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INI File  |  1995-08-24  |  27KB  |  1,649 lines

  1. [Windmill]
  2. Artfile=Wind.imi
  3. MineralsCost=1500
  4. PeopleCost=500
  5. FuelCost=0
  6. StorageType=None
  7. StorageAmount=0
  8. MaxEnergyProduction=111
  9. SizeHeight=2
  10. SizeLayout=0
  11. AnimationFrames=7
  12. AnimationFireFrames=0
  13. AnimationExtraFrames=2
  14. AnimationFacing=None
  15. AnimationSpeed=1
  16. AnimationDeath=Deteriorates
  17. AnimationCycle=Revolving
  18. YOffset=0
  19. WeaponExplosive=0
  20. WeaponAP=0
  21. WeaponIndirect=0
  22. WeaponSelfGuided=0
  23. WeaponAntiAir=0
  24. BaseAccuracy=0
  25. BaseWeaponRange=0
  26. BaseWeaponDamage=0
  27. BaseReloadTime=0
  28. BaseDefenseValue=-4
  29. BaseArmor=4
  30. BaseMaxHitPoints=50
  31. BaseVisualRange=4
  32. SizeClass=1
  33. BaseMaxSpeed=0
  34. Transport=0
  35. IsDefined=1
  36. ProductionType=Energy
  37. BaseProduction=100
  38. Grass=
  39. WeaponDirect=0
  40. Rough=
  41. Marsh=
  42. Water=
  43. Desert=
  44. Ice=
  45. BlockType=All Units
  46. MoveType=Immobile
  47. WeaponAntiSub=0
  48. Towing=0
  49. AnimationStationary=0
  50. WeaponLeft=0
  51. WeaponMiddle=0
  52. WeaponRight=0
  53. AnimationSize=0
  54.  
  55. [Low-Tech Factory]
  56. Artfile=FacLT.imi
  57. IsDefined=1
  58. MineralsCost=3000
  59. PeopleCost=2000
  60. FuelCost=25
  61. StorageType=None
  62. StorageAmount=0
  63. ProductionType=Units
  64. BaseProduction=0
  65. Grass=
  66. SizeHeight=3
  67. SizeLayout=255
  68. AnimationFrames=3
  69. AnimationFireFrames=0
  70. AnimationExtraFrames=2
  71. AnimationFacing=None
  72. AnimationSpeed=2
  73. AnimationDeath=Deteriorates
  74. AnimationCycle=Bouncing
  75. YOffset=-6
  76. WeaponExplosive=0
  77. WeaponAP=0
  78. WeaponIndirect=0
  79. WeaponSelfGuided=0
  80. WeaponAntiAir=0
  81. BaseAccuracy=0
  82. BaseWeaponRange=0
  83. BaseWeaponDamage=0
  84. BaseReloadTime=0
  85. BaseDefenseValue=-8
  86. BaseArmor=8
  87. BaseMaxHitPoints=250
  88. BaseVisualRange=4
  89. SizeClass=1
  90. BaseMaxSpeed=0
  91. Transport=0
  92. WeaponDirect=0
  93. Rough=
  94. Marsh=
  95. Water=
  96. Desert=
  97. Ice=
  98. BlockType=All Units & LOS
  99. MoveType=Immobile
  100. AnimationStationary=0
  101. WeaponAntiSub=0
  102. Towing=0
  103. WeaponLeft=0
  104. WeaponMiddle=0
  105. WeaponRight=0
  106. AnimationSize=0
  107.  
  108. [Oil Well]
  109. Artfile=Oil.imi
  110. IsDefined=1
  111. MineralsCost=1000
  112. PeopleCost=500
  113. FuelCost=0
  114. StorageType=None
  115. StorageAmount=0
  116. ProductionType=Energy
  117. BaseProduction=100
  118. Grass=
  119. SizeHeight=2
  120. SizeLayout=0
  121. AnimationFrames=1
  122. AnimationFireFrames=0
  123. AnimationExtraFrames=2
  124. AnimationFacing=None
  125. AnimationSpeed=1
  126. AnimationDeath=Deteriorates
  127. AnimationCycle=Revolving
  128. YOffset=0
  129. WeaponExplosive=0
  130. WeaponAP=0
  131. WeaponIndirect=0
  132. WeaponSelfGuided=0
  133. WeaponAntiAir=0
  134. BaseAccuracy=0
  135. BaseWeaponRange=0
  136. BaseWeaponDamage=0
  137. BaseReloadTime=0
  138. BaseDefenseValue=-5
  139. BaseArmor=6
  140. BaseMaxHitPoints=100
  141. BaseVisualRange=4
  142. SizeClass=1
  143. BaseMaxSpeed=0
  144. Transport=0
  145. WeaponDirect=0
  146. Rough=
  147. Marsh=
  148. Water=
  149. Desert=
  150. Ice=
  151. BlockType=All Units & LOS
  152. MoveType=Immobile
  153. WeaponAntiSub=0
  154. Towing=0
  155. AnimationStationary=0
  156. WeaponLeft=0
  157. WeaponMiddle=0
  158. WeaponRight=0
  159. AnimationSize=0
  160.  
