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Text File  |  1996-10-10  |  30.5 KB  |  478 lines

  1. DefineTeam name=The_LoneStars idlogo=hudHou tslogo=jumhou tstext=houdscr tstitle=houtitl tsanim=houpl environment=houdro.env dromext=houext
  2. #=============================================================================================
  3. DefineObject type=Dromer name=Walker modfile=HOUDMX  
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings1     id_RAT_WeightClass         = 6        id_RAT_Stamina      = 6        id_RAT_Checking         = 3    
  10. SetRatings1     id_RAT_Balance           = 5        id_RAT_Speed        = 11    id_RAT_ShotPower        = 8    
  11. SetRatings1     id_RAT_ShotAccuracy        = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 4
  12. SetRatings1     id_RAT_LongShotEnable      = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  13. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 8        id_RAT_ArmoryRange      = 20
  14. SetRatings1     id_RAT_Damage              = 100    id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  15. SetRatings1     id_RAT_MultiRange     = 20        id_RAT_MinSubIn = 20
  16.  
  17. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  18. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  19. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  20. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  21. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  22.  
  23. SetRatings1   id_RAT_Pass0           = 30        id_RAT_Pass1        = 130        id_RAT_Pass2    = 40 
  24. SetRatings1   id_RAT_Multiplier0       = 0        id_RAT_Multiplier1      = 2
  25. SetRatings1   id_RAT_Fighting0         = 30        id_RAT_Fighting1            = 10        id_RAT_Fighting2    = 0
  26. SetRatings1   id_RAT_Fighting3         = 40        id_RAT_Fighting4            = 20
  27. SetRatings1   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 22
  28. SetRatings1   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  29. SetRatings1   id_RAT_WinFarFreeRok     = 0        id_RAT_LoseFarFreeRok    = 0
  30. SetRatings1   id_RAT_WinOffWingJob     = 2        id_RAT_LoseOffWingJob    = 2
  31. SetRatings1   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 1
  32. SetRatings1   id_RAT_CarryRokThrowDist = 200 
  33. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  34. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300        id_RAT_LoseCarryRokRegroupDist = 300
  35.  
  36. #####################################    MEDIUM    #############################################
  37.  
  38. SetRatings2     id_RAT_WeightClass         = 6        id_RAT_Stamina      = 3        id_RAT_Checking         = 7    
  39. SetRatings2     id_RAT_Balance              = 5        id_RAT_Speed        = 11    id_RAT_ShotPower        = 12    
  40. SetRatings2     id_RAT_ShotAccuracy        = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 12
  41. SetRatings2     id_RAT_LongShotEnable      = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  42. SetRatings2     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 8        id_RAT_ArmoryRange      = 60
  43. SetRatings2     id_RAT_Damage              = 100    id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  44. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  45.  
  46. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  47. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  48. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  49. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  50. SetRatings2   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  51.  
  52. SetRatings2   id_RAT_Pass0           = 30        id_RAT_Pass1        = 130        id_RAT_Pass2    = 40 
  53. SetRatings2   id_RAT_Multiplier0       = 2        id_RAT_Multiplier1      = 4
  54. SetRatings2   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 40
  55. SetRatings2   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  56. SetRatings2   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire= 22
  57. SetRatings2   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  58. SetRatings2   id_RAT_WinFarFreeRok     = 1        id_RAT_LoseFarFreeRok    = 0
  59. SetRatings2   id_RAT_WinOffWingJob     = 1        id_RAT_LoseOffWingJob    = 2
  60. SetRatings2   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 1
  61. SetRatings2   id_RAT_CarryRokThrowDist = 200
  62. SetRatings2   id_RAT_WinAggressionOnOthers  = 700    id_RAT_LoseAggressionOnOthers  = 700
  63. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  64.  
  65. #########################################   HARD   ###########################################
  66.  
  67. SetRatings3     id_RAT_WeightClass         = 6        id_RAT_Stamina      = 3        id_RAT_Checking         = 9    
  68. SetRatings3     id_RAT_Balance              = 5        id_RAT_Speed        = 13    id_RAT_ShotPower        = 12    
  69. SetRatings3     id_RAT_ShotAccuracy        = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 12
  70. SetRatings3     id_RAT_LongShotEnable      = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  71. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 6        id_RAT_ArmoryRange      = 60
  72. SetRatings3     id_RAT_Damage              = 120    id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  73. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 40
  74.  
