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-
-
- walkthrough: GOLD RUSH!
-
-
- INTRODUCTION
-
- Welcome to GOLD RUSH! The game takes place in 1848, and begins in
- Brooklyn Heights, New York. Your name is Jerrod Wilson, you work in a
- newspaper office, and you're not very satisfied with life. The object
- of the game is to travel from New York to California and strike it
- rich!
-
- You have exactly 14 minutes from the time the game starts until the
- gold rush begins. When this happens, your possessions drop in value
- and prices skyrocket. Therefore, you must have completed all your
- transactions before then. It is advisable just to walk around and
- learn the location of everything, then restart the game.
-
- There are three routes to California. Depending on which route you
- take, you must accumulate different items in Brooklyn. Ready for
- adventure? Okay, let's go!
-
- BROOKLYN HEIGHTS: YOUR HOUSE
-
- You start the game on a bridge facing east. Cross the bridge, and go
- down the screen. Your house is on the corner. Unlock the gate and
- door, and go inside. Look at the album on the table. Get the family
- picture that brings back all those memories. Go over to the desk. It's
- a rolltop desk; so, roll the top. Get the bank statement that was
- hidden underneath. Read the statement to find your bank account
- number. (Note: Each time you restart the game you will have a
- different account number.) Leave the house.
-
- Since you have decided to leave for California, you might as well
- sell your house. Just type SELL HOUSE. A buyer will come along. You
- can either wait for him, or just leave and come back later. Don't
- worry if you get a message that he left; he'll return again. He will
- offer you $850 for your house. Take the money.
-
- GAZEBO
-
- Walk west into the next screen. Go into the gazebo. Do not walk on
- the grass, or a cop will come and take a point away from you! Get the
- flowers, then enter the gazebo. Look into the crack in the floor. Keep
- moving around and looking until you find the gold coin. Get it.
-
- POST OFFICE
-
- Go west again, that's the post office on the corner. Go in and ring
- the bell. Ask for your mail. If he says you have none, leave and try
- again in a minute or so. Once you have the letter, look at the letter,
- the postmark, and the stamp. Now, look under the stamp. Hey! It's
- _gold_! Open the letter and read it. Your brother has found gold and
- wants you to come join him. Leave the post office.
-
- NEWSPAPER BUILDING
-
- Go to the left and into the large white building. This is the
- newspaper building where you work. Go to your office. You don't know
- where it is? But you work here! Oh well...it's up the stairs, last
- office at the bottom on the right. Walk to your desk, and look under
- the blotter. Get the clippings, and read them. (Now you know the story
- about your brother). Well, if you're planning a trip out West, you'd
- better quit your job. Go downstairs to the boss's office (the first
- one on the left), and tell him you're quitting.
-
- BANK, WAREHOUSE, CEMETERY
-
- Go into the bank. Make sure you know your account number. Go to a
- teller and type GET MONEY. Give him the account number when he asks
- for it. Go north into the warehouse, and read the poster inside. The
- address to get tickets is next door to your old house. Go back down to
- the cemetery and find your parents' graves. (Hint: They are the only
- two that look alike and are next to each other.) Read each grave, and
- put the flowers down (sniff).
-
- WHAT TO BUY IN BROOKLYN
-
- Up to this point, everything you need to accomplish in Brooklyn is
- the same -- no matter which route you plan to take to get to
- California. If you are planning to go via sea, you must remember that
- the steamship leaves exactly 18 minutes after the game begins. Go to
- the house next door to your old one. Answer the questions the man asks
- you, and tell him which ticket you want. (Note: The price of the
- tickets will skyrocket after the GOLD RUSH! starts. Make sure you buy
- them before then.) If you intend to go via Panama, you'll need the
- mosquito net from Rand's Hardware store. If you're planning to go via
- the Cape Horn route, you will need the fruit.
-
- If you want to go via land, then just go and buy your ticket from the
- stagecoach office. After buying the ticket, go to the stable, and SHOW
- TICKET to the little guy in white. He'll escort you to the coach.
