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- Message-Id: <199603021649.LAA23312@magicnet.magicnet.net>
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- Date: Sat, 02 Mar 1996 11:49:15 -0600
- To: executor@ardi.com
- From: Jon Abbott <jabbott@magicnet.net>
- Subject: Sound with Executor
- Sender: owner-executor@ardi.com
- Precedence: bulk
-
- At 03:49 AM 3/2/96 -0700, you wrote:
-
- >One thing we know is that our current sound implementation interferes
- >with the use of some peripherals on some systems. We're in the
- >process of rewriting the lowest level portion of our sound driver so
- >that this will not happen.
-
- Would it be possible to use a sound library (or whatever it's called)
- of some sort, like HMI's Sound Interface to eliminate all these low level
- problems? I've noticed many more DOS based games lately are relying on
- HMI's Interface and was just curious as to how this might possibly be
- used with Executor.. I don't know enough about this to judge if it would
- be useful or not, but it seems like it handles all the sound code
- independently. It seems like Executor could benefit from something
- like this.. The only thing I'm concerned about with something like
- this would be the price to pay to HMI.. That may or may not be steep.
-
- >--Cliff
- >ctm@ardi.com
-
- Thanks,
- Jon Abbott
-
-
-