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- ]CGDC
- Times New Roman
- Index
- 2D Image as 3D Objects, 268
- 4-Up View, 62, 193
- Aesthetics
- Camera Settings, 220
- Depth Perception, 221
- Lighting, 220, 246
- Materials, 255
- View Realism, 219
- AI Files, 23, 45, 180, 224
- Curve Resolution, 81, 181
- Depth Offset, 48, 82, 182
- *-"Extrusion Depth, 81, 181, 205, 228
- Load, 80, 180, 183
- Alpha Channel
- Create 3D Object, 152, 268
- Creating Alpha Matte, 150
- Define, 267
- *-$Dropout Matte in Materials, 150, 254
- Save, 151, 268
- Using, 149
- Ambient Light, 218
- *- Animation
- Abort Generation, 280
- *-#Add Objects, Lights, or Background,
- Assigning Keyframes, 158, 273
- Creating Keyframes, 155
- Defining, 272
- Display Options, 277
- *-"Display Path in Viewport, 159, 274
- *-#Edit Objects, Lights or Background,
- *-"Edit Spline Path in Viewport, 164,
- 207, 280
- Generate, 166, 274, 279
- Insert Keyframe, 161, 162, 207
- *-#Inserting and Deleting Frames, 165,
- Keyframe List, 158
- Keyframe Views, 272
- Keyframes at Same Location, 168
- Length, 273
- Lighting, 282
- Mount Light on Camera, 168, 279
- Moving Keyframes, 161, 207
- Output File Type, 283
- Output Resolution, 283
- Overview, 271
- Playback, 167
- Playing, 283
- *-$Preview in Wireframe, 165, 207, 274,
- Remove Keyframe, 280
- Reset Spline Tangents, 278
- Select Frames, 273, 276
- *- Select Keyframe in Viewport, 207
- Set Key Well, 158
- Skip Frames, 279
- Spline Slack, 277
- *- Step, 206
- Animation Designer, 271
- Opening, 158, 272
- Animation Toolbox, 159, 274
- Anti-alias, 69
- Anti-alias Edges, 200
- Anti-alias Texture, 146
- Area Light, 135, 241
- Area Spotlight, 242
- Arts and Letters, 185
- Aspect Ratio, 202
- Atmosphere, 218
- Attenuated Lights, 136, 244
- Autodesk Animation Player, 283
- AUTOEXEC.BAT, 6, 7
- Backface
- +-- Display Backfacing Polygons, 195
- Display Toggle, 195
- *-$Render Backfacing Polygons, 152, 225
- Background, 126, 217
- Batch Rendering, 188
- Blur Image, 262
- Blur Texture Map, 200, 237
- Bounding Box, 82, 194
- Brighten Image, 261
- Buttons, 14
- Camera
- Center in Viewport, 203
- Center to Object, 77
- Lens optics, 216
- Move, 63, 177
- Position and Rotation, 206, 215
- Reset Position, 79, 203
- Index
- Times New Roman
- Save Position, 78, 203
- Set Focal Length, 206
- Camera View, 62, 192
- Canvas, 185
- Catalog Files
- Creating, 28
- Defined, 29
- ClipART, 9
- *- Clipboard, 40, 44, 106, 186, 259
- Clipping Plane, 219
- Color Depth, 11
- Color Texture, 98, 229, 252
- Color Toolbox, 18, 95, 142, 210
- HSV Mode, 211
- Image Mode, 211
- RGB Mode, 211
- Color Well, 18, 94, 250
- Command Bar, 191
- Composite Image, 266
- CONFIG.SYS, 6, 7
- Configuration
- Disk Cache, 4
- High Memory, 6
- Overview, 3
- Swap File, 5
- TSR Programs, 7
- Video Display, 3
- Contrast Image, 260
- Resource, 20
- *-%Visual Catalog to Renderize Live, 34,
- 74, 89
- *-"Visual Catalog to Visual Image, 35
- *-"Visual Catalog to Visual Model, 36
- *-!Visual Font to Renderize Live, 88
- Copy and Clone Objects, 224
