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- COMMAND WATERZFRAME
- -----------------------------------------------------------------
- Purpose: create single object of a realistic water-wave,
- but change only the z-coordinates of the objects
- (isn't as realistic as WATERFRAME)
- Usage: WATERZFRAME(<objectID>,<frames>,<frame>,<destID>,
- [<amplitude>,<wavelength>,<sourceX>,<sourceY>,
- <damping>,<times>,<rings>])
- Examples: waterzframe(1,40,20,2,12.0,24,10,-10,1.6,4,2)
- waterzframe(1,60,33,4)
-