>> You can do a whole bunch of little hits to dizzy your opponents,
>> but you can also do a bunch of ticks that are unavoidable. You can corner
>Exqueese me?
>This is about the worst atempt at defining cheapness that I'v ever seen.
>IMO there are shades of cheapness.
>1) unescapable. I dont know if any of these exist.
>2) Touch o death, a move where if he gets u once then you are dead no
>matter how good u r. Examples-dhalsims noogie till dead, guiles endless
>magik throw(technically a bug).
>3) Very hard to counter more than 10% ticks, Examples-vegas standing
>strong till opponent gets board then walk in and throw, works with chun
>but not quite as well. Or ken/ryu's short jabs, walk in and throw.
>and many others.
>4) throw combos's. EX- ken/ryus jumping roundhouse then land and throw.
>5) 'Pulling a MIKE' just walking up and throwing. not after a millisecond
>like in #3 and not after 10 seconds which would be perfectly fine, but
>after just a long enuf time that you could have avoided it.
>Admittedly #5 isn't cheap but it resembles #3 and 4.
>> the opponent, do a flying knee, and walk towards and throw him, it works 99.9
>Who the fuck posted this. at least 3 people have access to this
>account and none of them suck that bad at sf2 that that would work on them.
>> percent of the time. You can also do a hurricane over your opponent and throw
>> him when you land. It's less definite to work but the odds are good.
>This work about 50% of the time which means it has nothing to do
>with cheapness or skill but just pure luck.
>>
>> As to the ethics of ticking, of course, an arcade can't enforce the
>> hazy line between skill and cheapness. But it is a universal code with SF2
>> that if you are cheap, no one will play you, and they will give you dirty
>> looks. But cheap is hard to define. Things that can be done, throws in block,
>> that type of thing, things that block won't help are cheap.
>Bullshit. You're saying that all throws are cheap. I'll admit that
>most throws that happen are cheap but certainly not all.
> But usually, you
>> can't tell cheap unless you see it. I could see twenty people watch Chun Li
>> do a sequence of throws and not complain.
>because thats throwing, not ticking.
> But one short-kick,short-kick,throw,
>> and they will be all over that guy. There's cheap, there's ticking, and there's
>> cheap ticking.
>because that IS ticking.
>I'd like to be rid of it altogether, but nagannadewit. I've seen fistfights over ticks. People take SF2 seriously. It's more than a game now. All I can say is watch the short kicks and throws, because it makes people mad, and if someone can't beat you in SF2, they can beat you for real.
>--
>I work at this arcade and I've seen 1 fight, not fight's but 1 fight.