- Corel
- AI File Resolution, 81
- Combined/Uncombined Shapes, 49
- Creating TrueType Files, 39, 52
- Curves and Nodes, 51
- *- Extruding AI Files, 81, 205, 228
- Filled Shapes, 46
- Loading AI Files, 80
- Outline Shapes, 46
- Using with Simply 3D, 45
- CorelDRAW, 184
- Crop Image, 263
- *-&Customizing Renderize Live EZ, 25, 189
- Cylindrical Mapping, 231
- Decal, 233
- DEVICEHIGH, 6
- *- Dials, 14
- Directories, 23
- Disk Cache, 4
- Drag and Drop, 13
- +--%Visual Catalog to Renderize Live, 34,
- 74, 89
- *-"Visual Catalog to Visual Image, 35
- *-"Visual Catalog to Visual Model, 36
- Drop-in Wells, 13, 18
- Edit Menu, 188
- Edit Object, 224
- Edit Well, 16, 18, 19, 58, 197
- Emboss Image, 269
- EYE Files, 179
- EYES.CFG, 25
- File Menu, 186
- Files
- Defined, 23
- Image, 24, 185
- Object, 24, 180
- Overview, 178
- Project, 24, 179
- Using the File Browser, 178
- Flip Image, 266
- Focus Image, 262
- Fog, 218
- Front View, 62, 192
- *- GED Files, 24, 43, 179, 180, 224
- Hue Image, 261
- Image Well, 19
- Images
- Alpha Channel Matte, 150, 267
- *- Blur, 262
- Brighten, 261
- Change File Type, 123
- Color Depth, 257
- Composite, 266
- Contrast, 260
- *- Copy, 121
- Create Object from Image, 152
- Crop, 124, 263
- Defined, 56, 172
- *- Edit, 120
- Emboss, 269
- File Types, 257
- *- Flip, 266
- Focus, 262
- Hue, 261
- Index
- Times New Roman
- Invert, 265
- Invert Color, 121
- Load from Clipboard, 186
- *-"Loading and Saving, 122, 123, 185,
- Mirror, 125, 266
- Monochrome, 125, 265
- Normalize, 263
- Posterize, 125, 265
- Print, 269
- Print to Screen, 70, 148, 269
- Recolor, 264
- Resize, 124, 262
- Resolution, 257
- Rotate, 265
- Saturation, 261
- Windows Clipboard, 259
- Installation, 2
- Interface, 13, 55
- Command Bar, 171
- Menu Bar, 171
- Resource Icons, 172
- Resource Manager, 171
- Toolbox, 172
- Viewport, 171
- Invert Image, 265
- Joining Objects, 108, 237
- Keyframe List, 158
- Keyframes, 155
- Launching Programs, 8
- Light Designer, 239
- Opening, 67
- Lights
- Add to View, 76, 214
- Ambient, 218
- *- Area, 135
- Attenuated, 136, 244
- Attenuation, 204
- *-"Blue and Yellow Light Vectors, 131
- Cast Shadows, 242
- Center in Viewport, 203
- Center Position, 79
- Color, 245
- Color/Intensity, 142
- Default, 240
- Define New, 76
- Defined, 56, 172
- Edit, 67
- Flashlight in Animation, 279
- In Animations, 282
- Intensity, 245
- Move, 64, 130, 176
- New, 131
- Overview, 239
- Pick Highlight, 204
- *-"Position and Target, 204, 215, 245
- Reset Position, 203
- Resource Palette, 64
- Save Position, 203
- Shadow, 137, 138
- Show All in Viewport, 244
- Spotlight, 133, 205
- Target, 130
- Types, 132, 240
- Loadhi (LH), 6
- Lock Bounding Box, 195
- Material Designer, 247
- *- Materials
- Assign Color Texture, 98, 252
- Assign Reflect Texture, 252
- Assign Textures, 251
- *-%Assign to Objects, 117, 178, 207, 254
- Colors, 250
- Constant Illumination, 249
- Crease, 227
- Default, 248
- Defined, 56, 172
- *-!Dropout Alpha Channel Matte, 150,
- Edit, 94, 100
- HiLite Size, 97, 251
- Illumination Types, 249
