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-
- The Advantures of Willy Beamish
- ===============================
-
- Day 1
-
- Horny will 'attack' the principle during the assembly. After that,
- you will be in the classroom with Ms Glass. Don't let Horny 'attack'
- her if you want to carry on with the game. (You can try it out for
- some fun). Willy should pretend to have a stomach upset to get away
- from the teacher, but when the nurse question you, say it's alright.
-
- Back in classroom. You can choose to be a good boy and sit down to
- write your compositon until the class is over. You will miss some
- of the fun if you did this. The alternative method (recommended) is
- to sneak out of the classroom when the teacher fall asleep. (zzz...Z)
- But before that, make sure you click on your table and get the piece
- of wood and crayons. When you are outside the classroom, the coach
- will stop you and demand a hall pass. Click on yourself to bring up
- the inventory. Click on the white crayon and on the piece of wood,
- this will write the word 'Hall Pass' on it. Click on the Hall Pass
- and move it outside the inventory, this will clear the inventory
- window. Give the Hall Pass to the coach. Go to toilet. Inside the
- toilet, Spider will demand something from you. Give him the game
- buddies. You are now free to leave the school. From now on school
- is over.
-
- Outside Willy's house. If you are early, you will be able to get
- the letter the principle sent to your parent. (You must sneak
- out the classroom to be able to do this) Get letter. Go inside
- house. Go to kitchen. Talk to mother. Bring Brianna to the swing
- and don't swing too hard. Mother will force you to cut the carrots
- and in the process you will cut your finger. Go upstairs and enter
- the bathroom. Press TAB to toggle the active area in the room. You
- will see an arrow pointing at one of the cupboard. Click on it to
- bring up the first aid box. Apply the iodine and then the plaster.
- Go back to your room and play Nintari. You can't do it unless your
- thumb is properly treated.
-
- Go to the dining room for dinner. Be a good boy and give the letter
- to your father. He will get angry and give your Nintari key to
- your sister for save keeping. After dinner, go upstairs. Mother will
- ask you to bring the conditioner to your sister. Go to Brianne room,
- help her to get back to bed (this might occur randomly) and this
- will make the game easier. Go to bathroom. You will see the
- conditioner and Nintari key on the table. There are a few way to
- get the key form your sister. Firstly, you can used your frog on
- her. This will scarce the hell out of her and you can take the key
- and walk away. Secondly, you can get her diary from her room and
- then used it on her. She will give up and let you have the key.
- (This is not recommended, the diary have other purposes as well).
- Go back to your room and unlock the Nintari system with the key.
- Play a few round and then go to bed.
-
- Day 2
-
- Wash your car for your father and he'll give you $5. Go upstairs
- and go into cellar (the one on top). Talk to father in the train
- room. Exit house and go to tree fort. Talk to your friends. Get
- the comic book. Watch Horny, it in love with Gigi. After the
- animations, exit tree fort and you'll be in the pizza hut. Give
- the man $1 and he will take a photo of your gang. Spider will
- then treaten you, answer correctly and he will let you go to the
- washroom. Inside washroom, get the 'No Smoking' sign and exit.
- Spider will come in and demand something from you. Give him the
- comic book. Get out as fast as you can. Go to garden park. Give
- the man $1 to buy the slam dunk cola. Click on Horny and then on
- the floor to get it ready to jump. Horny will jump further with
- the present of Gigi. Giving the slam dunk cola to Horny will make
- it jump extremely far. Feeding it with the bottle of flies will
- make it sleepy. Exit park. Go to East Frumpton. Go to fountain
- and pick it one token. Leave the other one alone. Go to the ticket
- booth, talk to lady. Go to lottery ticket machine, get the ticket
- inside. Exit. Go home.
-
- You will be introduced to the babysitter sooner or later. Go to
- kitchen, then dinning room. The babysitter will transform into
- a bat and start chasing you. Save the game in case you got killed
- in the process. Run up to the bathroom, get the hair sprayer.
- Run to Brianna room, get the mouse. Run to the living room.
- Click on the vacuum cleaner. Click on the hairspay on the bat to
- slow it down. Click the mouse on the table to use it as a bait.
- When the bat started to attack the mouse. Click the target mark
- on the bat. This will take care of the bat. Watch the animation,
- this end day two.
-
- Day 3
-
- Go to tree fort. Talk to friends. Get the fire ants. Exit. Go to
- east Frumpton. Give token to man. Board ferry. Take photo for
- tourist. They will give you a cherry bomb and ninja star. Go to
- Tootsweet headquarter. Get the entry form from the counter.