  75. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  76. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  77. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  78. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  79. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  80.  
  81. SetRatings3   id_RAT_Pass0           = 30        id_RAT_Pass1        = 130        id_RAT_Pass2    = 40 
  82. SetRatings3   id_RAT_Multiplier0       = 4        id_RAT_Multiplier1      = 4
  83. SetRatings3   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 20
  84. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 0
  85. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 22
  86. SetRatings3   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  87. SetRatings3   id_RAT_WinFarFreeRok     = 1        id_RAT_LoseFarFreeRok    = 0
  88. SetRatings3   id_RAT_WinOffWingJob     = 1        id_RAT_LoseOffWingJob    = 2
  89. SetRatings3   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 1
  90. SetRatings3   id_RAT_CarryRokThrowDist = 200
  91. SetRatings3   id_RAT_WinAggressionOnOthers  = 700    id_RAT_LoseAggressionOnOthers  = 700
  92. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  93.  
  94. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  95. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  96. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  97. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  98. EndObjectDefinition
  99. #=============================================================================================
  100. DefineObject type=Dromer name=Reynolds modfile=HOUOMX 
  101. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  102.  
  103. SetPlans Defense  CarryRok Human   OffWing Sideln   
  104.  
  105. SetRatings1     id_RAT_WeightClass    = 5        id_RAT_Stamina       = 6            id_RAT_Checking         = 2
  106. SetRatings1     id_RAT_Balance         = 6        id_RAT_Speed       = 11        id_RAT_ShotPower         = 12    
  107. SetRatings1     id_RAT_ShotAccuracy   = 8        id_RAT_PassAccuracy = 7            id_RAT_OffensiveAbility = 4
  108. SetRatings1     id_RAT_LongShotEnable = 0          id_RAT_Immunity       = 0            id_RAT_LongPassEnable     = 0    
  109. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 10        id_RAT_ArmoryRange      = 20
  110. SetRatings1     id_RAT_Damage           = 100        id_RAT_SubOutDamage = 0            id_RAT_SubInDamage    = 50
  111. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn = 40
  112.  
  113. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  114. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  115. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  116. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  117. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  118.  
  119. SetRatings1   id_RAT_Pass0             = 30        id_RAT_Pass1        = 130        id_RAT_Pass2     = 40 
  120. SetRatings1   id_RAT_Multiplier0       = 0        id_RAT_Multiplier1      = 2
  121. SetRatings1   id_RAT_Fighting0         = 30        id_RAT_Fighting1        =  20        id_RAT_Fighting2 = 10
  122. SetRatings1   id_RAT_Fighting3         = 30        id_RAT_Fighting4        = 20
  123. SetRatings1   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 19
  124. SetRatings1   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  125. SetRatings1   id_RAT_WinFarFreeRok     = 0        id_RAT_LoseFarFreeRok    = 0
  126. SetRatings1   id_RAT_WinOffWingJob   = 2        id_RAT_LoseOffWingJob    = 2
  127. SetRatings1   id_RAT_Turnstile0     = 1        id_RAT_Turnstile1        = 1
  128. SetRatings1   id_RAT_CarryRokThrowDist = 200
  129. SetRatings1   id_RAT_WinAggressionOnOthers = 50        id_RAT_LoseAggressionOnOthers = 50
  130. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  131.  
  132. #######################################    MEDIUM    ##########################################
  133.  
  134. SetRatings2     id_RAT_WeightClass     = 5        id_RAT_Stamina       = 3        id_RAT_Checking         = 6
  135. SetRatings2     id_RAT_Balance        = 6        id_RAT_Speed       = 11    id_RAT_ShotPower         = 9    
  136. SetRatings2     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 10
  137. SetRatings2     id_RAT_LongShotEnable  = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  138. SetRatings2     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 60
  139. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  140. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 50
  141.  
