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- SOLUTION TO GATEWAY
- BY LEGEND ENTERTAINMENT
-
-
-
- Hello fellows! I'M BACK with another solution to a newest game. What I like
- in GATEWAY is his unusual structure and large variety of verbs. You can
- play it with a mouse or with a keyboard. I myself prefer keyboard
- 'cause I was grown on quests like LSL I; II; III etc. So here it is
- waiting for you to get through...
-
- Of course this is a SPOILER but I do have a doubt that you gonna complete
- this game without it. But anyway DON'T READ THIS!!! 'Cause this file
- consists of the solution to the hardest game I've ever played in my life
- and none of the SIERRA's adventure games can compare with it by its
- difficultness.
-
-
- At first i'd like to explain you shortly who you are and what you are doing
- in this game. You are a Gateway prospector and your main task for the first
- part is to search for Heechee metal. The game itself is parted into three
- parts so our solution will be parted into three parts as well. These are:
- "GATEWAY PROSPECTOR", "OTHER WORLDS" and "ENDGAME".
-
-
- PART I: GATEWAY PROSPECTOR
-
-
- The first scene is in your room. Take card from the table and insert it in
- slot. Read messages. It says that you must visit class at 15:00 and meet
- Thom at 20:00. You have some spear time. Open drawer. Take book. Read it.
- Walk out. Enter building to the northwest. Give your book to receptonist
- and she will give you your DATAMAN. Walk out. Walk to north until you see
- a garden. Take rose. Go back to rceptionist and give her a rose. You will
- get a magazine for it. Read if you want. Go to garden again and pull lever.
- Wait. Old man has come. When he will give you the key go out. Drop key and
- return. Listen to man's story. Go out, take key. Go to Armory. It is on
- Tanya level(north). In armory take gun and open grate with key, push button.
- Wait. When robot comes put gun in his box and leave. Go to room T20. Open
- grate and push button again. The robot will appear. Take gun out of
- the box. Not much time is left till 15:00 so wait 15:00. Listen to what the
- man is saying attentively. You've got a blue badge but you still have some
- time before meeting Thom. Go back to receptionist and when you are there go
- up. The man is sitting near VR commset. He will ask you to break a program
- for him so sit on couch and wear collar. After that press button and you
- will find yourself on the beach. Take drink and give it to bartender a few
- times till he's completely drunk and falls on counter. Take drink once again
- and put it on scanner. Congratulations, you did it. You broke the program!
- You are back to normal life. Take off collar and take membership pin. Leave.
- Go to Casino and enter heavy oak door. You are now a member of private club.
- Take pamphlet from the case and leave. Go to Blue Hell Bar and sit. Wait
- till 20:00. Talk to Thom and he will order a drink for himself and for you.
- Talk to him until his drink is gone and order another one for him. You will
- have to do that until he calls Nubar. Order drink for Nubar and ask him
- about his medallion. He will suggest you to play Trivia game for it. Answer
- "yes" to his question. Save before playing the game. After you've won a
- medallion go back to bar and wait there till 22:00. Terri will come. Talk to
- her. Try to order a drink for her. Give her memo that Thom has given you.
- She will give you a napkin with her phone number. Talk to her until she
- leaves. Go to Babe level and then west. Enter crate and wait 24:00. A man
- will come and go through wall but he has forgotten a slip of paper. Get out
- of the grate and take slip. There are five digits on it. Go back to your
- room. Wait till 1:30 and sleep. You can earn your green badge only for
- finding a Heechee device and at least flying one mission except that. Go to
- Tanya level and then south till you see an agent. Show your badge to agent
- and she will take you to your ship. Go up. Put on suit. Look at control
- panel. In the codes that are given to you are five codes without destination
- and one is a planet. You have to fly every mission until you find a planet.
- When you are on it leave ship and go north. You see an opening but you can't
- climb in it so go left until you see a pile of rocks. Climb it and go right
- twice. You must see a big rock. Push it and go back to opening. Climb in it.
