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- DUNGEON MASTER
-
-
-
- I wrote this solve in the order of things i did to complete the game, on some
- levels, you don't have to do the same things i did...but to ensure you the
- correct way, then you could follow my pathways, at least you'll see most of the
- game this way..(shortcuts are always no fun!!) On with the solver!!!
-
- First: heres a breakdown of all the characters you could take...i solved the
- game with HISSSA, Elija,Sonja and Gothmog. I suggest 2 good warrior type, a
- powerful Priest and Wizard....but pick for yourself who u like!..
-
-
- # NAME CLASSES EQUIPMENT STATISTICS
- ------------------------------------------------------------------------------
-
- 1 Iaido Apprentice Fighter Samurai Sword 43/55/40/35/45/50/48/65/11
- Novice Priest Ghi, Trousers
- ------------------------------------------------------------------------------
- 2 Zed Novice Fighter & Priest Torch, Hosen 40/40/40/50/40/40/60/60/10
- Novice Ninja & Wizard Pants, Mail
- ------------------------------------------------------------------------------
- 3 Elija Novice Fighter Robe, Sandals 42/40/42/36/53/40/60/58/22
- Apprentice Priest Magic Box
- ------------------------------------------------------------------------------
- 4 Chani Novice Fighter Shirt, Sandals 37/47/57/37/47/37/47/67/20
- Apprentice Wizard Moonstone
- ------------------------------------------------------------------------------
- 5 Hawk Novice Fighter Leather Pants 45/35/38/55/35/35/70/85/10
- Apprentice Priest Leather Jerkin
- Boots, 2 Arrows
- ------------------------------------------------------------------------------
- 6 Boris Novice Ninja Leather Pants 35/45/55/40/45/40/35/65/28
- Apprentice Wizard Leather Boots
- Rabbits Foot
- ------------------------------------------------------------------------------
- 7 Alex Apprentice Ninja Leather Pants 44/55/45/40/35/40/50/57/13
- Novice Wizard Leather Jerkin
- Boots, Sling
- ------------------------------------------------------------------------------
- 8 Nabi Apprentice Priest Staff, Tunic 41/36/45/45/55/55/55/65/15
- Novice Wizard Pants, Sandals
- ------------------------------------------------------------------------------
- 9 Linflas Apprentice Fighter Elven Boots 45/45/47/35/50/35/65/50/12
- Novice Wizard Elven Doublet
- Elven Huke, Bow
- ------------------------------------------------------------------------------
- 10 Gando Novice Wizard Leather Boots 39/45/47/33/48/43/39/63/26
- Apprentice Ninja Leather Jerkin
- 2 Poison Darts
- ------------------------------------------------------------------------------
- 11 Syra Novice Priest Elven Doublet 38/35/43/45/42/40/53/72/15
- Apprentice Wizard Tabard, Apple
- ------------------------------------------------------------------------------
- 12 Halk Journeyman Fighter Berzerk Helm 55/43/30/46/38/48/90/75/00
- Barbarian Hide
- Club, Sandals
- ------------------------------------------------------------------------------
- 13 Daroou Apprentice Fighter 50/30/35/45/30/45/100/65/6
- Neophyte Wizard
- ------------------------------------------------------------------------------
- 14 Wu Tse Novice Ninja Silk Shirt 38/35/53/45/47/40/45/47/20
- Apprentice Priest Tabard, Sandals
- 3 Throwing Stars
- ------------------------------------------------------------------------------
- 15 Tiggy Novice Ninja Kirtle, Gunna 30/45/50/35/59/40/25/45/36
- Apprentice Wizard Sandals, Wand
- ------------------------------------------------------------------------------
- 16 Leif Apprentice Fighter Leather Jerkin 46/40/39/50/45/45/75/70/7
- Novice Priest Leather Pants
- Leather Boots
- ------------------------------------------------------------------------------
- 17 Azizi Novice Fighter Barbarian Hide 47/48/42/45/30/35/61/77/7
- Apprentice Ninja Hide Shield
- Halter, Daggers
- ------------------------------------------------------------------------------
- 18 Stamm Journeyman Fighter Leather Pants 52/43/35/50/35/55/75/80/00
- Suede Boots
- Tunic, Axe
- ------------------------------------------------------------------------------
- 19 Mophus Journeyman Priest Sandals, Robe 42/35/40/48/40/45/55/55/19
- Cheese, Bread
- Apple
- ------------------------------------------------------------------------------
- 20 Wuuf Apprentice Ninja Leather Jerkin 33/57/45/40/35/40/40/50/30
- Novice Priest Empty Flask
- ------------------------------------------------------------------------------
- 21 Leyla Journeyman Ninja Leather Pants 40/53/45/47/45/35/48/60/3
- Leather Boots
- Silk Shirt, Rope
- ------------------------------------------------------------------------------
- 22 Sonja Journeyman Fighter Gunna, Halter 54/45/39/49/40/40/65/70/2
- Choker, Sword
- Sandals
- ------------------------------------------------------------------------------
- 23 Hissssa Apprentice Fighter 58/48/35/35/43/55/80/61/5
- Novice Ninja
- ------------------------------------------------------------------------------
- 24 Gothmog Journeyman Wizard Cloak of Night 40/43/48/34/50/59/60/55/18
- ------------------------------------------------------------------------------
-
-
-
- Statistics are in the following form -
- STRENGTH/DEXTERITY/WISDOM/VITALITY/ANTIMAGIC/ANTIFIRE/HEALTH/STAMINA/MANA
-
- Resurrecting a champion keeps stats. Reincarnating may lower or raise stats.
