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- Chapter 2
- GETTING STARTED IN C
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- YOUR FIRST C PROGRAM
- ____________________________________________________________
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- The best way to get started with C is to =============
- actually study a program, so load the file TRIVIAL.C
- named TRIVIAL.C and display it on the =============
- monitor. You are looking at the simplest
- possible C program. There is no way to
- simplify this program or to leave anything out.
- Unfortunately, the program doesn't do anything.
-
- The word main is very important, and must appear once, and
- only once in every C program. This is the point where
- execution is begun when the program is run. We will see later
- that this does not have to be the first statement in the
- program but it must exist as the entry point. Following the
- main program name is a pair of parentheses which are an
- indication to the compiler that this is a function. We will
- cover exactly what a function is in due time. For now, I
- suggest that you simply include the pair of parentheses.
-
- The two curly brackets, properly called braces, are used to
- define the limits of the program itself. The actual program
- statements go between the two braces and in this case, there
- are no statements because the program does absolutely nothing.
- You can compile and run this program, but since it has no
- executable statements, it does nothing. Keep in mind however,
- that it is a valid C program.
-
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- A PROGRAM THAT DOES SOMETHING
- ____________________________________________________________
-
- For a much more interesting program, load the =============
- program named WRTSOME.C and display it on WRTSOME.C
- your monitor. It is the same as the previous =============
- program except that it has one executable
- statement between the braces.
-
- The executable statement is a call to a function supplied as
- a part of your C library. Once again, we will not worry about
- what a function is, but only how to use this one named
- printf(). In order to output text to the monitor, the desired
- text is put within the function parentheses and bounded by
- quotation marks. The end result is that whatever is included
- between the quotation marks will be displayed on the monitor
- when the program is run.
-
- Notice the semi-colon at the end of the line. C uses a
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- Chapter 2 - Getting Started in C
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- semi-colon as a statement terminator, so the semi-colon is
- required as a signal to the compiler that this line is
- complete. This program is also executable, so you can compile
- and run it to see if it does what you think it should.
-
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- ANOTHER PROGRAM WITH MORE OUTPUT
- ____________________________________________________________
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- Load the program WRTMORE.C and display it on =============
- your monitor for an example of more output WRTMORE.C
- and another small but important concept. You =============
- will see that there are four program
- statements in this program, each one being a
- call to the function printf(). The top line will be executed
- first, then the next, and so on, until the fourth line is
- complete. The statements are executed in order from top to
- bottom.
-
- Notice the funny character near the end of the first line,
- namely the backslash. The backslash is used in the printf()
- statement to indicate that a special control character is
- following. In this case, the "n" indicates that a newline is
- requested. This is an indication to return the cursor to the
- left side of the monitor and move down one line. It is
- commonly referred to as a carriage return/line feed. Any
- place within text that you desire, you can put a newline
- character and start a new line. You could even put it in the
- middle of a word and split the word between two lines. The
- C compiler considers the combination of the backslash and
- letter n as one character.
-
- A complete description of this program is now possible. The
- first printf() outputs a line of text and returns the
- carriage. The second printf() outputs a line but does not
- return the carriage so that the third line is appended to the
- second, then followed by two carriage returns, resulting in
- a blank line. Finally the fourth printf() outputs a line
- followed by a carriage return and the program is complete.
-
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- After compiling and executing WRTMORE.C, the following text
- should be displayed on your monitor;
-
- This is a line of text to output.
- And this is another line of text.
-
- This is a third line.
-
- Compile and run this program to see if it gives you this
- output. It would be a good idea at this time for you to
- experiment by adding additional lines of printout to see if
- you understand how the statements really work.
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- Chapter 2 - Getting Started in C
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- LET'S PRINT SOME NUMBERS
- ____________________________________________________________
-
- Load the file named ONEINT.C and display it ==============
- on the monitor for our first example of how ONEINT.C
- to work with data in a C program. The entry ==============
- point main should be clear to you by now as
- well as the beginning brace. The first new
- thing we encounter is line 3 containing int index;, which is
- used to define an integer variable named index. The word int
- is a keyword in C, and can not be used for anything else. It
- defines a variable that can have a value from -32768 to 32767
- in most C compilers for microcomputers. The variable name,
- index, can be any name that follows the rules for an
- identifier and is not one of the keywords for C. The final
- character on the line, the semi-colon, is the statement
- terminator.
-
- Note that, even though we have defined a variable, we have not
- yet assigned a value to it. We will see in a later chapter
- that additional integers could also be defined on the same
- line, but we will not complicate the present situation.
-
- Observing the main body of the program, you will notice that
- there are three statements that assign a value to the variable
- index, but only one at a time. The statement in line 4
- assigns the value of 13 to index, and its value is printed out
- by line 5. (We will see how shortly.) Later, the value of
- 27 is assigned to index, and finally 10 is assigned to it,
- each value being printed out. It should be intuitively clear
- that index is indeed a variable and can store many different
- values but only one value at a time of course.
- Please note that many times the words "printed out" are used
- to mean "displayed on the monitor". You will find that in
- many cases experienced programmers take this liberty, probably
- due to the printf() function being used for monitor display.
-
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- HOW DO WE PRINT NUMBERS?
