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- // Armor title & current count
- xr -47 yb 1 string ARMOR
- xr -41 yb 63 pickarmor up // Display area when you pick up item
-
- // Health title & current count
- xr -112 yb 1 string :
- xr -106 yb 1 string HEALTH
- xr -136 yb 1 smnum hnum // Health Amount
- xr -106 yb 12 pickhealth up // Display area when you pick up health
-
- // Health and Armor status bars
- // Must be before image overlay is displayed
- xr -48 yb 12 hbar 5 48 // Armor status bar line
- xr -6 yb 12 rbar 5 48 // Health status bar line
-
- // Body Picture and damage indicators
- xr -50 yb 12 picn low_res/hud_body_01 // Body Image - Overall Damage indicator
- xr -46 yb 51 smnum 20 // Head Armor Amount
- xr -46 yb 40 smnum 21 // Chest Armor Amount
- xr -46 yb 23 smnum 22 // Leg Armor Amount
- xr -45 yb 51 arbar 20 29 8 // Head overlay area
- xr -45 yb 40 arbar 21 29 12 // Chest overlay area
- xr -45 yb 12 arbar 22 29 29 // Leg overlay area
-
-
- // Items title & current inv item
- xl 0 yb 1 string ITEMS: // Title - ITEMS
- xl 46 yb 1 smnum 4 // Item Amount
- xl 18 yb 12 fill 0 0 0 0.6 32 32 // Background fill for area
- xl 18 yb 46 pickitem up // Display area when you pick up item
-
- // Current inv item
- if 3
- xl 18 yb 12 pic 3 // Shows display of current INV item
- endif
-
- // Ammo Title & current count
- xl 80 yb 1 string AMMO: // Title - AMMO
- xl 118 yb 1 smnum 2 // Ammo Amount
-
- // Current weapon
- xl 79 yb 12 pic 25 // Shows display of current weapon
- xl 80 yb 14 clipammo // Clip Ammo
- xl 79 yb 46 pickweap up // Display area when you pick up item
-
- // Floating inventory
- xv -32 yv -60 drawinv
-
- ifdm
- jr jt num 10 // Current score during DM play - Top
- endif
-