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- on exitFrame
- global FeaturesActive, DivsActive, Lframe
- set FeaturesActive to 1
- set DivsActive to 0
- set the locH of sprite 18 to -500
- puppetSprite(18, 0)
- puppetSprite(17, 1)
- set the timer to 0
- set Lframe to marker(1)
- puppetSprite(8, 1)
- set the locH of sprite 8 to 93
- set the locV of sprite 8 to 437
- go(label("features") + 2)
- end
-