- The only thing to do inside is to guess the destination so press east or
- west all the time till you get in. Take box and leave. Return to Gateway.
- You will be given some bonus for finding a heechee device. Now go to your
- room and look at napkin. There is a phone number. Call Terri and she will
- tell you to come to bar in half an hour. Go to bar. Wait till Terri comes.
- Talk to her. She will give you a green badge. She mentioned that you have to
- come to a briefing at 9:00 of the next day. Leave bar and wait in your room
- till it is time to sleep. The next day go to Tanya level. Go to south once
- and enter room T52. Wait till 9:00. The man will come and enter codes on to
- your badge. Leave room and go to deck. Enter your space ship, put on space
- suit and look at control board. There must be another code to the right.
- Enter it and you are on planet. On the planet walk to lake shore and wait
- till six-legged salamander comes. Take it and go north until you see a
- Heechee Dome walk behind boulder so idiots won't see you. Those fuckers come
- when the three beeps sound so watch the animation sequence. When studs are
- gone go to lake shore or landing site and wait till beeps sound again. When
- all three are beeped go to Mutz's village (that is the name of the morans!)
- and enter chief's hut. Hide under the hut and wait. When it is written that
- the footsteps can be heard go up and put salamander in the tank. Wait.
- Salamander must jump out of the tank with a happy expression on her face,
- holding a cylinder in her mouth. Go outside and walk to lake again. Take
- cylinder and make your way back to Dome. Insert cylinder in the opening. Now
- you will have simply to guess. When it's clicked that means it is wrong when
- it's not - it's right. I suppose it is 44325. Take all three fans when you
- are inside. After that climb on platform. Insert fans in the Heechee
- machine. I don't rembember the exact positions of the fans but it must be
- really simple to make : just look at the colours of the holes under slots
- and insert fans by colours. Leave this shitty planet for Gateway. Hey, you
- are a rich fellow now! Congratulations you have completed part I.
-
-
-
- PART II: OTHER WORLDS
-
-
- So folks, after you succeded in completing part I, more serious tasks
- are coming on. Insert card in slot and read a new message. It says that
- you have to come to the club in casino. Leave HQ and head for casino.
- Enter club and go north. Listen to man. He tells you about lots of money
- that you are gonna get after finishing the job. Leave when he is finished
- and go to office building. The man's speech is long and dull all you have
- to remember is the way you turn on the shield generator. After all that
- stuff go to museum and put your medallion on device. Now take fork. Don't
- pay any attention to alarm for you gonna make it! Put fork in opening. Now
- take medallion - you got a hologram of a fork! Replace hologram instead of
- a fork and take the original fork.Go to your heechee ship. Enter first code.
- When you are at your point of destination put on space suit, open hatch and
- go down. Take cracked prism and throw it away for you don't need at all.
- Enter archway. Take dark cube. You do not need it as well so throw it away.
- Take bright cube and go to landing site. Put clear prism in tray. Put bright
- cube in socket and stand on disk. You ought to be in the city now. Enter
- building and catch a beetle. Go back to site (by standing on disk again).
- Take prism and cube again and go into archway. Put prism and cube in their
- places again. The glass window will open. Put bug in tray and take pyramid.
- Go to city. There is a shield around the column and you have to discharge
- it. Enter Octangonal room and loaf around until you find a metal stand. Put
- pyramid on stand and leave. Turn knob. Pull lever and at last push activate
- button. The sequence is coming along. Make your way back to ship and return
- to Gateway. Another day - another 5.000.000 bucks... Nice going folks! You
- turned on one generator but three of them are still waiting for you to
- come. Second planet is rather shitty for everyone on it is trying to eat
- you. When you are there take pod from the tree and go east. Throw worm
- away every time when he is trying to borrow hole in your helmet. Wait.
