
- C:\SBPRO\SBP_SET*
-
- CONFIG.SYS
- NONE
-
- *on newer cards the drivers and such may look like
- the SB16 except loading out of a different directory.
-
-
-
- SOUNDBLASTER 16
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1 H5 T6
- SET SOUND=C:\SB16
- SET MIDI=SYNTH:1 MAP:E
- C:\SB16\SB16SET*
- C:\SB16\DIAGNOSE /S**
-
- CONFIG.SYS
- DEVICE=C:\SB16\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 I:5 D:1 H:5
- DEVICE=C:\SB16\DRV\CTMM.SYS***
-
- *Check the AUTOEXEC.BAT on your hard drive for
- the complete SB16SET line as the values may vary.
- **May be C:\SB16\SBCoFIG /S on older cards.
- ***This line is only required to enable the sound card's
- cd-rom interface.
-
-
-
- SOUND EZ
- See Mad 16
- See Mad 16
-
-
-
- SOUND 16A (Common on Packard Bells)
- 1 OF 2**
-
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET GALAXY=
- C:\SOUND16A\UTILITY\SETMODE /MSS*
- SET SOUND16=C:\SOUND16A
-
- CONFIG.SYS
- NONE
-
- *Use /SB switch for SB mode
- *Use /MSS switch for MSS Mode
-
-
- SOUND 16A (Common on Packard Bells)
- 2 OF 2**
-
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET GALAXY=*
- C:\AUDIO\SNDINIT.EXE /B**
- SET SOUND16=C:\AUDIO
-
- CONFIG.SYS
- NONE
-
- *Check the AUTOEXEC.BAT on your hard drive for the complete SET GALAXY line.
- **Use /B switch for SB mode
- **Use /M switch for MSS Mode
-
-
-
- SOUND 144 (Common on Packard Bells)
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET GALAXY=*
- SET SOUND=SOUND144
-
- CONFIG.SYS
- NONE
-
- *Check the AUTOEXEC.BAT on your hard drive for the complete SET GALAXY line.
-
-
-
- VIBRA 16
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1 H5 T6
- SET SOUND=C:\VIBRA16
- SET MIDI=*
- C:\VIBRA16\DIAGNOSE /S
- C:\VIBRA16\MIXERSET /P/Q
-
- CONFIG.SYS
- DEVICE=C:\VIBRA16\DRV\VIBRA16.SYS
- DEVICE=C:\VIBRA16\DRV\CTMMSYS.SYS**
-
- *Check the AUTOEXEC.BAT on your hard drive for the complete SET MIDI line.
- **This line is required for CD ROM compatibility.
-
-
-
- VOYETRA SOUND
- AUTOEXEC.BAT
- SET BLASTER=A220 I5 D1
- SET ISP16=ISP16*
- C:\ISP16\ISPINIT /B
-
- CONFIG.SYS
- NONE
-
- *May be SET ISP16=VOYETRA
-
-