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INI File  |  1995-08-24  |  23KB  |  1,429 lines

  1. [Radar Installation]
  2. Artfile=Radar.imi
  3. IsDefined=1
  4. MineralsCost=500
  5. PeopleCost=200
  6. FuelCost=25
  7. StorageType=None
  8. StorageAmount=0
  9. ProductionType=None
  10. BaseProduction=0
  11. Grass=
  12. SizeHeight=1
  13. SizeLayout=0
  14. AnimationFrames=3
  15. AnimationFireFrames=0
  16. AnimationExtraFrames=2
  17. AnimationFacing=None
  18. AnimationSpeed=2
  19. AnimationDeath=Deteriorates
  20. AnimationCycle=Bouncing
  21. YOffset=0
  22. WeaponExplosive=0
  23. WeaponAP=0
  24. WeaponIndirect=0
  25. WeaponSelfGuided=0
  26. WeaponAntiAir=0
  27. BaseAccuracy=0
  28. BaseWeaponRange=0
  29. BaseWeaponDamage=0
  30. BaseReloadTime=0
  31. BaseDefenseValue=-4
  32. BaseArmor=6
  33. BaseMaxHitPoints=50
  34. BaseVisualRange=30
  35. SizeClass=2
  36. BaseMaxSpeed=0
  37. Transport=0
  38. WeaponDirect=0
  39. Rough=
  40. Marsh=
  41. Water=
  42. Desert=
  43. Ice=
  44. BlockType=All Units & LOS
  45. MoveType=Immobile
  46. WeaponAntiSub=0
  47. Towing=0
  48. AnimationStationary=0
  49. WeaponLeft=0
  50. WeaponMiddle=0
  51. WeaponRight=0
  52. AnimationSize=0
  53.  
  54. [Steel Mill]
  55. Artfile=Steel.imi
  56. IsDefined=1
  57. MineralsCost=5000
  58. PeopleCost=2000
  59. FuelCost=50
  60. StorageType=Minerals
  61. StorageAmount=10000
  62. ProductionType=Minerals
  63. BaseProduction=5
  64. Grass=
  65. SizeHeight=3
  66. SizeLayout=255
  67. AnimationFrames=4
  68. AnimationFireFrames=0
  69. AnimationExtraFrames=2
  70. AnimationFacing=None
  71. AnimationSpeed=1
  72. AnimationDeath=Deteriorates
  73. AnimationCycle=Revolving
  74. YOffset=0
  75. WeaponExplosive=0
  76. WeaponAP=0
  77. WeaponIndirect=0
  78. WeaponSelfGuided=0
  79. WeaponAntiAir=0
  80. BaseAccuracy=0
  81. BaseWeaponRange=0
  82. BaseWeaponDamage=0
  83. BaseReloadTime=0
  84. BaseDefenseValue=-8
  85. BaseArmor=6
  86. BaseMaxHitPoints=250
  87. BaseVisualRange=4
  88. SizeClass=1
  89. BaseMaxSpeed=0
  90. Transport=0
  91. WeaponDirect=0
  92. Rough=
  93. Marsh=
  94. Water=
  95. Desert=
  96. Ice=
  97. BlockType=All Units & LOS
  98. MoveType=Immobile
  99. WeaponAntiSub=0
  100. Towing=0
  101. AnimationStationary=0
  102. WeaponLeft=0
  103. WeaponMiddle=0
  104. WeaponRight=0
  105. AnimationSize=0
  106.  
  107. [Trailer Park]
  108. Artfile=Trail.imi
  109. IsDefined=1
  110. MineralsCost=0
  111. PeopleCost=0
  112. FuelCost=10
  113. StorageType=People
  114. StorageAmount=2000
  115. ProductionType=None
  116. BaseProduction=0
  117. Grass=
  118. SizeHeight=1
  119. SizeLayout=255
  120. AnimationFrames=1
  121. AnimationFireFrames=0
  122. AnimationExtraFrames=0
  123. AnimationFacing=None
  124. AnimationSpeed=1
  125. AnimationDeath=Deteriorates
  126. AnimationCycle=Revolving
  127. YOffset=0
  128. WeaponExplosive=0
  129. WeaponAP=0
  130. WeaponIndirect=0
  131. WeaponSelfGuided=0
  132. WeaponAntiAir=0
  133. BaseAccuracy=0
  134. BaseWeaponRange=0
  135. BaseWeaponDamage=0
  136. BaseReloadTime=0
  137. BaseDefenseValue=-8
  138. BaseArmor=4
  139. BaseMaxHitPoints=100
  140. BaseVisualRange=4
  141. SizeClass=1
  142. BaseMaxSpeed=0
  143. Transport=0
  144. WeaponDirect=0
  145. Rough=
  146. Marsh=
  147. Water=
  148. Desert=
  149. Ice=
  150. BlockType=All Units & LOS
  151. MoveType=Immobile
  152. WeaponAntiSub=0
  153. Towing=0
  154. AnimationStationary=0
  155. WeaponLeft=0
  156. WeaponMiddle=0
  157. WeaponRight=0
  158.  
