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-
- First thing you gotta do is make a party....simple enough....I
- recommend a paladin, warrior, bard, rogue, conjurer, and magician
- to start with....
- I didn't use a bard in my party but I created one and edited him
- to about level 56 when I needed to get farther in Harkyn's castle. A
- hunter many be more preferable because they're devastating at higher
- levels, but you need a bard, or the teleport spell, to solve the game
- so you can do like I did or just make a bard to start, they're really
- not that bad.....
-
- Okay, next you want to vist Garth's equipment shop, which is marked
- by a "G" on the Skara Brae map, and buy what you need...you can also
- sell items that you find and whatever he didn't have he'll keep an
- inventory of.
-
- For now, just wander around the town and get some encounters by
- going into all the empty building in the street...avoid fighting the
- guardian statues, except maybe the samuri one on Rakhir street, and do
- this until all your characters reach 2nd level or maybe even 3rd. When
- you reach 2nd or whatever the case may be, you might wanna try you luck
- against the guardian giant statues, which can be found around the temple
- or Fargoer street and right above Harkn's castle off Blue Highway.
- Or if you'd rather you can go ahead and kill the samuri on Rakhir
- street, go into the bar behind it and have one of your player order a
- wine...the bartender will then tell you to go into the wine celler and
- pick a bottle, so you do that.
- You can wander in here for awhile, though there isn't much to see,
- or go down the stairs at (18 north, 7 east) and enter the sewers.
- The sewershave a lot more monsters so you'll have your hands full
- here, but the only thing you really need to get in here is the name of
- the Mad God, which the magic mouth at (4 north, 3 east, 2 below) tells
- you...that's the 2nd level of the sewers...
- On the 3rd level of the sewers (16 north, 17 east, 3 below) is a set
- of stairs that will take you Mangar's tower after you have gotten the
- Onyx key, so if you find these before you have the key, don't worry about
- it right now.
- After you have gotten the name of the Mad God, which is "Tarjan", you
- should be ready to enter the catacombs. Go to any of the Mad God's temples
- in Grand Plaz and speak to the priest...answer Tarjan and in you go.
- The first level is likewise uninteresting, though a much more complex
- dugeon, except for an encounter with a serant of the Mad God named Bashar
- Kavilor, a master sorceror. You can get to him by going through the one
- way door in the big "circle" of doors outside the spiral, but you better
- have the phase door spell or apport arcane (teleport) or you won't be able
- to get back out unless you kill yourselves. Remember, you don't have to
- fight him if you don't want to and can just go to the 3rd level.
- In the 3rd level you have to kill the "Ancient with King" and retrieve
- the eye of the Mad God. To get to him go to the teleporter at (0,21) and
- then you'll appear at (10,7). From here go to the second teleporter at
- (21,15) and you'll appear at (13,17). Just follow the winding corridor and
- go through the 2 doors until you meet face to face...the "Witch King" is
- actually a spectre and very tough at that, even worse his touch drains a
- level. You probably won't be able to hit him with weapons so you'll have
- to use spells. (stone tough might do the trick, if you have it, but if not
- just try your damage spells.)
- Don't worry if someone get drained...the temple will restore lost
- levels, for a price of course.
- If you do kill him and have enough room for more objects then one of
- the party will get the eye and you can take the next step in the
- adventure...the eye is also worth a good bit so you might want to look at
- the duplicating cheat in the cheat section in the program.
- The next place to go is, if your ready, Harken's castle. You can tell
- if your ready for Hawkyn's castle. The grey gragon statue will always be a
- problem if it breathes on your party so don't worry if you lose a few
- members to it before you get in the castle, just go to the temple right
- outside and get fixed up.
- The only thing to get on the first level is the crystal sword at
- (0,19). Tough to get to the stairs to the second level you will need a
- bard. If you already have one you can go to the throne in the big room and
- have the bard sit on it...the only other obstacle will be the captain of
- the guardat the end of the next corridor, he is a master ninja but will
- not critically hit if he can't hit you; hence a high armor class.
- The second level of the castle has quit a bit more, most importantly
- the silver square, which you get to by tracing your way to telporter 3.
- you will have to go through smoke, which can be dispelled by casting or
- recasting a light spell, and answering a riddle, whose answer is
- "Vampire". You can also get a ybarrashield if you answer the magic mouth
- at (0,19) with "Shields" and you can fight some extremely tough madar
- guards at (14,4). I would suggest not fighting these things because like I
- said, they're very tough and would give even a party of 15th levels
- characters a hard time.
- There are a lot of creatures, darkness spots, damage spots, etc. also
- on this level but nothing else of significance so you now go to the third
- level.
