HelpDesc[0]=Update matching entries in destfilename.ucl. Append any new entries.
HelpDesc[1]=Automatically answer 'Yes' to any prompts during the operation.
HelpDesc[2]=Verbose output (to ucc.log)
HelpDesc[3]=Space delimited list of packages (including extension) that should be exported. Wildcards are supported. Paths are not required.
HelpDesc[4]=Destination file for exported entries. Default filename is the name of the package being exported. To export multiple packages to a single .ucl file, you must specify a destination filename.
[AccessControl]
IPBanned="Your IP address has been banned on this server."
WrongPassword="The password you entered is incorrect."
NeedPassword="You need to enter a password to join this game."
SessionBanned="Your IP address has been banned from the current game session."
KickedMsg="You have been forcibly removed from the game."
DefaultKickReason="None specified"
ACDisplayText[0]="Game Password"
ACDisplayText[1]="Access Policies"
ACDisplayText[2]="Admin Password"
ACDisplayText[3]="Login Delay"
ACDescText[0]="If this password is set, players will have to enter it to join this server."
ACDescText[1]="Specifies IP addresses or address ranges which have been banned."
ACDescText[2]="Password required to login with administrator privileges on this server."
ACDescText[3]="Number of seconds user must wait after an unsuccessful login attempt before able to login again."
[AdminBase]
Msg_PlayerList="Player List:"
Msg_AllGameMaps="Maps that are valid (can be added) to"
Msg_AllMapLists="Available maplists for %gametype%."
Msg_MapRotationList="Active maps for maplist %maplist%."
Msg_NoMapsAdded="No maps added to the maplist %maplist%."
Msg_AddedMapToList="Maps successfully added to maplist"
Msg_NoMapsRemoved="No maps were removed from the maplist %maplist%."
Msg_RemovedFromList="Maps successfully removed from maplist"
Msg_PlayerBanned="%Player% has been banned from this server"
Msg_SessionBanned="%Player% has been banned for this match"
Msg_PlayerKicked="%Player% has been kicked"
Msg_NextMapNotFound="Next map not found; Restarting same map"
Msg_ChangingMapTo="Changing Map to %NextMap%"
Msg_NoMapInRotation="No maps configured for %maplist%."
Msg_NoMapsFound="No matching maps in maplist %maplist% were found."
Msg_MapIsInRotation="Matching %maplist% maps"
Msg_MapNotInRotation="Matching maps which are not members of %maplist%."
Msg_UnknownParam="Unknown Parameter : %Value%"
Msg_NoParamsFound="No Parameters found!"
Msg_ParamModified="Modification Successful"
Msg_ParamNotModified="Could not Modify Parameter"
Msg_MapListAdded="Maplist %listname% successfully added for gametype"
Msg_MapListRemoved="Maplist %listname% successfully removed from gametype"
Msg_EditingMapList="Now editing maplist"
[Ammo]
PickupMessage="You picked up some ammo."
[BroadcastHandler]
BHDisplayText[0]="Mute Spectators"
BHDisplayText[1]="Partition Spectators"
BHDescText[0]="Check this option to prevent spectators from chatting during the game."
BHDescText[1]="Check this option to separate spectator chat from player chat."
[Canvas]
TinyFontName="UT2003Fonts.FontMono"
SmallFontName="UT2003Fonts.FontMono"
MedFontName="UT2003Fonts.FontMono800x600"
[ChatRoomMessage]
AnonText="Someone"
ChatRoomString[0]="Invalid channel or channel couldn't be found: '%title%'"
ChatRoomString[1]="Already a member of channel '%title%'"
ChatRoomString[2]="Channel '%title%' requires a password!"
