The fight is a very important element in the game. It often happens that you have to fight for example against the police or against other gangsters. Your performance in this discipline usually decides over your success. When you compete in a fight, you see yourself, or your people, on the left side of the battlefield. Your enemy is located on the right side. In the bottom area an additional field is displayed in which data about the two opponents can be read. The two parties always move by turns. First the left player moves his figures and then the right. At the beginning of the fight each man has a certain energy. For every hit he loses a part of it. When the energy is exhausted, he is disabled and dropped out of the fight. The energy rebuilds in the course of the game again and depends on the strength of the person. So if you just had a serious battle your men are weakened and stand not very much. Each man can do only one action in one round: He can either move one step or do a shot, respectively a stroke, in a certain direction. When it's your turn, a frame appears around your first man. To let him move a step, click with the mouse in that direction where you want him to go. At keyboard control use the cursor keys for this. But when the man stands close enough to an enemy, he could also fire a shot to him. This depends very much on the weapon with which the gangster is equipped. The most important thing for a weapon is the reach. Hitting and stabbing weapons reach only over one field, pistols over several fields and rifles even wider. So before a shot or a punch you should estimate if the reach is wide enough to hit the enemy. Another important characteristic of a weapon is the hit precision. So it can be that the bullet may fly widely enough, but doesn't hit the aim anyway. So a machine-gun certainly has a far better hit precision than for example an ordinary pistol. The last characteristic of a weapon is the effect of course. It is quite a difference if the enemy is hit from a fist or an exploding hand grenade. So, if you have decided to fire a shot or a stroke to the enemy you have to press the right mouse button (at mouse control) or the key (at keyboard control) first. The frame changes its color from white to black then. Now you choose the shot's direction in the same way as if you wanted to move the person. Of course, the enemy has to stand in a direct line for that he can be hit. Now you see the bullet flying over the screen. If it has reached its aim you will see if it was a hit and which effect the hit had, therefore how much energy the enemy lost. If the energy is exhausted the enemy vanishes from the battlefield and you have one problem less. After you have moved all your men this way, the enemy is on turn and does the same with his own people. This crossing of swords then lasts as long as all men of one party are finished. Then the fight ends and you get an overview of the losses. However, you are given the possibility to give up during the fight by pressing if your enemy is too strong for you. If you know from the start that you won't have any chance winning the fight you could use this method. Then your men keep their full energy also. Hint: If you have several gangsters already you should use a strategy to have better chances. For example you could use unarmed men as protection for men with weapons. So the "useless" gangsters are finished first while the gangsters standing behind are still able to fire. And note the reaches of the weapons. For example if you are equipped with a machine-gun and your enemy only with a pistol you should try to keep his distance, so that you are able to hit him, but he is not able to do this to you.