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The
objective of the game is to build up a colony with a
thriving construction and mining industry, food, tool and
weapon production. The player's skillful use of resources,
combined with the irrepressible get-up-and-go of the diverse
Settler characters, form the foundation for a robust colony.
Ensure the settlement becomes more attractive and it could
be a paradise, if it weren't for the neighboring races and
...Morbus, with his evil machinations!
The player can decide whether he wishes to lead the
Romans, the Vikings or the Mayas. The races differ not only
in their appearance and their architecture but also in a
variety of details. They raise different farm animals,
produce different alcoholic beverages, make and use
different weapons and their priests cast unique spells.
All Settlers are actually peace-loving folks, but then
there is always that annoying neighbor that occupies the
land with those large deposits of gold or sends
long-fingered brethren over to swipe your freshly harvested
crops. This can cause the industrious Settlers to engage in
magnificent battles on land and at sea, battles where the
outcome will depend less on the number of troops but more on
skillful tactics and well-organized strategy.
The dark tribe plays a special role in carrying out the
evil plans of Morbus to rid the earth of its greenery,
leaving a desolate wasteland in its place. His Dark Gardener
plants lots of shadowweed, (a fast-spreading groundcover)
which draws all the nutrients from the soil, then withers
away. To keep the Dark Tribe in check, the player has to use
his own gardener to make the soil fertile again. Only then
can he capture the dark temple...
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