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- PRISONER OF ICE
- INSTRUCTION MANUAL
-
-
- CONTENTS
- PREFACE
- EQUIPMENT REQUIREMENTS
- STARTING UP THE GAME
- PLAYING PRISONER OF ICE
- ERROR GUIDE
-
- PREFACE
-
- * CONTENT OF "PRISONER OF ICE" CD-ROM?
- * The game in MCGA mode (low graphic resolution).
- * The game in SVGA mode (high graphic resolution).
- * The game instructions under DOS (README.TXT file).
- * The game instructions under WINDOWS (README.WRI file).
-
- YOUR CD-ROM DRIVE:
-
- Each of your drives is assigned a letter. Generally:
- - A is the first diskette drive.
- - B is the second diskette drive.
- - C is the hard disk.
- - D is the CD-ROM drive.
-
- You can change the letter assigned to the CD-ROM drive and give it a different
- letter. For the sake of convenience we are assuming that your CD-ROM drive is
- identified by the letter D. If this is not the case, replace the letter D in
- the instructions below by the letter corresponding to your CD-ROM drive. If
- you are in any doubt, check which letter is assigned to your CD-ROM drive
- when your computer is switched on.
-
- * PRECAUTIONS
- A few last minute changes may have been made between the time these
- instructions went to press and the time the Prisoner of Ice CD-ROM was
- completed. If so, you can find out about these changes in the README.TXT
- file located on the Prisoner of Ice CD-ROM.
-
- To access the README.TXT file:
- - Switch on your computer.
- - Insert the Prisoner of Ice CD-ROM into your CD-ROM drive.
- - At the prompt, the computer displays C:\>.
- - Type: type D:\readme.txt and press Enter .
-
-
- EQUIPMENT REQUIREMENTS
-
- You have just purchased the Prisoner of Ice CD-ROM. Before you set off on
- this mind-boggling interactive adventure, you must make sure you have at
- least the minimum configuration specified below. If your configuration does
- not match these basic criteria or if you are in any doubt, contact your
- retailer.
-
-
- Compulsory equipment:
- - 100% compatible IBM PC AT, 486 DX 33 minimum.
- - Hard disk
- - Mouse
- - CD-ROM drive (double speed minimum recommended).
- - Sound card: Sound Blaster or 100% compatible.
- - MSCDEX version 2.21 or higher
-
- To run the MCGA version:
- - 4 MB RAM minimum.
- - VGA graphic mode, 256 colours.
-
- To run the SVGA version:
- - 8 MB RAM minimum.
- - 640x480 SVGA graphic mode, 256 colours (VESA compatible).
-
- Optional equipment:
- - Microsoft WINDOWS version 3.1 or higher.
-
-
- STARTING UP THE GAME
-
- Prisoner of Ice does not need to be installed onto your hard disk.
- However, a directory will be created on your hard disk when you start
- the game for the first time, to store the configuration file
- as well as any games you decide to save.
-
- LAST MINUTE INFORMATION
-
- - It is possible to copy some files onto your hard disk.
-
- The first files concerned are those with the extension .KRO.
- Just copy them into the directory
- C:\INFOGRAM\ICE
- It is not necessary to copy them all. Please note that
- F_KLANG.KRO contains text and voices.
- KVGA.KRO contains the VGA resources.
- KSVGA.KRO contains the SVGA resources.
- KSOUND.KRO contains the sound effects and music.
-
- The other files concerned are the files with the extension
- .MUX that you'll find in the directory E_VIDEO of your
- CD-ROM. Just copy them into the directory
- C:\INFOGRAM\ICE\E_VIDEO
- It is not necessary to copy them all. Please note that those
- beginning with 'V' are used for the VGA mode and those
- beginning with 'S' for SVGA!
-
- The game will detect the files automatically which will
- allow you a greater animation fluency!
-
- In any case, if a file is not in C:\INFOGRAM\ICE or
- C:\INFOGRAM\ICE\E_VIDEO, the program will search for the file
- on the CD-ROM.
-
- * STARTING-UP THE GAME UNDER DOS
-
- - Switch on your CD-ROM drive.
- - Insert the Prisoner of Ice CD-ROM into your CD-ROM drive.
- - Switch on your computer.
- - The computer displays C:\>.
