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Text File  |  1996-10-09  |  30.4 KB  |  480 lines

  1. DefineTeam name=The_DredNoks idlogo=hudJam tslogo=jumjam tstext=jamdscr tstitle=jamtitl tsanim=jampl environment=jamdro.env dromext=jamext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=JamX modfile=JAMOMX  
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass    = 5        id_RAT_Stamina      = 9        id_RAT_Checking         = 10    
  10. SetRatings1     id_RAT_Balance         = 6        id_RAT_Speed        = 9        id_RAT_ShotPower        = 13    
  11. SetRatings1     id_RAT_ShotAccuracy   = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 14
  12. SetRatings1     id_RAT_LongShotEnable = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  13. SetRatings1     id_RAT_MultiPointSpread = 7        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 5
  14. SetRatings1     id_RAT_Damage         = 100        id_RAT_Gender      = 1        id_RAT_SubOutDamage = 25
  15. SetRatings1  id_RAT_SubInDamage    = 50         id_RAT_MultiRange    = 50        id_RAT_MinSubIn = 40
  16.  
  17.  
  18. SetRatings1   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  19. SetRatings1   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  20. SetRatings1   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  21. SetRatings1   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  22. SetRatings1   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  23.  
  24. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 100        id_RAT_Pass2    = 50 
  25. SetRatings1   id_RAT_Multiplier0       = 0        id_RAT_Multiplier1      = 4
  26. SetRatings1   id_RAT_Fighting0         = 10        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 0
  27. SetRatings1   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 40
  28. SetRatings1   id_RAT_FlyingRepetoire   = 0          id_RAT_HalfpipeRepetoire = 0
  29. SetRatings1   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  30. SetRatings1   id_RAT_WinFarFreeRok     = 2        id_RAT_LoseFarFreeRok    = 3
  31. SetRatings1   id_RAT_WinOffWingJob     = 0        id_RAT_LoseOffWingJob    = 0
  32. SetRatings1   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 1
  33. SetRatings1   id_RAT_CarryRokThrowDist = 200
  34. SetRatings1   id_RAT_WinAggressionOnOthers  = 200    id_RAT_LoseAggressionOnOthers  = 300
  35. SetRatings1   id_RAT_WinCarryRokRegroupDist = 150    id_RAT_LoseCarryRokRegroupDist = 150
  36.  
  37. #####################################    MEDIUM    #############################################
  38.  
  39. SetRatings2     id_RAT_WeightClass    = 5        id_RAT_Stamina      = 5        id_RAT_Checking         = 10    
  40. SetRatings2     id_RAT_Balance         = 10        id_RAT_Speed        = 14    id_RAT_ShotPower        = 13    
  41. SetRatings2     id_RAT_ShotAccuracy   = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 13
  42. SetRatings2     id_RAT_LongShotEnable = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  43. SetRatings2     id_RAT_MultiPointSpread = 2        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 60
  44. SetRatings2     id_RAT_Damage         = 110        id_RAT_Gender      = 1        id_RAT_SubOutDamage     = 35
  45. SetRatings2  id_RAT_SubInDamage    = 60        id_RAT_MultiRange    = 50        id_RAT_MinSubIn         = 50
  46.  
  47.  
  48. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  49. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  50. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  51. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  52. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  53.  
  54. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 170        id_RAT_Pass2    = 100 
  55. SetRatings2   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  56. SetRatings2   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 30        id_RAT_Fighting2    = 0
  57. SetRatings2   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 30
  58. SetRatings2   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  59. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  60. SetRatings2   id_RAT_WinFarFreeRok     =  2        id_RAT_LoseFarFreeRok    = 3
  61. SetRatings2   id_RAT_WinOffWingJob     =  0        id_RAT_LoseOffWingJob    = 0
  62. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  63. SetRatings2   id_RAT_CarryRokThrowDist = 210
  64. SetRatings2   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  65. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  66.  
  67. #########################################   HARD   ###########################################
  68.  