  142. SetRatings2   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  143. SetRatings2   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  144. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  145. SetRatings2   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  146. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  147.  
  148. SetRatings2   id_RAT_Pass0         = 30        id_RAT_Pass1        = 130        id_RAT_Pass2     = 40 
  149. SetRatings2   id_RAT_Multiplier0       = 2        id_RAT_Multiplier1      = 4
  150. SetRatings2   id_RAT_Fighting0         = 0        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 50
  151. SetRatings2   id_RAT_Fighting3         = 10        id_RAT_Fighting4        = 20
  152. SetRatings2   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 19
  153. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  154. SetRatings2   id_RAT_WinFarFreeRok     = 1        id_RAT_LoseFarFreeRok    = 0
  155. SetRatings2   id_RAT_WinOffWingJob   = 1        id_RAT_LoseOffWingJob    = 2
  156. SetRatings2   id_RAT_Turnstile0     = 1        id_RAT_Turnstile1        = 1
  157. SetRatings2   id_RAT_CarryRokThrowDist = 210
  158. SetRatings2   id_RAT_WinAggressionOnOthers = 800    id_RAT_LoseAggressionOnOthers = 800
  159. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300 id_RAT_LoseCarryRokRegroupDist = 300
  160.  
  161. ######################################    HARD   #############################################
  162.  
  163. SetRatings3     id_RAT_WeightClass         = 5        id_RAT_Stamina      = 3        id_RAT_Checking         = 8    
  164. SetRatings3     id_RAT_Balance           = 6        id_RAT_Speed        = 13    id_RAT_ShotPower        = 9    
  165. SetRatings3     id_RAT_ShotAccuracy        = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 10
  166. SetRatings3     id_RAT_LongShotEnable      = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  167. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 10    id_RAT_ArmoryRange      = 60
  168. SetRatings3     id_RAT_Damage              = 120    id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  169. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn     = 40
  170.  
  171. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  172. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  173. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  174. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  175. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  176.  
  177. SetRatings3   id_RAT_Pass0           = 30        id_RAT_Pass1        = 130        id_RAT_Pass2    = 40 
  178. SetRatings3   id_RAT_Multiplier0       = 4        id_RAT_Multiplier1      = 4
  179. SetRatings3   id_RAT_Fighting0         =  0        id_RAT_Fighting1            = 40        id_RAT_Fighting2    = 20
  180. SetRatings3   id_RAT_Fighting3         = 30        id_RAT_Fighting4            = 10
  181. SetRatings3   id_RAT_FlyingRepetoire   = 62            id_RAT_HalfpipeRepetoire = 19
  182. SetRatings3   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  183. SetRatings3   id_RAT_WinFarFreeRok     = 1        id_RAT_LoseFarFreeRok    = 0
  184. SetRatings3   id_RAT_WinOffWingJob     = 1        id_RAT_LoseOffWingJob    = 2
  185. SetRatings3   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 1
  186. SetRatings3   id_RAT_CarryRokThrowDist = 210
  187. SetRatings3   id_RAT_WinAggressionOnOthers  = 700    id_RAT_LoseAggressionOnOthers  = 700
  188. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  189.  
  190.  
  191. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  192. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  193. SetCollisionObject type =  DromerBodyBubble  radius = 2 centroid = 0 3 0
  194. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  195. EndObjectDefinition
  196. #=============================================================================================
  197. DefineObject type=Dromer name=Gribben modfile=HOUGMX UseMyPallette
  198. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 80 azim= 0 elev = 0 fric=.03 elas=0.32
  199.  
  200. SetPlans Goalie 
  201.  
  202. SetSpecialGoalieRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  203. SetSpecialGoalieRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  204. SetSpecialGoalieRatings    id_GRT_Intelligence   = 20     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  205. SetSpecialGoalieRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  206. SetSpecialGoalieRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 9    id_GRT_Aggression   =  5     
  207. SetSpecialGoalieRatings    id_GRT_Overall        = 8
  208.  
  209. SetGoalieRatings1    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  210. SetGoalieRatings1    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  211. SetGoalieRatings1    id_GRT_Intelligence   = 80     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  212. SetGoalieRatings1    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  213. SetGoalieRatings1    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 4    id_GRT_Aggression   = 10     
  214. SetGoalieRatings1    id_GRT_Overall        = 8
  215.  
