home *** CD-ROM | disk | FTP | other *** search
- "Of Spice And Fremen"
-
- Dune Walk-through by Michael Simpson and Michael Gater
-
- Introduction
- ==========
-
- Welcome to Dune, Paul Atreides. As you know, Dune is the
- only planet in the universe that contains Spice. He who controls the
- Spice Controls the Universe.
-
- Since you have just arrived here, it would be nice to Visit your father,
- Duke Leto Atreides, and mother, Jessica.
-
- Talk to Leto in the throne room and he will tell you to find Gurney
- Halleck, long-time friend of the family and your Weapons teacher. Find
- Jessica and talk to her. She will tell you the name of the Sietch (Fremen
- home) where Gurney is located (Carthag-Tuek).
-
- Take an Ornithopter to Carthag-Tuek and talk to Gurney. He will tell
- you of the necessity to enlist the Fremen if you are to stand a chance
- against the Harkonnens.
-
- Chapter One:
- The Search For Spice
-
- Talk to the Fremen chief and have his troop start working for you and
- have them specialize in Spice production. When you talk to Gurney, he
- will suggest visiting the sietchs and then returning to the Palace.
-
- Use the Ornithopter to travel to the sietchs with Gurney and enlist as
- many troops as you can ( The Fremen at Carthag-Timin will say that you
- cannot appreciate there abilities at this time). Have the Fremen troops
- specialize in Spice production. Return to the Palace after visiting the
- Sietchs and talk to Duncan and Jessica to find out why Spice is so
- Valuable.
-
- Find Leto and talk to him to learn about Stillsuits. Gurney will tell you
- that the Fremen in the sietch where you met knows of a Stillsuit maker.
- Fly an Ornithopter to Carthag-Tuek and talk to the Fremen chief. He
- will tell you to fly eastwards (but make sure you have someone with
- you) to find the sietch. Fly eastwards and you will find Tuono-Tabr and
- the Fremen stillsuit maker.
-
- Talk to the Fremen chief and he will describe stillsuit properties to you
- and will have some sent to the Palace. The chief will also tell you of 2
- more sietchs to the north and east of his sietch. After enlisting his troop
- and having them specialize in spice production, fly to the 2 other sietchs
- and enlist the troops for spice production.
-
- Both troops will tell you that their area needs to be prospected before
- beginning to harvest spice. Talk to Gurney and he will state that there
- must be someone who can prospect and that you have probably already
- visited them. Maybe they are the Fremen at Carthag-Timin.
-
- Fly back to Carthag-Timin and talk to the Fremen chief again and you
- will be able to get them to work for you this time and they will give you
- a Spice-Density Map which will prove of Great value as the game
- progresses. At this time when you talk to Gurney he will suggest going
- back to the Palace. Take an Ornithopter to the Palace.
-
- As you enter the Palace, Gurney will mention that the Palace is
- now stocked with Stillsuits. The Duke will tell you about Jessica's
- "Sounding" ability and will suggest that you talk to her about it. Talk to
- Jessica and she will suggest exploring the Palace to locate hidden rooms.
-
- Ask Jessica to come with you to locate any hidden rooms. Jessica will
- eventually locate a passageway that will lead to the Communications
- Room. At this point. talk to Jessica and the storyline will continue on its
- own for a few screens.
-
- Find Duncan and talk to him. He will tell you about Spice Harvesters
- and how they can increase the production of Spice. Talk to Gurney and
- he will suggest Looking at the Dune Map to see which Sietch had the
- Harvester (it was Tuono-Tabr). Take your Orni to Tuono-Tabr and talk
- to the Fremen Chief. He will tell you that they found the harvester
- north-east of the sietch.
-
- Fly north-east in your Orni until Gurney spots a new sietch (Tuono-
- Harg). There you will find two harvesters but no Fremen. Gurney will
- suggest flying to the two nearest Sietchs to tell the fremen troops to pick
- up the harvesters (do this by Changing occupation to "Go and Search for
- Equipment").
-
- After the troops are "searching" fly back to the palace and talk to the
- Duke. He will give you a short speech and will ask you if you have
- seen the message in the communications room. Go to the
- communications room and read the message from Emperor Shaddam IV.
-
- Reading this message will start the Spice shipment phase of the game.
- The Emperor will now call every 4-7 days for the spice shipment. Make
- sure you do not put off sending these shipments or the Emperor will
- send his henchmen to Dune to kill you for not sending the Spice
- shipments (which is why you are there).