  69. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  5    id_RAT_Checking         = 10    
  70. SetRatings3     id_RAT_Balance         =   10        id_RAT_Speed        = 15    id_RAT_ShotPower        = 13    
  71. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 13
  72. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  73. SetRatings3     id_RAT_MultiPointSpread = 2        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  74. SetRatings3     id_RAT_Damage         = 120        id_RAT_Gender      =  1    id_RAT_SubOutDamage     = 35
  75. SetRatings3  id_RAT_SubInDamage    = 50        id_RAT_MultiRange      = 50    id_RAT_MinSubIn         = 40
  76.  
  77. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  78. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  79. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  80. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  81. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  82.  
  83. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 170        id_RAT_Pass2    = 100 
  84. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  85. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  86. SetRatings3   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 30
  87. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  88. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  89. SetRatings3   id_RAT_WinFarFreeRok     =  2        id_RAT_LoseFarFreeRok    = 3
  90. SetRatings3   id_RAT_WinOffWingJob     =  0        id_RAT_LoseOffWingJob    = 0
  91. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  92. SetRatings3   id_RAT_CarryRokThrowDist = 210
  93. SetRatings3   id_RAT_WinAggressionOnOthers  = 800    id_RAT_LoseAggressionOnOthers  = 800
  94. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  95.  
  96.  
  97. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  98. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  99. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  100. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  101.  
  102. EndObjectDefinition
  103. #=============================================================================================
  104. DefineObject type=Dromer name=VooDoo modfile=JAMOMX
  105. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  106.  
  107. SetPlans Defense  CarryRok Human   OffWing Sideln   
  108.  
  109. SetRatings1     id_RAT_WeightClass     = 5        id_RAT_Stamina     = 5        id_RAT_Checking         = 10
  110. SetRatings1     id_RAT_Balance        = 9        id_RAT_Speed     = 8        id_RAT_ShotPower         = 12    
  111. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 14
  112. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity     = 0        id_RAT_LongPassEnable     = 0    
  113. SetRatings1     id_RAT_RokReceiving     = 7        id_RAT_RokHandling = 10        id_RAT_ArmoryRange      = 5
  114. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 50
  115. SetRatings1     id_RAT_MultiRange    = 50        id_RAT_MinSubIn = 40
  116.  
  117. SetRatings1   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  118. SetRatings1   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  119. SetRatings1   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  120. SetRatings1   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  121. SetRatings1   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  122.  
  123. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 150        id_RAT_Pass2    = 50 
  124. SetRatings1   id_RAT_Multiplier0      = 4        id_RAT_Multiplier1      = 4
  125. SetRatings1   id_RAT_Fighting0        = 10        id_RAT_Fighting1        = 20        id_RAT_Fighting2     = 0
  126. SetRatings1   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 40
  127. SetRatings1   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 0
  128. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  129. SetRatings1   id_RAT_WinFarFreeRok    = 2        id_RAT_LoseFarFreeRok    = 3
  130. SetRatings1   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 0
  131. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  132. SetRatings1   id_RAT_CarryRokThrowDist = 200
  133. SetRatings1   id_RAT_WinAggressionOnOthers = 200    id_RAT_LoseAggressionOnOthers = 300
  134. SetRatings1   id_RAT_WinCarryRokRegroupDist = 120     id_RAT_LoseCarryRokRegroupDist = 150
  135.  
  136. #####################################    MEDIUM    #############################################
  137.  
  138. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina     = 5        id_RAT_Checking         = 10
  139. SetRatings2     id_RAT_Balance        = 10        id_RAT_Speed     = 14        id_RAT_ShotPower         = 12    
  140. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 12
  141. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity     = 0        id_RAT_LongPassEnable     = 0    
  142. SetRatings2     id_RAT_RokReceiving     = 7        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  143. SetRatings2     id_RAT_Damage        = 110        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 60
  144. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn = 40
  145.  
  146. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  147. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  148. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  149. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  150. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  151.  