-
-
-
- LEVEL 1: OK, you've assembled your group...when you enter level one of the
- Dungeon (your sorta actually on level2..but I call it level 1)
-
- You need to get keys!..This area is simple except for one area where 2 pressure
- plates and an iron gate...walk on first plate but go around second plate..and
- it'll work fine....after you've got the keys..and finally got to the room with
- the screamers...kill em and keep going until you come to a room filled with
- pressure plates...heres the correct sequence that'll let ya get through...when
- you step onto the first pressure plate in the room.. that's the first move,
- from there go right 1, then forward 1, left 1, forward 1, back 1, forward one,
- back one...you should see the gate come open...you'll get the hang of it..just
- save your game every once in awhile. if you get all confused..go back to
- beginning of room and try again...
-
- Next you'll come to a trap door..set a rock or something on the pressure plate
- and the trap will close up...keep following the only way to go.. you'll later
- on come across a wishing well..put coin in to open door...
- ...General hints:keep eyes peeled for Camouflaged keys against the walls
-
- Monsters you'll encounter: Mummies and Screamers only..(screamers make good
- eating..get em for food)
-
- items on level 1:lots of Food, weapons..(get sword and falchion), keys: 6 gold
- ones, emerald, topaz, iron, solid and key of B..so save everything you find.
-
- LEVEL 2:When you start walking down this hallway..about 8 steps..start looking
- on your left for a secret button that will open a secret door on the left side
- of the tunnel which holds a compass. if you keep going down the hallway, you
- notice it branches to the left or keeps going... if you keep going, you'll run
- into three doors with locks and you don't have those keys..so your gonna have
- to go search for em...back to left branch you passed by....you enter a large
- open space..and there are six areas you can go to...when you first enter the
- area, you find two doors in front, two on your left and two on your
- right...lets start with the two on you left..we'll call em door 1 and 2...door
- 1 has this SOLUTION:
-
- Hit Switches to activate the teleport in each cell.After being teleported to
- every cell, the chest will finally be teleported outside the cell, get mirror
- out of chest...Use mirror on EYE to open secret door...
-
- DOOR 2 solution:put coin in slot to open door...you see a door on the other
- side of an open trap..cast the spell <open door> at door to open.. its the 2
- syllables that look like: 1:a box 2: 3 circles....then throw anything across
- trap so it lands on other side and the trap will close up. watch for the
- secret door switches near the staff. you'll need to get a key from this
- area..look for one. i'm sure you got the needed key from area one also in the
- secret chamber.
-
- DOOR 3:Keep to the outside of the matrix if u can. Use the compass to see when
- an invisible teleport as turned you around..in one of the alcoves you see a
- hidden button...press it and it opens a secret room with a needed key...
-
- Door 4:Hit the switch, then, while still facing the wall, quickly move to the
- left four times and forward twice. if the door closes before you make it, go
- back and do it again until you make it. drop a few heavy items and you move a
- little quicker. when you come to next pit near button.. this is tricky..press
- button and quickly turn left and throw any object into the teleport...<takes
- Practice>..if your successful, the pit will close up and you can retrieve your
- thrown object..next pit with button...stand in front of button and press
- it..then quickly move backwards 3 times.. very quickly or you'll fall..down
- the pit. <SAVE GAME A LOT>...you'll need to a key from this area beyond
- traps..<DON'T YA HATE THOSE ROCK CREATURES?) lure the rock creatures over a
- trap and make em fall in...sometimes they are gone for good..and sometimes they
- make it out.
