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- Countdown the solution
-
-
- Start at your cell: look your medical record, get cup, use cup on bug, get
- key. Talk to window, offer bug to nirva, talk to him until you know the name
- of doctor.
- Wait until you get food, get knife, use knife on window. go window, open
- window to your right, enter.
- Open door, enter hallway, enter closet on the other side of the hallway,
- get blanket and scissors. exit closet, enter barney's cell (bottom door on
- the eastern wall) give blanket to barney and talk to him. you get names.exit,
- enter the long room on the north side of the floor. get the cpr dummy and exit.
- Walk until the bottommost door on the west wall; move picture on the wall and
- read two messages on the wall. Move pillow and get key.
- Go back into your cell and use cpr dummy into your bed. Then leave cell, walk
- until northwest corner of the floor and go one floor up. Enter the locker room
- in the middle of the floor, move towel on the bench, get key and use both keys
- to open two of the lockers. get boots and your personal gear. exit, and
- walk south from the door, to the long corridor. Enter first door on right. Get
- crowbar, use crowbar on box, get hook. Open national geographic. Leave and
- go two floors down. Enter bottom door in the southeast corner, open box and
- get flashlight. enter topmost door on the same wall and get scalpel from the
- dartboard. Now enter doc's office on the western wall. Move painting and books,
- open safe, get cash. get keys from the table. Open file cabinet (third on the
- left rack) and read about yourself, read newspaper. Use scalpel on doc, hassle
- him until you get the hitman's name. Then leave doc's office. Go into basement,
- use key you got from the cell to open the door. Enter furnace room. Move first
- pile of coal, get pick. Open phone box, use scissors on it. Use pick on hole
- ine the wall. Enter maze. Take first road the east, until the first burial
- chamber, then south until very bottom of the screen. Then enter doorway.
-
- Get rag, move box left of the wine rack. Use rag on the upper plaque, read both.
- Figure out the roman numeral, and move wine bottles starting from the top row.
- (1433). Look blood, use crowbar on box, get wine bottle. Exit. Go to the
- very mouth of the cave, then go on cliff. Climb up. Use hook on top of cliff.
- look blue car, use keys on car door.
-
-
- Go to McBain mansion. get key (among glass right of the table). Look glass.
- move lightswitch, move shield of the statue. Insert key into hole, look
- computer. Get explosive. Move the bookshelf on the right wall. use one
- explosive on the safe. Get box from the bookshelf and the box in safe.
- get message from notebook on the table.
-
- Go into your apartment. Look photo on the floor, look work. Move pillow. get
- key, use it on parrot's cave. Get cookie from the table, use it on parrot.
- get key. Get tools, move flower, get cad, open drawer (one with false front)
- with key. travel.
-
- Use cad, enter password (a water mammal), read email,analyze message. Do
- research if you want to. Then head to Rachel Akura. Give her the information
- about Iraqis. Offer her money (500 bucks) and she gives you a tranquillizer
- shot. Head for Fontaine.
-
- Stay unmoved until Fontaine stops by the trashbin, he is heading east then.
- then use dart on him. Now, talk to him until you find out about Athens
- headquarters. Fly to Athens.
-
- Get rock, get catapult arm and set up the catapult. pull lever and insert
- the rock into catapult. Wait until guard arrives. He will come to a standstill:
- when guard approaches this point, move lever. There will be a cute splurt.
-
- Enter door and watch for the hitman. Dodge him around the boxes until you
- reach the monitors. Wait somewhere and use explosives on the monitor so guard
- will blow up when he looks them. It will take ten seconds for them to blow so
- you have to make your move in good time. This is tricky but eventually you
- will get it right. Then go see the hostage. Tallk to Michael until you find out
- who Jackal is. Travel, but first use cad to study jackal, and bingo, you
- have another name. Fly to Carlos. Bluff him until you talk about wine, then
- offer him the bottle. There is Golden. Offer him also 500 $ and he gives you
- a lockpick.Fly back to Athens and pick the big safe there. When you travel, use
- cad to analyze the message. Write codes down. Then it is for Venice and Golden.
- Talk to bartender, offer him 500 and you will meet with golden. Before you go
- right, read newspaper and taste Finlandia Vodka to sharpen up ( :-) )
- Talk to Golden what ever you want, then wait around until golden is either
- dancing or at table and guard leaves. No trick here, just waiting. Then go
- behind curtain. Get key, open jewel box, get another key and open desk drawer.
- get staionery. You can also take makeup kit but it is of no use. Leave, analyze
- stationery and talk to bartender about buzz. Go to buzz, hassle him for two
- times and then be friendly (help) and he will arrange you with Scorpio. Offer
- him 500 and get the pills.
- Meet Scorpio. Talk if you want. Nothing spectacular. Then leave, read email,
- take train to Lisa, go see Quinn, talk if you want, leave then and go to
- Colosseum. You will wake up in a sorta trange situation. Wait in peace until
- the rope breaks, then lead the tiger into its lair and when you are back
- oout from there, move lever. Move bones, get rope and hook, use rope on
- window.
-
- Move bag, get the other bag (with your stuff in it) read newspaper and get
- blueprint and postcard. Move (or open) second bottom brick on the right side
- of the door, and open door.enter.
-
- Use cad, analyze postcard. Find microdot.
-
- Travel to Belgrad. (If you miss the train you lose. Go back all the way to
- the escape from the asylum and use plane more. After this point you won't
- need any more money; and you can play for it at golden's bar).
-
- go right until the telegramm in front of ashtray. Read it. Go to next car.
- Open first door, look body, open wallet. Leave. Open third and fourth
- doors. Enter fourth. Talk to Jackal with: Bluff, hassle and help. use
- knockout capsules on his food, quiclky leave and go to next compartment.
- Come back and you'll find him unconscious. Bingo ! Open his luggage bin, get
- tool, get briefcase and his priest costume. Go to next car all the way
- to the end and open the violin-case-looking crate with the tool.
- Get plastic explosive.
-
- Don't bother with the lady's password, just give her her money (briefcase).
- Enter door to your left, get gear, go back right, use gear on shaft in the
- middle of the machinery. Move switch, go left, enter sewer when it is dry,
- go left, go ladder, open latch, enter it. Then use plastic explosive on
- doorway right of the room and enter. move elephant, move plaque (or rock)
- behind the elephant. look at bomb. Open screws with screwdrivers, turn the
- colored screws as noted in the message and cut the wires, first bottom,
- then top and last the middle one.
-
- That's it. Enjoy the ending.
-