- *-$Image Reflect Illumination, 107, 250
- Matte Color, 250
- Matte Illumination, 249
- Mixing Color and Texture, 119
- New, 255
- Opacity, 100, 253
- Overview, 247
- Reflect Color, 251
- Resource Palette, 93
- Self-Illuminating, 255
- Shiny Color, 250
- Shiny Illumination, 96, 249
- Test Render, 98, 248
- Texture Mapping, 111
- Media Player, 283
- Menu Bar, 186
- Micrografx Designer, 184
- Mirror Image, 266
- Index
- Times New Roman
- Monochrome Image, 265
- Mouse Conventions, 12
- Camera, 63
- *- Light, 64
- Object, 61
- Move Toolbox
- For Animation, 159, 206
- For Camera, 63, 206
- For Lights, 65, 204
- For Objects, 61, 205
- Move Well, 16, 18, 58, 196
- Normalize Image, 263
- Object Designer, 223
- Objects
- Add to View, 75, 214
- Cast Shadows, 138, 226
- Center in Viewport, 203
- Clone, 177, 224
- *- Copy, 224
- Crease, 227
- Defined, 56, 172
- *- Display Backfacing Polygons, 195
- *- Edit, 224
- In Multiple Views, 222
- Joining, 108, 237
- Load from Clipboard, 186
- *- Loading and Saving, 73, 180, 224
- Mapping Select, 115, 233
- Mapping Types, 112, 229
- Move, 61, 176
- Move Parent and Children, 176
- *- Object Space vs Screen Space, 62
- *-#Orient and Scale Textures, 114, 233
- Parent, 176
- Parent and Children, 225
- *-$Position and Rotation, 205, 215, 227
- Receive Shadows, 226
- Render Backfacing Polygons, 225
- Reset Position, 203
- Resource Palette, 61
- Save Position, 203
- Scale, 205, 228
- Smooth, 101, 227
- Splitting by Material, 237
- Tetxure Mapping, 229
- Texture Repeat, 116, 232
- Objects #
- Opacity, 253
- Options Menu, 188
- Organic Mapping, 231
- Ortho Mapping, 230
- Planar Mapping, 231
- Point Light, 240
- Pop-Down Menus, 14
- Posterize Image, 265
- Preferences, 189
- Print, 269
- To Screen, 269
- Print to Screen, 70
- Project, 11
- Defined, 56, 171
- Export, 187
- Image Files, 179
- Load and Save, 57, 90, 179
- Project Designer Layout, 55
- Command Bar, 55
- Menu Bar, 55
- Resource Manager, 57
- Viewport, 55
- Recolor Image, 264
- Reflect Texture, 229, 252
- Render
- Anti-alias Edges, 200
- Anti-alias Textures, 146, 201
- Area, 101, 199
- Aspect Ratio, 146, 202
- Batch, 188, 202
- Compute Shadows, 200
- Final, 69, 145, 201
- Mip Textures, 146, 200
- Options, 60, 146
- Output Resolution, 147, 202
- Quality vs Speed, 60
- Quick Render, 63, 80, 199
- Sample Textures, 146, 201
- Save Test Rendering, 127, 199
- Shadows, 146
- Test Pop-down, 199
- To File, 201
- To Screen, 198
- View Final Render, 148
- Viewport, 60
- Render Lines, 226
- Render Toolbox, 198
- Options Buttons, 200
- Render to File Buttons, 201
- Render To Screen Buttons, 198
- Resize Image, 262
- Index
- Times New Roman
- Resource Buttons, 58
- Resource Designer Windows, 11
- Closing, 22, 77
- Moving, 22
- Opening, 19, 66
- Resource Name Type-in, 21
- Save Button, 21
- Undo Button, 21
- Resource Icons, 11, 13, 15, 172
- Dragging and Dropping, 58
- Pop-down Menu, 17, 65
- Resource Manager, 57
- Edit Well, 197
- Move Well, 196
- Resource Palette, 197
- View Well, 196
- Resource Palette, 11, 58, 197
