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  1. Newsgroups: comp.emulators.mac.executor
  2. Subject: Re: Help with Matrox Millenium
  3. Date: Tue, 11 Jun 1996 10:59:55 GMT
  4. Lines: 25
  5. Message-ID: <834490795.2441.0@huggable.demon.co.uk>
  6. References: <m0uOPhI-000GQSC@gwar.ardi.com> <m0uOQ1S-000GQcC@gwar.ardi.com>
  7. NNTP-Posting-Host: huggable.demon.co.uk
  8. X-NNTP-Posting-Host: huggable.demon.co.uk
  9. MIME-Version: 1.0
  10. Content-Type: Text/Plain; charset=US-ASCII
  11. To: executor@ardi.com
  12. X-MailNews-Gateway: From newsgroup comp.emulators.mac.executor
  13. Sender: owner-executor@ardi.com
  14. Precedence: bulk
  15.  
  16. In article <m0uOQ1S-000GQcC@gwar.ardi.com>, mat@ardi.com says...
  17. >
  18. >>>>>> "Brandon" == Brandon Hines <Soleil@utxvms.cc.utexas.edu> writes:
  19. >
  20. >    Brandon> Does anybody have Executor working in 800x600 with the
  21. >    Brandon> Millenium video card?
  22. >
  23. >    Brandon> Everything works great in 640x480 and 1024x768 (and
  24. >    Brandon> really fast too), but in 800x600 mode the mouse pointer
  25. >    Brandon> is split into 4 noisy pointers, each 1/4 way across the
  26. >    Brandon> screen from the next.
  27. >
  28. >    Brandon> Is this a know problem with Executor, the Matrox adaptor,
  29. >    Brandon> or me ;)
  30. >
  31. >My understanding is that it's a problem with the Matrox, and happens
  32. >to some Electronic Arts games in 800x600 too.
  33. >
  34. >-Mat
  35. But that doesn't explain why earlier version worked the Matrox (sorry can't 
  36. remember the nymbers), and why lots of games DO work at 800x600.....perhaps EAs 
  37. programming is to blame here....
  38.  
  39. -Stacey
  40.  
  41.  
  42.