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INI File  |  1995-08-24  |  20KB  |  1,265 lines

  1. [Light Hovercraft]
  2. Artfile=HovLi.imi
  3. MineralsCost=1500
  4. PeopleCost=600
  5. FuelCost=50
  6. StorageType=None
  7. StorageAmount=0
  8. MaxEnergyProduction=0
  9. SizeHeight=1
  10. SizeLayout=0
  11. AnimationFrames=3
  12. AnimationFireFrames=2
  13. AnimationExtraFrames=0
  14. AnimationFacing=Flat
  15. AnimationSpeed=1
  16. AnimationDeath=Explodes
  17. AnimationCycle=Revolving
  18. YOffset=0
  19. WeaponExplosive=0
  20. WeaponAP=1
  21. WeaponIndirect=0
  22. WeaponSelfGuided=0
  23. WeaponAntiAir=0
  24. BaseAccuracy=2
  25. BaseWeaponRange=4
  26. BaseWeaponDamage=5
  27. BaseReloadTime=8
  28. BaseDefenseValue=1
  29. BaseArmor=12
  30. BaseMaxHitPoints=30
  31. BaseVisualRange=10
  32. SizeClass=4
  33. BaseMaxSpeed=60
  34. Transport=0
  35. IsDefined=1
  36. ProductionType=None
  37. BaseProduction=0
  38. Grass=
  39. WeaponDirect=1
  40. Rough=
  41. Marsh=
  42. Water=
  43. Desert=
  44. Ice=
  45. BlockType=All Units
  46. MoveType=Hover
  47. WeaponAntiSub=0
  48. Towing=0
  49. AnimationStationary=0
  50. WeaponLeft=1
  51. WeaponMiddle=1
  52. WeaponRight=1
  53. AnimationSize=0
  54.  
  55. [Battle Bike]
  56. Artfile=BikeB.imi
  57. IsDefined=1
  58. MineralsCost=300
  59. PeopleCost=200
  60. FuelCost=5
  61. StorageType=None
  62. StorageAmount=0
  63. ProductionType=None
  64. BaseProduction=0
  65. Grass=
  66. SizeHeight=1
  67. SizeLayout=0
  68. AnimationFrames=2
  69. AnimationFireFrames=2
  70. AnimationExtraFrames=0
  71. AnimationFacing=22.5
  72. AnimationSpeed=1
  73. AnimationDeath=Explodes
  74. AnimationCycle=Revolving
  75. YOffset=0
  76. WeaponExplosive=0
  77. WeaponAP=0
  78. WeaponDirect=1
  79. WeaponIndirect=0
  80. WeaponSelfGuided=0
  81. WeaponAntiAir=0
  82. BaseAccuracy=0
  83. BaseWeaponRange=1
  84. BaseWeaponDamage=4
  85. BaseReloadTime=4
  86. BaseDefenseValue=1
  87. BaseArmor=4
  88. BaseMaxHitPoints=12
  89. BaseVisualRange=8
  90. SizeClass=7
  91. BaseMaxSpeed=50
  92. Transport=0
  93. Rough=
  94. Marsh=
  95. Water=
  96. Desert=
  97. Ice=
  98. BlockType=All Units
  99. MoveType=Wheeled
  100. WeaponAntiSub=0
  101. Towing=0
  102. AnimationStationary=0
  103. WeaponLeft=0
  104. WeaponMiddle=1
  105. WeaponRight=0
  106.  
  107. [Jeep]
  108. Artfile=Jeep.imi
  109. IsDefined=1
  110. MineralsCost=500
  111. PeopleCost=300
  112. FuelCost=10
  113. StorageType=None
  114. StorageAmount=0
  115. ProductionType=None
  116. BaseProduction=0
  117. Grass=
  118. SizeHeight=1
  119. SizeLayout=0
  120. AnimationFrames=3
  121. AnimationFireFrames=2
  122. AnimationExtraFrames=0
  123. AnimationFacing=22.5
  124. AnimationSpeed=1
  125. AnimationDeath=Explodes
  126. AnimationCycle=Revolving
  127. YOffset=0
  128. WeaponExplosive=0
  129. WeaponAP=0
  130. WeaponDirect=1
  131. WeaponIndirect=0
  132. WeaponSelfGuided=0
  133. WeaponAntiAir=0
  134. BaseAccuracy=0
  135. BaseWeaponRange=2
  136. BaseWeaponDamage=6
  137. BaseReloadTime=8
  138. BaseDefenseValue=0
  139. BaseArmor=4
  140. BaseMaxHitPoints=15
  141. BaseVisualRange=8
  142. SizeClass=6
  143. BaseMaxSpeed=50
  144. Transport=1
  145. Rough=
  146. Marsh=
  147. Water=
  148. Desert=
  149. Ice=
  150. BlockType=All Units
  151. MoveType=Wheeled
  152. WeaponAntiSub=0
  153. Towing=1
  154. AnimationStationary=0
  155. WeaponLeft=0
  156. WeaponMiddle=1
  157. WeaponRight=0
  158.  