- A big spider is going to come. Attack him when he is in sight. When he
- comes closer shoot him again. Take your gun and go east again. Wait till
- worm jumps on you once more and throw it in the swamp. There will be a fight
- between pterodactyl and a monster. After that go east again. Take spike
- from the tree and throw pod on ground. The rat has come but occasionally
- died so take rat and go east once again. Give rat to snake. Open door and
- enter tower. A little green thingy is sitting on the panel. Try to turn
- knob. Hey, he is rather dangerous puff, isn't he? Attack thingy with spike.
- YUCK!!! Turn knob. Pull lever and push the button. You did it! Only two
- generators are left. The third planet is rather difficult, I myself had a
- big problem in completing it. Sorry fellows but I do not remember the exact
- way to finding stuff so I'll just tell you what you have to do. Find a
- a small stone which is somewhere on the shore. Now find edge of the forest
- and go east. Wait till beast leaves to SE (southeast) go east and north.
- Take wooden bowl. Find a place on the shore where berries grow. Sorry again
- but all that Heechee stuff is acting bad on me. Put small stone in bowl.
- Take ripe berries. Go to dark forest once again. Wait till beast goes SE
- and go to his Antechamber. Drop bowl and go to dark forest again. Take long
- branch and strong vine. When you see that beast goes north go east then
- southeast and north. Hit shard with branch. Take fragment. There is also
- another strange thing about this planet it is that you always want to sleep.
- I am not sure about those dreams but I suppose they are somehow connected
- with the script. Now leave and go to pond. When you are in water dive once
- and that will clean your crystal. Return to Forest clearing and wait till
- beast comes. When he's come tie him with vine for he is staring at your
- crystal all the time. Go to dike. When you're on the top of the dike, throw
- crystal in water and immediately go east. Enter pond. That little but
- inteligent race will take you to the control panel. Turn knob. Pull lever.
- Push button. Go back to your ship and return to Gateway. The forth planet
- is the most difficult one. Find a room with plant and take a rusty pickaxe.
- Go to crashsite and take a wooden whistle. After that go NW until you see a
- man (maybe you will meet him somewhere else but in my case I found him at
- Mountain Trailhead). Shake hands with him. Give him your magazine. After
- Becker is gone find Pinnacles. The pterodactyl will block your way to the
- bridge. DON'T EVEN THINK OF KILLING HIM !!! Blow in your whistle and the
- passage is free. Enter Becker's house and look at panel. Hey! That old jerk
- has taken all the stuff from underneath of panel. Ask Becker about stand.
- He will ask you lots of stuff about music: don't pay any attention just
- answer "yes" all the time. When he is finished play drums with him. Go to
- River Trailhead and take tiller there. Go to garden. Take metal pot and
- red leaves. Return to Becker and drop leaves. Take small mat and drop it on
- floor. Ask man about raft. Answer "yes" all the time. Give tiller to old
- fucker and leave to River Shore. Stand on raft. Ask Becker to stand on raft.
- Launch. Bail all the time while you are in water. Take rope near the rope
- bridge and go to Meadow. Attach rope to tree and go east. You've got lens!
- That's very very good. Return to Becker and insert lens in housing. Now you
- gotta find a place with a plant just like the one you saw near Landing Pad.
- It is somewhere near the River Trailhead. When you are there dig pit with
- pickaxe for three times and get an ore from the pit. Return to Becker and
- ask him about lens cover, after that ask him about ore. Give ore to Becker.
- He will rush out of the house so follow him to the garden. He ought to give
- you the lens cover by now. Insert it in its housing. There is only one thing
- that is left to be replaced. It is an actuator cell. Go to garden and then
- up. Take discharger and calipers from the drawer. Walk to Crash Site. Open
- crib. Take wrench and defuser. Remove grommets with wrench. Unscrew cap.