-
- DOOR 5:its a two-part...see that GEM shaped keyhole? well, you gotta get a gem
- to open that door to get a needed key...put object on pressure plate here to
- close plate..then walk across...and press switch in wall to open door...after
- fighting those menacing rock creatures..make it to to dead ends in the
- hallways..and search for a hidden switch which will open a secret room with the
- gem..then use the gem to open the other door to get key.
-
- DOOR 6:real simple..fight the monsters and find the key..no puzzles, just a
- feel ugly blue creatures...
-
- after you have 6 keys..including the IMPORTANT RA-KEY...head for the doors and
- open each one...don't open and doors except for the next 4 only and then head
- down stairs.
-
- CREATURES: BLUE MONSTERS, ROCK CREATURES & Screamers
-
- Items:Chainmail, arrow, helmet and sword..plus the RA-key.
-
-
- LEVEL 3: You'll need some "weaken non-material" spells ready..and they are 1:
- half circle with line pointing right 2: small circle on top of horizontal line
- 3: b shaped symbol with curl on top...that's the spell but you may need to
- practice it awhile..that's the only thing that will kill a ghost when you
- encounter one. This level is pretty much keep going in one direction until you
- finally wind around to the stairs going down..At wooden door..<chop> it
- down...at switch after wooden door.. hit switch and then move right a few
- times...(you get teleported after hitting switch, so move right quick before
- the gate shuts)
-
- one area has a teleport field, if you have a coin, then teleport yourself, it
- saves some time..if you don't teleport, just keep going the direction you
- haven't been to yet....when you come to a room filled with screamers, well,
- this is a regeneration room for them...you could easily slaughter them all and
- come back later and they'd be back again...(great for stocking up on food
- supply..watch for wandering purple worms though) When dealing with Worms, make
- them chase you and make them fight in from of doors... and when they are under
- door..close it on them and start fighting...the door will inflict damage and
- they usually retreat..so heal up and open the door and do it again...(them
- worms are so dumb, they come back for more door bruising!$%&)..worms are good
- eating too...towards the last area...when you see off to the left a open pit
- and a mummy on the other side..throw anything at him..rid of him....next level.
- worms are very tough and best way to fight em, like i said is to let em follow
- you to doorways and fight em that way...i found about 15 worms on this level,
- so i did a lot of going back and forth...
-
- CREATURES: Purple worms, Screamers, Wasps, Ghosts and a lonely mummy
-
- ITEMS:rapier, chain mail, axe (excellent),helmet and BOW- (GET IT)..and
- a horn of fear (makes creatures run in panic sometimes)
-
- LEVEL 4:When you come down the stairs, take you first left..and you'll find 4
- doors in this open space..when you first come into this area..take the door on
- the first left..door 1:its a room filled with pressure plates and walking on
- them causes some to open and others to close...the correct way to do this is to
- set a chest onto a plate in the back center, and then walk around the left
- upper side and go out that exit....its not that hard to figure out...watch and
- see what plates open when you walk on a certain plate and if the plate you to
- walk across closes when you take a step, then set sometime down when you are to
- keep that plate closed..its easy to figure out..the left back exit has stairs
- to next level plus a secret room if you go left from exit...and search wall...
-
- Door 2..you see a big room...an invisible force field is here..to avoid you
- must, first before going into the room very far..take one step into room, turn
- right and go a few steps and search the wall for a secret button...press it and
- then turn right..and go all the way to the wall.. follow wall (NEVER more than
- one step away from wall..."HUG WALL" all the way to other side)...to
- hallway..go down hall..<FIGHT Small Dragon> and turn left down hall...search
- along the right side for hidden room for great treasure....go all the way to
- back of this long tunnel to get a powerful staff.
-
- Door 3:take first left opening and go to back of room...look for a switch in
- wall..press it and then turn round and press the other switch.. it must be in
- order..so its (if you facing the back wall) right button, then left
- button.....then search the other walls for buttons that should appear..press
- them in a similar order and two more should appear until finally a secret door
- will open to reveal a nice weapon
-
- Door 4:a room filled with teleporting mist! the correct sequence to get you
- safely through to other side is..forward, right, back,forward, left, right,
- back...and you should be on the other side..get some goodies nothing real
- important though...now go down to next level...you could've went down in the
- first place but what the hell, you building your characters up anyway...