  161. [Farm]
  162. Artfile=Farm.imi
  163. IsDefined=1
  164. MineralsCost=500
  165. PeopleCost=200
  166. FuelCost=5
  167. StorageType=None
  168. StorageAmount=0
  169. ProductionType=Food
  170. BaseProduction=5000
  171. Grass=x1.5
  172. SizeHeight=1
  173. SizeLayout=255
  174. AnimationFrames=3
  175. AnimationFireFrames=0
  176. AnimationExtraFrames=0
  177. AnimationFacing=None
  178. AnimationSpeed=1
  179. AnimationDeath=Disappears
  180. AnimationCycle=Revolving
  181. YOffset=0
  182. WeaponExplosive=0
  183. WeaponAP=0
  184. WeaponIndirect=0
  185. WeaponSelfGuided=0
  186. WeaponAntiAir=0
  187. BaseAccuracy=0
  188. BaseWeaponRange=0
  189. BaseWeaponDamage=0
  190. BaseReloadTime=0
  191. BaseDefenseValue=-8
  192. BaseArmor=4
  193. BaseMaxHitPoints=100
  194. BaseVisualRange=4
  195. SizeClass=1
  196. BaseMaxSpeed=0
  197. Transport=0
  198. WeaponDirect=0
  199. Rough=x.5
  200. Marsh=x.5
  201. Water=x0
  202. Desert=x.5
  203. Ice=x.25
  204. BlockType=All Units & LOS
  205. MoveType=Immobile
  206. AnimationStationary=0
  207. WeaponAntiSub=0
  208. Towing=0
  209. WeaponLeft=0
  210. WeaponMiddle=0
  211. WeaponRight=0
  212.  
  213. [High-Tech Factory]
  214. Artfile=FacHT.imi
  215. IsDefined=1
  216. MineralsCost=5000
  217. PeopleCost=2000
  218. FuelCost=25
  219. StorageType=None
  220. StorageAmount=0
  221. ProductionType=Units
  222. BaseProduction=0
  223. Grass=
  224. SizeHeight=2
  225. SizeLayout=255
  226. AnimationFrames=3
  227. AnimationFireFrames=0
  228. AnimationExtraFrames=2
  229. AnimationFacing=None
  230. AnimationSpeed=2
  231. AnimationDeath=Deteriorates
  232. AnimationCycle=Bouncing
  233. YOffset=0
  234. WeaponExplosive=0
  235. WeaponAP=0
  236. WeaponIndirect=0
  237. WeaponSelfGuided=0
  238. WeaponAntiAir=0
  239. BaseAccuracy=0
  240. BaseWeaponRange=0
  241. BaseWeaponDamage=0
  242. BaseReloadTime=0
  243. BaseDefenseValue=-8
  244. BaseArmor=8
  245. BaseMaxHitPoints=250
  246. BaseVisualRange=4
  247. SizeClass=1
  248. BaseMaxSpeed=0
  249. Transport=0
  250. WeaponDirect=0
  251. Rough=
  252. Marsh=
  253. Water=
  254. Desert=
  255. Ice=
  256. BlockType=All Units & LOS
  257. MoveType=Immobile
  258. AnimationStationary=0
  259. WeaponAntiSub=0
  260. Towing=0
  261. WeaponLeft=0
  262. WeaponMiddle=0
  263. WeaponRight=0
  264. AnimationSize=0
  265.  
  266. [Large Bullet]
  267. Artfile=BullL.imi
  268. IsDefined=1
  269. MineralsCost=0
  270. PeopleCost=0
  271. FuelCost=0
  272. StorageType=None
  273. StorageAmount=0
  274. ProductionType=None
  275. BaseProduction=0
  276. Grass=
  277. SizeHeight=0
  278. SizeLayout=0
  279. AnimationFrames=1
  280. AnimationFireFrames=0
  281. AnimationExtraFrames=0
  282. AnimationFacing=90
  283. AnimationSpeed=1
  284. AnimationDeath=Disappears
  285. AnimationCycle=Static
  286. YOffset=0
  287. WeaponExplosive=0
  288. WeaponAP=0
  289. WeaponIndirect=0
  290. WeaponSelfGuided=0
  291. WeaponAntiAir=0
  292. BaseAccuracy=0
  293. BaseWeaponRange=0
  294. BaseWeaponDamage=0
  295. BaseReloadTime=0
  296. BaseDefenseValue=0
  297. BaseArmor=0
  298. BaseMaxHitPoints=1
  299. BaseVisualRange=0
  300. SizeClass=1
  301. BaseMaxSpeed=300
  302. Transport=0
  303. WeaponDirect=0
  304. Rough=
  305. Marsh=
  306. Water=
  307. Desert=
  308. Ice=
  309. BlockType=None
  310. MoveType=Aircraft
  311. AnimationStationary=0
  312. WeaponAntiSub=0
  313. Towing=0
  314. WeaponLeft=0
  315. WeaponMiddle=0
  316. WeaponRight=0
  317. AnimationSize=0
  318.  
  319. [Vehicle Explosion]
  320. Artfile=ExpVe.imi
  321. IsDefined=1
  322. MineralsCost=0
  323. PeopleCost=0
  324. FuelCost=0
  325. StorageType=None
  326. StorageAmount=0
  327. ProductionType=None
  328. BaseProduction=0
  329. Grass=
  330. SizeHeight=0
  331. SizeLayout=0
  332. AnimationFrames=12
  333. AnimationFireFrames=0
  334. AnimationExtraFrames=0
  335. AnimationFacing=None
  336. AnimationSpeed=1
  337. AnimationDeath=Disappears
  338. AnimationCycle=Bouncing
  339. YOffset=0
  340. WeaponExplosive=0
  341. WeaponAP=0
  342. WeaponIndirect=0
  343. WeaponSelfGuided=0
  344. WeaponAntiAir=0
  345. BaseAccuracy=0
  346. BaseWeaponRange=0
  347. BaseWeaponDamage=0
  348. BaseReloadTime=0
  349. BaseDefenseValue=0
  350. BaseArmor=0
  351. BaseMaxHitPoints=1
  352. BaseVisualRange=0
  353. SizeClass=1
  354. BaseMaxSpeed=0
  355. Transport=0
  356. WeaponDirect=0
  357. AnimationStationary=0
  358. Rough=
  359. Marsh=
  360. Water=
  361. Desert=
  362. Ice=
  363. BlockType=None
  364. MoveType=Immobile
  365. WeaponAntiSub=0
  366. Towing=0
  367. AnimationSize=0
  368. WeaponLeft=0
  369. WeaponMiddle=0
  370. WeaponRight=0
  371.  