  216. #######################################    MEDIUM    ##########################################
  217.  
  218. SetGoalieRatings2    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  219. SetGoalieRatings2    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  220. SetGoalieRatings2    id_GRT_Intelligence   = 80     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  221. SetGoalieRatings2    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  222. SetGoalieRatings2    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 5    id_GRT_Aggression   = 7     
  223. SetGoalieRatings2    id_GRT_Overall        = 8
  224.  
  225. ######################################    HARD   #############################################
  226.  
  227. SetGoalieRatings3    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  228. SetGoalieRatings3    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  229. SetGoalieRatings3    id_GRT_Intelligence   = 40     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  230. SetGoalieRatings3    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  231. SetGoalieRatings3    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 7    id_GRT_Aggression   = 7     
  232. SetGoalieRatings3    id_GRT_Overall        = 8
  233.  
  234. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  235. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 6.0  centroid = 0 3 0       #id_COB_Dromer_0
  236. SetCollisionObject type =  DromerBodyBubble                     radius = 5    centroid = 0 3 0
  237. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 7    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  238.  
  239. EndObjectDefinition
  240. #=============================================================================================
  241. DefineObject type=Dromer name=Bull modfile=HOUSDM  
  242. SetMotionParams pos = 40 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  243.  
  244. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  245. SetPlans Sideln 
  246.  
  247. SetRatings1     id_RAT_WeightClass         = 8        id_RAT_Stamina      = 4        id_RAT_Checking         = 4    
  248. SetRatings1     id_RAT_Balance           = 6        id_RAT_Speed        = 7        id_RAT_ShotPower        = 6    
  249. SetRatings1     id_RAT_ShotAccuracy        = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 4
  250. SetRatings1     id_RAT_LongShotEnable      = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  251. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 8     id_RAT_ArmoryRange      = 20
  252. SetRatings1     id_RAT_Damage              = 100    id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  253. SetRatings1     id_RAT_MultiRange     = 20        id_RAT_MinSubIn       = 40
  254.  
  255. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  256. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  257. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  258. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  259. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  260.  
  261. SetRatings1   id_RAT_Pass0           = 30        id_RAT_Pass1        = 70        id_RAT_Pass2    = 70 
  262. SetRatings1   id_RAT_Multiplier0       = 0        id_RAT_Multiplier1      = 0
  263. SetRatings1   id_RAT_Fighting0         = 60        id_RAT_Fighting1            = 10        id_RAT_Fighting2    = 0
  264. SetRatings1   id_RAT_Fighting3         = 10        id_RAT_Fighting4            = 20
  265. SetRatings1   id_RAT_FlyingRepetoire   = 2            id_RAT_HalfpipeRepetoire = 8
  266. SetRatings1   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  267. SetRatings1   id_RAT_WinFarFreeRok     = 3        id_RAT_LoseFarFreeRok    = 0
  268. SetRatings1   id_RAT_WinOffWingJob     = 2        id_RAT_LoseOffWingJob    = 2
  269. SetRatings1   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 0
  270. SetRatings1   id_RAT_CarryRokThrowDist = 190
  271. SetRatings1   id_RAT_WinAggressionOnOthers  = 50    id_RAT_LoseAggressionOnOthers  = 50
  272. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  273.  
  274. #######################################    MEDIUM    ##########################################
  275.  
  276. SetRatings2     id_RAT_WeightClass         = 8        id_RAT_Stamina      = 3        id_RAT_Checking         = 9    
  277. SetRatings2     id_RAT_Balance           = 6        id_RAT_Speed        = 7        id_RAT_ShotPower        = 4    
  278. SetRatings2     id_RAT_ShotAccuracy        = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 4
  279. SetRatings2     id_RAT_LongShotEnable      = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  280. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 7     id_RAT_ArmoryRange      = 40
  281. SetRatings2     id_RAT_Damage           = 100    id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  282. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  283.  
  284. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  285. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  286. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  287. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  288. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  289.  
