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-
- // clip.v -- test out clipping spheres
-
- #include color.vc
-
- studio {
- from 1 -6 4
- at 0 -0.5 0.5
- up 0 0 1
- angle 35
- res 640 480
- antialias adaptive
- aspect 4/3
- background {
- greys.map
- }
- ambient white * .2
- }
-
- light {
- type point
- falloff 0
- position 1 -.5 5
- color white * .5
- }
- light {
- type point
- falloff 0
- position -2 -4 5
- color white * .5
- }
-
- // base surface
-
- surface {
- diff plum * .5 // dark plum
- }
- ring { center 0 0 0 normal 0 0 1 radius 1000 }
-
- // clip spheres
-
- surf {
- diff 0 .5 1
- shine 20 white
- }
-
- sphere {
- center -.5 0 .5
- radius .5
- clip {
- center -.5 0 1
- radius .2
- inside
- }
- }
- sphere {
- center 0.5 0 .5
- radius .5
- clip {
- center .5 0 1
- radius .2
- outside
- }
- clip { center 0 0 .5 normal 0 0 1 }
- }
- cone {
- apex -1 -1 .5
- base 1 -1 .5
- radius .3
- clip { center 0 -1 .8 radius .5 outside }
- clip { center 0 -1 0 radius 1 inside }
- }
-