  372. [Sparse Trees]
  373. Artfile=TreeS.imi
  374. IsDefined=1
  375. MineralsCost=0
  376. PeopleCost=0
  377. FuelCost=0
  378. StorageType=None
  379. StorageAmount=0
  380. ProductionType=None
  381. BaseProduction=0
  382. Grass=
  383. SizeHeight=3
  384. SizeLayout=0
  385. AnimationFrames=1
  386. AnimationFireFrames=0
  387. AnimationExtraFrames=34
  388. AnimationFacing=None
  389. AnimationSpeed=20
  390. AnimationDeath=Disappears
  391. AnimationCycle=Revolving
  392. YOffset=0
  393. WeaponExplosive=0
  394. WeaponAP=0
  395. WeaponIndirect=0
  396. WeaponSelfGuided=0
  397. WeaponAntiAir=0
  398. BaseAccuracy=0
  399. BaseWeaponRange=0
  400. BaseWeaponDamage=0
  401. BaseReloadTime=0
  402. BaseDefenseValue=0
  403. BaseArmor=40
  404. BaseMaxHitPoints=1
  405. BaseVisualRange=0
  406. SizeClass=0
  407. BaseMaxSpeed=0
  408. Transport=0
  409. WeaponDirect=0
  410. Rough=
  411. Marsh=
  412. Water=
  413. Desert=
  414. Ice=
  415. BlockType=Vehicles
  416. MoveType=Immobile
  417. WeaponAntiSub=0
  418. Towing=0
  419. AnimationStationary=0
  420. WeaponLeft=0
  421. WeaponMiddle=0
  422. WeaponRight=0
  423. AnimationSize=0
  424.  
  425. [Mine]
  426. Artfile=Mine.imi
  427. IsDefined=1
  428. MineralsCost=5000
  429. PeopleCost=2000
  430. FuelCost=15
  431. StorageType=Minerals
  432. StorageAmount=10000
  433. ProductionType=Minerals
  434. BaseProduction=5
  435. Grass=
  436. SizeHeight=3
  437. SizeLayout=255
  438. AnimationFrames=3
  439. AnimationFireFrames=0
  440. AnimationExtraFrames=2
  441. AnimationFacing=None
  442. AnimationSpeed=1
  443. AnimationDeath=Deteriorates
  444. AnimationCycle=Revolving
  445. YOffset=0
  446. WeaponExplosive=0
  447. WeaponAP=0
  448. WeaponDirect=0
  449. WeaponIndirect=0
  450. WeaponSelfGuided=0
  451. WeaponAntiAir=0
  452. BaseAccuracy=0
  453. BaseWeaponRange=0
  454. BaseWeaponDamage=0
  455. BaseReloadTime=0
  456. BaseDefenseValue=-8
  457. BaseArmor=8
  458. BaseMaxHitPoints=250
  459. BaseVisualRange=4
  460. SizeClass=1
  461. BaseMaxSpeed=0
  462. Transport=0
  463. Rough=
  464. Marsh=
  465. Water=
  466. Desert=
  467. Ice=
  468. BlockType=All Units & LOS
  469. MoveType=Immobile
  470. AnimationStationary=0
  471. WeaponAntiSub=0
  472. Towing=0
  473. WeaponLeft=0
  474. WeaponMiddle=0
  475. WeaponRight=0
  476. AnimationSize=0
  477.  
  478. [Airfield]
  479. Artfile=AirPo.imi
  480. IsDefined=1
  481. MineralsCost=5000
  482. PeopleCost=2000
  483. FuelCost=10
  484. StorageType=None
  485. StorageAmount=0
  486. ProductionType=None
  487. BaseProduction=0
  488. Grass=
  489. SizeHeight=1
  490. SizeLayout=17
  491. AnimationFrames=3
  492. AnimationFireFrames=0
  493. AnimationExtraFrames=2
  494. AnimationFacing=None
  495. AnimationSpeed=2
  496. AnimationDeath=Deteriorates
  497. AnimationCycle=Static
  498. YOffset=0
  499. WeaponExplosive=0
  500. WeaponAP=0
  501. WeaponDirect=0
  502. WeaponIndirect=0
  503. WeaponSelfGuided=0
  504. WeaponAntiAir=0
  505. BaseAccuracy=0
  506. BaseWeaponRange=0
  507. BaseWeaponDamage=0
  508. BaseReloadTime=0
  509. BaseDefenseValue=-8
  510. BaseArmor=6
  511. BaseMaxHitPoints=250
  512. BaseVisualRange=15
  513. SizeClass=1
  514. BaseMaxSpeed=0
  515. Transport=0
  516. Rough=
  517. Marsh=
  518. Water=
  519. Desert=
  520. Ice=
  521. BlockType=All Units & LOS
  522. MoveType=Immobile
  523. AnimationStationary=0
  524. WeaponAntiSub=0
  525. Towing=0
  526. WeaponLeft=0
  527. WeaponMiddle=0
  528. WeaponRight=0
  529. AnimationSize=0
  530.  