- Enter the coach, and the rest will take care of itself.
-
- THE PANAMA ROUTE
-
- There is nothing to do on the ship. You will not die of mosquito
- bites if you bought the net. When you reach the jungle you will have
- to follow the rest of the crew. Talk to the man under the tree, and
- he'll give you a Bible. (No matter which route you take, there will
- always be a man reading a Bible: Take the Bible.)
-
- Walk to where you see the hanging vine. As soon as the killer ants
- start to appear, jump onto the vine, and hang there until they leave.
- Go onto the next screen. There are four paths through this screen, but
- you can't see any of them. Do not use the first two. You will have to
- do this screen by trial and error. (Save the game before you try it.)
- The third and fourth paths take you through. For extra points, take
- the fourth path -- the hardest to finish. When your toe hits
- something, look down. Pick up the gold disk.
-
- The next screen is also solved via trial and error. Don't take a
- straight path across the swamp, or you'll sink in. Occasionally, a
- crocodile will eat you, too, but not every time. If this happens,
- you'll have to restore. After that, the game runs by itself until you
- reach Sacramento.
-
- THE CAPE HORN ROUTE
-
- Look around the ship. (The man who will give you the Bible is at the
- right end of the ship.) There's not much to do until the storm;
- anything you collect before the storm will be lost. So, even if you
- find items before the storm, do not pick for them up (except the
- Bible). Purely at random, you may die of Cholera. If you do, you will
- have to restore back to Brooklyn. (Restoring to a point later than
- Brooklyn won't help.)
-
- You will not die of scurvy if you have the fruit. Now, you need food,
- and there seems to be plenty of fish in the sea; so, let's go fishing.
- Do not stand on the deck during the storm, or you'll get swept
- overboard. Sometime during (or after) the storm, get the string from
- the bunk room, the paper clip from the captain's office, the bait
- (ham) from the cooks' table, metal scraps from the boiler room, and a
- pole from the bottom floor (where the engine is being stoked). Go to
- the back of the ship and type FISH. The game runs by itself after
- that, until you reach Sacramento.
-
- VIA LAND
-
- Once you join up with the mining company, go over and talk to the
- captain. He wants money, so give him what you have. He'll ask you to
- obtain animals for the trip. Go down a screen and buy animals. Which
- animals do you need? You're going on a long journey, so you are better
- off buying the mature mules.
-
- Go back and tell the captain, and he'll give you a second job. He
- wants you to tell him when it's time to leave. Go up a screen, and
- keep looking at the grass. As soon as you get a message saying that
- the ground is getting greener and drying up, tell the captain. You
- should have also bumped into our friend with the Bible (he's sitting
- under the tree).
-
- When you reach the steep hill, unhitch the team, and let the animals
- go to drink and rest. To stop them from pulling you and the wagon over
- the cliff, you must lock the wheels. When you get thirsty, drink water
- from the barrel in the coach.
-
- SACRAMENTO
-
- Whichever way you arrive, you must immediately go to the stagecoach
- office. It's in the building just left of the middle of the screen. Go
- in, and look at the schedule. If you have missed the stagecoach to
- Sutter's Fort, then you will have to restore; otherwise, get onto the
- stagecoach.
-
- SUTTER'S FORT
-
- Walk around the fort. Find the blacksmith, and talk to him. Give him
- your name and your brother's name. He'll give you your brother's
- branding iron. Go to the graveyard and read the graves until you find
- your father's. Read the grave. There is a cannon at the top. Psalms
- 23? Read it in your Bible. The phrase "Green Pastures" is in capital
- letters. Use the envelope. Move it around until you are told it's in
- place. Aha! So that's what those strange markings were for. Read the
- letters. It says ROOM 12, or is it ROOM 21? Go back into the fort and
- buy a gold pan. It's time to try your luck at finding gold.
