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-
-
- Solution to the Secret of Monkey Island
-
- This solution only touch on the essentials in
- the game. You may want to try out other
- possibilities not written here.
-
- Part One - The Three Trials
-
- In in rt of the story. You must complete
- three trials in order to prove that you are fit to
- be a pirate. The three trials are:
-
- Mastering the sword
-
- You will need to get a sword. Find someone to
- train you. Then challenge the swordmaster.
-
- Mastering the art of thievery
-
- You need to steal the idol of many hands from
- the governor's mansion.
-
- Treasure hunting
-
- You need to get the map to the treasure and
- get a shovel. Then go and dig for the treasure.
-
- Walk to the Scumm Bar. Open the door and get
- inside Talk to the pirates inside to find out about
- the situation on the island. Talk to the important
- looking pirates and they will tell you about the
- three trials. When the cook is serving the pirates.
- Get inside the kitchen. Get the meat, and the pot.
- Chase the bird away by rocking the plank. When it
- fly away, get the fish.
-
- Now, walk to the cliffside to the outpost.
- Walk to theth outside the village. You will see
- map with a figure representing Threepwood. Go to
- the clearing. You will find a circus there. Go
- inside and you will find two brothers quarreling.
- Talk to the Fettucini Brothers. They will ask you
- to perform a dangerous feat. When ask whether you
- have brought a helmet, show them the pot you found
- in the kitchen. Go ahead and do the feat, you will
- beid 478 pieces of eight.
-
- Now that you have enough money, go back to the
- village. Walk along the street until you found a
- man with arrot. Buy the map from him. Talk to
- the three men standing in front of a rat. Take the
- minute if theyy you 2 pieces of eight.
-
- Walk to the voodoo house. It is in one of the
- house between the man with therrot and the three
- men with a rat. Walk inside and get the rubber
- chicken. Walk to the right and talk to the voodoo
- man inside. Ask him about you fortune.
-
- Go to the old man shop. It is the first house
- you will find after you walkss the archway under
- the clock. Press the bell if he is not around. Get
- the sword and shovel. Pay the required amount to
- the old man before you leave. The shopkeeper only
- sell certain items when do certain things. So,
- after some encounter, you might want to return here
- again.
-
- Go outside the village. Walk to the bridge.
- Give the fish to the troll so that you may ss.
- You might want to talk to the troll before you give
- him the fish.
-
- Go to the house. Open the door and talk to the
- one eye jack. Pay him the fee required to learn
- sword fighting. Show him the sword you have bought.
- After many hours of training, you will learn how to
- fight.
-
- In this game, sword fighting skill is
- dependent on how well you can insult your opponent
- as well as responding correctly to an insult. You
- will begin with a few insults and responds. As you
- come across other insults and responds, they will
- be added to your own list. So what you should do
- now is to fight with all those pirates that are
- moving around on the map. Just put yourself near
- the fork and they will automatically look for you.
- There is no need for you to go after them. Make
- sure you remember the correct responds. If you find
- a new insult, you should use as soon as possible so
- that you will know its correct responds. The better
- insults are listed at the top of your list. After
- you have won enough battle. You can then seek the
- swordmaster.
-
- Go to the fork. Take the following th to
- reach the swordmaster.
-
- North. You should see a plant with yellow
- flowers. Pick up the flowers. North. East. East.
- West. North. You should see a sign post. Push it to
- lower the bridge. Cross the bridge and you will
- find the swordmaster. Once the swordmaster is
- found, you can go there directly from the map. You
- will need to respond to her insult correctly for
- five times before you can defeat her. Choose the
- correct responds from those you have gathered. Try
- until you have defeated her. Once defeated, her
- will give you something to prove her defeat.
-
- Go back to the village and go to the
- governor's house. The mansion is guarded by deadly
- piranha poodles. Use the yellow petal on the meat.