  531. [Barracks]
  532. Artfile=FacBa.imi
  533. IsDefined=1
  534. MineralsCost=2000
  535. PeopleCost=1000
  536. FuelCost=5
  537. StorageType=None
  538. StorageAmount=0
  539. ProductionType=Units
  540. BaseProduction=0
  541. Grass=
  542. SizeHeight=1
  543. SizeLayout=255
  544. AnimationFrames=3
  545. AnimationFireFrames=0
  546. AnimationExtraFrames=2
  547. AnimationFacing=None
  548. AnimationSpeed=1
  549. AnimationDeath=Deteriorates
  550. AnimationCycle=Revolving
  551. YOffset=0
  552. WeaponExplosive=0
  553. WeaponAP=0
  554. WeaponDirect=0
  555. WeaponIndirect=0
  556. WeaponSelfGuided=0
  557. WeaponAntiAir=0
  558. BaseAccuracy=0
  559. BaseWeaponRange=0
  560. BaseWeaponDamage=0
  561. BaseReloadTime=0
  562. BaseDefenseValue=-8
  563. BaseArmor=6
  564. BaseMaxHitPoints=250
  565. BaseVisualRange=4
  566. SizeClass=1
  567. BaseMaxSpeed=0
  568. Transport=0
  569. Rough=
  570. Marsh=
  571. Water=
  572. Desert=
  573. Ice=
  574. BlockType=All Units & LOS
  575. MoveType=Immobile
  576. AnimationStationary=0
  577. WeaponAntiSub=0
  578. Towing=0
  579. WeaponLeft=0
  580. WeaponMiddle=0
  581. WeaponRight=0
  582. AnimationSize=0
  583.  
  584. [Mid-Tech Factory]
  585. Artfile=FacMT.imi
  586. IsDefined=1
  587. MineralsCost=4000
  588. PeopleCost=2000
  589. FuelCost=25
  590. StorageType=None
  591. StorageAmount=0
  592. ProductionType=Units
  593. BaseProduction=0
  594. Grass=
  595. SizeHeight=3
  596. SizeLayout=255
  597. AnimationFrames=3
  598. AnimationFireFrames=0
  599. AnimationExtraFrames=2
  600. AnimationFacing=None
  601. AnimationSpeed=2
  602. AnimationDeath=Deteriorates
  603. AnimationCycle=Bouncing
  604. YOffset=-15
  605. WeaponExplosive=0
  606. WeaponAP=0
  607. WeaponDirect=0
  608. WeaponIndirect=0
  609. WeaponSelfGuided=0
  610. WeaponAntiAir=0
  611. BaseAccuracy=0
  612. BaseWeaponRange=0
  613. BaseWeaponDamage=0
  614. BaseReloadTime=0
  615. BaseDefenseValue=-8
  616. BaseArmor=8
  617. BaseMaxHitPoints=250
  618. BaseVisualRange=4
  619. SizeClass=1
  620. BaseMaxSpeed=0
  621. Transport=0
  622. Rough=
  623. Marsh=
  624. Water=
  625. Desert=
  626. Ice=
  627. BlockType=All Units & LOS
  628. MoveType=Immobile
  629. AnimationStationary=0
  630. WeaponAntiSub=0
  631. Towing=0
  632. WeaponLeft=0
  633. WeaponMiddle=0
  634. WeaponRight=0
  635. AnimationSize=0
  636.  
  637. [Small Bullet]
  638. Artfile=BullS.imi
  639. IsDefined=1
  640. MineralsCost=0
  641. PeopleCost=0
  642. FuelCost=0
  643. StorageType=None
  644. StorageAmount=0
  645. ProductionType=None
  646. BaseProduction=0
  647. Grass=
  648. SizeHeight=0
  649. SizeLayout=0
  650. AnimationFrames=1
  651. AnimationFireFrames=0
  652. AnimationExtraFrames=0
  653. AnimationFacing=90
  654. AnimationSpeed=1
  655. AnimationDeath=Disappears
  656. AnimationCycle=Static
  657. YOffset=0
  658. WeaponExplosive=0
  659. WeaponAP=0
  660. WeaponDirect=0
  661. WeaponIndirect=0
  662. WeaponSelfGuided=0
  663. WeaponAntiAir=0
  664. BaseAccuracy=0
  665. BaseWeaponRange=0
  666. BaseWeaponDamage=0
  667. BaseReloadTime=0
  668. BaseDefenseValue=0
  669. BaseArmor=0
  670. BaseMaxHitPoints=1
  671. BaseVisualRange=0
  672. SizeClass=1
  673. BaseMaxSpeed=300
  674. Transport=0
  675. Rough=
  676. Marsh=
  677. Water=
  678. Desert=
  679. Ice=
  680. BlockType=None
  681. MoveType=Aircraft
  682. AnimationStationary=0
  683. WeaponAntiSub=0
  684. Towing=0
  685. AnimationSize=0
  686. WeaponLeft=0
  687. WeaponMiddle=0
  688. WeaponRight=0
  689.  
  690. [Small Shell]
  691. Artfile=ShelS.imi
  692. IsDefined=1
  693. MineralsCost=0
  694. PeopleCost=0
  695. FuelCost=0
  696. StorageType=None
  697. StorageAmount=0
  698. ProductionType=None
  699. BaseProduction=0
  700. Grass=
  701. SizeHeight=0
  702. SizeLayout=0
  703. AnimationFrames=1
  704. AnimationFireFrames=0
  705. AnimationExtraFrames=0
  706. AnimationFacing=90
  707. AnimationSpeed=1
  708. AnimationDeath=Disappears
  709. AnimationCycle=Static
  710. YOffset=0
  711. WeaponExplosive=0
  712. WeaponAP=0
  713. WeaponDirect=0
  714. WeaponIndirect=0
  715. WeaponSelfGuided=0
  716. WeaponAntiAir=0
  717. BaseAccuracy=0
  718. BaseWeaponRange=0
  719. BaseWeaponDamage=0
  720. BaseReloadTime=0
  721. BaseDefenseValue=0
  722. BaseArmor=0
  723. BaseMaxHitPoints=1
  724. BaseVisualRange=0
  725. SizeClass=1
  726. BaseMaxSpeed=300
  727. Transport=0
  728. Rough=
  729. Marsh=
  730. Water=
  731. Desert=
  732. Ice=
  733. BlockType=None
  734. MoveType=Aircraft
  735. AnimationStationary=0
  736. WeaponAntiSub=0
  737. Towing=0
  738. AnimationSize=0
  739. WeaponLeft=0
  740. WeaponMiddle=0
  741. WeaponRight=0
  742.  