  159. [Light Tank]
  160. Artfile=TnkLi.imi
  161. IsDefined=1
  162. MineralsCost=1500
  163. PeopleCost=500
  164. FuelCost=60
  165. StorageType=None
  166. StorageAmount=0
  167. ProductionType=None
  168. BaseProduction=0
  169. Grass=
  170. SizeHeight=1
  171. SizeLayout=0
  172. AnimationFrames=3
  173. AnimationFireFrames=2
  174. AnimationExtraFrames=0
  175. AnimationFacing=22.5
  176. AnimationSpeed=1
  177. AnimationDeath=Explodes
  178. AnimationCycle=Revolving
  179. YOffset=0
  180. WeaponExplosive=0
  181. WeaponAP=0
  182. WeaponDirect=1
  183. WeaponIndirect=0
  184. WeaponSelfGuided=0
  185. WeaponAntiAir=0
  186. BaseAccuracy=0
  187. BaseWeaponRange=4
  188. BaseWeaponDamage=15
  189. BaseReloadTime=10
  190. BaseDefenseValue=-1
  191. BaseArmor=15
  192. BaseMaxHitPoints=40
  193. BaseVisualRange=8
  194. SizeClass=4
  195. BaseMaxSpeed=40
  196. Transport=0
  197. Rough=
  198. Marsh=
  199. Water=
  200. Desert=
  201. Ice=
  202. BlockType=All Units
  203. MoveType=Tracked
  204. WeaponAntiSub=0
  205. Towing=0
  206. AnimationStationary=0
  207. WeaponLeft=0
  208. WeaponMiddle=1
  209. WeaponRight=0
  210. AnimationSize=0
  211.  
  212. [Heavy Hovercraft]
  213. Artfile=HovHe.imi
  214. IsDefined=1
  215. MineralsCost=3000
  216. PeopleCost=900
  217. FuelCost=75
  218. StorageType=None
  219. StorageAmount=0
  220. ProductionType=None
  221. BaseProduction=0
  222. Grass=
  223. SizeHeight=1
  224. SizeLayout=0
  225. AnimationFrames=1
  226. AnimationFireFrames=2
  227. AnimationExtraFrames=0
  228. AnimationFacing=Flat
  229. AnimationSpeed=1
  230. AnimationDeath=Explodes
  231. AnimationCycle=Revolving
  232. YOffset=0
  233. WeaponExplosive=0
  234. WeaponAP=1
  235. WeaponDirect=1
  236. WeaponIndirect=0
  237. WeaponSelfGuided=0
  238. WeaponAntiAir=0
  239. BaseAccuracy=2
  240. BaseWeaponRange=6
  241. BaseWeaponDamage=15
  242. BaseReloadTime=12
  243. BaseDefenseValue=0
  244. BaseArmor=20
  245. BaseMaxHitPoints=50
  246. BaseVisualRange=10
  247. SizeClass=4
  248. BaseMaxSpeed=40
  249. Transport=0
  250. Rough=
  251. Marsh=
  252. Water=
  253. Desert=
  254. Ice=
  255. BlockType=All Units
  256. MoveType=Hover
  257. WeaponAntiSub=0
  258. Towing=0
  259. AnimationStationary=0
  260. WeaponLeft=0
  261. WeaponMiddle=1
  262. WeaponRight=0
  263. AnimationSize=0
  264.  
  265. [Military Truck]
  266. Artfile=TrMil.imi
  267. IsDefined=1
  268. MineralsCost=500
  269. PeopleCost=200
  270. FuelCost=25
  271. StorageType=Minerals
  272. StorageAmount=200
  273. ProductionType=None
  274. BaseProduction=0
  275. Grass=
  276. SizeHeight=1
  277. SizeLayout=0
  278. AnimationFrames=3
  279. AnimationFireFrames=0
  280. AnimationExtraFrames=0
  281. AnimationFacing=22.5
  282. AnimationSpeed=1
  283. AnimationDeath=Explodes
  284. AnimationCycle=Revolving
  285. YOffset=0
  286. WeaponExplosive=0
  287. WeaponAP=0
  288. WeaponDirect=0
  289. WeaponIndirect=0
  290. WeaponSelfGuided=0
  291. WeaponAntiAir=0
  292. BaseAccuracy=0
  293. BaseWeaponRange=0
  294. BaseWeaponDamage=0
  295. BaseReloadTime=0
  296. BaseDefenseValue=-1
  297. BaseArmor=5
  298. BaseMaxHitPoints=25
  299. BaseVisualRange=4
  300. SizeClass=4
  301. BaseMaxSpeed=40
  302. Transport=6
  303. Rough=
  304. Marsh=
  305. Water=
  306. Desert=
  307. Ice=
  308. BlockType=All Units
  309. MoveType=Wheeled
  310. WeaponAntiSub=0
  311. Towing=1
  312. AnimationStationary=0
  313. WeaponLeft=0
  314. WeaponMiddle=0
  315. WeaponRight=0
  316. AnimationSize=0
  317.  