  290. SetRatings2   id_RAT_Pass0           = 30        id_RAT_Pass1        = 70        id_RAT_Pass2    = 70 
  291. SetRatings2   id_RAT_Multiplier0       = 0        id_RAT_Multiplier1      = 2
  292. SetRatings2   id_RAT_Fighting0         = 20        id_RAT_Fighting1            = 20        id_RAT_Fighting2    = 20
  293. SetRatings2   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  294. SetRatings2   id_RAT_FlyingRepetoire   = 2            id_RAT_HalfpipeRepetoire = 8
  295. SetRatings2   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  296. SetRatings2   id_RAT_WinFarFreeRok     = 3        id_RAT_LoseFarFreeRok    = 2
  297. SetRatings2   id_RAT_WinOffWingJob     = 2        id_RAT_LoseOffWingJob    = 1
  298. SetRatings2   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 0
  299. SetRatings2   id_RAT_CarryRokThrowDist = 190
  300. SetRatings2   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  301. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  302.  
  303. ######################################    HARD   #############################################
  304.  
  305. SetRatings3     id_RAT_WeightClass         = 8        id_RAT_Stamina      = 4        id_RAT_Checking         = 9    
  306. SetRatings3     id_RAT_Balance           = 6        id_RAT_Speed        = 7     id_RAT_ShotPower        = 4    
  307. SetRatings3     id_RAT_ShotAccuracy     = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 5
  308. SetRatings3     id_RAT_LongShotEnable      = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  309. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 7     id_RAT_ArmoryRange      = 40
  310. SetRatings3     id_RAT_Damage           = 120    id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  311. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  312.  
  313. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  314. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  315. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  316. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  317. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  318.  
  319. SetRatings3   id_RAT_Pass0           = 30        id_RAT_Pass1        = 70        id_RAT_Pass2    = 70 
  320. SetRatings3   id_RAT_Multiplier0       = 0        id_RAT_Multiplier1      = 4
  321. SetRatings3   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 50        id_RAT_Fighting2    = 0
  322. SetRatings3   id_RAT_Fighting3         = 50        id_RAT_Fighting4            = 0
  323. SetRatings3   id_RAT_FlyingRepetoire   = 2            id_RAT_HalfpipeRepetoire= 8
  324. SetRatings3   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  325. SetRatings3   id_RAT_WinFarFreeRok     = 3        id_RAT_LoseFarFreeRok    = 1
  326. SetRatings3   id_RAT_WinOffWingJob     = 2        id_RAT_LoseOffWingJob    = 2
  327. SetRatings3   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 0
  328. SetRatings3   id_RAT_CarryRokThrowDist = 200
  329. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  330. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  331.  
  332.  
  333. SetCollisionObject type =  DromerAwarenessBubble          radius = 50 centroid = 0 0 3
  334. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  335. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  336. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  337. EndObjectDefinition
  338. #=============================================================================================
  339. DefineObject type=Dromer name=Pugmire modfile=HOUSDM 
  340. SetMotionParams  pos = -20 75 0 accel=30 speed= 48 azim= -270 elev = 45 fric=.01 elas=0.32
  341.  
  342. SetPlans Defense  CarryRok Human   OffWing Sideln   
  343.  
  344. SetRatings1     id_RAT_WeightClass    = 6        id_RAT_Stamina       = 4        id_RAT_Checking         = 3
  345. SetRatings1     id_RAT_Balance         = 6        id_RAT_Speed       = 10    id_RAT_ShotPower         = 2    
  346. SetRatings1     id_RAT_ShotAccuracy   = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 4
  347. SetRatings1     id_RAT_LongShotEnable = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable   = 0    
  348. SetRatings1     id_RAT_MultiPointSpread = 10        id_RAT_RokHandling  = 2        id_RAT_ArmoryRange      = 20
  349. SetRatings1     id_RAT_Damage          = 100        id_RAT_SubOutDamage = 0        id_RAT_SubInDamage    = 50
  350. SetRatings1     id_RAT_MultiRange    = 20        id_RAT_MinSubIn       = 40
  351.  
  352. SetRatings1   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 0
  353. SetRatings1   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 0
  354. SetRatings1   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  355. SetRatings1   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  356. SetRatings1   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  357.  
