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- ╔════════════════════════════════════════╗
- ║ Collect! Ver 1.03 ║
- ║ ║
- ║ Individual's Collection Database ║
- ║ ║
- ║ Copyright (c) 1991 by G.L. Alston ║
- ╚════════════════════════════════════════╝
-
-
- ┌───────────────────────────────────────────────────────┐
- │ ATTENTION: │
- │ │
- │ For those of you who are using a floppy based │
- │ system, place a copy of DOS (COMMAND.COM) on to the │
- │ Collect! floppy. │
- └───────────────────────────────────────────────────────┘
-
-
- ┌──────────────┐
- │ INTRODUCTION │
- └──────────────┘
-
- Collect! is an advanced specialty database that is used to
- keep track of the things people collect. It can also be
- used by small dealers of items like baseball cards, antiques,
- comic books, video / audio tape, records, fine arts, books and
- magazines. The list of collection types is practically endless.
- It will also serve to keep track of household inventory.
-
- Collect! offers unique features that make this collector's
- database faster and easier to use than any other product:
-
- * Common spelling file
- * Works in RAM memory, not the disk
- * All data on one screen
- * User changeable database templates
- * Mouse Support
- * Financial data
- * Masked printing
-
- Collect! is not as cryptic as some database products can be.
- Rather than using the standard menu system (Add, Change,
- Delete, etc.), Collect! uses pop-up windows and a mouse and
- is laid out to be easily understood.
-
-
-
-
-
-
-
- ┌──────────────┐
- │ QUICKSTART │
- └──────────────┘
-
- Copy your copy of COMMAND.COM onto the Collect! floppy
- if you are using a floppy based system. Otherwise, be
- sure that COMMAND.COM is in the PATH on your hard disk.
-
- To start, type "Collect!" at the DOS prompt. The
- program will load.
-
- 1. Press the "F" key and then press "O". Press
- 'Enter' to load in a sample data file.
-
- 2. Press "V" and use the arrow keys to scroll through
- the records. Press "Esc" to bring you back to the
- main menu.
-
- 3. To quit Collect!, press "F" to pop up the file
- window, and "Q" to quit.
-
- 4. To print this manual -- at the DOS prompt, type:
-
- type collect!.txt > lpt1
-
- including the word "type." This will use DOS to
- redirect the screen output to the printer.
-
-
-
-
-
- ┌─────────────┐
- │ DATABASES │
- └─────────────┘
-
- A database uses the concept that information will always
- follow a given format. This format breaks down the individual
- pieces of information into blocks called "fields." Each
- group of FIELDS is called a "Record." As a 'for instance',
- take the case of a mailing list:
-
-
- Name
- Street
- City
- Zip
- Phone
-
-
- The above constitutes a RECORD. Each line of information is
- a FIELD. In the case of a mailing list, the database uses the
- same format for each and every RECORD, although the information
- in each FIELD will change depending on the RECORD viewed. A
- Rolodex (tm) is a database.
-
-
-
-
-
-
-
-
-
-
-
- Collect! is also a database, but it has twists:
-
- * You can modify the FIELD names for any
- type of collection.
-
- * The financial information can be used
- in a search.
-
- Generally, if you purchase a database, it can be rather
- expensive. The good news is that it will function as a
- mechanism to record your collection information. It will
- not, however, be of any use to you in looking for items
- that increased in value by any percentage. That's where
- Collect! comes in. This database is designed exclusively
- for the collector.
-
-
- RECORD EXAMPLE: (Movies Database)
-
-
- 1) Title : <---- 1 FIELD
- 2) Starring :
- 3) Running Time :
- 4) Movie Type :
- 5) Director : FINANCE DATA:
- 6) Year Made :
- 7) Condition : File Value :
- 8) Year Purchased: Paid out :
- 9) Purchase Price: Pct of change :
- 10) Current Value:
- 11) Studio :
- 12) Film Number :
- 13) Any Comments :
-
-
- ┌─────────────┐
- │ DATA FILES │
- └─────────────┘
-
-
- Your collection will be contained in a disk file that is
- a group of records. This file is one you OPEN by name.
-
-
- Collect! limits the number of records in any given data
- file to 2000. You may, however, have as many data files as
- you have room for. As data files can be stored on floppy
- disks, the amount of data that could be ultimately stored
- is limitless.
-
- Using multiple data files for your collections also will
- help you organize. Rather than have a master file of all
- of your collections, having one named "China" and another
- named "Dolls" (for instance) helps you categorize.
-
-
-
-
-
-
-
-
-
-
-
-
- So why so few items in a file? Many database programs
- boast up to millions of records per file.
