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- 2. MODIFYING OR CREATING SINGLE OBJECTS
- -----------------------------------------------------------------
- Type "?<command>" or "help(<command>)" to get a
- description of one of the following commands:
-
-
- ADDFACE - create a face or a new object
- ADDSGROUP - add a face to a subgroup/create a new subgroup
- AXALIGN0 - set axis-alignment to 0,0,0
- AXPOS - modify axis-position
- AXSIZE - modify axis-size
- CHECKOBJECT - check and object and remove bad faces, points and edges
- CDEFORM - local morphing
- CDEFORMINTERP - local morphing interpolating the destination-object
- CENTERAXIS - center object-axis
- COPY - copy an object
- COPYP - copy particle-objects
- COPYPPOS - copy particle-positions (to combine ANIMP*FUNC)
- COPYPROT - copy particle-angles (to combine ANIMP*FUNC)
- COPYPSCL - copy particle-sizes (to combine ANIMP*FUNC)
- CUTSG - delete points, faces and edges forming a subgroup
- DISPLACE - displacement-map (similar to Imagine's "Applique")
- DISTORT - distort points (randomly)
- EXPANDSG - expand a subgroup by boundary faces
- EXPLODEFRAME - create a realistic explosion
- EXTRACTSG - create a new object from a subgroup
- FUNC - modify object-points algorithmically
- INSERTPOINT - insert a point into a face (like Imagine's "fracture")
- JOIN - join two objects
- JOINP - join two particle-objects
- JOINSGROUP - join two or all subgroups matching a specified pattern
- KILL - erase an object
- KILLFREEPOINTS - kill unused points
- KILLEDGE - erase specified or random edge
- KILLFACE - erase specified or random face
- KILLP - kill one or all particle-object(s)
- KILLPOINT - erase specified or random point
- KILLSGROUP - kill all subgroups matching a pattern
- LATTICE - extrude faces to create a lattice-like object
- MERGE - erase unnecessary points (fast)
- MORPHFRAME - create specified frame of a morph
- O2P - convert two objects into a particle-object
- O2S - convert one object into a sphere-object
- P2O - convert a particle-object into an ordinary object
- PMORPH - create two object of same point-count to morph them
- POSITIVE - move an object into the positive space
- PPOSFUNC - modify particle-positions algorithmically
- PROTFUNC - modify particle-angles algorithmically
- PSCLFUNC - modify particle-sizes algorithmically
- PWAVE1DFRAME - transversal/longitudinal particle-wave along x-axis
- PWAVE2DFRAME - transversal/longitudinal particle-wave along x- and
- y-axis
- PWAVE3DFRAME - 3D-particle-wave (along x-,y- and z-axis)
- RANDOMPPOS - modify particle-positions
- RANDOMPROT - modify particle-rotation
- RANDOMPSCL - modify particle-scale
- RENAMESGROUP - rename a subgroup
- ROTATE - rotate object-points
- ROTATEAXIS - Rotate the local axis of an object
- SAMEPOS - conform all points of a subgroup to a plane
- SCALE - scale object-points
- SCALEFACES - scale object-faces arround face-centre
- SCALEP - scale the particles of a particle-object
- SETPOINT - set the position of a single point
- SETPPOS - set position of a single particle
- SETPROT - set alignment of a single particle
- SETPSCL - set scaling of a single particle
- SHRINKSG - shrink a subgroup by boundary-faces
- SMOOTH - smooth objects using splines
- SMOOTHINNER - smoothing without changing the boundary zone of the object
- SMOOTHSG - smooth a subgroup of an object
- SUBSGROUP - remove a face from a subgroup/remove a subgroup
- TRANSLATE - translate object-points
- TRIANGULATE - create single triangles
- TWIRL - blackhole-effect around the z-axis
- WATERFRAME - reate a realistic (3D unharmic) water-wave
- WATERZFRAME - like WATER, but moves the points only in z-direction
- WAVE1DFRAME - transversal/longitudinal wave along x-axis
- WAVE3DFRAME - 3D-Wave (along x-,y- and z-axis)
- WAVE2DFRAME - transversal/longitudinal wave along x- and y-axis
-