  358. SetRatings1   id_RAT_Pass0           = 30        id_RAT_Pass1        = 100        id_RAT_Pass2    = 70 
  359. SetRatings1   id_RAT_Multiplier0         = 0        id_RAT_Multiplier1      = 0
  360. SetRatings1   id_RAT_Fighting0           = 40        id_RAT_Fighting1        = 20        id_RAT_Fighting2 = 0
  361. SetRatings1   id_RAT_Fighting3           = 20        id_RAT_Fighting4        = 20
  362. SetRatings1   id_RAT_FlyingRepetoire   = 22        id_RAT_HalfpipeRepetoire = 21
  363. SetRatings1   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  364. SetRatings1   id_RAT_WinFarFreeRok       = 3        id_RAT_LoseFarFreeRok    = 3
  365. SetRatings1   id_RAT_WinOffWingJob     = 2        id_RAT_LoseOffWingJob    = 2
  366. SetRatings1   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 0
  367. SetRatings1   id_RAT_CarryRokThrowDist = 190
  368. SetRatings1   id_RAT_WinAggressionOnOthers = 50          id_RAT_LoseAggressionOnOthers = 50
  369. SetRatings1   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  370.  
  371. #######################################    MEDIUM    ##########################################
  372.  
  373. SetRatings2     id_RAT_WeightClass     = 6        id_RAT_Stamina       = 2        id_RAT_Checking         = 7
  374. SetRatings2     id_RAT_Balance        = 6        id_RAT_Speed       = 11    id_RAT_ShotPower         = 2    
  375. SetRatings2     id_RAT_ShotAccuracy       = 8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 2
  376. SetRatings2     id_RAT_LongShotEnable     = 0          id_RAT_Immunity       = 0        id_RAT_LongPassEnable     = 0    
  377. SetRatings2     id_RAT_MultiPointSpread = 8        id_RAT_RokHandling  = 2        id_RAT_ArmoryRange      = 40
  378. SetRatings2     id_RAT_Damage         = 100        id_RAT_SubOutDamage = 25    id_RAT_SubInDamage    = 60
  379. SetRatings2     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 50
  380.  
  381. SetRatings2   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  382. SetRatings2   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  383. SetRatings2   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  384. SetRatings2   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  385. SetRatings2   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  386.  
  387. SetRatings2   id_RAT_Pass0        = 30        id_RAT_Pass1        = 100        id_RAT_Pass2    = 70 
  388. SetRatings2   id_RAT_Multiplier0      = 0        id_RAT_Multiplier1      = 2
  389. SetRatings2   id_RAT_Fighting0        = 20        id_RAT_Fighting1        = 10        id_RAT_Fighting2     = 40
  390. SetRatings2   id_RAT_Fighting3        = 20        id_RAT_Fighting4        = 10
  391. SetRatings2   id_RAT_FlyingRepetoire = 22        id_RAT_HalfpipeRepetoire = 21
  392. SetRatings2   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  393. SetRatings2   id_RAT_WinFarFreeRok    = 3        id_RAT_LoseFarFreeRok    = 1
  394. SetRatings2   id_RAT_WinOffWingJob  = 2        id_RAT_LoseOffWingJob    = 2
  395. SetRatings2   id_RAT_Turnstile0    = 1        id_RAT_Turnstile1        = 0
  396. SetRatings2   id_RAT_CarryRokThrowDist = 190
  397. SetRatings2   id_RAT_WinAggressionOnOthers = 300    id_RAT_LoseAggressionOnOthers = 300
  398. SetRatings2   id_RAT_WinCarryRokRegroupDist = 300    id_RAT_LoseCarryRokRegroupDist = 300
  399.  
  400. ######################################    HARD   #############################################
  401.  