- The meat will become drugged. Give the meat with
- condiment to the dogs. After they fell asleep, get
- inside the mansion. Open the door inside the
- mansion and you will get into the fight. This
- sequence is automatic, so sit back watch the cut
- screen. Check your inventory after the fight, a few
- items will be added to it. You will need a file in
- order to get the idol.
-
- Go to the prison and talk to prisoner. You
- will find that he will need some breadth
- refreshers. Go back to the shopkeeper and this time
- you can buy the breadth mints from him. Get the
- breadth mints and give it to the prisoner. Ask him
- for the file, he will then ask you for some rat
- repellent. Give the gopher repellent you found in
- the mansion to the prisoner and he will give you a
- carrot cake in return. Use (eat) the cake. There is
- a file inside.
-
- Now, go back to the mansion to get the idol.
- Jump into the gaping hole and you will get into
- another fight. After getting the idol. Talk to the
- sheriff. The governor will appears and chase the
- sheriff away. Talk to her (if you could). After she
- left, open the door to get outside the mansion. The
- sheriff will be waiting for you. You will be then
- be thrown into the sea by the sheriff. Inside the
- water, get idol and then walk up. Talk to the
- governor on the docks.
-
- Go to the Scumm Bar and talk to important
- pirates. Tell them your progress.
-
- Now go the the fork again. This time you will
- need to find the lost treasure. Take the following
- path. North. You should see yellow flowers. West.
- You will find a campsite here. Take the left th
- to the north. West. North. West. You should see a
- skeleton here. North. North. East. West. North. You
- should find a place full of red flowers. East. You
- will find an 'X' on the ground. Use the shovel on
- the 'X' to get the treasure.
-
- Return to the village. You see the ghost ship
- sailing away. Talk to the cook. He will tell you
- that the governor was kidnaped by the ghost pirate,
- LeChuck. Now, you must find a ship and get a crew
- of three to go after the ghost ship.
-
- Go to the Scumm Bar. Pick up all the five mugs
- that are on the tables. Go to the kitchen. Use the
- mug with the barrel which contains grog. The grog
- inside is very corrosive and thus a mug will not
- hold the grog for long. When the mug is near dead,
- use it with another mug. You got no time to loose
- now, so better hurry up. Find the shortestth to
- the prison. Change the mugs on the way. When you
- reach the prison. Use the melting mug on the lock
- to melt it. Ask the prisoner to join your crew. If
- the mug is dead before you switch, go back to the
- bar and try again. Don't worry, you can always get
- new mugs in the bar.
-
- Go to the swordmaster place. Ask her to join
- you. She will agree and ask you to meet her at the
- docks.
-
- Walk outside the village and go to the shore.
- Use the rubber chicken on the cable to reach the
- island. The man, Meathook will ask you to take a
- test. The test is quite simple. Touch the beast and
- he will join you.
-
- Go to the place where you find lights. You can
- find Stan's Used Ship Emporium there. Talk to Stan.
- Make sure you mention about buying the ships on
- credit. Well, you might want to look through all
- the ships but you will not be able to any single
- one of them. Before you leave, he will give you a
- business card.
-
- Now go the the shopkeeper house. You might
- want to save the game at this moment. Ask him to
- get a note of credit for you. He will open the safe
- and get the note. Watch how he open the safe. When
- you are sure of the correct combination (Note that
- the combination is different when you start another
- game. So, it is not possible to write it down in
- this solution) If you miss the combination, go
- outside and come back again. The shopkeeper will
- repeat the sequence again. When you are sure of the
- combination, Ask him to look for the swordmaster.
- Open the safe while he is away. Get the note of
- credit from the safe.
-
- Walk outside the village. Go the the Used Ship
- Emporium. Talk to the man. Buy the Sea Monkey from
- him with the note of credit. Make sure you do your
- bargaining with him. You can do away with all the
- extra in order to cut price. Start your offer with
- the minimum amount and gradually increases. When
- you bought the ship, he will give you a magnetic
- coss.
-
- Go back to the village. Your crews and ship
- will be waiting for you to set sail.