  318. [Dumptruck]
  319. Artfile=TrCiv.imi
  320. IsDefined=1
  321. MineralsCost=500
  322. PeopleCost=200
  323. FuelCost=25
  324. StorageType=Minerals
  325. StorageAmount=200
  326. ProductionType=None
  327. BaseProduction=0
  328. Grass=
  329. SizeHeight=1
  330. SizeLayout=0
  331. AnimationFrames=1
  332. AnimationFireFrames=2
  333. AnimationExtraFrames=0
  334. AnimationFacing=22.5
  335. AnimationSpeed=1
  336. AnimationDeath=Explodes
  337. AnimationCycle=Revolving
  338. YOffset=0
  339. WeaponExplosive=0
  340. WeaponAP=0
  341. WeaponDirect=0
  342. WeaponIndirect=0
  343. WeaponSelfGuided=0
  344. WeaponAntiAir=0
  345. BaseAccuracy=0
  346. BaseWeaponRange=0
  347. BaseWeaponDamage=0
  348. BaseReloadTime=0
  349. BaseDefenseValue=-1
  350. BaseArmor=5
  351. BaseMaxHitPoints=25
  352. BaseVisualRange=4
  353. SizeClass=4
  354. BaseMaxSpeed=30
  355. Transport=0
  356. Rough=
  357. Marsh=
  358. Water=
  359. Desert=
  360. Ice=
  361. BlockType=All Units
  362. MoveType=Wheeled
  363. WeaponAntiSub=0
  364. Towing=0
  365. AnimationStationary=0
  366. WeaponLeft=0
  367. WeaponMiddle=0
  368. WeaponRight=0
  369. AnimationSize=0
  370.  
  371. [Towed Artillery]
  372. Artfile=ArtHe.imi
  373. IsDefined=1
  374. MineralsCost=2000
  375. PeopleCost=500
  376. FuelCost=0
  377. StorageType=None
  378. StorageAmount=0
  379. ProductionType=None
  380. BaseProduction=0
  381. Grass=
  382. SizeHeight=1
  383. SizeLayout=0
  384. AnimationFrames=2
  385. AnimationFireFrames=2
  386. AnimationExtraFrames=1
  387. AnimationFacing=22.5
  388. AnimationSpeed=1
  389. AnimationDeath=Explodes
  390. AnimationCycle=Revolving
  391. YOffset=0
  392. WeaponExplosive=1
  393. WeaponAP=0
  394. WeaponDirect=0
  395. WeaponIndirect=1
  396. WeaponSelfGuided=0
  397. WeaponAntiAir=0
  398. BaseAccuracy=0
  399. BaseWeaponRange=12
  400. BaseWeaponDamage=30
  401. BaseReloadTime=60
  402. BaseDefenseValue=-1
  403. BaseArmor=6
  404. BaseMaxHitPoints=30
  405. BaseVisualRange=8
  406. SizeClass=4
  407. BaseMaxSpeed=0
  408. Transport=0
  409. Rough=
  410. Marsh=
  411. Water=
  412. Desert=
  413. Ice=
  414. BlockType=All Units
  415. MoveType=Wheeled
  416. WeaponAntiSub=0
  417. Towing=0
  418. AnimationStationary=1
  419. WeaponLeft=0
  420. WeaponMiddle=1
  421. WeaponRight=0
  422. AnimationSize=0
  423.  
  424. [Mobile Artillery]
  425. Artfile=ArtMo.imi
  426. IsDefined=1
  427. MineralsCost=4000
  428. PeopleCost=800
  429. FuelCost=50
  430. StorageType=None
  431. StorageAmount=0
  432. ProductionType=None
  433. BaseProduction=0
  434. Grass=
  435. SizeHeight=1
  436. SizeLayout=0
  437. AnimationFrames=2
  438. AnimationFireFrames=3
  439. AnimationExtraFrames=0
  440. AnimationFacing=22.5
  441. AnimationSpeed=0
  442. AnimationDeath=Explodes
  443. AnimationCycle=Revolving
  444. YOffset=0
  445. WeaponExplosive=1
  446. WeaponAP=0
  447. WeaponDirect=0
  448. WeaponIndirect=1
  449. WeaponSelfGuided=0
  450. WeaponAntiAir=0
  451. BaseAccuracy=0
  452. BaseWeaponRange=10
  453. BaseWeaponDamage=25
  454. BaseReloadTime=50
  455. BaseDefenseValue=-2
  456. BaseArmor=8
  457. BaseMaxHitPoints=25
  458. BaseVisualRange=8
  459. SizeClass=3
  460. BaseMaxSpeed=20
  461. Transport=0
  462. Rough=
  463. Marsh=
  464. Water=
  465. Desert=
  466. Ice=
  467. BlockType=All Units
  468. MoveType=Tracked
  469. WeaponAntiSub=0
  470. Towing=0
  471. AnimationStationary=0
  472. WeaponLeft=0
  473. WeaponMiddle=1
  474. WeaponRight=0
  475. AnimationSize=0
  476.  
