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- TURN Menu: SOLID
- ==============================================================================
- Rotates the target point about the eye point when in the perspective mode.
- (Applicable in solid module only.)
-
- 1. * (CHAR) target turning direction (u,d,l,r)
- 2. * (NUM) angle (+/- 1-360 deg.)
-
- Description:
- This command moves the target in relation to the eye on the surface of an
- imaginary sphere. It is analogous to turning your head while walking inside
- your model. You may turn left, right, up or down. The command may be used only
- while in pers (perspective) mode. If you are not in this mode you will be
- transferred to it by the system.
- You are prompted to define the direction of turning, and then to define the
- angle in degrees.
-
- Example: \turn r 10
-
- Result: Your model will be displayed with the target point shifted 10 to the
- right.