-
- Talk to Duncan and he will tell you that the Fremen from Tuono-Tabr
- (where you got the stillsuits) told him about a rich spice area. Fly to
- Tuono-Tabr and talk to the Fremen chief and he will tell you of vast
- spice fields to the south and of a sietch to the southeast. Fly
- southeastwards until you come upon Tuono-Timin. There you will find
- the grieving Harah and another harvester.
-
- Talk to Harah and she will tell you she knows of 3 more sietch locations
- (Habbanya-Timin, Habbanya-Tuek and Habbanya-Tabr). Ask Harah to
- come with you. Fly to the new sietchs and enlist and equip troops (don't
- forget to send a troop to "search for equipment" to get the harvester at
- Tuono-Timin). The Fremen at Habbanya-Tabr will say "What's the
- Point". Harah will tell you that this fremen is hard to convince and that
- you should try later. Don't forget to have the Prospectors prospect the
- new areas.
-
- Go back to the palace and talk to Duncan. He will tell you about
- Worm danger. Jessica will warn you not to let Harah distract you and
- will tell you to spend some time in the desert ALONE. Tell Gurney and
- Harah to stay in the Palace and then go outside away from the Palace
- and wait for morning/evening. You will then receive your first vision,
- from Leto.
-
- Go to the throne room. The storyline will continue on its own from
- there (Jessica will notice that you have had a vision, The Duke will
- request that everyone meet on the Balcony, Harah will mention Paul
- might be the One, and Leto will notice Gurney missing).
-
- Talk to Jessica and she will tell you about your new powers. Talk to
- Leto and he will suggest having Jessica help you to find Gurney. Ask
- Jessica to come with you. This time you must talk to Jessica in every
- room to see if she "feels" anything. Jessica will find a hidden door
- opposite the Communications room and in there is where you will find
- Gurney.
-
- Gurney will urge you to tell Leto while Jessica will stay with Gurney.
- Go talk to Leto and he will tell you to go talk to Thufir Hawat in the
- communications room. Go talk to Thufir and he will tell you to read the
- message before you continue. The message will be from the Emperor
- asking for the first shipment of Spice.
-
- (THE FOLLOWING STEPS WILL BE THE SAME EVERY TIME
- YOU GET A MESSAGE FROM THE EMPEROR ASKING FOR A
- SPICE SHIPMENT):
-
- Go talk to Duncan, He will ask you if the Emperor has asked for the
- spice shipment and ask you if you want to Accept, Argue or Refuse.
- Accept, unless you want to die Prematurely (although it is a Cool Death
- Scene). He will then tell you that he should go with you to the
- communications room. Tell Duncan to come with you and go to the
- communications room. When you enter the communications room with
- Duncan, you will see the Spice shipment being sent off to the Emperor.
- Talk to Duncan until the Emperor sends back a message telling you
- when the next shipment is expected.----
-
-
- Chapter 2:
- The Search for a Fremen Leader
-
- Ask Thufir to come with you so he can disable the trap where you found
- Gurney. After entering the room where Gurney is, talk to Thufir. He
- will disable the trap, find the Armoury and ask to talk to you in the
- Armoury. Go into the Armoury with Thufir and talk to him. He will
- say "We need to be ready to stand against the Harkonnens and use
- Fremen to help" and "You need to find a Fremen Leader". Find Harah
- and talk to her. She will say that she has heard of a Leader but can't
- remember his name.
-
- Take Orni to Sietchs to see if you can find out more about the Fremen
- Leader. One of the Fremen chiefs will tell you the Fremen Leader's
- Name: Stilgar. Harah will then remember where he was born and can
- lead you to the sietch which is located far west of the Palace. Fly due
- west of the Palace until you come upon a sietch (Sihaya-Clam). It will
- be abandoned. Talk to Harah again and she will say you have to fly
- northwest to find Stilgar. Fly northwest until someone spots a sietch.
- This sietch is called Ergsun-Timin and here is where you will find
- Stilgar.
-
- Talk to Stilgar and ask him to join you. The storyline will take over for
- a bit here and you will get the name Maud'Dib. Rally (enlist) the
- Fremen troop here and start them on Military Training. Send the troop
- to search for equipment. Talk to Stilgar again and he will tell you of
- other sietchs in the area. Visit these new sietchs (Ergsun-Clam, Ergsun-
- Tabr, Ergsun-Tsymyn, and Ergsun-Tuek), rally these troops as well and
- send them off to find equipment. Fly back to Habbanya-Tabr. You can
- now enlist the "No Point" troop, with Stilgar's presence.