-
- Part Two - The Journey
-
- After your conversation with the crew. You
- will find yourself in the captain's room. Get
- feather pen, ink. Open drawer and get the dusty
- book. Read the book carefully, it gives hints as to
- how to reach the Monkey Island.
-
- Walk to deck. Talk to crew. Walk to rope
- ladder. Get the Jolly Roger (pirate flag) on top.
-
- Go down to the deck. Walk to the hatch behind
- the crew. You will find another hatch that led to
- the store and a door that led to the kitchen. Walk
- to kitchen. Get pot. Open cupboard, get cereal.
- Open cereal to get the prize. Look at the prize,
- it's a small key! Go down the second hatch to the
- store room. Open the chest to get the fine wine.
- Get the giant coil of rope. Open the kegs to get
- gunpowder.
-
- Go the captain's room. Open the cabinet with
- the small key. Open the chest inside the cabinet to
- get a recipe and some cinnamon sticks. Read the
- recipe.
-
- Go to the kitchen. It's time to get rid of all
- the redundant stuff in your inventory. Use the pot
- with the followings:
-
- minutes
- note
- business card
- feather pen
- cereal
- piece ofper
- Jolly Roger
- ink
- breath mints
- fine wine
- 100% cotton T-shirt
- T-shirt
- rubber chicken
- staple remover
- small key
- dusty book
- cinnamon sticks
- gunpowder
-
- The pot will explode and release a voodoo
- spell that will bring the ship to the Monkey
- Island. Note that not all items are necessary to be
- thrown into the pot. You do it just to reduce your
- inventory list. So throw in the gunpowder only when
- you have got rid of all the redundant items. Don't
- worry, any items that could be thrown into the pot
- is not important.
-
- Use the map on the red hot fire to get a
- flaming mass. Go to the store room to get more
- gunpowder. Go to the deck. Use the gunpowder in the
- cannon nozzle. Use the rope on the cannon to serve
- as a fuse. Now, use the pot as a helmet. Light the
- cannon and sent yourself to Monkey Island.
-
-
- Part Three - Under Monkey Island
-
- Some explanations
-
- The island can be assess by clicking at the
- crosshair to move your character. When move to a
- place of interest, its name will be shown. The
- names of location used here are exactly those used
- in the game. When in doubt, move around until the
- appropriate place is found.
-
- The cannon will sent you to the beach. Pick up
- banana.
-
- Go to the fort to the western side of the
- island. Push cannon. Get cannon ball. Get
- gunpowder. Get rope. Get spyglass. Talk to Herman
- Toothrot.
-
- Go to river fork. Pick up stone under note.
- Look at the stone, it's a piece of flint. Climb up
- the hill with the footholds. At the middle of the
- hill, you will find a catapult. You can push/pull
- it to adjust its aim. Go to the hill top. Use the
- spyglass. If you don't see the banana tree, go down
- and adjust the catapult again. Do it until you have
- the banana tree on target. Push the rock to
- activate the catapult. A message will be shown if
- you hit the banana tree. If your hit is not
- successful. Pick up another rock from the heap of
- rock and try again. Hitting the tree will cause the
- bananas to drop. You can collect it later on when
- you go to the beach. Go down the hill.
-
- Go to the pond at the end of the dry river
- bed. You will find a man hanging on the tree. There
- is a coil of rope on his hand. So, in order to get
- the rope. Go back to the river fork. Walk to dam.
- Use gunpowder on dam. Use the flint on the cannon
- ball to produce a rk. This will blow up the dam
- and release the water. Go back to the pond, the log
- will be floating and the dead body is on the
- ground. Get the rope from the dead body.
-
- Go to the crack. There is air of oars at
- the bottom. Tie the rope on the strong branch. Go
- down the rope. Tie the other rope on the sturdy
- stump. Climb down to get the oars.
-
- Go the beach with the banana tree. Pick up the
- bananas. Use the oars on the boat. Now, you can
- travel by sea to the northernrt of the island.