  152. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 150        id_RAT_Pass2    = 50 
  153. SetRatings2   id_RAT_Multiplier0      = 4        id_RAT_Multiplier1      = 4
  154. SetRatings2   id_RAT_Fighting0        = 10        id_RAT_Fighting1        = 20        id_RAT_Fighting2     = 0
  155. SetRatings2   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 40
  156. SetRatings2   id_RAT_FlyingRepetoire = 0        id_RAT_HalfpipeRepetoire = 0
  157. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  158. SetRatings2   id_RAT_WinFarFreeRok    = 2        id_RAT_LoseFarFreeRok    = 3
  159. SetRatings2   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 0
  160. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  161. SetRatings2   id_RAT_CarryRokThrowDist = 210
  162. SetRatings2   id_RAT_WinAggressionOnOthers = 200    id_RAT_LoseAggressionOnOthers = 300
  163. SetRatings2   id_RAT_WinCarryRokRegroupDist = 120     id_RAT_LoseCarryRokRegroupDist = 150
  164.  
  165. #########################################   HARD   ###########################################
  166.  
  167. SetRatings3     id_RAT_WeightClass        = 5        id_RAT_Stamina      =  5    id_RAT_Checking         = 10    
  168. SetRatings3     id_RAT_Balance          = 10        id_RAT_Speed        = 15    id_RAT_ShotPower        = 12    
  169. SetRatings3     id_RAT_ShotAccuracy       = 8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 12
  170. SetRatings3     id_RAT_LongShotEnable     = 0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   = 0    
  171. SetRatings3     id_RAT_MultiPointSpread = 7        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 50
  172. SetRatings3     id_RAT_Damage             = 130     id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  173. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn = 40
  174.  
  175. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  176. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  177. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  178. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  179. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  180.  
  181. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 150        id_RAT_Pass2    = 50 
  182. SetRatings3   id_RAT_Multiplier0       = 4        id_RAT_Multiplier1        = 4
  183. SetRatings3   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 60        id_RAT_Fighting2    = 0
  184. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 0
  185. SetRatings3   id_RAT_FlyingRepetoire   = 0            id_RAT_HalfpipeRepetoire = 0
  186. SetRatings3   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  187. SetRatings3   id_RAT_WinFarFreeRok     = 2        id_RAT_LoseFarFreeRok    = 3
  188. SetRatings3   id_RAT_WinOffWingJob     = 0        id_RAT_LoseOffWingJob    = 0
  189. SetRatings3   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 1
  190. SetRatings3   id_RAT_CarryRokThrowDist = 210
  191. SetRatings3   id_RAT_WinAggressionOnOthers  = 200    id_RAT_LoseAggressionOnOthers  = 300
  192. SetRatings3   id_RAT_WinCarryRokRegroupDist = 150        id_RAT_LoseCarryRokRegroupDist = 150
  193.  
  194. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  195. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  196. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  197. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  198. EndObjectDefinition
  199. #=============================================================================================
  200. DefineObject type=Dromer name=Hedley_Salesse modfile=JAMGMX  UseMyPallette
  201. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 100 azim= 0 elev = 0 fric=.03 elas=0.32
  202.  
  203. SetPlans Goalie 
  204.  
  205. SetSpecialRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  206. SetSpecialRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  207. SetSpecialRatings    id_GRT_Intelligence   = 20     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  208. SetSpecialRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  209. SetSpecialRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 8    id_GRT_Aggression   =  5     
  210. SetSpecialRatings    id_GRT_Overall        = 8
  211.  
  212. SetGoalieRatings1    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  213. SetGoalieRatings1    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  214. SetGoalieRatings1    id_GRT_Intelligence   = 40     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  215. SetGoalieRatings1    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  216. SetGoalieRatings1    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 4    id_GRT_Aggression   =  5     
  217. SetGoalieRatings1    id_GRT_Overall        = 8
  218.  
  219. #####################################    MEDIUM    #############################################
  220.  
  221. SetGoalieRatings2    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  222. SetGoalieRatings2    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  223. SetGoalieRatings2    id_GRT_Intelligence   = 80     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  224. SetGoalieRatings2    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  225. SetGoalieRatings2    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 7    id_GRT_Aggression   = 5     
  226. SetGoalieRatings2    id_GRT_Overall        = 8
  227.  
