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- REVERSE allows you to change the normals of a grouped
- polygon mesh. This capability is particularly useful when
- shading is used.
-
- Choose the grouped polygon mesh you want in one of the
- following ways:
-
- - by entering a group name (BY NAME)
-
- - by selecting an entity (SELECT).
-
- If the selected entity does not belong to a group, you are
- prompted to press <Enter>. In this case, return and group
- the entities using EDIT, GROUP options.
-
- The normals of the grouped polygons are automatically
- reversed in the database.
-