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HILF1_E.TXT
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1997-06-25
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The fight is a very important element in the game. It often
happens that you have to fight for example against the police or
against other gangsters. Your performance in this discipline
usually decides over your success.
When you compete in a fight, you see yourself, or your people, on
the left side of the battlefield. Your enemy is located on the
right side. In the bottom area an additional field is displayed in
which data about the two opponents can be read.
The two parties always move by turns. First the left player moves
his figures and then the right.
At the beginning of the fight each man has a certain energy. For
every hit he loses a part of it. When the energy is exhausted, he
is disabled and dropped out of the fight. The energy rebuilds in
the course of the game again and depends on the strength of the
person. So if you just had a serious battle your men are weakened
and stand not very much.
Each man can do only one action in one round: He can either move
one step or do a shot, respectively a stroke, in a certain
direction.
When it's your turn, a frame appears around your first man. To let
him move a step, click with the mouse in that direction where you
want him to go. At keyboard control use the cursor keys for this.
But when the man stands close enough to an enemy, he could also
fire a shot to him.
This depends very much on the weapon with which the gangster is
equipped. The most important thing for a weapon is the reach.
Hitting and stabbing weapons reach only over one field, pistols
over several fields and rifles even wider. So before a shot or a
punch you should estimate if the reach is wide enough to hit the
enemy.
Another important characteristic of a weapon is the hit precision.
So it can be that the bullet may fly widely enough, but doesn't
hit the aim anyway. So a machine-gun certainly has a far better
hit precision than for example an ordinary pistol. The last
characteristic of a weapon is the effect of course. It is quite a
difference if the enemy is hit from a fist or an exploding hand
grenade.
So, if you have decided to fire a shot or a stroke to the enemy
you have to press the right mouse button (at mouse control) or the
<Enter> key (at keyboard control) first. The frame changes its
color from white to black then. Now you choose the shot's
direction in the same way as if you wanted to move the person. Of
course, the enemy has to stand in a direct line for that he can be
hit. Now you see the bullet flying over the screen. If it has
reached its aim you will see if it was a hit and which effect the
hit had, therefore how much energy the enemy lost. If the energy
is exhausted the enemy vanishes from the battlefield and you have
one problem less.
After you have moved all your men this way, the enemy is on turn
and does the same with his own people.
This crossing of swords then lasts as long as all men of one party
are finished. Then the fight ends and you get an overview of the
losses.
However, you are given the possibility to give up during the fight
by pressing <ESC> if your enemy is too strong for you. If you know
from the start that you won't have any chance winning the fight
you could use this method. Then your men keep their full energy
also.
Hint: If you have several gangsters already you should use a
strategy to have better chances. For example you could use unarmed
men as protection for men with weapons. So the "useless" gangsters
are finished first while the gangsters standing behind are still
able to fire. And note the reaches of the weapons. For example if
you are equipped with a machine-gun and your enemy only with a
pistol you should try to keep his distance, so that you are able
to hit him, but he is not able to do this to you.