-
- * To play Prisoner of Ice in SVGA (high resolution: 640x480 pixels),
- type: D:\ice640, then confirm with Enter
-
- * To play Prisoner of Ice in MCGA (low resolution: 320x200 pixels),
- type: D:\ice320, then confirm with Enter
-
- * Configuring the game for the first time
-
- If you're starting the game for the first time a number of screens will
- appear to help you define various parameters before you can access the game.
-
- If you encounter any problems during this initialisation phase,
- refer to the Error Guide to be found at the end of these Instructions.
-
- * Creating the directory C:\INFOGRAM\ICE
-
- The first screen warns you that the game is about to create
- the directory C:\INFOGRAM\ICE on your hard disk.
-
- Confirm this operation by clicking the box OK
-
- Every time you decide to save a game, it will be stored in the directory
- C:\INFOGRAM\ICE (the names of these files all have the extension .ICE).
- This directory also contains your computer's configuration files;
- these files are called ICE.CFG and ICE.PCK, and will be modified every time
- you decide to change the configuration or the options (see the section:
- Reconfiguring the game).
-
- Warning: Saved games in VGA and SVGA are not compatible but are different;
- therefore they do not overwrite each other.
-
- * Sound card configuration
-
- The next screen allows you to configure your sound card:
-
- There are two types of sound available on your sound card.
- The first concerns the sound effects and noises; the second, the music.
- For this reason your card is divided into two parts (sound effects card /
- music card). These two parts have different characteristics and need to be
- configured in different ways.
-
- N.B.: To allow you to check your selection, we have added the functions
- "Test sound effects" and "Test music".
- If the test result is not conclusive or if the computer jams,
- reconfigure the card by changing the parameters.
- If no sound at all comes out, check the connection of your loudspeakers
- and the volume button.
-
- * Sound effects card configuration
- The first thing to do is identify the make of your sound card.
- If it is not among the list of cards handled by the game, check its
- compatibility with one of the listed cards and select that one.
-
- Next you need to select a series of 3 parameters (N.B.: some cards may not
- necessarily require all these parameters). If you make a mistake,
- you can always use the ESC key to return to the previous screen.
-
- To ensure your sound card is installed correctly, refer to the installation
- and user manuals supplied with your card. Very often, utilities supplied
- with the card allow you to know the value of the various parameters precisely.
-
- N.B.: If you are using a correctly installed card of the SoundBlaster type,
- the game will try to detect the configuration automatically and
- suggest the detected values as default values.
-
- * Starting up the game:
-
- Once you have completed the configuration, return to the Configuration Menu.
- Select the option "Save and Start-Up Game".
-
- The game will start.
-
- * Reconfiguring the game
-
- * To play Prisoner of Ice in SVGA (high resolution: 640x480 pixels),
- type: D:\ice640 -CONFIG, then confirm with Enter and repeat the configuration procedure.
-
- * To play Prisoner of Ice in MCGA (low resolution: 320x200 pixels),
- type: D:\ice320 -CONFIG, then confirm with Enter and repeat the configuration procedure.
-
- * STARTING-UP THE GAME UNDER WINDOWS
-
- - Switch on your CD-ROM drive.
- - Insert the Prisoner of Ice CD-ROM into your CD-ROM drive.
- - Switch on your computer.
- - Load the WINDOWS program.
- - From the "Program Manager" screen under WINDOWS click the FILE command
- from the main menu. Next click the RUN option.
- -In the dialogue box the cursor is flashing in the Command Line input box.
-
- To start the SVGA version:
-
- Type D:\ice640, then click the OK button.
-
- To start the MCGA version:
-
- Type D:\ice320, then click the OK button.
-
- WARNING: Some difficulties have been detected under several Windows
- configurations. In case of any problem, go to DOS (Alt F4) and start up
- the game following the instructions on page 6.
-
- PLAYING PRISONER OF ICE
-
- You are Lieutenant Ryan, a young officer working for the U.S. secret service
- and assigned to serve with the Royal Navy on the eve of World War II.
- A powerful European adversary has discovered an ancestral threat held
- trapped inside the ice of the South Pole... Your mission is to prevent the
- Prisoners of Ice from spreading across the world. If you fail, the Great
- Old Ones will return to Earth!!!
-
- 1 - MOVING AROUND THE SCREEN:
-
- Position the cursor on the spot you wish to move to.
- Next click the RIGHT or LEFT mouse button (N.B.: your cursor must not be
- on an interactive area -character, object or set element- indicated
- by a text in the black bar at the bottom of the screen).
