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- [R-Type] [ST]
-
- There are eight levels to this game.
-
- Leave your finger on the fire button at all times.
-
- When your picking up the power chips for the drone, keep the reflecting
- lasers.
-
- When you have the drone, use it the way it was designed for, ramming and
- absorbing bullets.
-
- LEVEL 1:
-
- Stay back, be patient and pick up upgrades for your drone. Its best to
- have the relecting lasers. Watch for the creatures that try and sneak up
- behind you and the big robots. The red monster can be dealt with by
- shoving your drone up its stomach and keep firing. In fighting the
- rotating guns, get in, blow the blue gun and get out as fast as possible or
- try to go up as you approach, shoot at the blue gun emplacement. Hit it and
- it will start a chain reaction.
-
-
- LEVEL 2:
-
- Use reflected lasers to handle the tadpoles. Go reverse clockwise around
- the first worm and hide at the bottom left corner of the mother. Then jump
- to a position just above the eye and shoot away. Move up to avoid the
- third worm.
-
- LEVEL 3:
-
- Go low, hugging the dirt and be patient and lay back. Go forward at the
- last minute to the next gap and then immediately move forward again. Bring
- the drone to the back of your ship.
-
- BACKDOOR TIME:
-
-
- When asked to insert disk two, press the HELP key and type ME and press the
- up arrow. Now insert the disk.
-
- F5 Toggles between invuln from aliens and walls
- F6 Toggles invulnerable from alien fire
- F7 Infinite credits
- F8 Toggle control of the orb to mouse.
-
-
- or for the ST
-
- Those with Afterburner can try this:
-
- Play the game up to level two.
- Let your self die.
- Let the game reload the title screen.
- Insert disk B of Afterburner.
- Press fire button.
- After game starts reload diak B of R-Type.
- You should have all sorts of weapons.
-
-
- ==================================================================
- b o n u s
- ==================================================================
-
- ST owners:
-
- Using Atari Basic type in and run the following program:
-
- 20 ADDR=&H7FD00
- 30 DEF SEG = 0: REM ONLY FOR OLD BASIC
- 40 FOR F = 0 TO 37 STEP 2
- 50 READ W$: POKE ADDR F,VAL("&H"+W$)
- 60 NEXT F
- 65 A$ = "RTYPE.DAT"
- 70 BLOAD A$,&H50000
- 80 POKE &H50F5E, &H6026
- 90 POKE &H50EDA, &H6000: POKE &H50EDC, &H82
- 100 CALL ADDR
- 110 DATA 42A7, 3F3C, 0020, 4E41, 46FC, 2700
- 120 DATA 41F8, 0400, 43F9, 0005, 0000, 203C
- 130 DATA 0000, 55FA, 20D9, 51C8, FFFC, 4EF8, 0408
- 140 CHEAT = &H50000
- 150 CALL CHEAT
-
- Insert R-Type disk A and run this program.
-
- Lines 80 and 90 are optional. 80 will give you infinite lives and 90 will
- let you keep all collected weapons.
-
- [This is reprinted from The Gaming Machine, April 89 issue, 47 Gravel Hill,
- Ludlow, Shropshire SY8 1Qs]
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