  159. [Fighter]
  160. Artfile=AirFi.imi
  161. IsDefined=1
  162. MineralsCost=1500
  163. PeopleCost=800
  164. FuelCost=40
  165. StorageType=Energy
  166. StorageAmount=2000
  167. ProductionType=None
  168. BaseProduction=0
  169. Grass=
  170. SizeHeight=1
  171. SizeLayout=0
  172. AnimationFrames=2
  173. AnimationFireFrames=2
  174. AnimationExtraFrames=0
  175. AnimationFacing=22.5
  176. AnimationSpeed=1
  177. AnimationDeath=Explodes
  178. AnimationCycle=Revolving
  179. YOffset=0
  180. WeaponExplosive=0
  181. WeaponAP=0
  182. WeaponDirect=1
  183. WeaponIndirect=0
  184. WeaponSelfGuided=0
  185. WeaponAntiAir=1
  186. BaseAccuracy=0
  187. BaseWeaponRange=4
  188. BaseWeaponDamage=6
  189. BaseReloadTime=5
  190. BaseDefenseValue=0
  191. BaseArmor=8
  192. BaseMaxHitPoints=30
  193. BaseVisualRange=8
  194. SizeClass=2
  195. BaseMaxSpeed=125
  196. Transport=0
  197. Rough=
  198. Marsh=
  199. Water=
  200. Desert=
  201. Ice=
  202. BlockType=All Units
  203. MoveType=Aircraft
  204. WeaponAntiSub=0
  205. Towing=0
  206. AnimationStationary=0
  207. WeaponLeft=1
  208. WeaponMiddle=0
  209. WeaponRight=1
  210. AnimationSize=0
  211.  
  212. [Jet]
  213. Artfile=AirJe.imi
  214. IsDefined=1
  215. MineralsCost=3000
  216. PeopleCost=1200
  217. FuelCost=100
  218. StorageType=Energy
  219. StorageAmount=4000
  220. ProductionType=None
  221. BaseProduction=0
  222. Grass=
  223. SizeHeight=1
  224. SizeLayout=0
  225. AnimationFrames=1
  226. AnimationFireFrames=2
  227. AnimationExtraFrames=0
  228. AnimationFacing=22.5
  229. AnimationSpeed=0
  230. AnimationDeath=Explodes
  231. AnimationCycle=Revolving
  232. YOffset=0
  233. WeaponExplosive=0
  234. WeaponAP=0
  235. WeaponDirect=1
  236. WeaponIndirect=0
  237. WeaponSelfGuided=0
  238. WeaponAntiAir=1
  239. BaseAccuracy=2
  240. BaseWeaponRange=8
  241. BaseWeaponDamage=10
  242. BaseReloadTime=10
  243. BaseDefenseValue=1
  244. BaseArmor=8
  245. BaseMaxHitPoints=20
  246. BaseVisualRange=8
  247. SizeClass=2
  248. BaseMaxSpeed=250
  249. Transport=0
  250. Rough=
  251. Marsh=
  252. Water=
  253. Desert=
  254. Ice=
  255. BlockType=All Units
  256. MoveType=Aircraft
  257. WeaponAntiSub=0
  258. Towing=0
  259. AnimationStationary=0
  260. WeaponLeft=1
  261. WeaponMiddle=0
  262. WeaponRight=1
  263. AnimationSize=0
  264.  
  265. [Bomber]
  266. Artfile=AirBo.imi
  267. IsDefined=1
  268. MineralsCost=5000
  269. PeopleCost=1500
  270. FuelCost=80
  271. StorageType=Energy
  272. StorageAmount=8000
  273. ProductionType=None
  274. BaseProduction=0
  275. Grass=
  276. SizeHeight=1
  277. SizeLayout=0
  278. AnimationFrames=2
  279. AnimationFireFrames=0
  280. AnimationExtraFrames=0
  281. AnimationFacing=22.5
  282. AnimationSpeed=1
  283. AnimationDeath=Explodes
  284. AnimationCycle=Revolving
  285. YOffset=0
  286. WeaponExplosive=1
  287. WeaponAP=0
  288. WeaponDirect=1
  289. WeaponIndirect=0
  290. WeaponSelfGuided=0
  291. WeaponAntiAir=0
  292. BaseAccuracy=0
  293. BaseWeaponRange=0
  294. BaseWeaponDamage=60
  295. BaseReloadTime=250
  296. BaseDefenseValue=-2
  297. BaseArmor=12
  298. BaseMaxHitPoints=40
  299. BaseVisualRange=8
  300. SizeClass=2
  301. BaseMaxSpeed=125
  302. Transport=0
  303. Rough=
  304. Marsh=
  305. Water=
  306. Desert=
  307. Ice=
  308. BlockType=All Units
  309. MoveType=Aircraft
  310. WeaponAntiSub=0
  311. Towing=0
  312. AnimationStationary=0
  313. WeaponLeft=0
  314. WeaponMiddle=1
  315. WeaponRight=0
  316. AnimationSize=0
  317.  
  318. [Helicopter]
  319. Artfile=AirHe.imi
  320. IsDefined=1
  321. MineralsCost=1500
  322. PeopleCost=1000
  323. FuelCost=60
  324. StorageType=Energy
  325. StorageAmount=1500
  326. ProductionType=None
  327. BaseProduction=0
  328. Grass=
  329. SizeHeight=1
  330. SizeLayout=0
  331. AnimationFrames=3
  332. AnimationFireFrames=3
  333. AnimationExtraFrames=0
  334. AnimationFacing=22.5
  335. AnimationSpeed=1
  336. AnimationDeath=Explodes
  337. AnimationCycle=Revolving
  338. YOffset=0
  339. WeaponExplosive=0
  340. WeaponAP=0
  341. WeaponDirect=1
  342. WeaponIndirect=0
  343. WeaponSelfGuided=0
  344. WeaponAntiAir=1
  345. BaseAccuracy=0
  346. BaseWeaponRange=3
  347. BaseWeaponDamage=6
  348. BaseReloadTime=5
  349. BaseDefenseValue=-1
  350. BaseArmor=4
  351. BaseMaxHitPoints=20
  352. BaseVisualRange=8
  353. SizeClass=4
  354. BaseMaxSpeed=80
  355. Transport=1
  356. Rough=
  357. Marsh=
  358. Water=
  359. Desert=
  360. Ice=
  361. BlockType=All Units
  362. MoveType=Aircraft
  363. WeaponAntiSub=0
  364. Towing=0
  365. AnimationStationary=0
  366. WeaponLeft=1
  367. WeaponMiddle=0
  368. WeaponRight=1
  369. AnimationSize=0
  370.  
