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File List | 1996-10-19 | 2.9 KB | 116 lines |
- ##Infotxt.lst -- 0= green; 1 = blue; 2=red
- ##INJURY
- Injury 1 Injury!
- Injr01 1 PUNCTURED SPLEEN
- Injr02 1 FRACTURED SKULL
- Injr03 1 OCULAR GYRO CRISIS
- Injr04 1 SHATTERED TIBIA
- Injr05 1 FRACTURED NECK
- Injr06 1 INTERNAL HEMORRHAGING
- Injr07 1 SEVERE CONCUSSION
- Injr08 1 SEVERED MEDIAL ARTERY
- Injr09 1 SUBDURAL HEMATOMA
- Injr10 1 DISLOCATED POPETEAL
- Injr11 1 SEVERED BRACHIAL ARTERY
- Injr12 1 CRUSHED COCCYX
- Injr13 1 CRUSHED TRACHEA
- Injr14 1 FRACTURED VERTIBRA
- ##FATALITY
- Fatal 1 Fatality
- Fatal1 1 DECAPITATION!
- Fatal2 1 BISECTION!
- Fatal3 1 ELECTROCUTION!
- ##GAME TEXT
- Intercpt 2 INTERCEPTION!
- Score1 1 Score!
- Winnr1 1 WIN!
- TieGam 0 GAME TIED
- Ovrtme 0 OVERTIME REQUIRED
- Onepnt 1 - 1 POINT
- Twopnt 1 - 2 POINTS
- Forpnt 1 - 4 POINTS
- Endone 0 END PERIOD 1
- Endtwo 0 END PERIOD 2
- Endgam 0 END OF GAME
- GrbRok 1 TEAMMATE HAS THE ROK
- Inface 1 BOOIE MOVE!!!! (for trick shot moves)
- Cheatr1 2 CHEAT MODE
- Cheatr2 2 CHEATER!!!
- Armor1 1 SWARF COLLECTED
- Armor2 1 MINE COLLECTED
- Goale1 1 GOALIE ATTACKING
- Goale2 1 GOALIE RETURNS
- ##MULTIPLIER
- multi1 1 MULTIPLIER OFF
- multi2 1 MULTIPLIER X2
- multi3 1 MULTIPLIER X4
- Multip1 1 MULTIPLIER ACTIVATED
- Multip2 2 MULTIPLIER ACTIVATED
- ##RANDOMIZER TEXT
- RndSlo 1 SLOW DOWN
- RndLgS 1 LONG SHOT
- RndImn 1 IMMUNITY
- RndHel 1 HEALTH RESTORED 100%
- RndLgP 1 LONG PASS
- RndMul 1 MULTIPLIER
- RndTun 1 TEAM TUNE
- RndPng 1 PING
- RndGet 1 GET DOWN
- #NETWORK PLAYER2PLAYER MESSAGES (same team)
- Nets01 0 "I GOT IT"
- Nets02 0 "IM OPEN!"
- Nets03 0 "BEHIND YOU!"
- Nets04 0 "PASS NOW"
- Nets05 0 "THE ROKS FREE!"
- Nets06 0 "GO OUT!"
- Nets07 0 "BLOCK"
- Nets08 0 "HELP ME OUT!!"
- Nets09 0 "I'M DOWN!"
- Nets10 0 "WHAT?"
- #NETWORK PLAYER2PLAYER MESSAGES (opposition.)
- Nets11 0 "HA - HA!"
- Nets12 0 "EAT SWARF SUCKER!"
- Nets13 0 "NOW YOU DIE!"
- Nets14 0 "YOURE TOAST!"
- Nets15 0 "OUCH!"
- Nets16 0 "YOU GO BOOOM!"
- Nets17 0 "THATS ONE!"
- Nets18 0 "ANOTHER ONE!!"
- Nets19 0 "ALL TOO EASY!"
- Subst1 1 WAITING FOR SUB
- ##KILLBALL
- kilbal1 2 KILLBALL ACTIVE
- kilbal2 2
- ##SCORING STUFF
- Score2 1
- ##SUBSTITUTIONS
- Sub 0 PLAYER SUBSTITUTION
- Subout 0 Sidelined
- Subin 0 Joins Game
- ##Red Randomizer
- Hyper 2 HYPERSPEED!!!
- ##Text displayed by CPP code (Starts at 79)
- cppGamePaused 0 GAME PAUSED
- ##End of period and end of game messages
- EOP 2 END OF PERIOD
- EOG 2 END OF GAME
- ##Think of Will...
- P2ME 0 PASS REQUESTED
- ##Picking up the rok
- GOTIT 0 has rok
- # Following Starts at 84 (and is only used in Goodies.cpp)
- cppFilterOn 0 Bi-Linear filter ON
- cppFilterOff 0 Bi-Linear filter OFF
- cppDromeTexOn 0 Drome texturing ON
- cppDromeTexOff 0 Drome texturing OFF
- # Following starts at 88 (and is used by SceneMan.cpp)
- cppExhibitionModeStr 1 EXHIBITION MODE
- cppGauntletModeStr 1 GAUNTLET MODE
- cppTrainingStr 1 TRAINING LEVEL
- cppProStr 1 PRO LEVEL
- cppAllStarStr 1 ALL-STAR LEVEL
- # Red Randomizer Activation (93)
- RRnd 2 RED-RANDOMIZER LIT
- GRndOut 0 POWERUP DEACTIVATED
- RndHeal 1 HEALTH RESTORED 20%
-