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Text File  |  2005-05-08  |  1KB  |  62 lines

  1. WeaponData
  2. {
  3.     // Weapon data is loaded by both the Game and Client DLLs.
  4.     "printname"    "#HL2_Grenade"
  5.     "viewmodel"                "models/weapons/v_grenade.mdl"
  6.     "playermodel"            "models/items/grenadeAmmo.mdl"
  7.     "anim_prefix"            "Grenade"
  8.     "bucket"                "4"
  9.     "bucket_position"        "0"
  10.  
  11.     "clip_size"                "-1"
  12.     "clip2_size"            "-1"
  13.     "default_clip"            "1"
  14.     "default_clip2"            "-1"
  15.  
  16.     "primary_ammo"            "grenade"
  17.     "secondary_ammo"        "None"
  18.  
  19.     "weight"                "1"
  20.     "item_flags"            "18"    // ITEM_FLAG_NOAUTORELOAD | ITEM_FLAG_EXHAUSTIBLE
  21.  
  22.     // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
  23.     SoundData
  24.     {
  25.         "special1"        "WeaponFrag.Roll"
  26.         "double_shot"    "common/null.wav"
  27.         "single_shot"    "common/null.wav"
  28.     }
  29.  
  30.     // Weapon Sprite data is loaded by the Client DLL.
  31.     TextureData
  32.     {
  33.         "weapon"
  34.         {
  35.                 "font"        "WeaponIcons"
  36.                 "character"    "k"
  37.         }
  38.         "weapon_s"
  39.         {    
  40.                 "font"        "WeaponIconsSelected"
  41.                 "character"    "k"
  42.         }
  43.         "ammo"
  44.         {
  45.                 "font"        "WeaponIcons"
  46.                 "character"    "v"
  47.         }
  48.         "crosshair"
  49.         {
  50.                 "font"        "Crosshairs"
  51.                 "character"    "Q"
  52.         }
  53.         "autoaim"
  54.         {
  55.                 "file"        "sprites/crosshairs"
  56.                 "x"            "48"
  57.                 "y"            "72"
  58.                 "width"        "24"
  59.                 "height"    "24"
  60.         }
  61.     }
  62. }