  371. [Fighter Shadow]
  372. Artfile=AirFS.imi
  373. IsDefined=1
  374. MineralsCost=0
  375. PeopleCost=0
  376. FuelCost=0
  377. StorageType=None
  378. StorageAmount=0
  379. ProductionType=None
  380. BaseProduction=0
  381. Grass=
  382. SizeHeight=0
  383. SizeLayout=0
  384. AnimationFrames=2
  385. AnimationFireFrames=0
  386. AnimationExtraFrames=0
  387. AnimationFacing=22.5
  388. AnimationSpeed=1
  389. AnimationDeath=Disappears
  390. AnimationCycle=Revolving
  391. YOffset=0
  392. WeaponExplosive=0
  393. WeaponAP=0
  394. WeaponDirect=0
  395. WeaponIndirect=0
  396. WeaponSelfGuided=0
  397. WeaponAntiAir=0
  398. BaseAccuracy=0
  399. BaseWeaponRange=0
  400. BaseWeaponDamage=0
  401. BaseReloadTime=0
  402. BaseDefenseValue=0
  403. BaseArmor=0
  404. BaseMaxHitPoints=1
  405. BaseVisualRange=0
  406. SizeClass=2
  407. BaseMaxSpeed=250
  408. Transport=0
  409. Rough=
  410. Marsh=
  411. Water=
  412. Desert=
  413. Ice=
  414. BlockType=None
  415. MoveType=Immobile
  416. WeaponAntiSub=0
  417. Towing=0
  418. AnimationSize=0
  419. AnimationStationary=0
  420. WeaponLeft=0
  421. WeaponMiddle=0
  422. WeaponRight=0
  423.  
  424. [Jet Shadow]
  425. Artfile=AirJS.imi
  426. IsDefined=1
  427. MineralsCost=0
  428. PeopleCost=0
  429. FuelCost=0
  430. StorageType=None
  431. StorageAmount=0
  432. ProductionType=None
  433. BaseProduction=0
  434. Grass=
  435. SizeHeight=0
  436. SizeLayout=0
  437. AnimationFrames=1
  438. AnimationFireFrames=0
  439. AnimationExtraFrames=0
  440. AnimationFacing=22.5
  441. AnimationSpeed=1
  442. AnimationDeath=Disappears
  443. AnimationCycle=Revolving
  444. YOffset=0
  445. WeaponExplosive=0
  446. WeaponAP=0
  447. WeaponDirect=0
  448. WeaponIndirect=0
  449. WeaponSelfGuided=0
  450. WeaponAntiAir=0
  451. BaseAccuracy=0
  452. BaseWeaponRange=0
  453. BaseWeaponDamage=0
  454. BaseReloadTime=0
  455. BaseDefenseValue=0
  456. BaseArmor=0
  457. BaseMaxHitPoints=1
  458. BaseVisualRange=0
  459. SizeClass=2
  460. BaseMaxSpeed=500
  461. Transport=0
  462. Rough=
  463. Marsh=
  464. Water=
  465. Desert=
  466. Ice=
  467. BlockType=None
  468. MoveType=Immobile
  469. WeaponAntiSub=0
  470. Towing=0
  471. AnimationSize=0
  472. AnimationStationary=0
  473. WeaponLeft=0
  474. WeaponMiddle=0
  475. WeaponRight=0
  476.  
  477. [Bomber Shadow]
  478. Artfile=AirBS.imi
  479. IsDefined=1
  480. MineralsCost=0
  481. PeopleCost=0
  482. FuelCost=0
  483. StorageType=None
  484. StorageAmount=0
  485. ProductionType=None
  486. BaseProduction=0
  487. Grass=
  488. SizeHeight=0
  489. SizeLayout=0
  490. AnimationFrames=2
  491. AnimationFireFrames=0
  492. AnimationExtraFrames=0
  493. AnimationFacing=22.5
  494. AnimationSpeed=1
  495. AnimationDeath=Disappears
  496. AnimationCycle=Revolving
  497. YOffset=0
  498. WeaponExplosive=0
  499. WeaponAP=0
  500. WeaponDirect=0
  501. WeaponIndirect=0
  502. WeaponSelfGuided=0
  503. WeaponAntiAir=0
  504. BaseAccuracy=0
  505. BaseWeaponRange=0
  506. BaseWeaponDamage=0
  507. BaseReloadTime=0
  508. BaseDefenseValue=0
  509. BaseArmor=0
  510. BaseMaxHitPoints=1
  511. BaseVisualRange=0
  512. SizeClass=2
  513. BaseMaxSpeed=250
  514. Transport=0
  515. Rough=
  516. Marsh=
  517. Water=
  518. Desert=
  519. Ice=
  520. BlockType=None
  521. MoveType=Immobile
  522. WeaponAntiSub=0
  523. Towing=0
  524. AnimationSize=0
  525. AnimationStationary=0
  526. WeaponLeft=0
  527. WeaponMiddle=0
  528. WeaponRight=0
  529.  