-
- MONSTERS:green monsters and small dragons
-
- Items:poison dart, leg mail, weapons
-
- LEVEL 5: You start in a large area with no monsters but four alcoves with a
- sorta riddle to solve...the correct items you should place in the alcoves are
- "BOW", "GEM", "GOLD COIN" and the other one "NOTHING" and you will be able to
- get out...turn right and go towards door..go in and the trick here is go over
- to switch and turn on switch..you'll notice the teleport field comes on..well,
- turn off field..and place item where teleport field is...turn on switch and
- item is teleported around the corner, and causes the trap to shut...easy
- huh?..turn off field to get item back and open door to get key.
-
- go back out and to first door on left...creatures behind...nasty skeletons
- after killing monsters, hit switches in walls in correct order to open chamber
- with key in it.
-
- next room is same thing..kill monsters and hit switch to open secret room to
- get key....go out and open two doors with keys..take right side first....a few
- groups of skeletons and some floating eyes are here..best to lure a few at a
- time and kill em before taking on this room...anyway assuming you cleaned out
- this room of creatures...when you go in..go forward until you hit wall. then
- turn right.move forward as far as you can go..then turn left...go as far as you
- can go...in that general area is a switch..press it and then go all the way
- over to the lower left side for other switch in a small room where you'll find
- a magical box...switch one is in lower right corner and switch two is in lower
- left corner..then go back to lower right corner again to newly opened secret
- chamber to get needed key.
-
- go Back to start area and this time take left passage..after opening door with
- key...when you turn left, you see 2 doors on left and a ring-hook hanging on
- wall...ring-hook is a switch..touch it and its a secret passage.. get a
- powerful staff and when you think your at a dead end..search on left side for a
- secret switch to open a passage that will get you a VORPAL weapon..which is
- good for killing GHOSTS and non material things.!
-
- After coming back..don't bother opening first door on left...open 2nd door and
- go through..first right passage is a tricky..(i almost gave up the game right
- here)...you see a flashing teleport with a door on other side and another
- teleport after it..when u try to run past it. throws you back to where you
- started..<FRUSTRATING>...it takes timing and practice...time it just right with
- two quick keystrokes forward..if you hit forward too many times, you'll run
- past door and into forcefield on other side, knocking you back to start
- again....your also gonna have to open gate..by running up and pressing open
- button before field throws you back...if u time it right, you should land under
- doorway in between the two fields, then time it for the other side and jump
- through...get needed key..get back out!
-
- Continue! first hall on left is filled with strange mist..have strongest
- character throw lightest object down hall..and if you're success- ful then it
- will open a door at other end...don't worry if you cant do it cause all you get
- is some food, an arrow and some coins
-
- Take hallway going to right..keep going forward..don't take left hallway and
- follow until you come to a room with a teleport field in it!..enter field and
- your teleported way over to other side of dungeon...near a room. press switch
- and fight monsters inside if you wish...when you leave this hallway and go
- right down a long corridor...go to a room where another vorpal weapon is kept
- along with lots of monsters..hint: go in room and close door so skeletons don't
- come up behind you cause they are on they're way when you go in that
- room...when you leave that room with the 2nd vorpal weapon, go forward all the
- way until you can go left..keep following hall..(going past a door with some
- floating eyes in there..ignore)..find the stairs down...(Fun EH?)
-
- MONSTERS:Floating eyes, skeletons, wasps,
-
- ITEMS:vorpal blades, yew staff,large shield, mail akelton,crossbow
-
- LEVEL 6: Home of The FireStaff...you cant do much on this level yet.. you have
- to come back to it...but you can if you want, use your RA-key to open the First
- forcefield-door..but your gonna have to dig deeper in the dungeon for the other
- 2 ra-keys!..so go down stairs to level 7.