  477. [Anti-Aircraft Gun]
  478. Artfile=ArtAA.imi
  479. IsDefined=1
  480. MineralsCost=500
  481. PeopleCost=300
  482. FuelCost=0
  483. StorageType=None
  484. StorageAmount=0
  485. ProductionType=None
  486. BaseProduction=0
  487. Grass=
  488. SizeHeight=1
  489. SizeLayout=0
  490. AnimationFrames=2
  491. AnimationFireFrames=2
  492. AnimationExtraFrames=1
  493. AnimationFacing=22.5
  494. AnimationSpeed=1
  495. AnimationDeath=Explodes
  496. AnimationCycle=Revolving
  497. YOffset=0
  498. WeaponExplosive=0
  499. WeaponAP=0
  500. WeaponDirect=0
  501. WeaponIndirect=1
  502. WeaponSelfGuided=0
  503. WeaponAntiAir=1
  504. BaseAccuracy=0
  505. BaseWeaponRange=8
  506. BaseWeaponDamage=6
  507. BaseReloadTime=2
  508. BaseDefenseValue=0
  509. BaseArmor=4
  510. BaseMaxHitPoints=20
  511. BaseVisualRange=8
  512. SizeClass=4
  513. BaseMaxSpeed=0
  514. Transport=0
  515. Rough=
  516. Marsh=
  517. Water=
  518. Desert=
  519. Ice=
  520. BlockType=All Units
  521. MoveType=Wheeled
  522. WeaponAntiSub=0
  523. Towing=0
  524. AnimationStationary=1
  525. WeaponLeft=1
  526. WeaponMiddle=0
  527. WeaponRight=1
  528. AnimationSize=0
  529.  
  530. [Rocket Launcher]
  531. Artfile=ArtRL.imi
  532. IsDefined=1
  533. MineralsCost=6000
  534. PeopleCost=1000
  535. FuelCost=50
  536. StorageType=None
  537. StorageAmount=0
  538. ProductionType=None
  539. BaseProduction=0
  540. Grass=
  541. SizeHeight=1
  542. SizeLayout=0
  543. AnimationFrames=2
  544. AnimationFireFrames=5
  545. AnimationExtraFrames=0
  546. AnimationFacing=22.5
  547. AnimationSpeed=1
  548. AnimationDeath=Explodes
  549. AnimationCycle=Revolving
  550. YOffset=0
  551. WeaponExplosive=1
  552. WeaponAP=0
  553. WeaponDirect=0
  554. WeaponIndirect=1
  555. WeaponSelfGuided=0
  556. WeaponAntiAir=0
  557. BaseAccuracy=-2
  558. BaseWeaponRange=15
  559. BaseWeaponDamage=50
  560. BaseReloadTime=125
  561. BaseDefenseValue=-2
  562. BaseArmor=8
  563. BaseMaxHitPoints=25
  564. BaseVisualRange=8
  565. SizeClass=3
  566. BaseMaxSpeed=20
  567. Transport=0
  568. Rough=
  569. Marsh=
  570. Water=
  571. Desert=
  572. Ice=
  573. BlockType=All Units
  574. MoveType=Tracked
  575. WeaponAntiSub=0
  576. Towing=0
  577. AnimationStationary=0
  578. WeaponLeft=0
  579. WeaponMiddle=1
  580. WeaponRight=0
  581. AnimationSize=0
  582.  
  583. [A.P.C.]
  584. Artfile=APC.imi
  585. IsDefined=1
  586. MineralsCost=750
  587. PeopleCost=300
  588. FuelCost=40
  589. StorageType=None
  590. StorageAmount=0
  591. ProductionType=None
  592. BaseProduction=0
  593. Grass=
  594. SizeHeight=1
  595. SizeLayout=0
  596. AnimationFrames=3
  597. AnimationFireFrames=2
  598. AnimationExtraFrames=0
  599. AnimationFacing=22.5
  600. AnimationSpeed=1
  601. AnimationDeath=Explodes
  602. AnimationCycle=Revolving
  603. YOffset=0
  604. WeaponExplosive=0
  605. WeaponAP=0
  606. WeaponDirect=1
  607. WeaponIndirect=0
  608. WeaponSelfGuided=0
  609. WeaponAntiAir=0
  610. BaseAccuracy=0
  611. BaseWeaponRange=3
  612. BaseWeaponDamage=8
  613. BaseReloadTime=10
  614. BaseDefenseValue=-1
  615. BaseArmor=10
  616. BaseMaxHitPoints=30
  617. BaseVisualRange=8
  618. SizeClass=4
  619. BaseMaxSpeed=40
  620. Transport=6
  621. Rough=
  622. Marsh=
  623. Water=
  624. Desert=
  625. Ice=
  626. BlockType=All Units
  627. MoveType=Tracked
  628. WeaponAntiSub=0
  629. Towing=0
  630. AnimationStationary=0
  631. WeaponLeft=0
  632. WeaponMiddle=1
  633. WeaponRight=0
  634. AnimationSize=0
  635.  