- Note that you must land your boat on a beach before
- you can travel on foot.
-
- Go to the village to the north. Walk to the
- giant head to the left. Pick up the bananas on the
- fruit bowl. Walk out of the village. You will be
- stopped by three cannibals. Talk to them. They will
- then lock you inside their guest room. Inside hut,
- get skull. Open the loose board underneath the
- skull. The hole will let you get out of the
- village.
-
- Go to the forest north of the beach with the
- banana tree to find the monkey. Look at the monkey.
- Give all the five bananas to the monkey. This will
- make him happy and follows you. When successful you
- will find a gray dot following you wherever you go.
- If you happen to lose sight of him, go back to look
- for him. (This only happened when you travel by
- boat)
-
- Go to the clearing at the eastern end of the
- island. Make sure the monkey is following you. Walk
- to totem pole. Move the cursor around until you
- find the nose on the totem pole. Pull the nose to
- open the gate. The monkey will then pull the nose
- for you so that you can go near the Gigantic
- Monkey's Head. Pick up the wimpy little idol. Look
- at idol.
-
- Go back to the village. Give the idol to the
- cannibals. They will then be friendly to you. Walk
- to the hut where you were taken to the other time.
- This time the door is opened. Get the banana
- picker. Walk to the right. The hermit Toothrot will
- be waiting for you. Give him the banana picker and
- he will give you the monkey head key. Exit the
- village and come back again. The cannibals will
- talk to you. Give them the leaflet. They will give
- you the navigator's head and necklace.
-
- Go to the Gigantic Monkey Head. Use the key
- the dig the Gigantic Monkey Ear to open the Monkey
- Head. This will open the Gigantic Monkey Head. Walk
- inside the Monkey Head. Use the navigator's head.
- It's nose will be pointing to the correct
- direction. Follow it until you have found the ghost
- ship.
-
- Don't go inside the ship yet. Talk to the
- navigator's head. Ask him until he agreed to give
- you the necklace. Wear the necklace before you
- enter the ghost ship. It will make you invisible to
- the ghosts.
-
- Go to the captain's room. Use the magnetic
- coss on the key. Walk to the deck. Climb down
- the hatch. You will be in the bedroom. Walk to the
- passage to the right. You will find some ghost
- chickens there. Get the ghost feather. Unlock the
- hatch with the key. Go down and you will find
- yourself surrounded by rats. You will need to get
- something in order to getss the rats. Go back to
- the bedroom. Use the ghost feather on the sleeping
- ghost. When tickled, he will drop the wine bottle.
- Get the jug o'grog and go back to the rats room.
- Pour the jug o'grog on the dish. The rats will get
- drunk after drinking it. Get the glob of grease.
-
- Go back to the deck. Use the glob of grease on
- the squeaky door. Open the door. Get the ghost
- tools beside the ghost guard. Go back to the ghost
- chickens. Use the ghost tools on the glowing crate
- to open it. Get the voodoo root. Go back to the
- cave.
-
- Cut screen : You will travel back to the
- village and give the root to the cannibals. They
- will then prre the root for you. Then you will
- travel all the way back to the ghost ship. You will
- find that the ship is gone. The ghost pirate,
- LeChuck, is going to marry the governor. So, you
- will need to go back to Melee Island to stop the
- wedding. Talk to funny ghost. Don't kill him. When
- your crew is back, listen to their conversation.
-
- Last Part - GuyBrush Kicks Butt
-
- After another journey, you will be at the
- docks in the village. Use the potion on any ghost
- you encounter.
-
- Find you way to the church. Talk to LeChuck.
- Your potion will becomes jammed and you will be
- whack by the ghost pirate continually. You will be
- flying all over the place.
-
- When you find yourself in the emporium. Try to
- get the root beer before the ghost hit you. After
- you get the root beer, try to use it on the ghost.
- If you did it successfully, you will destroy the
- ghost. Talk to governor and watch the fireworks.
-
-