Welcome to Learning MAXScript. This introductory reference helps you get started using MAXScript, the scripting language that is built into 3ds max.
Learning MAXScript can be used as an introductory reference. However, it is most useful if read straight through as a tutorial. You can follow the examples in this reference by using drag-and-drop or copy-and-paste to bring the code from this document into the MAXScript Listener. You can also type in your own text and start experimenting with MAXScript as you learn it.
Entering Information into MAXScript
Mathematical Operations in MAXScript
Applying Standard Transformations
Controlling Program Flow in Scripts
Saving your Commands in a Script File
Loading and Running Your Script File
Learning MAXScript by Walking Through a Script
Learning MAXScript with the Macro Recorder
ActiveX Controls in MAXScript Rollouts
Customize The Order of Rollup Pages