-
- 2 - INTERACTING:
-
- Position your cursor on an interactive area (character, object or set element).
-
- a - RIGHT mouse button: LOOK, EXAMINE.
- b - LEFT mouse button: INTERACT.
- - Interacting with an object = Pick up, activate, use (open a door, etc.)
- - Interacting with a character = Talk to.
-
- The "Talk to" action sometimes opens a window containing a number of key
- words. If so, simply click the key word of your choice to trigger the
- corresponding dialogue automatically. The RIGHT button is used to exit
- the current dialogue.
-
- 3 - HANDLING OBJECTS:
-
- a - Inventory: Shift the cursor to the black bar along the top of the screen.
- The objects you have collected are then displayed automatically.
-
- b - Choosing an object: Position the cursor on the object of your choice
- (a text at the bottom of the screen describes the object on which the
- cursor is located). Click the LEFT mouse button (Pick-Up action).
- Your cursor is instantly replaced by a representation of the chosen object.
-
- c - Using a chosen object: Shift the object of your choice to the place or
- to the spot you intend to use it on and click the LEFT mouse button.
-
- d - Releasing a chosen object: Click the RIGHT mouse button.
-
- e - Assembling two objects in the inventory: Position the cursor on the
- object of your choice in the black bar. Click the LEFT mouse button to
- pick up the chosen object. Move through the inventory to the second chosen
- object and click the LEFT mouse button. The assembled object replace the
- other two in the inventory. If the two chosen objects are not compatible,
- nothing happens.
-
- * The main menu
-
- At any time during the game you can access the main menu screen
- by pressing the ESC key.
-
- * Loading a game
-
- N.B.: With this game, the program automatically saves the game in progress
- before certain "critical" scenes occur (with a Game Over risk).
- These saved games all go under the name of "JOKER".
-
- VOLUME
-
- To set the volume, click directly to the level you want (quieter to the left,
- louder to the right); alternatively you can keep the click button down and
- keep altering the level until you reach the setting you want, then release
- the click. N.B.: If the volume was de-activated, this adjustment activates it.
-
- * Keyboard shortcuts
-
- You can use a number of keys on the keyboard to modify several parameters while the game is in
- progress without having to go through the sequence of screens mentioned above:
-
- ESC : go to the main menu.
- F2 : go to the save menu.
- F3 : go to the load menu.
- F4 : go to the options menu.
- S : enable/disable the sound effects.
- M : enable/disable the music.
- V : enable/disable the voices.
- T : enable/disable the text display.
- P : pause (the game "freezes" until you press the same key a second time).
- PgUp : increase the sound level of the voices.
- PdDown : decrease the sound level of the voices.
-
- Numerical keypad (make sure it is activated):
-
- + : increase the sound level of the sound effects.
- - : decrease the sound level of the sound effects.
- * : increase the sound level of the music.
- / : decrease the sound level of the music.
- 5 : immobilise the hero.
- 0 : same function as clicking the left mouse button.
- . : same function as clicking the right mouse button.
-
- Cursor keypad
-
- The arrows are used to move the cursor.
-
- Shift and the arrows are used to move the hero.
-
-
-
-
- ERROR GUIDE
-
- The error messages listed below may appear when the game is being installed or when it is
- running. These errors can be due to a certain incompatibility between your computer's hardware
- or software configuration and the required configuration (please refer to the Chapter "Equipment
- requirements" and to your computer's User's guide for more details).
-
- If you have a problem with the sound:
- If the sound quality is poor (hissing, crackling, etc.) the problem may be due to incompatibility
- between the video card in SVGA mode and the sound card. Try using an SVGA compatibility
- driver such as UNIVESA, TLIVESA, etc., which should solve the problem.
-
-
-
- MOUSE-00: Mouse driver not found
- No mouse driver has been detected. Check the presence of a mouse driver in your CONFIG.SYS
- or AUTOEXEC.BAT files.
- An easy way to check the presence of such a driver is to use the EDIT text editor supplied with
- your DOS. If you have any problems, re-install the drivers from the original diskettes supplied
- with your mouse.
-
- MOUSE-01: Incompatible mouse driver
- The mouse driver detected is not compatible with the Microsoft standard. Re-install the drivers
- from the original diskettes supplied with your mouse or use the driver supplied with your DOS.
-
- MEMORY-00: No enough conventional memory
- To check the free conventional memory available to you, use the utilities MEM or CHKDSK
- supplied with your DOS (N.B. 1 KB equals 1024 bytes).