ChatRoomString[3]="Incorrect password specified for channel '%title%'"
ChatRoomString[4]="You have been banned from channel '%title%'"
DeathString="%o exploded in a shower of body parts"
FemaleSuicide="%o exploded in a shower of body parts"
MaleSuicide="%o exploded in a shower of body parts"
[HUD]
ProgressFontName="UT2003Fonts.FontEurostile12"
FontArrayNames[0]="Engine.DefaultFont"
FontArrayNames[1]="Engine.DefaultFont"
FontArrayNames[2]="Engine.DefaultFont"
FontArrayNames[3]="Engine.DefaultFont"
FontArrayNames[4]="Engine.DefaultFont"
FontArrayNames[5]="Engine.DefaultFont"
FontArrayNames[6]="Engine.DefaultFont"
FontArrayNames[7]="Engine.DefaultFont"
FontArrayNames[8]="Engine.DefaultFont"
[Info]
RulesGroup="Rules"
GameGroup="Game"
ServerGroup="Server"
ChatGroup="Chat"
BotsGroup="Bots"
MapVoteGroup="Map Voting"
KickVoteGroup="Kick Voting"
[LevelInfo]
Title="Untitled"
[MaplistManager]
DefaultListName="Default"
InvalidGameType="could not be loaded. Normally, this means an .u file has been deleted, but the .int file has not."
ReallyInvalidGameType="The requested gametype '%gametype%' could not be loaded."
DefaultListExists="Gametype already has a default list!"
[MatSubAction]
Desc="N/A"
[Pickup]
PickupMessage="Snagged an item."
[PlayerController]
QuickSaveString="Quick Saving"
NoPauseMessage="Game is not pauseable"
ViewingFrom="Now viewing from"
OwnCamera="Now viewing from own camera"
[PlayerReplicationInfo]
StringDead="Dead"
StringSpectating="Spectating"
StringUnknown="Unknown"
[StreamPlaylistManager]
DefaultPlaylistName="New Playlist"
[SubActionCameraEffect]
Desc="Camera effect"
[SubActionCameraShake]
Desc="Shake"
[SubActionFOV]
Desc="FOV"
[SubActionFade]
Desc="Fade"
[SubActionGameSpeed]
Desc="Game Speed"
[SubActionOrientation]
Desc="Orientation"
[SubActionSceneSpeed]
Desc="Scene Speed"
[SubActionSubTitle]
Desc="SubTitle"
[SubActionTrigger]
Desc="Trigger"
[Suicided]
DeathString="%o had an aneurysm."
FemaleSuicide="%o had an aneurysm."
MaleSuicide="%o had an aneurysm."
[TeamInfo]
TeamName="Team"
ColorNames[0]="Red"
ColorNames[1]="Blue"
ColorNames[2]="Green"
ColorNames[3]="Gold"
[Vehicle]
VehiclePositionString="in a vehicle"
VehicleNameString="Vehicle"
[VoiceChatReplicationInfo]
PublicChannelNames=("Public","Local")
VCDisplayText[0]="Enable Voice Chat"
VCDisplayText[1]="Enable local Channel"
VCDisplayText[2]="Local Chat Range"
VCDisplayText[3]="Local Chat Radius"
VCDisplayText[4]="Allowed VoIP Codecs"
VCDisplayText[5]="Allowed VoIP LAN Codecs"
VCDescText[0]="Enable voice chat on the server."
VCDescText[1]="Determines whether the "local" voice chat channel is created, which allows players to broadcast voice transmissions to all players in the immediate vicinity."
VCDescText[2]="Maximum distance at which a broadcast on the local channel may be heard"
VCDescText[3]="Distance at which local broadcasts begin to fade"
VCDescText[4]="Configure which codecs exist on the server and should be used in Internet games."
VCDescText[5]="Configure which codecs exist on the server and should be used in LAN games."
InstalledCodec=((CodecName="Less Bandwidth",CodecDescription="(4.8kbps) - Uses less bandwidth, but sound is not as clear."),(CodecName="Better Quality",CodecDescription="(9.6kbps) - Uses more bandwidth, but sound is much clearer."))