  530. [Helicopter Shadow]
  531. Artfile=AirHS.imi
  532. IsDefined=1
  533. MineralsCost=0
  534. PeopleCost=0
  535. FuelCost=0
  536. StorageType=None
  537. StorageAmount=0
  538. ProductionType=None
  539. BaseProduction=0
  540. Grass=
  541. SizeHeight=0
  542. SizeLayout=0
  543. AnimationFrames=3
  544. AnimationFireFrames=0
  545. AnimationExtraFrames=0
  546. AnimationFacing=22.5
  547. AnimationSpeed=1
  548. AnimationDeath=Disappears
  549. AnimationCycle=Revolving
  550. YOffset=0
  551. WeaponExplosive=0
  552. WeaponAP=0
  553. WeaponDirect=0
  554. WeaponIndirect=0
  555. WeaponSelfGuided=0
  556. WeaponAntiAir=0
  557. BaseAccuracy=0
  558. BaseWeaponRange=0
  559. BaseWeaponDamage=0
  560. BaseReloadTime=0
  561. BaseDefenseValue=0
  562. BaseArmor=0
  563. BaseMaxHitPoints=1
  564. BaseVisualRange=0
  565. SizeClass=4
  566. BaseMaxSpeed=120
  567. Transport=0
  568. Rough=
  569. Marsh=
  570. Water=
  571. Desert=
  572. Ice=
  573. BlockType=All Units
  574. MoveType=Immobile
  575. WeaponAntiSub=0
  576. Towing=0
  577. AnimationSize=0
  578. AnimationStationary=0
  579. WeaponLeft=0
  580. WeaponMiddle=0
  581. WeaponRight=0
  582.  
  583. [Research Facility]
  584. Artfile=ReFac.imi
  585. IsDefined=1
  586. MineralsCost=5000
  587. PeopleCost=2000
  588. FuelCost=10
  589. StorageType=None
  590. StorageAmount=0
  591. ProductionType=None
  592. BaseProduction=0
  593. Grass=
  594. SizeHeight=2
  595. SizeLayout=255
  596. AnimationFrames=3
  597. AnimationFireFrames=0
  598. AnimationExtraFrames=2
  599. AnimationFacing=None
  600. AnimationSpeed=3
  601. AnimationDeath=Deteriorates
  602. AnimationCycle=Bouncing
  603. YOffset=0
  604. WeaponExplosive=0
  605. WeaponAP=0
  606. WeaponDirect=0
  607. WeaponIndirect=0
  608. WeaponSelfGuided=0
  609. WeaponAntiAir=0
  610. BaseAccuracy=0
  611. BaseWeaponRange=0
  612. BaseWeaponDamage=0
  613. BaseReloadTime=0
  614. BaseDefenseValue=-8
  615. BaseArmor=10
  616. BaseMaxHitPoints=250
  617. BaseVisualRange=4
  618. SizeClass=1
  619. BaseMaxSpeed=0
  620. Transport=0
  621. Rough=
  622. Marsh=
  623. Water=
  624. Desert=
  625. Ice=
  626. BlockType=All Units & LOS
  627. MoveType=Immobile
  628. WeaponAntiSub=0
  629. Towing=0
  630. AnimationStationary=0
  631. WeaponLeft=0
  632. WeaponMiddle=0
  633. WeaponRight=0
  634. AnimationSize=0
  635.  
  636. [Supply Depot]
  637. Artfile=Depot.imi
  638. IsDefined=1
  639. MineralsCost=2500
  640. PeopleCost=1000
  641. FuelCost=25
  642. StorageType=None
  643. StorageAmount=0
  644. ProductionType=None
  645. BaseProduction=0
  646. Grass=
  647. SizeHeight=1
  648. SizeLayout=255
  649. AnimationFrames=3
  650. AnimationFireFrames=0
  651. AnimationExtraFrames=2
  652. AnimationFacing=None
  653. AnimationSpeed=2
  654. AnimationDeath=Deteriorates
  655. AnimationCycle=Bouncing
  656. YOffset=0
  657. WeaponExplosive=0
  658. WeaponAP=0
  659. WeaponDirect=0
  660. WeaponIndirect=0
  661. WeaponSelfGuided=0
  662. WeaponAntiAir=0
  663. BaseAccuracy=0
  664. BaseWeaponRange=0
  665. BaseWeaponDamage=0
  666. BaseReloadTime=0
  667. BaseDefenseValue=-8
  668. BaseArmor=6
  669. BaseMaxHitPoints=250
  670. BaseVisualRange=4
  671. SizeClass=1
  672. BaseMaxSpeed=0
  673. Transport=0
  674. Rough=
  675. Marsh=
  676. Water=
  677. Desert=
  678. Ice=
  679. BlockType=All Units & LOS
  680. MoveType=Immobile
  681. WeaponAntiSub=0
  682. Towing=0
  683. AnimationStationary=0
  684. WeaponLeft=0
  685. WeaponMiddle=0
  686. WeaponRight=0
  687.  
  688. [Command Center]
  689. Artfile=CmCen.imi
  690. IsDefined=1
  691. MineralsCost=2500
  692. PeopleCost=1000
  693. FuelCost=10
  694. StorageType=None
  695. StorageAmount=0
  696. ProductionType=None
  697. BaseProduction=0
  698. Grass=
  699. SizeHeight=2
  700. SizeLayout=255
  701. AnimationFrames=6
  702. AnimationFireFrames=0
  703. AnimationExtraFrames=2
  704. AnimationFacing=None
  705. AnimationSpeed=1
  706. AnimationDeath=Deteriorates
  707. AnimationCycle=Revolving
  708. YOffset=0
  709. WeaponExplosive=0
  710. WeaponAP=0
  711. WeaponDirect=0
  712. WeaponIndirect=0
  713. WeaponSelfGuided=0
  714. WeaponAntiAir=0
  715. BaseAccuracy=0
  716. BaseWeaponRange=0
  717. BaseWeaponDamage=0
  718. BaseReloadTime=0
  719. BaseDefenseValue=-8
  720. BaseArmor=12
  721. BaseMaxHitPoints=250
  722. BaseVisualRange=8
  723. SizeClass=1
  724. BaseMaxSpeed=0
  725. Transport=0
  726. Rough=
  727. Marsh=
  728. Water=
  729. Desert=
  730. Ice=
  731. BlockType=All Units & LOS
  732. MoveType=Immobile
  733. WeaponAntiSub=0
  734. Towing=0
  735. AnimationStationary=0
  736. WeaponLeft=0
  737. WeaponMiddle=0
  738. WeaponRight=0
  739. AnimationSize=0
  740.  