-
- To optimise your memory:
- - If you are using the QEMM memory manager (in which case it appears in your CONFIG.SYS
- file), use the OPTIMIZE utility.
- - If you are using the EMM386 memory manager, use the MEMMAKER utility. These two
- programs will reorganise your memory by trying to save as much space as possible.
- N.B.: Remember that the minimum conventional memory required to run Prisoner of Ice is
- 300 KB.
-
- MEMORY-01: Not enough EMS memory
- To check the free EMS memory available to you, use the MEM or CHKDSK utilities supplied with
- your DOS (N.B.: 1 KB equals 1024 bytes).
-
- Free the memory used as EMS by having the line:
- DEVICE=C:\DOS\EMM386.EXE NOEMS in your CONFIG.SYS file.
-
- N.B.: Remember that the minimum free extended memory required to run Prisoner of Ice is
- 3 MB for the VGA version and 7 MB for the SVGA version.
-
- VIDEO-00: SVGA driver (VESA compatible) not found
- The driver used with your video card is not compatible with the VESA norm. Check your video
- card installation diskettes for a driver that is compatible.
-
- VIDEO-01: Video mode is not supported
- The video mode (graphic resolution) used by the product is not supported by your video card.
- Check your video card installation diskettes for a driver that is compatible.
-
- FILE-00: File reading error
- An error has occurred while reading data. Repeat the operation. If the error persists, call
- Customer Services.
-
- FILE-01: Cannot create a directory
- Your hard disk is either full or damaged.
- Refer to your DOS manual to repair the error.
-
- FILE-02: Cannot create a file
- Your hard disk is either full or damaged.
- Refer to your DOS manual to repair the error.
-
-
-
- If you have tried all the suggestions made in this Section and still cannot solve the problem you
- have encountered, contact our Customer Services. Make sure you have the answers to the
- following questions ready:
-
- Type of computer (486 microprocessor, Pentium, etc.)
- Largest executable program size:
- Total extended memory (XMS):
- Type of sound card:
- Make and type of CD-ROM drive:
- Do you use a hard-disk compressor?
- DOS Version
- Make of the graphics card:
-
- By mail at the following address:
- INFOGRAMES Ltd.
- Customer Service Dept.
- 14 Smedley Street
- CLAPHAM - LONDON SW4 6PF
-
- By telephone at the following numbers:
- 0171 738 81 99 (at office hours, on Monday, Wednesday and Friday)
- 0891 244 444 (message desk operating on twenty-four hours a day)
-
- For hints ant tips on the INFOGRAMES products call 0891 244 444 - Calls on the INFOGRAMES 0891
- number cost 39p per minute cheap rate. 49p per minute at all other times. Maximum possible cost £3
- Please get permission from the person paying the bill. The above information is correct at time of
- publication May 1995.
-
-
-
- BRUNO BONNELL presents an INFOGRAMES MULTIMEDIA Production
-
- TECHNICAL PRODUCTION: Edouard Viollet, Denis Dufour,
- Pascal Perenon, Bruno Pivano.
-
- GRAPHICS: Patrick Charpenet, Dominique Peyronnet, Josiane Girard,
- Franck Drevon, Mathieu Chaboud, Christine Allemand,
- Christophe Anton.
-
- Gribouille, Etranges Libellules, Miroir, ActiSystem, Ozo,
- Daniel Balage, Fabrice Giraud, Joël Mouclier, Xavier Bottet,
- Fabrice Tête.
-
- MIME: Frédérique Joannet
-
- SCRIPT: Hubert Chardot, Christian Nabais, Michel Monteil, Philippe Chanoinat,
- Frédéric Cornet.
-
- CO-ORDINATION: Olivier Masclef.
-
- SOUND: Hervé Cohen, Vincent Bruley, Laurent Paret.
-
- VOICES: Sound developments.
-
- CASTING: Christiane Sgorlon.
-
- EDITING: Patrick Chouzenoux, Jacqueline Penot, Véronique Salmeron.
-
- TESTS: Olivier Robin, Sylvain Branchu, C.G.S.
-
- THANKS TO: Norbert Cellier, Olivier Goulay, Eric Mottet, William Hennebois,
- Vincent Terraillon, Arnaud Debayeux, Chaosium, H.P. Lovecraft,
- Yannick Turbé, Jean-Nicolas Gerbaux, Human Machine Interface.
-
-