  743. [Large Shell]
  744. Artfile=ShelL.imi
  745. IsDefined=1
  746. MineralsCost=0
  747. PeopleCost=0
  748. FuelCost=0
  749. StorageType=None
  750. StorageAmount=0
  751. ProductionType=None
  752. BaseProduction=0
  753. Grass=
  754. SizeHeight=0
  755. SizeLayout=0
  756. AnimationFrames=1
  757. AnimationFireFrames=0
  758. AnimationExtraFrames=0
  759. AnimationFacing=90
  760. AnimationSpeed=1
  761. AnimationDeath=Disappears
  762. AnimationCycle=Static
  763. YOffset=0
  764. WeaponExplosive=0
  765. WeaponAP=0
  766. WeaponDirect=0
  767. WeaponIndirect=0
  768. WeaponSelfGuided=0
  769. WeaponAntiAir=0
  770. BaseAccuracy=0
  771. BaseWeaponRange=0
  772. BaseWeaponDamage=0
  773. BaseReloadTime=0
  774. BaseDefenseValue=0
  775. BaseArmor=0
  776. BaseMaxHitPoints=1
  777. BaseVisualRange=0
  778. SizeClass=1
  779. BaseMaxSpeed=300
  780. Transport=0
  781. Rough=
  782. Marsh=
  783. Water=
  784. Desert=
  785. Ice=
  786. BlockType=None
  787. MoveType=Aircraft
  788. AnimationStationary=0
  789. WeaponAntiSub=0
  790. Towing=0
  791. WeaponLeft=0
  792. WeaponMiddle=0
  793. WeaponRight=0
  794. AnimationSize=0
  795.  
  796. [Small Missile]
  797. Artfile=MissS.imi
  798. IsDefined=1
  799. MineralsCost=0
  800. PeopleCost=0
  801. FuelCost=0
  802. StorageType=None
  803. StorageAmount=0
  804. ProductionType=None
  805. BaseProduction=0
  806. Grass=
  807. SizeHeight=0
  808. SizeLayout=0
  809. AnimationFrames=1
  810. AnimationFireFrames=0
  811. AnimationExtraFrames=0
  812. AnimationFacing=90
  813. AnimationSpeed=0
  814. AnimationDeath=Disappears
  815. AnimationCycle=Static
  816. YOffset=0
  817. WeaponExplosive=0
  818. WeaponAP=0
  819. WeaponDirect=0
  820. WeaponIndirect=0
  821. WeaponSelfGuided=0
  822. WeaponAntiAir=0
  823. BaseAccuracy=0
  824. BaseWeaponRange=0
  825. BaseWeaponDamage=0
  826. BaseReloadTime=0
  827. BaseDefenseValue=0
  828. BaseArmor=0
  829. BaseMaxHitPoints=1
  830. BaseVisualRange=0
  831. SizeClass=1
  832. BaseMaxSpeed=300
  833. Transport=0
  834. Rough=
  835. Marsh=
  836. Water=
  837. Desert=
  838. Ice=
  839. BlockType=None
  840. MoveType=Aircraft
  841. AnimationStationary=0
  842. WeaponAntiSub=0
  843. Towing=0
  844. AnimationSize=0
  845. WeaponLeft=0
  846. WeaponMiddle=0
  847. WeaponRight=0
  848.  
  849. [Solar Panels]
  850. Artfile=Solar.imi
  851. IsDefined=1
  852. MineralsCost=2000
  853. PeopleCost=500
  854. FuelCost=0
  855. StorageType=None
  856. StorageAmount=0
  857. ProductionType=Energy
  858. BaseProduction=100
  859. Grass=
  860. Rough=
  861. Marsh=
  862. Water=
  863. Desert=
  864. Ice=
  865. SizeHeight=1
  866. SizeLayout=0
  867. BlockType=All Units & LOS
  868. MoveType=Immobile
  869. AnimationFrames=3
  870. AnimationFireFrames=0
  871. AnimationExtraFrames=2
  872. AnimationFacing=None
  873. AnimationSpeed=1
  874. AnimationDeath=Deteriorates
  875. AnimationCycle=Revolving
  876. YOffset=0
  877. AnimationStationary=0
  878. WeaponExplosive=0
  879. WeaponAP=0
  880. WeaponDirect=0
  881. WeaponIndirect=0
  882. WeaponSelfGuided=0
  883. WeaponAntiAir=0
  884. WeaponAntiSub=0
  885. BaseAccuracy=0
  886. BaseWeaponRange=0
  887. BaseWeaponDamage=0
  888. BaseReloadTime=0
  889. BaseDefenseValue=-4
  890. BaseArmor=2
  891. BaseMaxHitPoints=30
  892. BaseVisualRange=4
  893. SizeClass=1
  894. BaseMaxSpeed=0
  895. Transport=0
  896. Towing=0
  897. WeaponLeft=0
  898. WeaponMiddle=0
  899. WeaponRight=0
  900. AnimationSize=0
  901.  