- Attach blue clip to pyramid anode and gray one to tetrahedron anode. Remove
- connector with defuser. Remove core with calipers. Take cell. Go back to
- Becker's and insert cell in the housing. Turn knob. Pull lever and push
- button. Go back to your ship, Becker will catch you on your way and agree to
- return with you to Gateway. Leave the fucking planet. Aren't you bored of
- them? Well, maybe not! Do you really think that all is over by now? Sorry
- pals but you are wrong again!!! The most interesting part in this story is
- just about to begin...
-
-
-
- PART III: ENDGAME
-
-
-
- I don't know why they called the third part "ENDGAME". To tell you frankly
- the name sucks. It's the most interesting part in the whole game. Shortly
- after finishing the second part you're lead to a board room and Worden
- tells you that you must find a sphere, here on Gateway. Go to Babe level
- and west. Hit tuning fork and insert fork in blister. Push buttons according
- to the digits on the slip of paper. Enter hidden door. Push button and take
- sphere. Go back to Worden. He will tell you that now it's time to accomplish
- the whole mission but first you must be cleared. Go to VR Terminal and turn
- switch to Deep Psych. Sit on couch. Wear collar. You gotta listen to the man
- attentively so you don't miss the password. In my case it was "damage".
- Insert password and push button. When in Deep Psych jump over the crack and
- wait till demon begins bouncing on door. Lift demon and you are cleared. Go
- to Hangars. Set off. When the ship stops open hatch and go down. Push
- button. Take collar and wear it. Touch globe. The blue ass will appear
- taking all the place on the screen. Read its message. Rather long one, huh?
- Go east. Press pedal in pod. Touch globe. An animation sequence. Very
- boring. I've got to tell you one thing, friends. All this shit is not real.
- It is just another virtual reality just like at the terminal. All you gotta
- do is to break the program, the beach, remember? Win something about one
- hundred bucks in the booth. No matter where 'cause you're always winning.
- Got the hint? Go north. WOW!!! Nice girl! Kiss her. Press panel and F.U.C.K.
- No score just for fun. Show card to Flint and go west. Insert card in slot.
- Deal. After that throw cards on table. Hey you, fucking hacker! What do you
- think you're doing? Still messing with illegal stuff? Yo! A big chief is
- talking to you. Do not worry. This is not hell-just another unreality. Take
- sword. Go south. Lots of ugly fuckers are waiting for a chance to kill you.
- Go south until they have thrown a rope net on you. Cut net with sword twice.
- They will throw sack at you. Take sack and net. Now GET OUT OF HERE!!! Go
- south to the next room. Pass two next rooms. You ought to be in a room with
- hydra. Fill sack with ashes and head back to Empty Chamber. Wait till you
- hear a scuffle on the stump and throw sack at it. Howly shit! Do not worry
- it is just another big mother fucker. Throw net on demon and while he is
- amazed by the situation take his ring. Wear ring - this will make you
- invisible. Take sack. Walk to room with mirrors and put sack on statue named
- Aeshma. Wait. When the statue pours some magic dust in sack take sack and go
- to hydra. Throw sack with magic dust at hydra. Hey you! Will you be so kind
- and stop doing that to hardware? Back on Gateway. Sorry to tell you but
- Assasins are fooling you again. Of course you guessed. Everything is not
- real again. Go and sleep in your HQ. When you are awoken take all and play a
- new message. It says that you must go to VR Terminal and enter Deep Psych.
- Go to Terminal and take the manual. Walk to club in casino and then north.
- Read manual. Check your date and choose one of the passwords which number is
- same as the date. Return to Terminal and type in password. Sit on couch,
- wear collar and press button. All you have to do is sit in your chair and
- watch the ending sequence. Not really cool, though!
-
-
- THANKS TO EVERYBODY WHO USED THIS PIECE OF WORK IN SOLVING THE GAME.
-
-
- Special thanks to Koval M.A. for his help during the game and editing the
- solution.
-
-
- Do you need some extra background? Are you stuck in the game? There is
- nothing else to be done but call the members of VIRTUAL REALITY.
-
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