- ____________________________________________________________
-
- To keep our promise, let's return to the printf() statements
- for a definition of how they work. Notice that they are all
- identical and that they all begin just like the printf()
- statements we have seen before. The first difference occurs
- when we come to the % character. This is a special character
- that signals the output routine to stop copying characters to
- the output and do something different, namely output the value
- of a variable. The % sign is used to signal the output of
- many different types of variables, but we will restrict
- ourselves to only one for this example. The character
- following the % sign is a d, which signals the output routine
- to get a decimal value and output it. Where the decimal value
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- Chapter 2 - Getting Started in C
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- comes from will be covered shortly. After the d, we find the
- familiar \n, which is a signal to return the video "carriage",
- and the closing quotation mark.
-
- All of the characters between the quotation marks define the
- pattern of data to be output by this statement, and after the
- pattern, there is a comma followed by the variable name index.
- This is where the printf() statement gets the decimal value
- which it will output because of the %d we saw earlier. We
- could add more %d output field descriptors within the brackets
- and more variables following the description to cause more
- data to be printed with one statement. Keep in mind however,
- that the number of field descriptors and the number of
- variable definitions must be the same or the runtime system
- will get confused and probably quit with a runtime error.
-
- Much more will be covered at a later time on all aspects of
- input and output formatting. A reasonably good grasp of these
- fundamentals are necessary in order to understand the
- following lessons. It is not necessary to understand
- everything about output formatting at this time, only a fair
- understanding of the basics.
-
- Compile and run ONEINT.C and observe the output.
-
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- HOW DO WE ADD COMMENTS IN C?
- ____________________________________________________________
-
- Load the file named COMMENTS.C and observe it ==============
- on your monitor for an example of how COMMENTS.C
- comments can be added to a C program. ==============
- Comments are added to make a program more
- readable to you but the compiler must ignore
- the comments. The slash star combination is used in C for
- comment delimiters. They are illustrated in the program at
- hand. Please note that the program does not illustrate good
- commenting practice, but is intended to illustrate where
- comments can go in a program. It is a very sloppy looking
- program.
-
- The first slash star combination introduces the first comment
- and the star slash at the end of the first line terminates
- this comment. Note that this comment is prior to the
- beginning of the program illustrating that a comment can
- precede the program itself. Good programming practice would
- include a comment prior to the program with a short
- introductory description of the program. The next comment is
- after the main program entry point and prior to the opening
- brace for the program code itself.
-
- The third comment starts after the first executable statement
- in line 5 and continues for four lines. This is perfectly
- legal because a comment can continue for as many lines as
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- Chapter 2 - Getting Started in C
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- desired until it is terminated. Note carefully that if
- anything were included in the blank spaces to the left of the
- three continuation lines of the comment, it would be part of
- the comment and would not be compiled. The last comment is
- located following the completion of the program, illustrating
- that comments can go nearly anywhere in a C program.
-
- Experiment with this program by adding comments in other
- places to see what will happen. Comment out one of the
- printf() statements by putting comment delimiters both before
- and after it and see that it does not get executed causing a
- line of printout.
-
- Comments are very important in any programming language
- because you will soon forget what you did and why you did it.
- It will be much easier to modify or fix a well commented
- program a year from now than one with few or no comments.
- You will very quickly develop your own personal style of
- commenting.
-
- Some C compilers will allow you to "nest" comments which can
- be very handy if you need to "comment out" a section of code
- during debugging. Since nested comments are not a part of the
- ANSI standard, none will be used in this tutorial. Check the
- documentation for your compiler to see if they are permitted
- with your implementation of C.
-
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- GOOD FORMATTING STYLE
- ____________________________________________________________
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- Load the file GOODFORM.C and observe it on ==============
- your monitor. It is an example of a well GOODFORM.C
- formatted program. Even though it is very ==============
- short and therefore does very little, it is
- very easy to see at a glance what it does.
- With the experience you have already gained in this tutorial,
- you should be able to very quickly grasp the meaning of the
- program in it's entirety. Your C compiler ignores all extra
- spaces and all carriage returns giving you considerable
- freedom in formatting your program. Indenting and adding
- spaces is entirely up to you and is a matter of personal
- taste. Compile and run the program to see if it does what
- you expect it to do.
-
- Now load and display the program UGLYFORM.C ==============
- and observe it. How long will it take you to UGLYFORM.C
- figure out what this program will do? It ==============
- doesn't matter to the compiler which format
- style you use, but it will matter to you when
- you try to debug your program. Compile this program and run
- it. You may be surprised to find that it is the same program
- as the last one, except for the formatting. Don't get too
- worried about formatting style yet. You will have plenty of
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- Chapter 2 - Getting Started in C
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- time to develop a style of your own as you learn the language.
- Be observant of styles as you see C programs in magazines,
- books, and other publications.
-
- This should pretty well cover the basic concepts of
- programming in C, but as there are many other things to learn,
- we will forge ahead to additional program structure.
-
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- PROGRAMMING EXERCISES
- ____________________________________________________________
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- 1. Write a program to display your name on the monitor.
-
- 2. Modify the program to display your address and phone
- number on separate lines by adding two additional
- printf() statements.
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