  636. [Missile Tank]
  637. Artfile=TnkMi.imi
  638. IsDefined=1
  639. MineralsCost=4000
  640. PeopleCost=800
  641. FuelCost=50
  642. StorageType=None
  643. StorageAmount=0
  644. ProductionType=None
  645. BaseProduction=0
  646. Grass=
  647. Rough=
  648. Marsh=
  649. Water=
  650. Desert=
  651. Ice=
  652. SizeHeight=1
  653. SizeLayout=0
  654. BlockType=All Units
  655. MoveType=Tracked
  656. AnimationFrames=3
  657. AnimationFireFrames=2
  658. AnimationExtraFrames=0
  659. AnimationFacing=22.5
  660. AnimationSpeed=1
  661. AnimationDeath=Explodes
  662. AnimationCycle=Revolving
  663. YOffset=0
  664. WeaponExplosive=0
  665. WeaponAP=0
  666. WeaponDirect=1
  667. WeaponIndirect=0
  668. WeaponSelfGuided=0
  669. WeaponAntiAir=0
  670. WeaponAntiSub=0
  671. BaseAccuracy=0
  672. BaseWeaponRange=8
  673. BaseWeaponDamage=15
  674. BaseReloadTime=15
  675. BaseDefenseValue=-1
  676. BaseArmor=12
  677. BaseMaxHitPoints=30
  678. BaseVisualRange=8
  679. SizeClass=4
  680. BaseMaxSpeed=30
  681. Transport=0
  682. Towing=0
  683. AnimationStationary=0
  684. WeaponLeft=1
  685. WeaponMiddle=0
  686. WeaponRight=1
  687.  
  688. [Light Infantry]
  689. Artfile=InfLi.imi
  690. IsDefined=1
  691. MineralsCost=100
  692. PeopleCost=100
  693. FuelCost=0
  694. StorageType=None
  695. StorageAmount=0
  696. ProductionType=None
  697. BaseProduction=0
  698. Grass=
  699. Rough=
  700. Marsh=
  701. Water=
  702. Desert=
  703. Ice=
  704. SizeHeight=1
  705. SizeLayout=0
  706. BlockType=All Units
  707. MoveType=Foot
  708. AnimationFrames=3
  709. AnimationFireFrames=2
  710. AnimationExtraFrames=6
  711. AnimationFacing=Flat
  712. AnimationSpeed=1
  713. AnimationDeath=Disappears
  714. AnimationCycle=Revolving
  715. YOffset=0
  716. WeaponExplosive=0
  717. WeaponAP=0
  718. WeaponDirect=1
  719. WeaponIndirect=0
  720. WeaponSelfGuided=0
  721. WeaponAntiAir=0
  722. WeaponAntiSub=0
  723. BaseAccuracy=0
  724. BaseWeaponRange=1
  725. BaseWeaponDamage=4
  726. BaseReloadTime=3
  727. BaseDefenseValue=2
  728. BaseArmor=4
  729. BaseMaxHitPoints=8
  730. BaseVisualRange=8
  731. SizeClass=8
  732. BaseMaxSpeed=8
  733. Transport=0
  734. Towing=0
  735. AnimationStationary=1
  736. WeaponLeft=0
  737. WeaponMiddle=1
  738. WeaponRight=0
  739.  
  740. [Heavy Infantry]
  741. Artfile=InfHe.imi
  742. IsDefined=1
  743. MineralsCost=150
  744. PeopleCost=150
  745. FuelCost=0
  746. StorageType=None
  747. StorageAmount=0
  748. ProductionType=None
  749. BaseProduction=0
  750. Grass=
  751. Rough=
  752. Marsh=
  753. Water=
  754. Desert=
  755. Ice=
  756. SizeHeight=1
  757. SizeLayout=0
  758. BlockType=All Units
  759. MoveType=Foot
  760. AnimationFrames=3
  761. AnimationFireFrames=2
  762. AnimationExtraFrames=6
  763. AnimationFacing=Flat
  764. AnimationSpeed=1
  765. AnimationDeath=Disappears
  766. AnimationCycle=Revolving
  767. YOffset=0
  768. WeaponExplosive=0
  769. WeaponAP=0
  770. WeaponDirect=1
  771. WeaponIndirect=0
  772. WeaponSelfGuided=0
  773. WeaponAntiAir=0
  774. WeaponAntiSub=0
  775. BaseAccuracy=0
  776. BaseWeaponRange=2
  777. BaseWeaponDamage=5
  778. BaseReloadTime=2
  779. BaseDefenseValue=2
  780. BaseArmor=5
  781. BaseMaxHitPoints=8
  782. BaseVisualRange=8
  783. SizeClass=8
  784. BaseMaxSpeed=6
  785. Transport=0
  786. Towing=0
  787. AnimationStationary=1
  788. WeaponLeft=0
  789. WeaponMiddle=1
  790. WeaponRight=0
  791.  
