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- particlesystem "Power" 1.00 {
- position = XYZ(0,0,0)
- eventsequence "faeries" {
- sourceblendmode = BLEND_ADDCOLOR
- loops = 1
- numparticles = 120
- gravity = XYZ(0,0,0)
- emitrate = 150
- emitradius = xyz(random(-100,100),0,random(-100,100))
- lifetime = 2
- texture = "effect\\particle\\flare.tga"
- initial size = 10
- initial color = rgba(random(200,255),100,0,random(0,255))
- initial velocity = XYZ(random(-5,5),random(-5,110),random(-5,5))
- fade so at 1.5 color = rgba(0,0,0,0)
- fade so final size = 12
- }
- }