  228. #########################################   HARD   ###########################################
  229.  
  230. SetGoalieRatings3    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  231. SetGoalieRatings3    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  232. SetGoalieRatings3    id_GRT_Intelligence   = 70     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  233. SetGoalieRatings3    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  234. SetGoalieRatings3    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 8    id_GRT_Aggression   = 5     
  235. SetGoalieRatings3    id_GRT_Overall        = 8
  236.  
  237. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  238. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 8.0 centroid = 0 3 0       #id_COB_Dromer_0
  239. SetCollisionObject type =  DromerBodyBubble                     radius = 6    centroid = 0 3 0
  240. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 7    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  241.  
  242. EndObjectDefinition
  243. #=============================================================================================
  244. DefineObject type=Dromer name=Jebba modfile=JAMSOM  
  245. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  246.  
  247. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  248. SetPlans Sideln 
  249.  
  250. SetRatings1     id_RAT_WeightClass        = 5        id_RAT_Stamina      =  3    id_RAT_Checking         = 10    
  251. SetRatings1     id_RAT_Balance          = 9        id_RAT_Speed        = 11    id_RAT_ShotPower        = 10    
  252. SetRatings1     id_RAT_ShotAccuracy       = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 12
  253. SetRatings1     id_RAT_LongShotEnable     = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   =  0    
  254. SetRatings1     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 7     id_RAT_ArmoryRange      = 50
  255. SetRatings1     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 50
  256. SetRatings1     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  257.  
  258. SetRatings1   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  259. SetRatings1   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  260. SetRatings1   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  261. SetRatings1   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  262. SetRatings1   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  263.  
  264. SetRatings1   id_RAT_Pass0           = 20        id_RAT_Pass1        = 120        id_RAT_Pass2    = 100 
  265. SetRatings1   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 2
  266. SetRatings1   id_RAT_Fighting0         = 10        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 0
  267. SetRatings1   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 40
  268. SetRatings1   id_RAT_FlyingRepetoire   = 31            id_RAT_HalfpipeRepetoire = 127
  269. SetRatings1   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  270. SetRatings1   id_RAT_WinFarFreeRok     =  2        id_RAT_LoseFarFreeRok    = 3
  271. SetRatings1   id_RAT_WinOffWingJob     =  0        id_RAT_LoseOffWingJob    = 0
  272. SetRatings1   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  273. SetRatings1   id_RAT_CarryRokThrowDist = 210
  274. SetRatings1   id_RAT_WinAggressionOnOthers  = 200    id_RAT_LoseAggressionOnOthers  = 300
  275. SetRatings1   id_RAT_WinCarryRokRegroupDist = 150       id_RAT_LoseCarryRokRegroupDist = 150
  276.  
  277. #####################################    MEDIUM    #############################################
  278.  
  279. SetRatings2     id_RAT_WeightClass        = 5        id_RAT_Stamina      = 4        id_RAT_Checking         = 10    
  280. SetRatings2     id_RAT_Balance          = 6        id_RAT_Speed        = 12    id_RAT_ShotPower        = 10    
  281. SetRatings2     id_RAT_ShotAccuracy       = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 12
  282. SetRatings2     id_RAT_LongShotEnable     = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   =  0    
  283. SetRatings2     id_RAT_MultiPointSpread = 7        id_RAT_RokHandling  = 7     id_RAT_ArmoryRange      = 50
  284. SetRatings2     id_RAT_Damage             = 110        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 60
  285. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  286.  
  287. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  288. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  289. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  290. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  291. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  292.  
  293. SetRatings2   id_RAT_Pass0           = 20        id_RAT_Pass1        = 120        id_RAT_Pass2    = 100 
  294. SetRatings2   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 2
  295. SetRatings2   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 30        id_RAT_Fighting2    = 0
  296. SetRatings2   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 30
  297. SetRatings2   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  298. SetRatings2   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  299. SetRatings2   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  300. SetRatings2   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  301. SetRatings2   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  302. SetRatings2   id_RAT_CarryRokThrowDist = 210
  303. SetRatings2   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  304. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  305.  