  792. [Bazooka]
  793. Artfile=InfBa.imi
  794. IsDefined=1
  795. MineralsCost=250
  796. PeopleCost=200
  797. FuelCost=0
  798. StorageType=None
  799. StorageAmount=0
  800. ProductionType=None
  801. BaseProduction=0
  802. Grass=
  803. Rough=
  804. Marsh=
  805. Water=
  806. Desert=
  807. Ice=
  808. SizeHeight=1
  809. SizeLayout=0
  810. BlockType=All Units
  811. MoveType=Foot
  812. AnimationFrames=3
  813. AnimationFireFrames=2
  814. AnimationExtraFrames=6
  815. AnimationFacing=Flat
  816. AnimationSpeed=1
  817. AnimationDeath=Disappears
  818. AnimationCycle=Revolving
  819. YOffset=0
  820. WeaponExplosive=0
  821. WeaponAP=1
  822. WeaponDirect=1
  823. WeaponIndirect=0
  824. WeaponSelfGuided=0
  825. WeaponAntiAir=0
  826. WeaponAntiSub=0
  827. BaseAccuracy=0
  828. BaseWeaponRange=2
  829. BaseWeaponDamage=6
  830. BaseReloadTime=8
  831. BaseDefenseValue=2
  832. BaseArmor=4
  833. BaseMaxHitPoints=8
  834. BaseVisualRange=8
  835. SizeClass=8
  836. BaseMaxSpeed=6
  837. Transport=0
  838. Towing=0
  839. AnimationStationary=1
  840. WeaponLeft=0
  841. WeaponMiddle=1
  842. WeaponRight=0
  843. AnimationSize=0
  844.  
  845. [Mortar]
  846. Artfile=InfMo.imi
  847. IsDefined=1
  848. MineralsCost=250
  849. PeopleCost=200
  850. FuelCost=0
  851. StorageType=None
  852. StorageAmount=0
  853. ProductionType=None
  854. BaseProduction=0
  855. Grass=
  856. Rough=
  857. Marsh=
  858. Water=
  859. Desert=
  860. Ice=
  861. SizeHeight=1
  862. SizeLayout=0
  863. BlockType=All Units
  864. MoveType=Foot
  865. AnimationFrames=3
  866. AnimationFireFrames=2
  867. AnimationExtraFrames=6
  868. AnimationFacing=Flat
  869. AnimationSpeed=1
  870. AnimationDeath=Disappears
  871. AnimationCycle=Revolving
  872. YOffset=0
  873. WeaponExplosive=1
  874. WeaponAP=0
  875. WeaponDirect=0
  876. WeaponIndirect=1
  877. WeaponSelfGuided=0
  878. WeaponAntiAir=0
  879. WeaponAntiSub=0
  880. BaseAccuracy=0
  881. BaseWeaponRange=4
  882. BaseWeaponDamage=8
  883. BaseReloadTime=15
  884. BaseDefenseValue=2
  885. BaseArmor=4
  886. BaseMaxHitPoints=8
  887. BaseVisualRange=8
  888. SizeClass=8
  889. BaseMaxSpeed=6
  890. Transport=0
  891. Towing=0
  892. AnimationStationary=1
  893. WeaponLeft=0
  894. WeaponMiddle=1
  895. WeaponRight=0
  896.  
  897. [Marines]
  898. Artfile=InfMa.imi
  899. IsDefined=1
  900. MineralsCost=300
  901. PeopleCost=200
  902. FuelCost=0
  903. StorageType=None
  904. StorageAmount=0
  905. ProductionType=None
  906. BaseProduction=0
  907. Grass=
  908. Rough=
  909. Marsh=
  910. Water=
  911. Desert=
  912. Ice=
  913. SizeHeight=1
  914. SizeLayout=0
  915. BlockType=All Units
  916. MoveType=Foot
  917. AnimationFrames=3
  918. AnimationFireFrames=2
  919. AnimationExtraFrames=6
  920. AnimationFacing=Flat
  921. AnimationSpeed=1
  922. AnimationDeath=Disappears
  923. AnimationCycle=Revolving
  924. YOffset=0
  925. WeaponExplosive=0
  926. WeaponAP=1
  927. WeaponDirect=1
  928. WeaponIndirect=0
  929. WeaponSelfGuided=0
  930. WeaponAntiAir=0
  931. WeaponAntiSub=0
  932. BaseAccuracy=1
  933. BaseWeaponRange=3
  934. BaseWeaponDamage=6
  935. BaseReloadTime=4
  936. BaseDefenseValue=2
  937. BaseArmor=6
  938. BaseMaxHitPoints=12
  939. BaseVisualRange=8
  940. SizeClass=8
  941. BaseMaxSpeed=10
  942. Transport=0
  943. Towing=0
  944. AnimationStationary=1
  945. WeaponLeft=0
  946. WeaponMiddle=1
  947. WeaponRight=0
  948. AnimationSize=0
  949.  
  950. [R.A.V.]
