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- ===============================================================================
- R E B E L A S S A U L T H I N T T E X T
- ===============================================================================
-
- Rev. 1.1
- January 1994
-
- ------ Part 1 -----------------------------
- What follows is a description of all Chapters. The passcodes are listed in
- EASY/NORMAL/HARD order. Two codes are still missing. If you know them,
- please send me a message.
-
-
- *** Chapter 1: Flight Training
-
- Part I : Beggars Canyon
- View: Third Person Flight
- Part II: Target Drones Shooting
- View: Third Person Bombing
- Spacecraft: Shuttle
- Hints: -
-
- *** Chapter 2: Asteroid Field Training
-
- View: First Person Flight
- Spacecraft: A-Wing
- Hints: Try to avoid the rocky asteroids. It is possible to fly without
- a single collision!
-
- *** Chapter 3: Planet Kolaador
-
- View: Third Person Flight
- Spacecraft: A-Wing
- Hints: This is pure 2D! Move the image of your ship exactly on top of the
- other ship. A bit tricky.
-
- Passcodes: FALCON / BIGGS / ACKBAR
-
- *** Chapter 4: Star Destroyer Attack
-
- View: First Person Flight
- Bonus level: Torpedo Attack the Bridge
- View: First Person Flight
- Spacecraft: X-Wing
- Hints: Shoot the Tie-Fighters first. They're always the major threat. If you
- let one slip by, it will hit you twice!
-
- *** Chapter 5: Tatooine Attack
-
- View: Third Person Flight
- Bonus level: Attack ground forces at Mos Eisley
- View: First Person Flight
- Spacecraft: X-Wing
- Hints: Very simple in EASY and NORMAL but almost impossible in HARD. Shoot all
- three ties within the first seconds by firing at a very high rate.
-
- *** Chapter 6: Asteroid Field Chase
-
- View: First Person Flight
- Spacecraft: X-Wing
- Hints: Avoid the rocky asteroids. Most of the ice-asteroids are not on your
- flight path, so you need'nt shoot them.
-
- Passcodes: ANOAT / KAIBURR / FORNAX
-
- *** Chapter 7: Imperial Probe Droids
-
- View: Third Person Flight
- Spacecraft: Ice-Glider
- Hints: The fastest way out is left/left/right/left/left.
-
- *** Chapter 8: Imperial Walkers
-
- View: First Person Flight
- Spacecraft: Ice-Glider
- Hints: -
-
- *** Chapter 9: Stormtroopers
-
- View: Third Person Shooting
- Spacecraft: none
- Hints: Shoot at the heads. The way out of the maze is different in
- every new game.
-
- *** Chapter 10: Protect Rebel Transport
-
- View: First Person Flight
- Spacecraft: X-Wing
- Hints: -
-
- Passcodes: YUZZEM / MYNOCK / ?
-
- *** Chapter 11: Yavin Training
-
- View: Third Person Flight
- Spacecraft: X-Wing
- Hints: -
-
- *** Chapter 12: Tie Attack
-
- View: First Person Flight
- Spacecraft: X-Wing
- Hints: Don't let any ties slip away !
-
- *** Chapter 13: Death Star Surface
-
- View: Third Person Bombing
- Spacecraft: X-Wing
- Hints: -
-
- *** Chapter 14: Surface Cannon
-
- View: First Person Flight
- Spacecraft: X-Wing
- Hints: As always, the tie-fighters are the major threat. Concentrate on them
- first, then shoot the cannon.
-
- Passcodes: BRIGIA / DAGOBAH / ?
-
- *** Chapter 15: Death Star Trench
-
- Part I : Trench Flight
- View: First Person Flight
- Part II: Shoot Torpedo In Exhaust Port
- View: First Person Flight
- Spacecraft: X-Wing
- Hints: -
-
- Passcodes: GREEDO / MIMBAN / ORGANA
-
- *** End Titles and Credits
-
-
- ------ Part 2 ----------------------------- (if you cut here your screen
- will be seriously damaged !)
- General hints:
-
- With some training it is possible to fly all 15 chapters in less than
- 40 mins (without loosing a single life). You will get app. 60000 points
- by doing that in EASY level.
-
- Become used to shoot at a very (*very*) high rate. The laser blasts can be
- fired as fast as you're able to push the trigger button. Don't wait for a
- shoot to reach it's target. Shooting will cost nothing in Rebel Assault (in
- the contrary to X-Wing, where every shoot counts). This is even true for
- chapter 4 and 15, where a torpedo is to be positioned.
-
- After some chapters a 'Target Accuracy' is calculated. This is purely the
- number of hitten targets. The number of shoots you needed is not important.
-
- Always disable HIMEM.SYS and EMM386.SYS as they may slow down your game
- significantly.
-
- There is a bug in the SB16 driver which prevents the use of 8-bit DMA.
- Try the SBPRO driver instead or use a 16-bit DMA channel (usually 5 or 6).
-
- If the game hangs after a few minutes you have a problem with DOS4GW, the
- dos-extender for RA. There is a fix for this on various internet sites.
- (look for REBFIX.ZIP (older) or REBEL14.ZIP (newer), both can be found
- at wpi.wpi.edu in /starwars/Rebel_Assault).
-
- The program itself is rather small (only 214 KB) and was written in 32-bit
- protected-mode Watcom-C. The rest of the 400 MBytes consists of pictures,
- movies and sounds.
-
- The soundtrack is completely sampled at a low rate (22000 ?) with 8-bit
- and only mono (therefore the sound quality leaves a lot to be desired...).
-
-
- Good luck and may the force be with you!
-
- Martin Doppelbauer
-
- UET401 @ unidozr.hrz.uni-dortmund.de (internet)
- UET401 @ DDOHRZ11 (bitnet)
-
-
- P.S.: If you have further information or useful comments please mail me. I
- will upload updated texts every now and then.
-