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(Smail3.1.29.1 #3) id m0tVTAP-0007q7C; Thu, 28 Dec 95 17:59 MST Received: from postoffice.mail.cornell.edu (POSTOFFICE.MAIL.CORNELL.EDU [132.236.56.7]) by nacm.com (8.6.10/8.6.9) with ESMTP id QAA15617 for <executor@nacm.com>; Thu, 28 Dec 1995 16:51:59 -0800 Received: from CU-DIALUP-0829.CIT.CORNELL.EDU (CU-DIALUP-0829.CIT.CORNELL.EDU [132.236.155.75]) by postoffice.mail.cornell.edu (8.6.12/8.6.12) with SMTP id TAA13215; Thu, 28 Dec 1995 19:51:56 -0500 Date: Thu, 28 Dec 1995 19:51:56 -0500 Message-Id: <199512290051.TAA13215@postoffice.mail.cornell.edu> X-Sender: asc3@postoffice1.mail.cornell.edu X-Mailer: Windows Eudora Version 2.0.3 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: executor@nacm.com, executor@ardi.com From: asc3@cornell.edu (Anton Callaway) Subject: Re: Anyone running E/D 1.99p9 under OS/2? Sender: owner-paper@ardi.com Precedence: bulk snip... >Can anyone experiencing these slowdowns quantify them with >Speedometer? Or is it only games that require "refresh" that slow >down? > >-Mat > Unfortunately, I have not tried any games under Executor and so can't comment on their performance. I also have no soundboard, so I can't say much about sound support under E/D. Nor can I quantify slowdowns (or in my case apparent speed-ups) among the various versions of E/D under Warp, since I haven't been able to get Speedometer to work until p9. I >>can<< say that p9 is noticeably faster under Warp than p6 was and measureably faster under DOS than p6. (On my old 386DX25 bucket Speedometer under DOS gave a PR score of 0.236 with p6 vs. 0.311 with p9 vs. a score of 2.163 with p9 running under Warp.) Also, I believe someone mentioned having a problem switching between Warp and Executor and back, etc. I also had problems of losing control of the mouse cursor until p9. Now it "freezes" the old mouse cursor where I left it when I switched out of E/D but gives me a new, fully-functional cursor when I switch back to Executor. Hope this helps, Anton (Like the other guys who have responded to this, I am looking forward to a E/D Warp after 2.0 is out.)