-
- LEVEL 7: Have plenty of "weaken non-material beings" spells ready cause this is
- one tough level...when you first enter this level, you'll pass over a trap door
- and it opens after you pass over it..to reclose it simply take one more step
- forward and you'll hear a click and it has closed...always keep it closed for a
- fast retreat back up the stairs. you'll figure out how to keep to trapdoor so
- it'll close when you need it to...there is fireballs being "shot" and they are
- hitting this teleport areas which are deflecting them all over the place..so if
- you see fireballs go skimming past your nose..don't worry, they are just being
- reflected off a teleport area..so stay outta there line of travel...you should
- shut off the fireballs..so from the stairs..turn left..start going
- forward..depending on where you are standing..if you take four steps and run
- into a wall then, move left and then continue forward...about exactly 13
- steps..and then start going left bout 7 steps..you find a dead end hallway
- where the fire balls are being shot out of from...near the first "TELEPORT
- FIELD" that the fireballs get shot into..is a switch..that will turn the
- fireballs off..so hit it...or else the fireballs will continue to be shot
- out..one every 30 seconds....next...after turning off switch...<still facing
- wall> turn around 180 degrees..go forward four steps, turn left and keep going
- until u hit a wall...back up a few paces and search for a switch which opens a
- secret door in that area that contains a powerful staff...now go back to where
- that switch was and move back the way you came about 6 paces and then turn
- right and go bout 4-5 paces and look for a key on the ground here.. you need
- this later. ...from finding the key...the best way of describing where you need
- to find the next secret door is ..well, first make it back to the stairs...find
- em...now then from the stairs..first turn right..you'll see a teleport
- field..walk towards it and enter it..<it'll turn you in the direction of next
- teleport field in sequence>go to 2nd field..it turns u again..go forward and go
- around the open pit...keep following fields..go past number 3...and find the
- fourth field..(search the area for a button) press it and you've opened a
- passageway...go to the long hallway area... you'll start walking down the
- lonnnnnggggggg hallway and you'll notice you seem to walk forever huh?
- well...heres what ya do..at the very beginning of the hall...move 26 paces down
- the corridor, then stop, turn around and wait a couple of seconds, you should
- then see a door open...if you overstep your mark, it automatically teleports
- you back to beginning....
-
- now find your way back to beginning stairs...<since the large open space is too
- hard to tell you where certain things are at>
-
- from stairs turn left..go bout 11 forward..Avoiding pits, like going around
- them..and stuff...when your 11 paces turn left and go straight, you should find
- a hallway with a door...use key you found earlier to open...
-
- from here you should be able to make it down the stairs pretty easy... make
- sure you've got plenty of food and water..cause it gets pretty scarce from here
- on out...(if you run completely outta food..like i did towards the end...just
- make bunches of Stamina potions..they seem to do what food does...you could run
- back up to the level where you kill gobs of screamers and worms if you wanna
- stock up on food...and then come back here..that's what i did...
-
- CREATURES:Ghosts, mummies, Thieves, skeletons.
-
- Items:staff of manar (heals), DELTA (good sword), mace of ORDER, (excellent
- weapon), ful bomb (throwing bomb potions)
-
-
- LEVEL 8:Lair of the Rats!
-
- when you come down the stairs..a secret door will put you into the area you
- want...secret door is one space to the left of the writing you'll
- see...<beware:if you go out secret door and come back in..like to go up stairs
- or something...a couple mean rats will ALWAYS be sorta regenerated here>...go
- left..and follow hallway..look for 2 space pillar..search all sides for secret
- button..press it to open secret chamber...i'm sure you'll find it once you've
- opened it..there is nothing else around here to see anyway.....then go all the
- way back..past secret door to stairs.. you'll come to a "turn-around"
- spot...so when you come to it..turn around and go backwards through it..and
- then turn around again and go forward.. you'll understand it..
-
- AGAIN:retreat to doorways to kill rats and use doors to kill them by letting
- door fall upon them...they are tough little gerbils...good eating
- though...<YECH!!!!>
-
- se the fountains to refill your watersacks..!
-
- just kinda find your way around until you come to a grate-doorway with no
- apparent means of opening...DON'T PULL SWITCH!!! it will drop a chest into a
- pit..that's hell to get back out...from gate, go right and follow paths till
- you see stairs up..go up a level and find a trap door.."fall-in" and your now
- on other side of grate-and you can get the chest and press the button on wall
- to open this grate now...continue down the hallway until you come to a room
- where fireballs are being fired at you from wall. don't worry, they only fire
- at you when you take one step..so <save game> heal everyone and then take one
- step...<boom>..heal everyone...take another step...<boom> heal again...until
- you get out...go left when you get the chance..get rope you find laying
- here..(useful for going down traps without inflicting damage...too bad i
- haven't found a way to go back up the traps with the rope either..) at the end
- of this hallway is a switch and in the room is a needed key...if you see an
- CORBAMITE laying around, be sure to get it....go back to fireball room...don't
- worry, if you walk
-
- At the Fireball room...don't worry..they only fire "fireballs" if you are
- moving away or towards to fireball shooters , so just walk past them to the
- right exit..and keep going...there is only 2 places you can go here now...one
- is a RAT NEST or a door to keep continuing...the rat nest door is to the south
- and the other door is to the north or right..... put your CORBAMITE in slot to
- open door...heres the stairs down or a room with another key...(if you walk
- down dead end corridor, to where a skull is on left wall...use a skeleton key
- to open...) in secret chamber opened by skeleton key is stairs which will take
- u all the way down to the lowest level...good for getting out...or coming up
- looking for food and water...you could go and unlock it..in case u come back up
- later using the express stairs...heh heh!