  902. [Agro Plant]
  903. Artfile=Agro.imi
  904. IsDefined=1
  905. MineralsCost=1000
  906. PeopleCost=500
  907. FuelCost=10
  908. StorageType=None
  909. StorageAmount=0
  910. ProductionType=Food
  911. BaseProduction=10000
  912. Grass=x1.5
  913. Rough=x.75
  914. Marsh=x.75
  915. Water=x0
  916. Desert=x.75
  917. Ice=x.5
  918. SizeHeight=3
  919. SizeLayout=255
  920. BlockType=All Units & LOS
  921. MoveType=Immobile
  922. AnimationFrames=3
  923. AnimationFireFrames=0
  924. AnimationExtraFrames=0
  925. AnimationFacing=None
  926. AnimationSpeed=1
  927. AnimationDeath=Disappears
  928. AnimationCycle=Revolving
  929. YOffset=0
  930. AnimationStationary=0
  931. WeaponExplosive=0
  932. WeaponAP=0
  933. WeaponDirect=0
  934. WeaponIndirect=0
  935. WeaponSelfGuided=0
  936. WeaponAntiAir=0
  937. WeaponAntiSub=0
  938. BaseAccuracy=0
  939. BaseWeaponRange=0
  940. BaseWeaponDamage=0
  941. BaseReloadTime=0
  942. BaseDefenseValue=-8
  943. BaseArmor=6
  944. BaseMaxHitPoints=150
  945. BaseVisualRange=4
  946. SizeClass=1
  947. BaseMaxSpeed=0
  948. Transport=0
  949. Towing=0
  950. WeaponLeft=0
  951. WeaponMiddle=0
  952. WeaponRight=0
  953. AnimationSize=0
  954.  
  955. [Wall]
  956. Artfile=WallH.imi
  957. IsDefined=1
  958. MineralsCost=200
  959. PeopleCost=0
  960. FuelCost=0
  961. StorageType=None
  962. StorageAmount=0
  963. ProductionType=None
  964. BaseProduction=0
  965. Grass=
  966. Rough=
  967. Marsh=
  968. Water=
  969. Desert=
  970. Ice=
  971. SizeHeight=1
  972. SizeLayout=0
  973. BlockType=All Units & LOS
  974. MoveType=Immobile
  975. AnimationFrames=1
  976. AnimationFireFrames=0
  977. AnimationExtraFrames=0
  978. AnimationFacing=None
  979. AnimationSpeed=1
  980. AnimationDeath=Disappears
  981. AnimationCycle=Static
  982. YOffset=0
  983. AnimationStationary=0
  984. WeaponExplosive=0
  985. WeaponAP=0
  986. WeaponDirect=0
  987. WeaponIndirect=0
  988. WeaponSelfGuided=0
  989. WeaponAntiAir=0
  990. WeaponAntiSub=0
  991. BaseAccuracy=0
  992. BaseWeaponRange=0
  993. BaseWeaponDamage=0
  994. BaseReloadTime=0
  995. BaseDefenseValue=-6
  996. BaseArmor=50
  997. BaseMaxHitPoints=200
  998. BaseVisualRange=0
  999. SizeClass=1
  1000. BaseMaxSpeed=0
  1001. Transport=0
  1002. Towing=0
  1003. WeaponLeft=0
  1004. WeaponMiddle=0
  1005. WeaponRight=0
  1006. AnimationSize=0
  1007.  
  1008. [Large Missile]
  1009. Artfile=MissL.imi
  1010. IsDefined=1
  1011. MineralsCost=0
  1012. PeopleCost=0
  1013. FuelCost=0
  1014. StorageType=None
  1015. StorageAmount=0
  1016. ProductionType=None
  1017. BaseProduction=0
  1018. Grass=
  1019. Rough=
  1020. Marsh=
  1021. Water=
  1022. Desert=
  1023. Ice=
  1024. SizeHeight=0
  1025. SizeLayout=0
  1026. BlockType=None
  1027. MoveType=Aircraft
  1028. AnimationFrames=1
  1029. AnimationFireFrames=0
  1030. AnimationExtraFrames=0
  1031. AnimationFacing=90
  1032. AnimationSpeed=0
  1033. AnimationDeath=Disappears
  1034. AnimationCycle=Static
  1035. YOffset=0
  1036. AnimationStationary=0
  1037. WeaponExplosive=0
  1038. WeaponAP=0
  1039. WeaponDirect=0
  1040. Towing=0
  1041. WeaponIndirect=0
  1042. WeaponSelfGuided=0
  1043. WeaponAntiAir=0
  1044. WeaponAntiSub=0
  1045. BaseAccuracy=0
  1046. BaseWeaponRange=0
  1047. BaseWeaponDamage=0
  1048. BaseReloadTime=0
  1049. BaseDefenseValue=0
  1050. BaseArmor=0
  1051. BaseMaxHitPoints=1
  1052. BaseVisualRange=0
  1053. SizeClass=1
  1054. BaseMaxSpeed=300
  1055. Transport=0
  1056. WeaponLeft=0
  1057. WeaponMiddle=0
  1058. WeaponRight=0
  1059. AnimationSize=0
  1060.  
