home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!olivea!mintaka.lcs.mit.edu!ai-lab!life.ai.mit.edu!friedman
- From: friedman@gnu.ai.mit.edu (Noah Friedman)
- Newsgroups: misc.int-property
- Subject: Looking for prior art for US Patent #4,624,462
- Message-ID: <FRIEDMAN.93Jan25002822@nutrimat.gnu.ai.mit.edu>
- Date: 25 Jan 93 08:28:22 GMT
- Reply-To: lpf-patent-4624462@prep.ai.mit.edu
- Followup-To: poster
- Organization: Free Software Foundation, 675 Mass Ave. Cambridge, MA 02139
- Lines: 117
- NNTP-Posting-Host: nutrimat.gnu.ai.mit.edu
-
- [I'm posting this announcement on behalf of the League for Programming
- Freedom. Please repost widely.]
-
- A small family company in California is being sued by another company over
- some electronic bingo game machines which allegedly infringe a couple of US
- patents, one of which is #4,624,462 (an extension of U.S. Patent
- #4,455,025, the claims of which were posted in another message). This
- patent was filed for on May 18, 1984. We are asking the net for any known
- prior art earlier than this filing date, but preferably for prior art
- before September 1981, since that's when the first, related patent was
- filed. Both patents have some extremely broad claims, so probably any
- known devices which are similar will help, but the closer any prior art is
- to the exact patent claims, the better. The patent abstract and claims for
- #4,624,462 are at the end of this message.
-
- The patent holder is said to have intimidated several other companies out
- of the electronic bingo business. Presently the patent holder is asking
- for an injunction against the alleged infringer, which will cause them to
- lose business (which they need to get revenue for fighting the lawsuit)
- before the trial even begins.
-
- Please mail your prior art directly to lpf-patent-4624462@prep.ai.mit.edu.
- Don't broadcast it on the net! The reason not to tell everyone is that if
- the patent holder finds out about the prior art, they may be able to
- nullify it by asking for reexamination of the patent. So send the prior
- art to the LPF, and the LPF will give it to anyone who is seriously
- interested in fighting the patent.
-
- Please send prior art before the weekend of Saturday, Jan 23, if you can.
- Anything sent after that will still be useful, but sending it sooner will
- give the defendant more time to fight the injunction and to prepare more
- adequately for the trial.
-
- The defendants are also interested in finding expert witnesses familiar
- with these sorts of electronic board games in the 1970s. If you are
- interested in helping, send mail to lpf-patent-4624462@prep.ai.mit.edu.
-
-
- Note that fighting this one particular lawsuit isn't going to solve the
- general problem of software patent, though it will help a particular
- defendant. Stopping these sorts of lawsuits once and for all and ridding
- the industry of software patetns will require political action. The LPF
- encourages you to join. For more information, mail lpf@uunet.uu.net.
-
-
- Patent abstract and claims follow.
-
- Abstract:
-
- An electronic card and board game for playing bingo, keno, and the like
- games, wherein the master game board being operated by the caller generates
- and transmits random bingo numbers and game patterns, and the player's game
- board receives and processes the bingo numbers and game patterns, and the
- player's game board receives and processes the received information in
- conjunction with locally originated data determining the contents of a
- multiple bingo card. The multiple bingo card is implemented as a
- replaceable, removable transparent template bearing imprinted bingo
- numbers. In working position, the card overalays a dot-matrix display
- incorporated in the player's game board. The display is controlled by a
- microprocessor. The microprocessor activates the display dots located
- beneath the bingo numbers matching those trasmitted by the master board via
- a radio channel. The microprocessor computes bingo numbers on the card
- using the identification number of the card in accordance with a predefined
- algorithm.
-
-
-
- What is claimed is:
- 1. In combination, a predetermined set of game cards and a game network
- for playing a game utilizing said predetermined set of game cards;
- said game network comprising:
- at least one master game board incomporating a master data input means,
- a master data processing means responsive to said master data input
- means, and a master data output means responsible to said master data
- processing means,
- at least one player's game board incorporating a player's input means
- responsive to said master data output means, a player's data
- processing means responsive to said master data output means, and a
- player's data output means responsive to said player's data
- processing means;
- said master game board transmitting via said master data output means
- predetermined data relevant to said game, and random data at least
- partially matching said predetermined set of game cards;
- said player's game board comprising
- means for receiving said predetermined data and said random data via
- said player's data input means,
- means for storing an informational content of at least one game card out
- of said predetermined set in said player's data processing means,
- comparison means for comparing said predetermined data and said random data
- on one hand, and said informational content on the other hand, and
- means for signaling the current status of said card game via said
- player's data output means as determined by said comparison.
-
- 2. The combination of claim 1, wherein said player's data input means
- includes a local data entry means.
-
- 3. The combination of claim 2, wherein said player's game board includes
- means to compute at least a portion of said informational content by
- processing an alphanumerical identification number of said game card
- in accordance with a predetermined rule; and
- said alphanumerical identification number being entered via said
- player's local data entry means.
-
- 4. The combination of claim 2, wherein said player's local data entry means
- includes lock means that is remotely locked and unlocked by a predetermined
- command included in said predetermined data.
-
- 5. The combination of claim 1, wherein said player's data output means
- includes a data display means and a sound generating means.
-
- 6. The combination of claim 1, wherein at least of said game cards out
- of said set is a transparent template bearing visual game symbols and
- overlaying said player's display.
-
- 7. The combination of claim 1, wherein said player's game board includes
- means to transmit said informational content and said current status back
- to said master game board via said player's data output means.
-