-
- CREATURES:RATS, mini-wizards, rot grubs
-
- ITEMS:storm rings (shoot lightning), ra-key,
-
-
- LEVEL 9:When you enter this room, there might be 2 floating eyes and they are
- pissed!..so deal with them...and heres the scoop..it looks like a room with a
- bunch of pillars..but there is invisible teleport fields in between most of
- them...the correct way is : as soon as you come down the stairs..go left...go
- all the way to wall...go right..then walk all the way down the corridor to the
- opposite side your on..go left..then walk forward again..kinda like
- "zig-zagging"..cause if you enter through a pillar, you'll be put back at the
- stairs and 2 more eyes will be created again...once at an opening on your
- left..then go through and you should see two doors with one key..get key and
- take your pick..both doors go to same place with two monsters to kill as
- well...i went right..and had to fight a damn thief who keep stealing my
- shield...he only takes anything you are holding in left hand..so take all left
- handing items and put in inventory....walk to gate and open and kill skeletons
- inside,continue..till you see moving plates.. step onto plate and your moving
- round like a carousel...jump off when you see the opening..to either the tiny
- little alcove (that contains a teleport that will put u at start if you jump
- into it) or jump off into the continuing corridor.....continue to room where
- monsters are held at bay by an invisible forcefield...DO NOT PRESS ANY buttons
- here or you let out all the monsters..<BOY, wouldn't that be scary?> you can
- kill them from a distance pretty easy..in lower chamber <where some monsters
- where being held> is a switch to a secret chamber for a nice weapon.
-
- continue...you really just keep going the only way it seems there is...
-
- you'll pass by a door on your left to a room...and continue past two other
- doors sorta side by side by 2 spaces apart...after this...you come across two
- more doors...they both lead to the scorpions lair...(one of the hardest
- monsters i thought)...heres the strategy..first open door on far left..lower
- door i guess..take 2 steps..turn right into alcove and press secret button..get
- items in chamber and look for another secret button, press that..and then get
- out and close door behind you...go up a bit to other door..open it and go 3
- spaces forward, turn left..2 spaces forward.. turn right..3 spaces
- forward..turn right again..1 forward..then left.. you should see a nice
- looking AXE..get it and go back to door and close it as quick as you can..avoid
- those scorpions if you see them..they are nasty as hell...back to the old lead
- em to the door and slam it on them routine and be sure to have lots of cure
- poison potions ready..cause they do 75-100 damage every time they hit....after
- you kill bout 3 or so...go in and make your way through..BE SURE TO GO INTO
- WHAT LOOKS LIKE A DEAD END ROOM .. that has a sorta teleport field..get a
- magnifying glass on the ground... ya gotta have to win the game...then get to
- the stairs ASAP!..go down and forget this level...
-
- CREATURES:SCORPIONS, Floating eyes
-
- ITEMS:magnifier, SPeedbow, HardCleave (NICE AXE), key of B.
-
-
- LEVEL 10: you seem to start out in a room which seems to have no exit...stand
- in front of the writing on wall...and start walking backwards clockwise.. be
- sure to bend with corners...walk all the way around to the same spot.. you
- should see a key..get it and open the gate...and open chest inside.. get key
- inside there..then your gonna have to do some backwards clockwise walking again
- until you see a either another key or a keyhole...using key open secret door in
- chest chamber..go out....from exit..go right first.. ROOM OF POISON: Run as
- fast as you can after saving game first....grab sword and then get out before
- the room starts filling up with poison gas.....if you don't do it the first
- time..i hope you saved game.so keep trying...i had to completely make everyone
- naked to ensure no encumbrance!