  741. [Engineer]
  742. Artfile=InfEn.imi
  743. IsDefined=1
  744. MineralsCost=200
  745. PeopleCost=200
  746. FuelCost=0
  747. StorageType=None
  748. StorageAmount=0
  749. ProductionType=Units
  750. BaseProduction=0
  751. Grass=
  752. Rough=
  753. Marsh=
  754. Water=
  755. Desert=
  756. Ice=
  757. SizeHeight=1
  758. SizeLayout=0
  759. BlockType=All Units
  760. MoveType=Foot
  761. AnimationFrames=3
  762. AnimationFireFrames=2
  763. AnimationExtraFrames=6
  764. AnimationFacing=Flat
  765. AnimationSpeed=1
  766. AnimationDeath=Disappears
  767. AnimationCycle=Revolving
  768. YOffset=0
  769. WeaponExplosive=0
  770. WeaponAP=0
  771. WeaponDirect=0
  772. WeaponIndirect=0
  773. WeaponSelfGuided=0
  774. WeaponAntiAir=0
  775. WeaponAntiSub=0
  776. BaseAccuracy=0
  777. BaseWeaponRange=0
  778. BaseWeaponDamage=0
  779. BaseReloadTime=0
  780. BaseDefenseValue=2
  781. BaseArmor=1
  782. BaseMaxHitPoints=8
  783. BaseVisualRange=8
  784. SizeClass=8
  785. BaseMaxSpeed=6
  786. Transport=0
  787. Towing=0
  788. AnimationStationary=1
  789. WeaponLeft=0
  790. WeaponMiddle=0
  791. WeaponRight=0
  792. AnimationSize=0
  793.  
  794. [Scout]
  795. Artfile=InfSc.imi
  796. IsDefined=1
  797. MineralsCost=50
  798. PeopleCost=50
  799. FuelCost=0
  800. StorageType=None
  801. StorageAmount=0
  802. ProductionType=None
  803. BaseProduction=0
  804. Grass=
  805. Rough=
  806. Marsh=
  807. Water=
  808. Desert=
  809. Ice=
  810. SizeHeight=1
  811. SizeLayout=0
  812. BlockType=All Units
  813. MoveType=Foot
  814. AnimationFrames=3
  815. AnimationFireFrames=2
  816. AnimationExtraFrames=6
  817. AnimationFacing=Flat
  818. AnimationSpeed=1
  819. AnimationDeath=Disappears
  820. AnimationCycle=Revolving
  821. YOffset=0
  822. WeaponExplosive=0
  823. WeaponAP=0
  824. WeaponDirect=0
  825. WeaponIndirect=0
  826. WeaponSelfGuided=0
  827. WeaponAntiAir=0
  828. WeaponAntiSub=0
  829. BaseAccuracy=0
  830. BaseWeaponRange=0
  831. BaseWeaponDamage=0
  832. BaseReloadTime=0
  833. BaseDefenseValue=3
  834. BaseArmor=2
  835. BaseMaxHitPoints=8
  836. BaseVisualRange=12
  837. SizeClass=12
  838. BaseMaxSpeed=12
  839. Transport=0
  840. Towing=0
  841. AnimationStationary=1
  842. WeaponLeft=0
  843. WeaponMiddle=0
  844. WeaponRight=0
  845.  
  846. [Gun Turret]
  847. Artfile=GunT.imi
  848. IsDefined=1
  849. MineralsCost=750
  850. PeopleCost=250
  851. FuelCost=0
  852. StorageType=None
  853. StorageAmount=0
  854. ProductionType=None
  855. BaseProduction=0
  856. Grass=
  857. Rough=
  858. Marsh=
  859. Water=
  860. Desert=
  861. Ice=
  862. SizeHeight=1
  863. SizeLayout=0
  864. BlockType=All Units & LOS
  865. MoveType=Immobile
  866. AnimationFrames=1
  867. AnimationFireFrames=2
  868. AnimationExtraFrames=2
  869. AnimationFacing=Flat
  870. AnimationSpeed=1
  871. AnimationDeath=Deteriorates
  872. AnimationCycle=Revolving
  873. YOffset=0
  874. WeaponExplosive=0
  875. WeaponAP=0
  876. WeaponDirect=1
  877. WeaponIndirect=0
  878. WeaponSelfGuided=0
  879. WeaponAntiAir=0
  880. WeaponAntiSub=0
  881. BaseAccuracy=2
  882. BaseWeaponRange=4
  883. BaseWeaponDamage=15
  884. BaseReloadTime=10
  885. BaseDefenseValue=-4
  886. BaseArmor=15
  887. BaseMaxHitPoints=100
  888. BaseVisualRange=8
  889. SizeClass=2
  890. BaseMaxSpeed=0
  891. Transport=0
  892. Towing=0
  893. AnimationStationary=0
  894. WeaponLeft=0
  895. WeaponMiddle=1
  896. WeaponRight=0
  897. AnimationSize=0
  898.  