-
- Now is a good time to revisit all the Fremen chiefs and see how things
- are going with them. They might even give you clues as to where other
- sietchs may be located. Also make sure the Prospectors are kept
- busy..... Remember, Spice is the most important thing in the Universe.
-
- Fly back to Palace. When you enter Throne room, the storyline will
- start. (Fremen will help fight Harkonnens and Jessica will notice your
- eyes turning blue). Find Thufir and talk to him. He will suggest
- starting to train Fremen to fight.
-
- Find Gurney and talk to him. He will say that he can train the Fremen.
- Ask Gurney to come with you and bring him to a sietch where he can
- start training armies and leave him in a Sietch that has an Army troop in
- it, obviously in Stilgar's home area. You will then receive a vision
- stating that something terrible has happened at the Palace.
-
- Return to the Palace, visit the Communications room and read
- the new message. The message will be from the Baron, then Feyd
- telling you of what they had done. Go talk to Leto and he will tell you
- about his Punitive Expedition. Go back to the communications room
- and talk to Thufir. He will say it would be best to start attacking the
- Harkonnens near Stilgars home territory where they will be weakest.
-
- Go talk to Duncan and he will tell you about Villages and items that you
- can buy from them. Harah will mention a Tale of a village in a "Fish's
- Mouth". Stilgar will mention seeing a fish in your Ornithopter. Look
- on the Dune map and find the outline of a fish and fly to the Mouth.
- There you will find Oxtyn-Pyons and a smuggler from which you can
- buy items such as a harvester or ornithopter.
-
- Talk to Harah and she will want to go back home. Take her back to
- Tuono-Timin and tell her to stay there. She will thank you for bringing
- her back home.
-
- Talk to Stilgar after moving away from Harah and he will tell you that
- there is someone that you should meet. Fly to Oxtyn-Tabr to meet
- Chani. Talk to Chani and she will tell you how Beautiful the desert is at
- night. Tell Stilgar to stay in the Sietch and ask Chani to follow. Get
- away from all equipment in the area and wait for evening. The storyline
- will take over from here for a bit. (Chani will tell you that she has
- fallen in love with you and that she will want to stay with you forever.
- Stilgar will appear and tell you that he thinks you will make a great
- Fremen leader especially with a Fremen female at your side).
-
- Talk to Chani and she will mention other sietchs that she knows about.
- Fly to the new sietchs, enlist the troops, have them specialize in Army,
- Equip troop and send them to the sietch where Gurney is so that he can
- train them.
-
- Now is a good time to revisit all the Fremen chiefs and see how things
- are going with them. They might even give you clues as to where other
- sietchs may be located. Also make sure the Prospectors are kept
- busy..... Remember, Spice is the most important thing in the Universe.
-
- Soon you should be receiving a vision from Jessica. Fly back to
- the Palace. Jessica will meet you in the stillsuit room and tell you the
- Duke is Dead. Go to the Communications room and talk to Thufir to
- find out the details. He will tell you the Duke's Ornithopter was shot
- down and that there must be some other form of transportation. Talk to
- Stilgar and he will suggest going to another room to talk.
-
- Go to another room and Stilgar will tell you that the Fremen use Worms
- to travel and will suggest you try it. So head on out to the Desert (one
- or more steps away from the Palace) and Call a worm. Talk to Chani
- and she will say it would be a good idea if you told Thufir about this.
- Go back to the Palace and talk to Thufir. He says "Now only if we had
- some other kind of weapon to use against the Harkonnens, Maybe
- something located right here in the Palace".
-
- Chapter 3:
- Vegetation on Dune: The Fremen Dream
-
- Find Jessica and talk to her. She will say that there still might be
- something else hidden. Ask her to come with you (you should leave
- Stilgar in the room and take Chani and Jessica with you) and explore the
- Palace again, talking to Jessica in every room. You will eventually find
- a room to the right of the room where you found Gurney. Enter the
- room and talk to Chani, she will tell you about her father (Liet Kynes),
- Chani will suggest going back to Oxtyn-Tabr and that you should bring
- Stilgar also. Jessica will want to stay in the greenhouse.
-
- Fly/Ride to Oxtyn-Tabr, talk to Chani and she will say that Daddy's
- sietch is westwards. Fly/Ride westwards until you find Sihaya-Tuek.