-
- ...go back towards starting room..go past and to room on left...get FURY
- SWORD...pretty powerful weapon...from fury sword room go straight and take
- first hall on left after hall in which you came up from at first... follow it
- to a door and after it is 3 doors...don't take the side doors.. go for the
- middle door...but be prepared to fight WATER ELEMENTALS... about 6 of
- them...they are destroyed with "weaken non-element things" or use vorpal
- weapons to kill....when you find the door...after going through door, go
- right..and straight as far as u can go..then right again at end of hallway..
- follow hall until you can go left...keep following it until you come to two
- gates with wasps behind them...you'll have to kill them...after done...follow
- hall to very end..and turn left at last place to turn left...you see 7 slots
- here..if you picked up enough coins, you can get a few nifty treasures...
- immediately to your left is box 1, then 2, 3, 4,5,6,7....ok..the order i did
- was...4..(contains more coins). 6 , then 5 then 3, then 2, then 7 and then
- 1...do what u what.....go back to hallway and go right down first long
- corridor...use the magnifying glass on eye on wall..and now you can get a ruby
- key from the moving pressure plates.. you'll also notice a skull key hole on
- other wall...which opens an express stairway.
-
- go down stairs to next level...
-
- CREATURES:WATER ELEMENTALS, BEES, Thieves
-
- ITEMS:fury sword, diamond edge sword, ruby key
-
-
- LEVEL 11: KNIGHTS of the Round Table
-
- This level is getting pretty tough...when you come down the stairs and go into
- the first "open" area..if you looked 2 spaces off your right upon entering the
- area..there are pits..which are really hard too see if they are open..you can
- close them by passing over again a pressure plate at the beginning of the
- hallway (going back towards the stairwell you came from)...< I liked to close
- the pit and then have a monster follow me and free him on the pit and then go
- and have it open and they will fall to their death..heh heh>
-
- first thing you want to do is go right in the open space...follow hall and go
- left twice in a row..find secret switch in dead end alcove..press it and then
- go all the way back to open area and go left opening this time...go left again
- at hallway junction..you should meet up with a black knight.. retreat to where
- you see a door at end of hallway..open door..(don't worry, nothing in
- there)..and use the same slam door fight technique...after killing the
- knight..go forward down hall..and into another large area..and you should see a
- small room with a door open...(that's where the knight was..you opened the door
- by pressing the secret switch a bit ago.) get the topaz key inside. now go all
- the way back..almost to where that secret switch was...you should see a gate
- which a keyhole next to it..inside is another black knight who holds a needed
- emerald key...
-
- go all the way back past the black knights first tiny room and into the
- corridor where you should meet up with a spider or two...after killing it you
- should see on the right wall...a few paces in front of you a secret
- switch..press it and then you find a secret room with the best armor, shield
- and helmet you can get in the game...now go all the way back to where the
- knight you killed who had the emerald key was..keep continuing until you come
- to a room you open and inside is the last RA-key..get it and continue going
- forward..continue past a right passage..don't go in there..there is a switch
- that when pulled creates a bunch of knights to fight..take next right corridor
- and continue until you can go either left or right..take a left and follow
- it..pass by all right turnoffs until last one...keep follow- ing it until you
- see a 2 space alcove on right side..press button in alcove.. continue...pass
- by right hallway...until it turns right...keep going.. until you come to right
- hallway...<you know you got the right hallway when you see a door and a another
- right hallway..and going beyond the door gives you an option to enter 3 doors
- filled with nasty spiders...so don't go to the 3 door spider room, instead,
- take the right corridor right before the 3 door spider room..fight the AIR
- ELEMENTALS...and continue to the 4 traps doors that are rotating at a constant
- speed..time it just right and run past it...now when you come to a left right
- corridor..here is pretty much the scoop...you gotta get back up to the level
- where the firestaff is kept..now that you got all the required keys..you should
- have 2 ra-keys...so go left..first..and you come to stairs..(may have to use
- another skeleton key)..so go up to 8..and keep making your way back to
-
- level 6...
-
- Level 6: (back tracking)...