  899. [Bunker]
  900. Artfile=Bunk.imi
  901. IsDefined=1
  902. MineralsCost=100
  903. PeopleCost=10
  904. FuelCost=0
  905. StorageType=None
  906. StorageAmount=0
  907. ProductionType=None
  908. BaseProduction=0
  909. Grass=
  910. Rough=
  911. Marsh=
  912. Water=
  913. Desert=
  914. Ice=
  915. SizeHeight=1
  916. SizeLayout=0
  917. BlockType=All Units & LOS
  918. MoveType=Immobile
  919. AnimationFrames=3
  920. AnimationFireFrames=5
  921. AnimationExtraFrames=2
  922. AnimationFacing=None
  923. AnimationSpeed=1
  924. AnimationDeath=Deteriorates
  925. AnimationCycle=Revolving
  926. YOffset=0
  927. WeaponExplosive=0
  928. WeaponAP=0
  929. WeaponDirect=0
  930. WeaponIndirect=0
  931. WeaponSelfGuided=0
  932. WeaponAntiAir=0
  933. WeaponAntiSub=0
  934. BaseAccuracy=0
  935. BaseWeaponRange=0
  936. BaseWeaponDamage=0
  937. BaseReloadTime=0
  938. BaseDefenseValue=-4
  939. BaseArmor=10
  940. BaseMaxHitPoints=100
  941. BaseVisualRange=0
  942. SizeClass=2
  943. BaseMaxSpeed=0
  944. Transport=1
  945. Towing=0
  946. AnimationStationary=0
  947. WeaponLeft=0
  948. WeaponMiddle=0
  949. WeaponRight=0
  950.  
  951. [Tent City]
  952. Artfile=Tent.imi
  953. IsDefined=1
  954. MineralsCost=0
  955. PeopleCost=0
  956. FuelCost=5
  957. StorageType=People
  958. StorageAmount=1000
  959. ProductionType=None
  960. BaseProduction=0
  961. Grass=
  962. Rough=
  963. Marsh=
  964. Water=
  965. Desert=
  966. Ice=
  967. SizeHeight=1
  968. SizeLayout=255
  969. BlockType=All Units & LOS
  970. MoveType=Immobile
  971. AnimationFrames=1
  972. AnimationFireFrames=0
  973. AnimationExtraFrames=2
  974. AnimationFacing=None
  975. AnimationSpeed=1
  976. AnimationDeath=Deteriorates
  977. AnimationCycle=Revolving
  978. YOffset=0
  979. WeaponExplosive=0
  980. WeaponAP=0
  981. WeaponDirect=0
  982. WeaponIndirect=0
  983. WeaponSelfGuided=0
  984. WeaponAntiAir=0
  985. WeaponAntiSub=0
  986. BaseAccuracy=0
  987. BaseWeaponRange=0
  988. BaseWeaponDamage=0
  989. BaseReloadTime=0
  990. BaseDefenseValue=-8
  991. BaseArmor=2
  992. BaseMaxHitPoints=50
  993. BaseVisualRange=4
  994. SizeClass=1
  995. BaseMaxSpeed=0
  996. Transport=0
  997. Towing=0
  998. AnimationStationary=0
  999. WeaponLeft=0
  1000. WeaponMiddle=0
  1001. WeaponRight=0
  1002. AnimationSize=0
  1003.  
  1004. [Houses]
  1005. Artfile=House.imi
  1006. IsDefined=1
  1007. MineralsCost=0
  1008. PeopleCost=0
  1009. FuelCost=15
  1010. StorageType=People
  1011. StorageAmount=5000
  1012. ProductionType=None
  1013. BaseProduction=0
  1014. Grass=
  1015. Rough=
  1016. Marsh=
  1017. Water=
  1018. Desert=
  1019. Ice=
  1020. SizeHeight=1
  1021. SizeLayout=255
  1022. BlockType=All Units & LOS
  1023. MoveType=Immobile
  1024. AnimationFrames=1
  1025. AnimationFireFrames=0
  1026. AnimationExtraFrames=2
  1027. AnimationFacing=None
  1028. AnimationSpeed=1
  1029. AnimationDeath=Deteriorates
  1030. AnimationCycle=Static
  1031. YOffset=0
  1032. WeaponExplosive=0
  1033. WeaponAP=0
  1034. WeaponDirect=0
  1035. WeaponIndirect=0
  1036. WeaponSelfGuided=0
  1037. WeaponAntiAir=0
  1038. WeaponAntiSub=0
  1039. BaseAccuracy=0
  1040. BaseWeaponRange=0
  1041. BaseWeaponDamage=0
  1042. BaseReloadTime=0
  1043. BaseDefenseValue=-8
  1044. BaseArmor=6
  1045. BaseMaxHitPoints=150
  1046. BaseVisualRange=4
  1047. SizeClass=1
  1048. BaseMaxSpeed=0
  1049. Transport=0
  1050. Towing=0
  1051. AnimationStationary=0
  1052. WeaponLeft=0
  1053. WeaponMiddle=0
  1054. WeaponRight=0
  1055. AnimationSize=0
  1056.  
  1057. [Apartments]
  1058. Artfile=Apart.imi
  1059. IsDefined=1
  1060. MineralsCost=0
  1061. PeopleCost=0
  1062. FuelCost=20
  1063. StorageType=People
  1064. StorageAmount=10000
  1065. ProductionType=None
  1066. BaseProduction=0
  1067. Grass=
  1068. Rough=
  1069. Marsh=
  1070. Water=
  1071. Desert=
  1072. Ice=
  1073. SizeHeight=2
  1074. SizeLayout=255
  1075. BlockType=All Units & LOS
  1076. MoveType=Immobile
  1077. AnimationFrames=1
  1078. AnimationFireFrames=0
  1079. AnimationExtraFrames=0
  1080. AnimationFacing=None
  1081. AnimationSpeed=1
  1082. AnimationDeath=Disappears
  1083. AnimationCycle=Revolving
  1084. YOffset=0
  1085. WeaponExplosive=0
  1086. WeaponAP=0
  1087. WeaponDirect=0
  1088. WeaponIndirect=0
  1089. WeaponSelfGuided=0
  1090. WeaponAntiAir=0
  1091. WeaponAntiSub=0
  1092. BaseAccuracy=0
  1093. BaseWeaponRange=0
  1094. BaseWeaponDamage=0
  1095. BaseReloadTime=0
  1096. BaseDefenseValue=-8
  1097. BaseArmor=8
  1098. BaseMaxHitPoints=200
  1099. BaseVisualRange=4
  1100. SizeClass=1
  1101. BaseMaxSpeed=0
  1102. Transport=0
  1103. Towing=0
  1104. AnimationStationary=0
  1105. WeaponLeft=0
  1106. WeaponMiddle=0
  1107. WeaponRight=0
  1108. AnimationSize=0
  1109.  