- There you will find Liet Kynes. Talk to him and he will show you his
- experiments. This should be the first time you will see a Cache of water
- in a Sietch. (Now would be a good time to save your game, and check
- your Charisma [indicated on the Dune globe with "See Results"]. Talk to
- Stilgar and he will suggest drinking the Water of Life. To be able to
- Drink the Water of Life, your Charisma must be 50 or greater. (If your
- Charisma is not high enough, you will have to refuse the offer and wait
- until Jessica explains the Water of Life to you -- only then will you be
- able to drink with confidence).
-
- Talk to Stilgar. He will say the Bulbs can be used against the
- Harkonnens because they destroy the Spice and that is the only thing the
- Harkonnens are interested in. Go into the Greenhouse, talk to Kynes, he
- will say that he could use some help from troops and he knows of a few
- sietchs nearby.
-
- Go to the new sietchs, enlist the troops, have them specialize in ecology
- and send them to Sihaya-Tuek to help Kynes. Now would be a good
- time to check on the rest of the Fremen and see how they are doing.
-
- You will eventually receive a vision that a sietch has come down with a
- terrible disease. Go to the sietch with the disease, talk to Chani and she
- will stay to cure the disease. Continue to check on the rest of the
- Fremen troops and keep the Prospectors going to unprospected areas.
- Soon you will receive a vision that Chani has cured the Fremen.
- Talking to the Fremen will inform you that Chani has disappeared.
- After getting message from Feyd (telling you he has kidnapped Chani),
- talk to Thufir and will suggest having your army troops use Espionage to
- find Harkonnen Fortresses and eventually you will find Chani in one of
- the Fortresses.
-
- Through espionage you will find the locations of the Harkonnen
- fortresses. By conquering the Harkonnen fortresses you will come upon
- the one which holds Chani prisoner. You will not know which fortress is
- holding Chani until you attack it.
-
- After rescuing Chani it will be important to remember where the
- following characters are located: Jessica, Gurney, Thufir, Stilgar, and
- Chani. It will be necessary to gather these characters together for the
- dramatic climax.
-
-
- Chapter 4:
- Battle for Arrakis
-
- Eventually you will be able to contact Fremen on the entire
- planet. Continue using espionage to find all Harkonnen Fortresses. To
- attack a Fortress, it is a good idea to have at least 4 Fremen troops
- Expert in Army and equipped with Kyrs, Laser Rifles and Wierding
- Modules.
-
- Start with the Fortresses near Stilgars Home territory. and work your
- way towards the Palace. (Tip: After conquering a Fortress, there will
- usually be a Fremen troop working for the Harkonnens. You can Rally
- them to work for you. Have them specialize in Army, equip them, and
- send them to Gurney for Training. [also you may want to have 2 forces
- (4 troops per force) working in opposite directions so that they will
- eventually meet at the Harkonnen Palace]).
-
- If you're concerned that you might lose a battle, you should save before
- attempting and then save again if you win. It is also a good rule to
- outnumber Harkonnen troops 2 to 1 if possible, although it is not
- required. Atomics will give a decided advantage, but will only be found
- in fortresses near the Harkonnen Palace.
-
- It is important to use espionage to find all of the fortresses. If you miss
- one, you will be set up for a surprise attack, and even if you are not
- attacked, you will find it difficult to launch an assault on the palace if
- Harkonnen forces are hiding out in an unkown fortress.
-
- Talk to Stilgar after taking each fortress and he will eventually tell you
- that there are no more fortresses left to take over. He will suggest
- Bringing Thufir to a Sietch close to the Harkonnen Palace. Go to the
- Atreides Palace, talk to Thufir (he will say "We are almost ready for the
- Final Attack"). Ask Thufir to come with you, and bring him to a sietch
- close to the Harkonnen Palace. Talk to Thufir at the sietch and he will
- say he needs to stay for awhile. Tell him to stay.
-
- Eventually he will ask you to bring Jessica, Chani, Stilgar and Gurney to
- the sietch also. Find them and bring them to the Sietch. After everyone
- is there the Storyline will take over. Talk to Thufir and he will say you
- need 10,000 Fremen, split into the three sietchs around the place,
- equipped with Atomics to attack the Palace.
-
- Once you have enough men surrounding the Palace, Thufir will tell you
- to tell Stilgar to give the order. Talk to Stilgar and accept the attack
- order. The Troops will converge on the Palace and you will soon
- receive a vision stating that the Shield is down and the Harkonnen forces
- have surrendered. Now you can go to the Palace. Enter the Palace and
- the storyline will take over from there. Congratulations, you have won
- the game.
-
- Long Live Emperor Paul Atreides and Empress Chani!!!
-
-