  402. SetRatings3     id_RAT_WeightClass    = 6        id_RAT_Stamina      = 2        id_RAT_Checking         = 9    
  403. SetRatings3     id_RAT_Balance          = 6        id_RAT_Speed        = 12    id_RAT_ShotPower        = 2    
  404. SetRatings3     id_RAT_ShotAccuracy       = 8        id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 3
  405. SetRatings3     id_RAT_LongShotEnable     = 0        id_RAT_Immunity     = 0        id_RAT_LongPassEnable   = 0    
  406. SetRatings3     id_RAT_MultiPointSpread = 4        id_RAT_RokHandling  = 2     id_RAT_ArmoryRange      = 40
  407. SetRatings3     id_RAT_Damage             = 120        id_RAT_SubOutDamage = 35    id_RAT_SubInDamage    = 50
  408. SetRatings3     id_RAT_MultiRange    = 50        id_RAT_MinSubIn       = 40
  409.  
  410. SetRatings3   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  411. SetRatings3   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  412. SetRatings3   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 0
  413. SetRatings3   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  414. SetRatings3   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 0
  415.  
  416. SetRatings3   id_RAT_Pass0           = 30        id_RAT_Pass1        = 100        id_RAT_Pass2    = 70 
  417. SetRatings3   id_RAT_Multiplier0       = 0        id_RAT_Multiplier1      = 4
  418. SetRatings3   id_RAT_Fighting0         = 0        id_RAT_Fighting1            = 30        id_RAT_Fighting2    = 30
  419. SetRatings3   id_RAT_Fighting3         = 20        id_RAT_Fighting4            = 20
  420. SetRatings3   id_RAT_FlyingRepetoire   = 22            id_RAT_HalfpipeRepetoire = 21
  421. SetRatings3   id_RAT_WinCloseFreeRok   = 0        id_RAT_LoseCloseFreeRok = 0
  422. SetRatings3   id_RAT_WinFarFreeRok     = 3        id_RAT_LoseFarFreeRok    = 1
  423. SetRatings3   id_RAT_WinOffWingJob     = 2        id_RAT_LoseOffWingJob    = 2
  424. SetRatings3   id_RAT_Turnstile0       = 1        id_RAT_Turnstile1        = 0
  425. SetRatings3   id_RAT_CarryRokThrowDist = 190
  426. SetRatings3   id_RAT_WinAggressionOnOthers  = 300    id_RAT_LoseAggressionOnOthers  = 300
  427. SetRatings3   id_RAT_WinCarryRokRegroupDist = 300     id_RAT_LoseCarryRokRegroupDist = 300
  428.  
  429.  
  430. SetCollisionObject type =  DromerAwarenessBubble         radius = 50 centroid = 0 0 3
  431. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  432. SetCollisionObject type =  DromerBodyBubble              radius = 2 centroid = 0 3 0
  433. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  434. EndObjectDefinition
  435. #=============================================================================================
  436. # MDM Torso/Leg body split parts
  437. #=============================================================================================
  438. DefineObject type=BodyPart   name=Dromer0Torso    modfile=HOUPTM
  439. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  440.  
  441. SetPlans    BodyPart
  442.  
  443. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  444. EndObjectDefinition
  445. #=============================================================================================
  446. DefineObject type=BodyPart   name=Dromer0Legs    modfile=HOUPTM
  447. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  448.  
  449. SetPlans    BodyPart
  450.  
  451. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  452. EndObjectDefinition
  453. #=============================================================================================
  454. DefineObject type=BodyPart   name=Dromer1Torso    modfile=HOUPTM
  455. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  456.  
  457. SetPlans    BodyPart
  458.  
  459. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  460. EndObjectDefinition
  461. #=============================================================================================
  462. DefineObject type=BodyPart   name=Dromer1Legs    modfile=HOUPTM
  463. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=0.90 elas=0.40
  464.  
  465. SetPlans    BodyPart
  466.  
  467. SetCollisionObject type = BodyPartBubble  radius = 3 centroid = 0 0 0  #id_COB_BodyPart?
  468. EndObjectDefinition
  469.  
  470. #=============================================================================================
  471. # Head model
  472. #=============================================================================================
  473. DefineObject type=Rok   name=Head modfile=HOUROK
  474. SetMotionParams pos = 0 0 0 accel=64 speed= 70 azim= 90 elev = 0 fric=.175 elas=0.37
  475.  
  476. SetCollisionObject type = RokBubble  radius = 1 centroid = 0 0 0
  477. EndObjectDefinition
  478.