TEST
PROCESS
Benchmarks
| Features
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Rankings
To test the motherboards, a constant set of hardware devices and
peripherals were used. The test bench comprised of
1.
A 30.7 GB IBM Deskstar 75GXP DLTA-307030 ATA/100 hard disk running
at 7200 rpm (courtesy Wales Technology)
2. A 128 MB PC-133 Bravish RAM (courtesy Wales Technology)
3. An ASUS V7700 GeForce2 GTS 32 MB DDR SDRAM (courtesy Rashi
Peripherals)
4. A Creative 48x CD-ROM drive
5. An Acer 211C 21-inch monitor
For
Intel chipset-based motherboards, we used the Intel Pentium III
800EB processor (courtesy Ockam Infotech), while for AMD-based platforms
the AMD Thunderbird 800 MHz (courtesy Zeta Technologies) was used.
For the ASUS CUBX-E board, we used the Intel Pentium III 700E.
We
formatted the hard disk drive before installation. The OS of choice
was Windows 98SE. We noted down install times and glitches while
installing Windows, as also the IRQ assignments. By keeping the
set of critical components constant, we ensured that the scores
were influenced only by the motherboard and its I/O architecture.
Benchmarks
To test the motherboards, we ran a series of tests, which looked
at all aspects of the motherboard such as the graphics sub-system,
memory architecture, etc. Other aspects such as the features and
the price were also taken into consideration.
Quake
III (v1.17):
This game requires no introduction and has one of the most well-oiled
gaming engines. Despite being very video card dependent, it's still
the best overall system analyser. In normal mode, one can totally
eliminate the video card and it's the CPU, I/O subsystem and the
memory bandwidth that drives the game. This gives you a clear picture
on how the motherboard is able to translate the bandwidth between
the different components. A good fps score indicates that the graphics
card is not being bottle-necked due to the motherboard.
Evolva
Bump Rolling Demo Build 944:
This Direct3D game is extremely texture-heavy and when run in 1024x768
at 32-bit colour, it totally trashes the memory and the hard-disk
sub-system, swapping huge textures from the hard disk to the memory
and then to the graphics sub-system. This tests the memory and I/O
interface of the motherboard.
3DMARK
2000 v1.1:
This system is heavily oriented towards testing the graphics sub-system
and, as such, may seem out of place in a motherboard test. However,
by keeping the graphics card constant, you can gauge how the other
components affect the score. There was a noticeable difference in
scores with the different motherboards and this proves that the
total bandwidth offered varies from motherboard to motherboard and
can result in real-world performance differences.
The
CPU3DMarks test gives you a non-fill-rate limited performance number.
Since it runs in a 640x480 resolution, it minimises the effects
of video card fill-rate to a great extent and you get a truer picture
of how your CPU is performing in 3D games. Here, you can also notice
how the CPU codes have been optimised by different motherboards.
SiSoft
Sandra 2001 (CPU benchmark):
This new version of the popular benchmark series adds support for
the Pentium 4. The CPU benchmark is totally synthetic and does not
always represent real-world performance, but can definitely give
a rough idea of how the motherboard is performing against other
platforms.
SiSoft
Sandra 2001 (Memory benchmark):
This benchmark is a sure-fire way to check the memory sub-system
of your motherboard. The total memory bandwidth will vary from board
to board depending on how the architecture has been optimised. The
'By SPD' detection routine for the memory was kept enabled for all
motherboards. By SPD refers to the motherboards method of detecting
the speed and CAS settings for the memory.
SiSoft
Sandra 2001 (Drive index):
The drive index benchmark was specifically run to test the new onboard
ATA 66/100-compliant controllers that are now standard with most
motherboards. The drive index consists of a score compiled from
random, sequential and buffered read and write speeds and is very
heavy on the I/O sub-system.
Content
Creation Winstone 2000:
This test places a heavy load on the hard disk drive and memory
sub-system while running content-heavy applications. Widely respected,
it still is a synthetic and not real-world test. But even then,
differences of single decimal points should be considered, as the
score scale is very small.
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