  951. Artfile=RAV.imi
  952. IsDefined=1
  953. MineralsCost=750
  954. PeopleCost=300
  955. FuelCost=25
  956. StorageType=None
  957. StorageAmount=0
  958. ProductionType=None
  959. BaseProduction=0
  960. Grass=
  961. Rough=
  962. Marsh=
  963. Water=
  964. Desert=
  965. Ice=
  966. SizeHeight=1
  967. SizeLayout=0
  968. BlockType=All Units
  969. MoveType=Wheeled
  970. AnimationFrames=3
  971. AnimationFireFrames=2
  972. AnimationExtraFrames=1
  973. AnimationFacing=22.5
  974. AnimationSpeed=1
  975. AnimationDeath=Explodes
  976. AnimationCycle=Revolving
  977. YOffset=0
  978. WeaponExplosive=0
  979. WeaponAP=0
  980. WeaponDirect=1
  981. WeaponIndirect=0
  982. WeaponSelfGuided=0
  983. WeaponAntiAir=0
  984. WeaponAntiSub=0
  985. BaseAccuracy=0
  986. BaseWeaponRange=3
  987. BaseWeaponDamage=8
  988. BaseReloadTime=5
  989. BaseDefenseValue=0
  990. BaseArmor=8
  991. BaseMaxHitPoints=20
  992. BaseVisualRange=8
  993. SizeClass=5
  994. BaseMaxSpeed=50
  995. Transport=0
  996. Towing=0
  997. AnimationStationary=1
  998. WeaponLeft=0
  999. WeaponMiddle=1
  1000. WeaponRight=0
  1001. AnimationSize=0
  1002.  
  1003. [Medium Tank]
  1004. Artfile=TnkMe.imi
  1005. IsDefined=1
  1006. MineralsCost=2000
  1007. PeopleCost=600
  1008. FuelCost=75
  1009. StorageType=None
  1010. StorageAmount=0
  1011. ProductionType=None
  1012. BaseProduction=0
  1013. Grass=
  1014. Rough=
  1015. Marsh=
  1016. Water=
  1017. Desert=
  1018. Ice=
  1019. SizeHeight=1
  1020. SizeLayout=0
  1021. BlockType=All Units
  1022. MoveType=Tracked
  1023. AnimationFrames=3
  1024. AnimationFireFrames=2
  1025. AnimationExtraFrames=0
  1026. AnimationFacing=22.5
  1027. AnimationSpeed=1
  1028. AnimationDeath=Explodes
  1029. AnimationCycle=Revolving
  1030. YOffset=0
  1031. WeaponExplosive=0
  1032. WeaponAP=0
  1033. WeaponDirect=1
  1034. WeaponIndirect=0
  1035. WeaponSelfGuided=0
  1036. WeaponAntiAir=0
  1037. WeaponAntiSub=0
  1038. BaseAccuracy=0
  1039. BaseWeaponRange=5
  1040. BaseWeaponDamage=20
  1041. BaseReloadTime=12
  1042. BaseDefenseValue=-2
  1043. BaseArmor=20
  1044. BaseMaxHitPoints=50
  1045. BaseVisualRange=8
  1046. SizeClass=4
  1047. BaseMaxSpeed=30
  1048. Transport=0
  1049. Towing=0
  1050. AnimationStationary=0
  1051. WeaponLeft=1
  1052. WeaponMiddle=0
  1053. WeaponRight=0
  1054. AnimationSize=0
  1055.  
  1056. [Heavy Tank]
  1057. Artfile=TnkHe.imi
  1058. IsDefined=1
  1059. MineralsCost=3000
  1060. PeopleCost=700
  1061. FuelCost=100
  1062. StorageType=None
  1063. StorageAmount=0
  1064. ProductionType=None
  1065. BaseProduction=0
  1066. Grass=
  1067. Rough=
  1068. Marsh=
  1069. Water=
  1070. Desert=
  1071. Ice=
  1072. SizeHeight=1
  1073. SizeLayout=0
  1074. BlockType=All Units
  1075. MoveType=Tracked
  1076. AnimationFrames=3
  1077. AnimationFireFrames=2
  1078. AnimationExtraFrames=0
  1079. AnimationFacing=22.5
  1080. AnimationSpeed=1
  1081. AnimationDeath=Explodes
  1082. AnimationCycle=Revolving
  1083. YOffset=0
  1084. WeaponExplosive=0
  1085. WeaponAP=0
  1086. WeaponDirect=1
  1087. WeaponIndirect=0
  1088. WeaponSelfGuided=0
  1089. WeaponAntiAir=0
  1090. WeaponAntiSub=0
  1091. BaseAccuracy=0
  1092. BaseWeaponRange=6
  1093. BaseWeaponDamage=15
  1094. BaseReloadTime=8
  1095. BaseDefenseValue=-2
  1096. BaseArmor=25
  1097. BaseMaxHitPoints=60
  1098. BaseVisualRange=8
  1099. SizeClass=4
  1100. BaseMaxSpeed=20
  1101. Transport=0
  1102. Towing=0
  1103. AnimationStationary=0
  1104. WeaponLeft=1
  1105. WeaponMiddle=0
  1106. WeaponRight=1
  1107.  
