![]() July Macintosh Shareware This month we look at a selection of what used to be called 'parlour games' -- card and board games which don't require the reflexes of a gazelle, and in which no blood is spilled. Some are variations on old themes, while some are quite new. All can be played solo, and all are more challenging than they may first appear. By Steve Cooper |
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Solitaire Till Dawn 3.4.1 | |||||
Arguably the
premier playing card Solitaire for the Mac, Solitaire Till Dawn incorporates 34 distinctly
different variations of the game, from many countries. Essential rules of each version are
available from a help menu, and a supplied Games Guide gives full rules, ratings of
difficulty and other background information, plus a glossary of solitaire terms. Cards are normally moved by dragging, though they will optionally 'fly' to valid destinations with a single click, or be picked without clicking at all -- helpful in guarding against RSI, or just in speeding up play. Only legal moves are permitted. Undo and redo are available, as are many keyboard shortcuts, and games can be saved and resumed. In addition, player profiles can be saved including scores, statistics and preferences. A 'Card Shark' can be asked to set recommended options for each game type, provide playing tips, move for you if you're desperate, and even tell you in advance if you can't possibly win, or if your win is assured. Given that solitaire involves a lot of staring at the cards, it's as well that the cards are very well drawn, and that the playing surface and card backs can be selected from a range of pleasing designs. |
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Download the version for your operating system here:
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Publisher: | Rick Holzgrafe | ||||
Price: | $US20 | ||||
Requirements: | System 7.0 or later | ||||
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http://www.semicolon.com/ | ||||
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Game of the Winds 2.1 | |||||
In Game of the
Winds, 144 square tiles (4 each of 36 different designs) are stacked in several
overlapping layers, in a three-dimensional layout. You must remove a matching pair with
each move, revealing others previously hidden, until none remain. Some simple restrictions
determine whether a particular tile is or is not removable at any time. What makes this apparently simple pattern-matching game so entertaining is that it offers 20 different starting layouts varying significantly in difficulty, and that random arrangement of the tiles ensures that every game is a new experience. The default set of tiles is beautifully drawn, being based on classic mah-jong designs. (Mah-jong is said to mean 'game of the winds'.) The layouts have appropriate shapes such as Dragon and Battlefield. Alternative tile sets carry letters of the alphabet or simple coloured shapes that are more suitable for young children. Failure to finish a game is often the result of making a wrong choice quite early in the process, so the provision of unlimited undos and the ability to replay a game with the same starting arrangement are welcome features. The convincing sound of clicking mah-jong tiles adds to the atmosphere, but can be turned off when the rest of the family goes to bed. |
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Download the version for your operating system here:
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Publisher: | Martin Cordsmeier | ||||
Price: | $US10 | ||||
Requirements: | System 7.0 or later | ||||
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http://members.aol.com/cordsmeier/ | ||||
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Sokoban 2.4.2a | |||||
Adapted
from the Unix game of the same name, Sokoban is a solitaire game of surprising difficulty,
considering its simple concept. You stand inside an oddly shaped enclosed playing area along with a number of yellow balls which you must push in front of you (no pulling allowed) towards a pattern of pigeonholes set in the floor in one of the playing area's 'rooms'. Various walls, doorways and posts, as well as the yellow balls themselves, impede your efforts. Eventually you will succeed, only to move to the next level and a different starting arrangement. With a total of 250 levels in 5 'collections', it is unlikely that you will run out of challenges for quite a while. Although there are a number of basic concepts that can be mastered, the higher levels remain sufficiently challenging to fill in many a spare half-hour. It's also possible to design your own levels by a cunning process in which you make the design using ASCII art, after which a special font converts them to the game design. This is a diversion that could prove more time-consuming than playing the levels themselves! |
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Download the version for your operating
system here:
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Publisher: | Scott Lindhurst | ||||
Price: | Free | ||||
Requirements: | System 7.0 or later | ||||
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http://members.aol.com/SokobanMac/ | ||||