  1110. [Skyscrapers]
  1111. Artfile=Sky.imi
  1112. IsDefined=1
  1113. MineralsCost=0
  1114. PeopleCost=0
  1115. FuelCost=25
  1116. StorageType=People
  1117. StorageAmount=25000
  1118. ProductionType=None
  1119. BaseProduction=0
  1120. Grass=
  1121. Rough=
  1122. Marsh=
  1123. Water=
  1124. Desert=
  1125. Ice=
  1126. SizeHeight=4
  1127. SizeLayout=255
  1128. BlockType=All Units & LOS
  1129. MoveType=Immobile
  1130. AnimationFrames=1
  1131. AnimationFireFrames=0
  1132. AnimationExtraFrames=0
  1133. AnimationFacing=None
  1134. AnimationSpeed=1
  1135. AnimationDeath=Disappears
  1136. AnimationCycle=Revolving
  1137. YOffset=0
  1138. WeaponExplosive=0
  1139. WeaponAP=0
  1140. WeaponDirect=0
  1141. WeaponIndirect=0
  1142. WeaponSelfGuided=0
  1143. WeaponAntiAir=0
  1144. WeaponAntiSub=0
  1145. BaseAccuracy=0
  1146. BaseWeaponRange=0
  1147. BaseWeaponDamage=0
  1148. BaseReloadTime=0
  1149. BaseDefenseValue=-8
  1150. BaseArmor=10
  1151. BaseMaxHitPoints=250
  1152. BaseVisualRange=4
  1153. SizeClass=1
  1154. BaseMaxSpeed=0
  1155. Transport=0
  1156. Towing=0
  1157. AnimationStationary=0
  1158. WeaponLeft=0
  1159. WeaponMiddle=0
  1160. WeaponRight=0
  1161. AnimationSize=0
  1162.  
  1163. [Girders]
  1164. Artfile=Gird.imi
  1165. IsDefined=1
  1166. MineralsCost=0
  1167. PeopleCost=0
  1168. FuelCost=0
  1169. StorageType=None
  1170. StorageAmount=0
  1171. ProductionType=Units
  1172. BaseProduction=0
  1173. Grass=
  1174. Rough=
  1175. Marsh=
  1176. Water=
  1177. Desert=
  1178. Ice=
  1179. SizeHeight=0
  1180. SizeLayout=0
  1181. BlockType=None
  1182. MoveType=Immobile
  1183. AnimationFrames=1
  1184. AnimationFireFrames=0
  1185. AnimationExtraFrames=0
  1186. AnimationFacing=None
  1187. AnimationSpeed=1
  1188. AnimationDeath=Disappears
  1189. AnimationCycle=Static
  1190. YOffset=0
  1191. AnimationStationary=0
  1192. WeaponExplosive=0
  1193. WeaponAP=0
  1194. WeaponDirect=0
  1195. WeaponIndirect=0
  1196. WeaponSelfGuided=0
  1197. WeaponAntiAir=0
  1198. WeaponAntiSub=0
  1199. BaseAccuracy=0
  1200. BaseWeaponRange=0
  1201. BaseWeaponDamage=0
  1202. BaseReloadTime=0
  1203. BaseDefenseValue=0
  1204. BaseArmor=0
  1205. BaseMaxHitPoints=1
  1206. BaseVisualRange=0
  1207. SizeClass=1
  1208. BaseMaxSpeed=0
  1209. Transport=0
  1210. Towing=0
  1211. AnimationSize=0
  1212. WeaponLeft=0
  1213. WeaponMiddle=0
  1214. WeaponRight=0
  1215.  
  1216. [Cone]
  1217. Artfile=Cone.imi
  1218. IsDefined=1
  1219. MineralsCost=0
  1220. PeopleCost=0
  1221. FuelCost=0
  1222. StorageType=None
  1223. StorageAmount=0
  1224. ProductionType=Units
  1225. BaseProduction=0
  1226. Grass=
  1227. Rough=
  1228. Marsh=
  1229. Water=
  1230. Desert=
  1231. Ice=
  1232. SizeHeight=0
  1233. SizeLayout=0
  1234. BlockType=None
  1235. MoveType=Immobile
  1236. AnimationFrames=1
  1237. AnimationFireFrames=0
  1238. AnimationExtraFrames=0
  1239. AnimationFacing=None
  1240. AnimationSpeed=1
  1241. AnimationDeath=Disappears
  1242. AnimationCycle=Static
  1243. YOffset=0
  1244. AnimationStationary=0
  1245. WeaponExplosive=0
  1246. WeaponAP=0
  1247. WeaponDirect=0
  1248. WeaponIndirect=0
  1249. WeaponSelfGuided=0
  1250. WeaponAntiAir=0
  1251. WeaponAntiSub=0
  1252. BaseAccuracy=0
  1253. BaseWeaponRange=0
  1254. BaseWeaponDamage=0
  1255. BaseReloadTime=0
  1256. BaseDefenseValue=0
  1257. BaseArmor=0
  1258. BaseMaxHitPoints=1
  1259. BaseVisualRange=0
  1260. SizeClass=1
  1261. BaseMaxSpeed=0
  1262. Transport=0
  1263. Towing=0
  1264. AnimationSize=0
  1265. WeaponLeft=0
  1266. WeaponMiddle=0
  1267. WeaponRight=0
  1268.  