  1061. [Weapon Explosion]
  1062. Artfile=ExpWe.imi
  1063. IsDefined=1
  1064. MineralsCost=0
  1065. PeopleCost=0
  1066. FuelCost=0
  1067. StorageType=None
  1068. Sto
  1069. StorageAmount=0
  1070. ProductionType=None
  1071. BaseProduction=0
  1072. Grass=
  1073. Rough=
  1074. Marsh=
  1075. Water=
  1076. Desert=
  1077. Ice=
  1078. SizeHeight=0
  1079. SizeLayout=0
  1080. BlockType=None
  1081. MoveType=Immobile
  1082. AnimationFrames=5
  1083. AnimationFireFrames=0
  1084. AnimationExtraFrames=0
  1085. AnimationFacing=None
  1086. AnimationSpeed=1
  1087. AnimationDeath=Disappears
  1088. AnimationCycle=Bouncing
  1089. YOffset=0
  1090. AnimationStationary=0
  1091. Towing=0
  1092. WeaponExplosive=0
  1093. WeaponAP=0
  1094. WeaponDirect=0
  1095. WeaponIndirect=0
  1096. WeaponSelfGuided=0
  1097. WeaponAntiAir=0
  1098. WeaponAntiSub=0
  1099. BaseAccuracy=0
  1100. BaseWeaponRange=0
  1101. BaseWeaponDamage=0
  1102. BaseReloadTime=0
  1103. BaseDefenseValue=0
  1104. BaseArmor=0
  1105. BaseMaxHitPoints=1
  1106. BaseVisualRange=0
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  1108. BaseMaxSpeed=0
  1109. Transport=0
  1110. AnimationSize=0
  1111. WeaponLeft=0
  1112. WeaponMiddle=0
  1113. WeaponRight=0
  1114.  
  1115. [Flag]
  1116. Artfile=Flag.imi
  1117. IsDefined=1
  1118. MineralsCost=0
  1119. PeopleCost=0
  1120. FuelCost=0
  1121. StorageType=None
  1122. StorageAmount=0
  1123. ProductionType=Units
  1124. BaseProduction=0
  1125. Grass=
  1126. Rough=
  1127. Marsh=
  1128. Water=
  1129. Desert=
  1130. Ice=
  1131. SizeHeight=0
  1132. SizeLayout=0
  1133. BlockType=None
  1134. MoveType=Immobile
  1135. AnimationFrames=3
  1136. AnimationFireFrames=0
  1137. AnimationExtraFrames=0
  1138. AnimationFacing=None
  1139. AnimationSpeed=1
  1140. AnimationDeath=Disappears
  1141. AnimationCycle=Revolving
  1142. YOffset=0
  1143. AnimationStationary=0
  1144. WeaponExplosive=0
  1145. WeaponAP=0
  1146. WeaponDirect=0
  1147. WeaponIndirect=0
  1148. WeaponSelfGuided=0
  1149. WeaponAntiAir=0
  1150. WeaponAntiSub=0
  1151. BaseAccuracy=0
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  1162. Towing=0
  1163. AnimationSize=0
  1164. WeaponLeft=0
  1165. WeaponMiddle=0
  1166. WeaponRight=0
  1167.  
  1168. [Phantom Object]
  1169. IsDefined=1
  1170. Artfile=
  1171. MineralsCost=0
  1172. PeopleCost=0
  1173. FuelCost=0
  1174. StorageType=None
  1175. StorageAmount=0
  1176. ProductionType=Units
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  1178. Grass=
  1179. Rough=
  1180. Marsh=
  1181. Water=
  1182. Desert=
  1183. Ice=
  1184. SizeHeight=0
  1185. SizeLayout=0
  1186. BlockType=None
  1187. MoveType=Immobile
  1188. AnimationFrames=1
  1189. AnimationFireFrames=0
  1190. AnimationExtraFrames=0
  1191. AnimationFacing=None
  1192. AnimationSpeed=1
  1193. AnimationDeath=Disappears
  1194. AnimationCycle=Static
  1195. YOffset=0
  1196. AnimationStationary=0
  1197. WeaponExplosive=0
  1198. WeaponAP=0
  1199. WeaponDirect=0
  1200. WeaponIndirect=0
  1201. WeaponSelfGuided=0
  1202. WeaponAntiAir=0
  1203. WeaponAntiSub=0
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  1215. Towing=0
  1216. AnimationSize=0
  1217. WeaponLeft=0
  1218. WeaponMiddle=0
  1219. WeaponRight=0
  1220.  
  1221. [Dense Trees]
  1222. Artfile=TreeD.imi
  1223. IsDefined=1
  1224. MineralsCost=0
  1225. PeopleCost=0
  1226. FuelCost=0
  1227. StorageType=None
  1228. StorageAmount=0
  1229. ProductionType=None
  1230. BaseProduction=0
  1231. Grass=
  1232. Rough=
  1233. Marsh=
  1234. Water=
  1235. Desert=
  1236. Ice=
  1237. SizeHeight=3
  1238. SizeLayout=0
  1239. BlockType=All Units & LOS
  1240. MoveType=Immobile
  1241. AnimationFrames=1
  1242. AnimationFireFrames=0
  1243. AnimationExtraFrames=15
  1244. AnimationFacing=None
  1245. AnimationSpeed=20
  1246. AnimationDeath=Disappears
  1247. AnimationCycle=Static
  1248. YOffset=0
  1249. AnimationStationary=0
  1250. WeaponExplosive=0
  1251. WeaponAP=0
  1252. WeaponDirect=0
  1253. WeaponIndirect=0
  1254. WeaponSelfGuided=0
  1255. WeaponAntiAir=0
  1256. WeaponAntiSub=0
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  1268. Towing=0
  1269. WeaponLeft=0
  1270. WeaponMiddle=0
  1271. WeaponRight=0
  1272. AnimationSize=0
  1273.  
  1274. [ICBM]
  1275. Artfile=ICBM.imi
  1276. IsDefined=1
  1277. MineralsCost=1000
  1278. PeopleCost=0
  1279. FuelCost=0
  1280. StorageType=None
  1281. StorageAmount=0
  1282. ProductionType=None
  1283. BaseProduction=0
  1284. Grass=
  1285. Rough=
  1286. Marsh=
  1287. Water=
  1288. Desert=
  1289. Ice=
  1290. SizeHeight=3
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  1292. BlockType=None
  1293. MoveType=Aircraft
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  1295. AnimationFireFrames=0
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  1297. AnimationFacing=None
  1298. AnimationSpeed=1
  1299. AnimationDeath=Disappears
  1300. AnimationCycle=Revolving
  1301. YOffset=0
  1302. AnimationStationary=0
  1303. WeaponExplosive=0
  1304. WeaponAP=0
  1305. WeaponDirect=0
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  1319. BaseMaxSpeed=100
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  1321. Towing=0
  1322. AnimationSize=0
  1323. WeaponLeft=0
  1324. WeaponMiddle=0
  1325. WeaponRight=0
  1326.  