  1108. [Construction Vehicle]
  1109. Artfile=Const.imi
  1110. IsDefined=1
  1111. MineralsCost=1000
  1112. PeopleCost=500
  1113. FuelCost=50
  1114. StorageType=None
  1115. StorageAmount=0
  1116. ProductionType=Units
  1117. BaseProduction=0
  1118. Grass=
  1119. Rough=
  1120. Marsh=
  1121. Water=
  1122. Desert=
  1123. Ice=
  1124. SizeHeight=2
  1125. SizeLayout=0
  1126. BlockType=All Units
  1127. MoveType=Wheeled
  1128. AnimationFrames=3
  1129. AnimationFireFrames=0
  1130. AnimationExtraFrames=7
  1131. AnimationFacing=Flat
  1132. AnimationSpeed=1
  1133. AnimationDeath=Explodes
  1134. AnimationCycle=Revolving
  1135. YOffset=0
  1136. WeaponExplosive=0
  1137. WeaponAP=0
  1138. WeaponDirect=0
  1139. WeaponIndirect=0
  1140. WeaponSelfGuided=0
  1141. WeaponAntiAir=0
  1142. WeaponAntiSub=0
  1143. BaseAccuracy=0
  1144. BaseWeaponRange=0
  1145. BaseWeaponDamage=0
  1146. BaseReloadTime=0
  1147. BaseDefenseValue=-2
  1148. BaseArmor=6
  1149. BaseMaxHitPoints=30
  1150. BaseVisualRange=4
  1151. SizeClass=3
  1152. BaseMaxSpeed=20
  1153. Transport=0
  1154. Towing=0
  1155. AnimationStationary=0
  1156. WeaponLeft=0
  1157. WeaponMiddle=0
  1158. WeaponRight=0
  1159. AnimationSize=0
  1160.  
  1161. [Scout Bike]
  1162. Artfile=BikeS.imi
  1163. IsDefined=1
  1164. MineralsCost=150
  1165. PeopleCost=100
  1166. FuelCost=2
  1167. StorageType=None
  1168. StorageAmount=0
  1169. ProductionType=None
  1170. BaseProduction=0
  1171. Grass=
  1172. Rough=
  1173. Marsh=
  1174. Water=
  1175. Desert=
  1176. Ice=
  1177. SizeHeight=1
  1178. SizeLayout=0
  1179. BlockType=All Units
  1180. MoveType=Wheeled
  1181. AnimationFrames=3
  1182. AnimationFireFrames=0
  1183. AnimationExtraFrames=0
  1184. AnimationFacing=22.5
  1185. AnimationSpeed=1
  1186. AnimationDeath=Explodes
  1187. AnimationCycle=Revolving
  1188. YOffset=0
  1189. AnimationStationary=0
  1190. WeaponExplosive=0
  1191. WeaponAP=0
  1192. WeaponDirect=0
  1193. WeaponIndirect=0
  1194. WeaponSelfGuided=0
  1195. WeaponAntiAir=0
  1196. WeaponAntiSub=0
  1197. BaseAccuracy=0
  1198. BaseWeaponRange=0
  1199. BaseWeaponDamage=0
  1200. BaseReloadTime=0
  1201. BaseDefenseValue=2
  1202. BaseArmor=2
  1203. BaseMaxHitPoints=8
  1204. BaseVisualRange=12
  1205. SizeClass=10
  1206. BaseMaxSpeed=60
  1207. Transport=0
  1208. Towing=0
  1209. WeaponLeft=0
  1210. WeaponMiddle=0
  1211. WeaponRight=0
  1212.  
  1213. [Powered Armor]
  1214. Artfile=InfPA.imi
  1215. IsDefined=1
  1216. MineralsCost=1000
  1217. PeopleCost=500
  1218. FuelCost=0
  1219. StorageType=None
  1220. StorageAmount=0
  1221. ProductionType=None
  1222. BaseProduction=0
  1223. Grass=
  1224. Rough=
  1225. Marsh=
  1226. Water=
  1227. Desert=
  1228. Ice=
  1229. SizeHeight=1
  1230. SizeLayout=0
  1231. BlockType=All Units
  1232. MoveType=Foot
  1233. AnimationFrames=3
  1234. AnimationFireFrames=2
  1235. AnimationExtraFrames=6
  1236. AnimationFacing=Flat
  1237. AnimationSpeed=1
  1238. AnimationDeath=Disappears
  1239. AnimationCycle=Revolving
  1240. YOffset=0
  1241. AnimationStationary=1
  1242. WeaponExplosive=0
  1243. WeaponAP=1
  1244. WeaponDirect=1
  1245. WeaponIndirect=0
  1246. WeaponSelfGuided=0
  1247. WeaponAntiAir=0
  1248. WeaponAntiSub=0
  1249. WeaponLeft=0
  1250. WeaponMiddle=1
  1251. WeaponRight=0
  1252. BaseAccuracy=2
  1253. BaseWeaponRange=3
  1254. BaseWeaponDamage=6
  1255. BaseReloadTime=1
  1256. BaseDefenseValue=4
  1257. BaseArmor=10
  1258. BaseMaxHitPoints=20
  1259. BaseVisualRange=10
  1260. SizeClass=8
  1261. BaseMaxSpeed=30
  1262. Transport=0
  1263. Towing=0
  1264.  
  1265.