  1269. [Missile Silo]
  1270. Artfile=MSilo.imi
  1271. IsDefined=1
  1272. MineralsCost=2000
  1273. PeopleCost=500
  1274. FuelCost=5
  1275. StorageType=None
  1276. StorageAmount=0
  1277. ProductionType=None
  1278. BaseProduction=0
  1279. Grass=
  1280. Rough=
  1281. Marsh=
  1282. Water=
  1283. Desert=
  1284. Ice=
  1285. SizeHeight=1
  1286. SizeLayout=0
  1287. BlockType=All Units
  1288. MoveType=Immobile
  1289. AnimationFrames=21
  1290. AnimationFireFrames=0
  1291. AnimationExtraFrames=2
  1292. AnimationFacing=None
  1293. AnimationSpeed=1
  1294. AnimationSize=0
  1295. AnimationDeath=Deteriorates
  1296. AnimationCycle=Revolving
  1297. YOffset=0
  1298. AnimationStationary=0
  1299. WeaponExplosive=1
  1300. WeaponAP=0
  1301. WeaponDirect=0
  1302. WeaponIndirect=1
  1303. WeaponSelfGuided=0
  1304. WeaponAntiAir=0
  1305. WeaponAntiSub=0
  1306. WeaponLeft=0
  1307. WeaponMiddle=1
  1308. WeaponRight=0
  1309. BaseAccuracy=0
  1310. BaseWeaponRange=125
  1311. BaseWeaponDamage=100
  1312. BaseReloadTime=0
  1313. BaseDefenseValue=-4
  1314. BaseArmor=10
  1315. BaseMaxHitPoints=250
  1316. BaseVisualRange=4
  1317. SizeClass=1
  1318. BaseMaxSpeed=0
  1319. Transport=0
  1320. Towing=0
  1321.  
  1322. [Smoke]
  1323. Artfile=Smoke.imi
  1324. IsDefined=1
  1325. MineralsCost=0
  1326. PeopleCost=0
  1327. FuelCost=0
  1328. StorageType=None
  1329. StorageAmount=0
  1330. ProductionType=None
  1331. BaseProduction=0
  1332. Grass=
  1333. Rough=
  1334. Marsh=
  1335. Water=
  1336. Desert=
  1337. Ice=
  1338. SizeHeight=0
  1339. SizeLayout=0
  1340. BlockType=None
  1341. MoveType=Immobile
  1342. AnimationFrames=61
  1343. AnimationFireFrames=0
  1344. AnimationExtraFrames=0
  1345. AnimationFacing=None
  1346. AnimationSpeed=1
  1347. AnimationSize=0
  1348. AnimationDeath=Disappears
  1349. AnimationCycle=Revolving
  1350. YOffset=0
  1351. AnimationStationary=0
  1352. WeaponExplosive=0
  1353. WeaponAP=0
  1354. WeaponDirect=0
  1355. WeaponIndirect=0
  1356. WeaponSelfGuided=0
  1357. WeaponAntiAir=0
  1358. WeaponAntiSub=0
  1359. WeaponLeft=0
  1360. WeaponMiddle=0
  1361. WeaponRight=0
  1362. BaseAccuracy=0
  1363. BaseWeaponRange=0
  1364. BaseWeaponDamage=0
  1365. BaseReloadTime=0
  1366. BaseDefenseValue=0
  1367. BaseArmor=0
  1368. BaseMaxHitPoints=1
  1369. BaseVisualRange=0
  1370. SizeClass=1
  1371. BaseMaxSpeed=0
  1372. Transport=0
  1373. Towing=0
  1374.  
  1375. [Fire]
  1376. Artfile=Fire.imi
  1377. IsDefined=1
  1378. MineralsCost=0
  1379. PeopleCost=0
  1380. FuelCost=0
  1381. StorageType=None
  1382. StorageAmount=0
  1383. ProductionType=None
  1384. BaseProduction=0
  1385. Grass=
  1386. Rough=
  1387. Marsh=
  1388. Water=
  1389. Desert=
  1390. Ice=
  1391. SizeHeight=0
  1392. SizeLayout=0
  1393. BlockType=None
  1394. MoveType=Immobile
  1395. AnimationFrames=46
  1396. AnimationFireFrames=0
  1397. AnimationExtraFrames=0
  1398. AnimationFacing=None
  1399. AnimationSpeed=1
  1400. AnimationSize=0
  1401. AnimationDeath=Disappears
  1402. AnimationCycle=Revolving
  1403. YOffset=-10
  1404. AnimationStationary=0
  1405. WeaponExplosive=0
  1406. WeaponAP=0
  1407. WeaponDirect=0
  1408. WeaponIndirect=0
  1409. WeaponSelfGuided=0
  1410. WeaponAntiAir=0
  1411. WeaponAntiSub=0
  1412. WeaponLeft=0
  1413. WeaponMiddle=0
  1414. WeaponRight=0
  1415. BaseAccuracy=0
  1416. BaseWeaponRange=0
  1417. BaseWeaponDamage=0
  1418. BaseReloadTime=0
  1419. BaseDefenseValue=0
  1420. BaseArmor=0
  1421. BaseMaxHitPoints=1
  1422. BaseVisualRange=0
  1423. SizeClass=1
  1424. BaseMaxSpeed=0
  1425. Transport=0
  1426. Towing=0
  1427.  
  1428.  
  1429.