  306. #########################################   HARD   ###########################################
  307.  
  308. SetRatings3     id_RAT_WeightClass        = 5        id_RAT_Stamina      =  4    id_RAT_Checking         = 10    
  309. SetRatings3     id_RAT_Balance          = 9        id_RAT_Speed        = 13    id_RAT_ShotPower        = 10    
  310. SetRatings3     id_RAT_ShotAccuracy       = 8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 12
  311. SetRatings3     id_RAT_LongShotEnable     = 0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  312. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  =  7     id_RAT_ArmoryRange      = 50
  313. SetRatings3     id_RAT_Damage             = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  314. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  315.  
  316. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  317. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  318. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  319. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  320. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  321.  
  322. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 120        id_RAT_Pass2    = 100 
  323. SetRatings3   id_RAT_Multiplier0       =  4        id_RAT_Multiplier1      = 4
  324. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  325. SetRatings3   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 30
  326. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire = 0
  327. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  328. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  329. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  330. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  331. SetRatings3   id_RAT_CarryRokThrowDist = 210
  332. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  333. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  334.  
  335. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  336. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  337. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  338. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  339. EndObjectDefinition
  340. #=============================================================================================
  341. DefineObject type=Dromer name=Oaxaca modfile=JAMSOM
  342. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  343.  
  344. SetPlans Defense  CarryRok Human   OffWing Sideln   
  345.  
  346. SetRatings1     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 5        id_RAT_Checking         = 10
  347. SetRatings1     id_RAT_Balance        = 6        id_RAT_Speed       = 12    id_RAT_ShotPower         = 10    
  348. SetRatings1     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 12
  349. SetRatings1     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  350. SetRatings1     id_RAT_RokReceiving     = 4        id_RAT_RokHandling  = 7        id_RAT_ArmoryRange      = 50
  351. SetRatings1     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 50
  352. SetRatings1     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  353.  
  354. SetRatings1   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  355. SetRatings1   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  356. SetRatings1   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  357. SetRatings1   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  358. SetRatings1   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  359.  
  360. SetRatings1   id_RAT_Pass0        = 20        id_RAT_Pass1        = 150        id_RAT_Pass2    = 50 
  361. SetRatings1   id_RAT_Multiplier0      = 4        id_RAT_Multiplier1      = 4
  362. SetRatings1   id_RAT_Fighting0        = 10        id_RAT_Fighting1        = 20        id_RAT_Fighting2     = 0
  363. SetRatings1   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 40
  364. SetRatings1   id_RAT_FlyingRepetoire = 31        id_RAT_HalfpipeRepetoire = 127
  365. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  366. SetRatings1   id_RAT_WinFarFreeRok    = 2        id_RAT_LoseFarFreeRok    = 3
  367. SetRatings1   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 0
  368. SetRatings1   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  369. SetRatings1   id_RAT_CarryRokThrowDist = 210
  370. SetRatings1   id_RAT_WinAggressionOnOthers = 200    id_RAT_LoseAggressionOnOthers = 300
  371. SetRatings1   id_RAT_WinCarryRokRegroupDist = 120     id_RAT_LoseCarryRokRegroupDist = 150
  372.  
  373. #####################################    MEDIUM    #############################################
  374.  
  375. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 5        id_RAT_Checking         = 10
  376. SetRatings2     id_RAT_Balance        = 8        id_RAT_Speed       = 12    id_RAT_ShotPower         = 10    
  377. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 12
  378. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  379. SetRatings2     id_RAT_RokReceiving     = 4        id_RAT_RokHandling  = 7        id_RAT_ArmoryRange      = 50
  380. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  381. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  382.  
  383. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  384. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  385. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  386. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  387. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  388.  