- Exit. Go to Plumbers Union. Listen to Louis. Exit. Go to Golden
- Bowl Tavern. (GB in short) Talk to man by attempting to enter
- the tavern. Do it until the gang appeared. The bouncer will throw
- you a wrench. Save the game in case you get killed. Throw the
- cherry bomb at the gang. Before the smoke disappeared, use the
- wrench on the fire hydrant. Exit the place immediately. Go to
- Tootsweet headquarters. Talk to tourist. Respond correctly and
- they will help you. When they have defeated the gang, you will
- be sent back home. Go to bed. Thus ended day 3.
-
- Day 4
-
- Go to tree fort, talk to girl. Go to East Fumpton, board ferry.
- Go to Plumbers Union. Enter office through window. Click on
- table. Louis will appear. Click on plumber tool, and used it
- on Louis, get the security pass. Exit. Go to Tootsweet. Give
- entry form to man. Give jar of flies to Horny. Turbo Frog will
- eat it. Wait till the contest begin. Save the game first. It
- is easy to get second place but you can get first place with
- some practice. To do it, jump whenever possible, don't care
- about the jump meter. But don't click blindly, when the button
- is up, click and then wait for it to come up again. Since
- Turbo Frog is sleeping half way through the race, clicking
- continously will let you win the game if you jump far enough
- before he wake up. After the contest, enter Tootsweet. You
- will be catch eventually. Inside guard room, click the key
- on the chain to merge them. Click the chain and key on the
- guard. Say 'Hoopa, Coiler, Agamemnon". The guard will knock
- out immediately. Exit. Go to your new toy at the harbour.
- Look inside and get the recorder. Go to the Frumpton Mansion.
- Talk to parrot, be careful of what you are saying or it will
- alert the rest. Go to dinning room. Get the table cloth and
- the cup. Even when you did not appear in the screen, you can
- access Willy's inventory by clicking on the chair. Click the
- table cloth at the chair to get it. Look at what those two
- are doing. Go to hallway. Click the table cloth at the leg
- of the statue. Get the note on statue. The cloth will prevent
- the statue from making any noise. Get the helmut and the
- map.
-
- Go to kitchen. Throw cup at cook. This will distract her.
- Sneak behind her. Take the sauce pan and pour it at the
- floor just to the right of the pot. Click on the pot to
- push it closer to the cook. Exit and you will still be
- in the kitchen but not behind the cook. Click on the
- conveyor. You will jump in front of the cook and she will
- fall into the pot and start shouting. To shout she up,
- put the helmut on her head. Click on the right button to
- release the frogs. Exit. You will be caught, but never
- fear, help will arrive soon.
-
- After escaping from the water. Go to Plumber Union. Go
- to phone booth. Click recorder on the phone booth. Put
- the phone on the recorder. Start recording. Dial the
- phone number 'xxxSIGN' and stop recording. Then dial
- GB phone number, play the recorder and let Ray talk to
- it. Exit. Go to GB. Enter tavern. Give lottery ticket to
- man. After the shock, get the nudie calendar. Go to
- slugeworks. Give calendar to workers. Enter slugeworks.
- The security guard will stop you. Give security pass to
- security guard. Enter slugeworks.
-
- Once inside go to the control panel immediately. Open the
- cover and turn on the switch. Press the buttons in the
- following order: brown, purple, green, purple. Turn the
- joystick and this will kill the two guards running after
- you. Go to the exit at the right.
-
- Go to control panel. Switch on the power. Enter AIR and
- press ENTER to kill the two guards. Enter TRAM and press
- ENTER. The man following you will throw his hat at you,
- get it and throw it back to him. This will get rid of him.
- Jump to the vehicle and explore the tunnels.
-
- In tunnel, move forward, right, left, forward and left
- to meet Gordon. Save the game in case you get killed. You
- must act fast if you want to save Gordon. Use yoyo on the
- bad guys. Then change the cursor to a '+' and click on
- Leona. She will fall down and at the same time drag Louis
- along into the muddy pool below. Press TAB to toggle the
- active area in the screen and click on the red arrow that
- appear. This will empty the pool of muddy stuff. You have
- save your father! Following this is a rather lengthy
- animation squence, so sit back and watch how Willy perform
- in the Nintari competition.
-
- Well done, Willy !!!
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