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- BOTH allows you to divide two intersecting entities
- (excluding circles). Each entity is divided into two
- separate entities, based on the intersection with other
- entities. The current attribute values are assigned to one
- or two of the entities.
-
- Select the portion of the break entity that will keep
- the same attributes after breakage.
-
- Select an intersecting entity (near the intersection of
- the first entity chosen) in the same manner as the first
- entity chosen.
-
- The selected entities are broken into two separate
- entities at their point of intersection.
-
- The first portions of the entities selected (the portions
- containing the selection points) are redrawn with the
- original display status (attributes) up to their common
- intersection. The second portion of each entity is created
- as a separate entity with the current attribute settings
- assigned.
-