  389. SetRatings2   id_RAT_Pass0        = 20        id_RAT_Pass1        = 150        id_RAT_Pass2    = 50 
  390. SetRatings2   id_RAT_Multiplier0      = 4        id_RAT_Multiplier1     = 4
  391. SetRatings2   id_RAT_Fighting0        = 0        id_RAT_Fighting1        = 30        id_RAT_Fighting2     = 0
  392. SetRatings2   id_RAT_Fighting3        = 30        id_RAT_Fighting4        = 40
  393. SetRatings2   id_RAT_FlyingRepetoire = 31        id_RAT_HalfpipeRepetoire = 127
  394. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  395. SetRatings2   id_RAT_WinFarFreeRok    = 2        id_RAT_LoseFarFreeRok    = 3
  396. SetRatings2   id_RAT_WinOffWingJob  = 0        id_RAT_LoseOffWingJob    = 0
  397. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 1
  398. SetRatings2   id_RAT_CarryRokThrowDist = 210
  399. SetRatings2   id_RAT_WinAggressionOnOthers = 200    id_RAT_LoseAggressionOnOthers = 300
  400. SetRatings2   id_RAT_WinCarryRokRegroupDist = 120     id_RAT_LoseCarryRokRegroupDist = 150
  401.  
  402. #########################################   HARD   ###########################################
  403.  
  404. SetRatings3     id_RAT_WeightClass    =   5        id_RAT_Stamina      =  5    id_RAT_Checking         = 10    
  405. SetRatings3     id_RAT_Balance         =   8        id_RAT_Speed        = 12    id_RAT_ShotPower        = 10    
  406. SetRatings3     id_RAT_ShotAccuracy   =   8        id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility = 12
  407. SetRatings3     id_RAT_LongShotEnable =   0        id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  408. SetRatings3     id_RAT_MultiPointSpread =  4        id_RAT_RokHandling  =  7     id_RAT_ArmoryRange      = 50
  409. SetRatings3     id_RAT_Damage         = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  410. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn = 40
  411.  
  412. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  413. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  414. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  415. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  416. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  417.  
  418. SetRatings3   id_RAT_Pass0           = 20        id_RAT_Pass1        = 120        id_RAT_Pass2    = 90 
  419. SetRatings3   id_RAT_Multiplier0       = 4        id_RAT_Multiplier1      = 4
  420. SetRatings3   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 0
  421. SetRatings3   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 20
  422. SetRatings3   id_RAT_FlyingRepetoire   =  0            id_RAT_HalfpipeRepetoire= 0
  423. SetRatings3   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  424. SetRatings3   id_RAT_WinFarFreeRok     =  3        id_RAT_LoseFarFreeRok    = 1
  425. SetRatings3   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  426. SetRatings3   id_RAT_Turnstile0       =  1        id_RAT_Turnstile1        = 1
  427. SetRatings3   id_RAT_CarryRokThrowDist = 210
  428. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  429. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  430.  
  431. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  432. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  433. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  434. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  435.  
  436. EndObjectDefinition
  437. #=============================================================================================
  438. # MDM Torso/Leg body split parts
  439. #=============================================================================================
  440. DefineObject type=BodyPart   name=Dromer0Torso    modfile=JAMPTM
  441. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  442.  
  443. SetPlans    BodyPart
  444.  
  445. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  446. EndObjectDefinition
  447. #=============================================================================================
  448. DefineObject type=BodyPart   name=Dromer0Legs    modfile=JAMPTM
  449. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  450.  
  451. SetPlans    BodyPart
  452.  
  453. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  454. EndObjectDefinition
  455. #=============================================================================================
  456. DefineObject type=BodyPart   name=Dromer1Torso    modfile=JAMPTM
  457. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  458.  
  459. SetPlans    BodyPart
  460.  
  461. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  462. EndObjectDefinition
  463. #=============================================================================================
  464. DefineObject type=BodyPart   name=Dromer1Legs    modfile=JAMPTM
  465. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  466.  
  467. SetPlans    BodyPart
  468.  
  469. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  470. EndObjectDefinition
  471.  
  472. #=============================================================================================
  473. # Head model
  474. #=============================================================================================
  475. DefineObject type=Rok   name=Head modfile=JAMROK
  476. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  477.  
  478. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  479. EndObjectDefinition
  480.