-
- open the 2 remaining doors with the RA-keys..and go left...find the last door
- on your right..one of your keys should open it...go in and walk all the way
- down the corridor and go into the room...find the turquoise key and a secret
- button near it...press it and get the final RA-key... go out...and about 4-5
- steps after the doorway on your right is a button.. push it and a secret door
- will open way down at the other end... go down and you'll see an opening
- now..follow the corridor about 8 paces up and start looking for secret switch
- on left side...push it..then turn around and you should see a secret room with
- yet another needed key!... use last Ra-key to open last "ra-key" keyhole and
- follow the hallway.. all the way..twisting and turning until you see a door
- (clear) and just barely
-
- around the corner is a stone golem...don't bother him...use your master key to
- open that door..get in and get the firestaff and get out quick....go all the
- way back to the entrance to where you just used your last ra-key...now on your
- left is four doors...u have one turquoise key... u can open only one
- door...door number one (closest to stairs at far end) holds :SCEPTER of
- HEALING, & 2 necklaces...#2 holds:Dragons spit (food) and boots of SPEED, #3
- holds: Crown (increases mana) and magic box #4 holds:
-
- "The Inquisitor"a sword which spits fire.....i think door #4 holds the best
- item....now go back down to level 11..the same way you got all the way back
- here and this time..go down to the lowest level you can which should be the
- dragon level...you should see a button to push, i think.. well..anyway, if you
- find a way down to the level of the dragon...heres what ya gotta do...when you
- emerge from the stairway..your in a big open area..the dragon is kinda
- slow..but you can hear him clumping around so...let him get near you and then
- shoot for the opposite end of the stairs area..the dragon will slowly
- follow...enter the area where it looks like a hallway and room...(if you have
- time..look right by the entrance..for a gem of time stop...)....in the room
- you'll see THE GEM OF POWER..what appears to be lodged in the wall...cast the
- zokathra spell which is these syllables: 1: half triangle 2: 3 circles 3: three
- arrows pointing northeast 4: asterisk symbol...you cast it and have the
- firestaff out and the gem should come loose and attach it self to the
- firestaff..making the firestaff a powerful weapon now.....< if you wanted too,
- you could battle the dragon if you want...but its not necessary to win the
- game...your in for a long battle of hide and go seek if you do.. i gave up
- after casting close to 40 powerful fireballs at him >...no w go back up stairs
- to level 12...
-
- level 12..completing the game!!!!!!
-
- your Goal in DUNGEON MASTER is too recover the firestaff, gem of power and
- vanquish CHAOS!!!!!...well..on this level are pits..(looks like a bunch of
- campfires..which are actually FIRE ELEMENTALS) and whole bunch of demons
- running around...and CHAOS himself...looks like a cross between DARTH VADER and
- AMADEUS!!!....heres what i did...in the large open space are numerous fire
- elementals that attack will unrelenting ferocity...you can kill them will
- "weaken non material"spells and use vorpal weapons..(hope you didn't throw them
- away yet)...the demons cast fireballs that usually will kill a few characters
- on first hit...they are powerful..if you hear a fireball coming..id run outta
- the way... ok..now then...there are 2 corridors that one will seal up
- <therefor trapping you on this level until you either win or die....but
- remember, if u die..just restart from last save.....save on this level..the
- other corridor takes you back to the dragon...but who wants to go there?...
- ok..now...stand by one of the corridors and slowly and painfully attack a fire
- elemental...ya gotta eliminate a few to give you room to fight the big battle
- in...run back into the monster forbidden corridors to heal and rest up when
- injured...after you've gotten rid of the elementals closest to the corridor
- openings..a few demons should start wandering over to beef your ass..what i did
- was stay down the corridor..about 3 paces from the opening...and just keep
- firing "fireballs or lightning" at them...until i picked em off one by
- one..bout 30 minutes..i would jump out in front.. shoot a spell, and then duck
- back and watched their fireballs explode into the wall next to me...after i
- killed them...CHAOS himself was wandering around....WARNING:CHAOS CANNOT BE
- KILLED WITH ANY WEAPONS OR SPELLS!
-
- Now, your newly formed firestaff has three functions...Invoke, MUTATE and
- fluxcage!!!...invoke is sorta like a fireball/lightning slinging weapon.. and
- fluxcage makes a yellow shimmering forcefield in the space in front of where i
- cast it..you must "trap" CHAOS in a "BOX" of fluxcages..and then when he is
- trapped..you use the invoke option......ya gotta get chaos into a corner..and
- use the "WAR CRY"...which makes chaos panic and flee temporarily...so war-cry
- him into a corner and flux cage all round him except on the space he is
- standing on..and then invoke on him and you've vanquished CHAOS..and restored
- peace to the land..and order to the GALAXY!
-
-
- You've Finished DUNGEON MASTER...