-
- PANNING FOR GOLD
-
- You have to be at least 10 miles from the fort to find gold. (The
- bottom of the screen will tell you how many miles away you are). Walk
- in the stream, and keep panning. You will be able to find gold 50
- times. Do not pan if there is anyone else in the screen, or you'll be
- hung! Once you have all your gold, go back to the fort. Watch out for
- the thieves: They'll take everything away from you.
-
- BUYING THE REST OF YOUR SUPPLIES
-
- Go and buy a mule. Take it to the blacksmith, heat up your branding
- iron, and brand the mule (with your brother's mark). Take the mule to
- the stable, and leave him there while you shop for supplies. Go back
- to the store where you got the pan, and buy the shovel and a lantern.
- Now, go back to get your mule. Look at all the mules until you find
- the one with your brand on it. If it says it's a quiet, tame animal,
- you don't want it. Your brother has left his mule there for you; you
- want to get his instead. Once you have it, head back toward town
- (southeast). Be careful not to lose your mule.
-
- THE GREEN PASTURES HOTEL
-
- Find the hotel. It's called Green Pastures! You recognize that from
- the Bible! Tie up your mule to the post outside. Go inside and look at
- rooms 12 and 21. Hmm...Room 12 looks suspicious. Go back downstairs
- and look around. There is a message box. Ask for your message. You are
- told you don't have any messages because you're not staying at the
- hotel! But can you do the man a favor by delivering a message to the
- man in Room 11. Say YES.
-
- Take the message, knock at the door, and give the man his message.
- When he leaves, quickly walk into his room. (If he catches you in
- there, you'll have to restore.) To get into Room 12, go to the left
- wall, and look at the fireplace. Aha! You recognize that cannon. When
- you turn the wheel, the fireplace opens. Go through the fireplace into
- Room 12.
-
- ROOM 12
-
- Look around the room. Get the string from the floor, and the magnet
- and note from the table. Read the note. What is that bird cage doing
- there? Open the window, and in flies a bird. Look at the bird, read
- the note in the capsule, and put your identification in the capsule.
- What identification? The family picture, of course! Off flies the
- bird; when it returns, look in the capsule. Get the "pigeongram" and
- read it. Follow? Stubborn? Aha! You've heard the expression "as
- stubborn as a mule," right? Follow that mule!
-
- JAKE'S HOME
-
- Take the mule back out of town, and type FOLLOW MULE. It moves quite
- quickly, and seems to know where it's going; be careful not to lose
- track of it. (Watch out for robbers.) When you reach Jake's home, go
- inside. Get the matches. Go outside to the outpost, then go down the
- hole in the middle of the outpost.
-
- THE CAVE
-
- Light your lantern and proceed down the cave. Do this as quickly as
- you can; save whenever you make progress because you only have a
- limited amount of oil in the lantern. You reach a door that's locked,
- and you have no key. But there's a hole in the door, and it's the same
- shape as the branding iron! Tie the magnet to the string and lower it
- through the hole. Move it around until you hear a "clunk." Then, pull
- up the key carefully.
-
- Open the door and go down in the cave. Be very careful on the
- ladders. Continue down to the bottom left, and get the pick. Keep
- digging for gold as you walk through the caves. Once you have found a
- couple of pieces of gold, go up the long ladder to the top. Take the
- gold nuggets on the right. Move down the ladder a little, and you find
- the mine on the left.
-
- THE END
-
- Carefully enter the mine (save the game first; it's very easy to fall
- off the ladder here). Down in the mine you go; keep using the pick as
- you go along. Eventually, you will find yourself in a large room which
- contains...your brother!
-
- Talk to him, and he tells you that he's almost made the ultimate gold
- discovery! Use your pick. When you find gold, keep digging in that
- same spot. While you're digging, you will discover a cavern. As soon
- as the entrance is big enough, walk through.
-
- You've done it! You and your brother now have as much gold as you
- could ever dream of! Well done!