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Skat 1.1.2 | |||||
Skat
(pronounced 'skaht') is the German national card game, and is highly recommended for
Bridge players looking for a change. A standard card deck is dealt to three players, with
the two leftover cards forming the 'skat'. Players bid to become the 'soloist', or lead
player, who normally plays against the other two. Scoring counts the value of cards in
tricks won, not just the number of tricks. There are, of course, many variations. This implementation of Skat is comprehensive and detailed, though the display of play itself is best described as 'workmanlike'. Included are a manual for beginners, the complete official rules, and a manual for operation of the Mac interface. Two of the mandatory three players are played by the Mac, and possibly the most important option is the selection of a playing style for your opponents. There are four fixed and two dynamic styles, the latter varying between cautious and daring according to progress of the game. A number of standard rule variations may be chosen. In 'learn' mode, you can view your opponents' cards, review a table of cards already played, or replay a hand. In all modes, the Mac will offer a context-sensitive playing suggestion if you're stuck, once again in accordance with a playing style you select. As practice for playing against live opponents, or simply as a brain-stretching solitaire game, this Mac version of Skat will win many fans. |
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Download the version for your operating system
here:
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Publisher: | Skat Marketing -- Fa. Rasche | ||||
Price: | $US12 | ||||
Requirements: | System 6.0.7 or later | ||||
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http://members.aol.com/skatmktg/pub/Skatmktg.html | ||||
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X-Words Deluxe 1.0 | |||||
X-Words Deluxe
is essentially a Macintosh implementation of Scrabble, but it's an exceptionally
well-designed one, and has a few interesting variations. For a start, there are a number
of 'scenarios', each with its own board design, starting square, multiplier squares, and
bonus-point words. Further, each scenario is editable for board size, for letter counts
and scores, and for bonus words and scores. Multiple word lists can be used to tailor the game for different age groups or interests. A 'Kids' Words' list is provided as well as the normal one, and lists can be imported from any text source, and edited within the program. The letters on your rack can be rearranged at any time with a click of the mouse, and you can also view letters remaining in the pool, as well as the list of bonus words for the scenario in use. Your rack can be positioned as you wish, and all racks can be made visible if you prefer. A game can be played by any combination of human and computer players. The latter can have either human or techno appearance, and any of nine skill levels, from novice to expert. Presented in this form, the game has significant potential as a teaching aid, as well as an enjoyable implementation of a favourite parlour game, with the advantage that it can be played solo. Payment of the shareware fee gives access to further opponents, word lists, and scenarios. |
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Download the version for your operating system
here:
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Publisher: | Freeverse Software -- Andrew Trevorrow | ||||
Price: | $US19.95 | ||||
Requirements: | System 7.0 or later | ||||
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http://www.freeverse.com/ | ||||
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System's Twilight 1.0.5 | |||||
In the
tradition of classics like Fool's Errand and 3 in Three, and more lately the Myst/Riven
duo, System's Twilight is a sequence of puzzles whose purpose and method is mostly
undocumented and always obscure. Finding out what you are supposed to do and why, is part
of each puzzle. Only the most basic hints are available from a help menu. As the solo player in System's Twilight, you must make your way through a 'System' comprising mazes, word and number puzzles, cryptograms, graphical and sound puzzles. As usual in this genre, early puzzles build skills you will need to apply in later ones, but the increasing degree of difficulty provides a continuing challenge and not a little frustration. As you move about you will hear stories and collect objects which may or may not have any future value, leading to a lot of notetaking. The 2D graphics are well-drawn, attractive and entertaining, and animation is smooth. System's Twilight is sufficiently difficult to challenge most adults over a number of days. |
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Download the version for your operating system
here:
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Publisher: | Playmaker Inc -- Andrew Plotkin | ||||
Price: | $US15 | ||||
Requirements: | System 7.0 or later | ||||
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http://www.playmaker.com/ | ||||
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⌐ Australian Consolidated Press 1999. All rights reserved.