  1327. [Area Effect Explosion]
  1328. Artfile=ExpAE.imi
  1329. IsDefined=1
  1330. MineralsCost=0
  1331. PeopleCost=0
  1332. FuelCost=0
  1333. StorageType=None
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  1338. Rough=
  1339. Marsh=
  1340. Water=
  1341. Desert=
  1342. Ice=
  1343. SizeHeight=0
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  1345. BlockType=None
  1346. MoveType=Immobile
  1347. AnimationFrames=8
  1348. AnimationFireFrames=0
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  1350. AnimationFacing=None
  1351. AnimationSpeed=1
  1352. AnimationDeath=Disappears
  1353. AnimationCycle=Bouncing
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  1356. WeaponExplosive=0
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  1375. WeaponLeft=0
  1376. WeaponMiddle=0
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  1378. AnimationSize=0
  1379.  
  1380. [Boulders]
  1381. Artfile=Bldrs.imi
  1382. IsDefined=1
  1383. MineralsCost=0
  1384. PeopleCost=0
  1385. FuelCost=0
  1386. StorageType=None
  1387. StorageAmount=0
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  1390. Grass=
  1391. Rough=
  1392. Marsh=
  1393. Water=
  1394. Desert=
  1395. Ice=
  1396. SizeHeight=1
  1397. SizeLayout=0
  1398. BlockType=All Units
  1399. MoveType=Immobile
  1400. AnimationFrames=48
  1401. AnimationFireFrames=0
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  1403. AnimationFacing=None
  1404. AnimationSpeed=0
  1405. AnimationDeath=Disappears
  1406. AnimationCycle=Static
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  1409. WeaponExplosive=0
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  1431. AnimationSize=0
  1432.  
  1433. [Rank Icon]
  1434. Artfile=RankI.imi
  1435. IsDefined=1
  1436. MineralsCost=0
  1437. PeopleCost=0
  1438. FuelCost=0
  1439. StorageType=None
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  1441. ProductionType=None
  1442. BaseProduction=0
  1443. Grass=
  1444. Rough=
  1445. Marsh=
  1446. Water=
  1447. Desert=
  1448. Ice=
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  1451. BlockType=
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  1454. AnimationFireFrames=0
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  1458. AnimationSize=0
  1459. AnimationDeath=Disappears
  1460. AnimationCycle=Static
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  1484. Towing=0
  1485.  
  1486. [Shading]
  1487. Artfile=Shade.imi
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  1496. Grass=
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  1498. Marsh=
  1499. Water=
  1500. Desert=
  1501. Ice=
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  1504. BlockType=
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  1511. AnimationSize=0
  1512. AnimationDeath=Disappears
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  1516. WeaponExplosive=0
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  1537. Towing=0
  1538.  
  1539. [Waypoint Marker]
  1540. Artfile=SWPM.imi
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  1543. PeopleCost=0
  1544. FuelCost=0
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  1546. StorageAmount=0
  1547. ProductionType=None
  1548. BaseProduction=0
  1549. Grass=
  1550. Rough=
  1551. Marsh=
  1552. Water=
  1553. Desert=
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  1557. BlockType=None
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  1559. AnimationFrames=10
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  1564. AnimationSize=0
  1565. AnimationDeath=Disappears
  1566. AnimationCycle=Static
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  1569. WeaponExplosive=0
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  1590. Towing=0
  1591.  
  1592. [Shell Shadow]
  1593. Artfile=AirSS.imi
  1594.  
  1595. [Mineral Deposit]
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  1599. PeopleCost=0
  1600. FuelCost=0
  1601. StorageType=Minerals
  1602. StorageAmount=100000
  1603. ProductionType=None
  1604. BaseProduction=0
  1605. Grass=
  1606. Rough=
  1607. Marsh=
  1608. Water=
  1609. Desert=
  1610. Ice=
  1611. SizeHeight=0
  1612. SizeLayout=0
  1613. BlockType=None
  1614. MoveType=Immobile
  1615. AnimationFrames=1
  1616. AnimationFireFrames=0
  1617. AnimationExtraFrames=0
  1618. AnimationFacing=None
  1619. AnimationSpeed=0
  1620. AnimationSize=0
  1621. AnimationDeath=Disappears
  1622. AnimationCycle=Static
  1623. YOffset=0
  1624. AnimationStationary=0
  1625. WeaponExplosive=0
  1626. WeaponAP=0
  1627. WeaponDirect=0
  1628. WeaponIndirect=0
  1629. WeaponSelfGuided=0
  1630. WeaponAntiAir=0
  1631. WeaponAntiSub=0
  1632. WeaponLeft=0
  1633. WeaponMiddle=0
  1634. WeaponRight=0
  1635. BaseAccuracy=0
  1636. BaseWeaponRange=0
  1637. BaseWeaponDamage=0
  1638. BaseReloadTime=0
  1639. BaseDefenseValue=0
  1640. BaseArmor=0
  1641. BaseMaxHitPoints=1
  1642. BaseVisualRange=0
  1643. SizeClass=0
  1644. BaseMaxSpeed=0
  1645. Transport=0
  1646. Towing=0
  1647.  
  1648.  
  1649.