- *- Resources
- Copy, 20
- Default, 20, 173
- Defined, 11, 56
- Editing, 20, 66, 173
- New, 20
- Turning Off and On, 139
- Turning On and Off, 174
- Types, 172
- Rotate Image, 265
- Saturation Image, 261
- Scale Objects, 228
- Select Toolbox, 207
- Apply Changes, 210
- Backfacing Polygons, 208, 209
- *-!Moving Camera and Objects in TEMP
- *- MODE, 210
- Picking Polygons, 208
- Set Key Well, 158
- Shadow
- Density, 141
- Enable for Lights, 138, 242
- Enable for Objects, 138, 226
- Enable for Render, 137, 200
- Intensity, 138, 243
- Map Size, 139, 243
- Self-shadow Bias, 140, 243
- Set Objects to Receive, 226
- Settings, 138
- Side View, 62, 192
- SmartDrive, 4
- Smooth Objects, 101, 227
- Specular Highlight, 204, 251
- Spherical Mapping, 230
- Splitting Objects, 237
- Spotlight, 133, 240
- System Defaults, 189
- Technical Support, 2
- Create 3D Object, 85
- Creating, 102
- Loading, 106
- Texture Mapping
- Anti-alias, 146, 201
- Assign Texture to Material, 251
- Blur, 200, 237
- Color Texture, 98, 233, 252
- Defined, 111
- Mapping Select, 115, 233
- Mapping Types, 112, 229
- *-!Mip and Sample During Render, 146
- *-&Orient in Relation to Object, 114, 233
- Overview, 229
- Position, 234
- Reflect Texture, 233, 252
- Repeat Types, 116, 232
- Sample Texture, 201
- Scale, 234
- Test Render, 236
- With Material Color, 119
- Toolbox
- Defined, 59
- Opening, 192
- Toolbox Menu, 188
- Top View, 62, 192
- TrueType, 39, 45
- Saving Corel Shapes as, 52
- TSR Programs, 7
- Type-ins, 15
- Video Display, 3
- Edit, 67
- Move, 63
- View Designer, 213
- Opening, 66
- View Well, 16, 18, 58, 196
- Viewport, 13, 195
- Aspect Ratio, 202
- Bounding Box, 195
- *-#Center Camera, Object or Light, 203
- Change Aspect Ratio, 146
- Changing Display, 192
- *- Display Backfacing Polygons, 195
- Index
- Times New Roman
- Display Butons, 62
- Loading View, 58
- Show All Lights, 244
- Wire/Render Toggle, 193
- Zoom Display, 193
- Views
- +--"Adding Objects and Lights, 75, 174
- Background Color, 217
- Background Image, 126, 217
- *- Copy, 155
- Creating, 174, 214
- Default, 213
- Defined, 56, 172
- Display in Viewport, 58, 94
- Multiple, 219
- Overview, 213
- Positioning Camera, 77
- Positioning Lights, 176
- Positioning Objects, 176
- Positioning the Camera, 177
- Realism, 219
- Render, 177
- Reset Camera Position, 79
- Resource Palette, 63
- Save Camera Position, 78
- Virtual Memory, 5
- Visual Catalog, 27, 73, 89
- Visual Font, 39, 85, 102, 186
- Bevel, 42, 87, 105
- Choose Font, 40, 85, 102
- Curve Resolution, 40, 42
- Enter Text, 40, 86, 103
- Extrude, 41, 86, 104
- Justify Text, 40
- Offset Extrusion, 41
- Overview, 39
- Preview, 43, 88, 105
- Save Model, 43
- Scale Text, 40, 41
- Settings Window, 41
- Undo, 43
- Visual Player, 283
- WIN.INI, 7
- WMF Files, 180
- Depth Offset, 182
- Extrusion Depth, 181
- Load, 180, 183
- Zoom, 193
- Index
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- Windows 3.10 (Maker 1.03)
- Nick Josephs
-
- Visual Software, Inc.
-
- AMIPRO
- Times New Roman
- zclut
- :FNMS
- FFPIC
-