- The third level has what you got the eye in the catacombs for and it
- can be found at (1,20,2 above) if you can teleport there. It is a statue
- of the Mad God which comes to life if you approach it and and one of the
- party members has the eye. You then have to fight him but he is really not
- as tough as you might think...just cast death strike, stone touch, or
- somthing as potent at him.
- Immediately after you kill him, you will be telported outside to the
- upper-right corner of the town, just outside Kylarean's tower. The only
- other thing of intertest on this level is the room with Harkn's legion,
- which is 4 sets of 99 beserkers. If you your first 3 characters have an
- ac of -8 or better than you have nothing to worry about as long as you can
- cast mind blade spell, which affects all of the creature and will kill at
- least half of them the first time. If you do kill them all, youre looking
- at 65,000 experience points for each member of the party...imagine what
- that could do if you kept coming back here...though I wouldn't go through
- the trouble without the apport arcane spell.
- Oh, by the way, you have to go through the legion before you get to the
- Mad God, unless you teleport.
- Kylarean's tower was by far the hardest dungeon, not toughest, becuase
- it is filled with darkness and is a bitch to map. Anyways the first thing
- you have to do is take the teleporter T1 to (21,21) and then follow the
- small corridor to T2 which takes you to (12,11). From there go to the
- magic mouth at T3 and answer "Stone Golem" and you'll be "ported" to
- (8,9), all these coordinates are marked by number appropriate to the
- teleporter by the way...From here you have to go to the magic mouth at
- (2,12), marked by an 'R' on the map, and answer "Sinister Street". That
- will make the door at (5,1) appear so you'll have to make your way to the
- maze, but before you go to the door you have to go get the silver circle,
- which is at (20,2). After you get it, you can weave your way to and
- through that door. Just keep going south through the rooms until you reach
- the crystal golem, just pause a moment here to kill it, supposedly the
- crystal sword is supposed to help but isn't necessary, and continue. Enter
- the follow the long "serpent-way", go to the appropriate rooms, or
- whatever it takes to get to teleporter 5. From here just follow the
- corridor and at the end you will have to enter a small room, wherein sits
- Kylarean. He will give you the onyx keyand then you will have to go
- forward once more into the last teleporter, which takes you straight to
- the stairs. Then you say bye, bye.
- Uh oh, this is it!, you are now ready to face the final challenge! or
- are you?
- First of all, to get to Mangar's tower you have to go to the stairs on
- the 3rd level of the sewers with the onyx key. Then if you are feeling
- bold you answer "yes" to whether you what to use the stairsor not.
- The first level has nothing special but you'll have to study the map to
- see the pattern in which you get to the parts of the dungeon, unless you
- teleport anywhere on the 1st, 2nd, and 3rd levels of this dungeon, but not
- not anywhere else.
- On the second level you get the final silver "Shape" by answering
- "Circle" to the magic mouth at the center of the "squares" at (15,4). This
- is all you need to do here so you can make your way to the stairs up and
- proceed to the third level.
- The third level was a bit tricky to get through, but at leastyou have
- help. There is a series of inscriptions, 7 to be exact, that were to be
- found so you could answer the magic mouth at (4,10). But since I've found
- them for you, you can go straight to the mouth. Answer "lie", "with",
- "passion", "and", "be", "forever", "damned" in that order with <cr> after
- each one and "lost" starirs will appear at (9,3). Before you go though,
- you have to get the master key from keymaster for 50,000 gold pieces. Now,
- you can go to up the "lost" stairs.
- On the fourth level just go to each teleporter in turn until you come
- to the point marked "X" on the map. Moving into this spot will cause doors
- appear everywhere where there were none and the doorsthat were already
- there to disappear...that makes a lot of doors but if you look at the map
- you see that you can now get to the portal up....so what are you waiting
- for?
- Well, this is really it!, The fifth and final level. Go to the
- teleporters as you need to and make your way to the pool of boiling
- liquid, marked by a 'P' on the map. Then what?, jump in of course! Go
- north from where you appear and go to the end of corridor just before the
- one-way door. Now you see what you needed the silver shapes for now Huh?
- Anyways you can keep going north until you reach Mangar or you can go
- through that first door and follow the wall to the right until you reach
- the magic mouth at (21,10), which happens to be right above Mangar's room.
- Answer "spectre snare" to the magic mouth and you'll get it...you can use
- that against Mangar if you want, but a "simple" deathstrike will do it.
- When you kill him Kylarean appears and give each party member 300,000
- experience points and gold pieces, but doesn't teleport you out and as far
- as I know you can't get out unless you kill yourself. Demeaning I know but
- at least you get to keep 300,000 gold and experience
-
-
- The End
-
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-
-
- The Lunatic Phringe BBS
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