-
- Many reasons. Collect! :
-
- * works in RAM, not disk. It assumes a machine
- of minimum (modern) configuration. (640K)
-
- * is designed to catalog items that have some real
- value. If you have over a few hundred expensive items,
- like original Renoir paintings, you could buy your own
- accounting firm to do this for you. Many good
- collections comprise a couple of hundred individual
- items at the outside. Even massive collections such
- as valuable stamps usually do not exceed 500 or so
- items in a given category.
-
- * needs to be fast even on PC/XT technology, which
- many of you have.
-
- * needs to be able to operate on LCD screen laptop
- computers. A standard disk based database program
- will run the batteries down faster because the
- disk drive, a power hungry device, needs to be
- running all the time.
-
-
-
- ┌──────────────────┐
- │ RUNNING COLLECT! │
- └──────────────────┘
-
-
- Collect! uses pop up windows over a main screen area. The
- main system menu appears horizontally beneath the copyright
- notice:
-
- File View Search Print Utilities
- - - - - -
-
- All menu items, whether using the main system menu or any
- within a pop up window, are accessed either by pressing
- the highlighted letter key (shown here as underlined) or
- by moving the highlight bar with the ARROW (cursor) keys
- and pressing ENTER. To PRINT something, for instance, pressing
- either "P" or highlighting 'PRINT' will bring up the "Print"
- pop up window.
-
- You may also use a mouse if you prefer. The general Rule is
- that any window with a '■' in the upper left corner can be
- exited by clicking the '■'. The Mouse is NOT used in the
- editor. If the Mouse cursor is on-screen, it can be used.
- You also have the ability to click menu items and filenames,
- as well as the Up and Down arrows when on screen.
- The action inside pop up menus is the same.
- Once a window has been popped up, you can get back to
- the main menu by pressing the "Esc" (Escape) key or by
- clicking the upper left corner.
-
- Menu selections inside a window work as described above.
-
-
-
-
-
-
- Collect! is configured such that pop up windows will
- overlay. The "active" window is the one most whole.
-
-
- ┌─────────────┐
- │ │
- │ ┌─────────────┐
- │ │ │
- └───│ │ <---------- ACTIVE WINDOW
- │ │
- └─────────────┘
-
-
- If there are any instructions, they will appear in the
- window.
-
-
- ┌───────────────────┐
- │ ON LINE HELP ! │
- └───────────────────┘
-
- At most points in the program, pressing the "?" key or
- clicking the "? = HELP" will bring up a context sensitve
- HELP pop up window. Press the ESCAPE key or click the upper
- left corner to exit the window. The HELP is available in all
- sub-menus as well. The On Line HELP should not be used
- exclusively in place of this manual. HELP is available at
- all menus and screen changes, and can be customized: each
- of the help subjects is contained in a *.HLP disk file. You
- may reword these using an ASCII text editor (no special
- formatting characters, such as in a word processor, can be
- used.) Just follow the existing format - 37 chars x 19 lines
- in each file. In this way, HELP can be customized for your
- (or your employees) special needs.
-
-
-
- ┌───────────────────┐
- │ MENU SELECTIONS │
- └───────────────────┘
-
-
-
- ** = main menu selections
-
-
-
- ** FILE:
-
- used to access, save, and create disk based
- data files; enter DOS; and Quit the program.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- THE "FILE" WINDOW:
-
- 1) OPEN
-
- A window showing up to 57 data files is presented. You may
- scroll through the list by using the arrow keys to high-
- light the desired filename. Pressing ENTER will OPEN the
- highlighted file. You may also use the mouse in two ways:
- you may simply double-click the filename, or you can click
- the '( OK )' to open the highlighted file. If the AutoSave
- toggle is ON (see UTILITIES), a backup copy of the file is
- created upon OPEN. If you have been working on a file and
- forgot to Save it, A window will pop up that asks you to
- Save your file prior to OPENing the new one.
-
- 2) Save
-
- After you edit your database, use this to put the
- new data back on the disk.
-
- 3) New
-
- This starts a new database file. You will need
- enter the name you wish to call it, such as
- "dolls", etc. This action will erase the current
- file in memory. The new name will be tested to see
- if it is the same as an existing filename. If it
- is, Collect! will have you re-enter the name as it
- will NOT let you overwrite existing files.
- If you have edited any file you have OPENed, Collect!
- will give a warning that you need to SAVE the current
- file before starting a NEW one.
-
- You are next presented with a list of collection
- types to choose from. Enter a number corresponding
- to the type of collection your NEW data file is for.
-
-
- 5) DOS Shell
-
- Allows you to enter DOS while leaving Collect! running.
- You can do anything in DOS that you normally would,
- such as format disks or even run another program. Type
- the word "exit" at the command line prompt ( such as
- A:> , c:\>, etc. ) to return to Collect! and where you
- left off. The amount of memory left to run other programs
- will depend on your system memory. This shareware version
- of Collect! uses about 260K of RAM.
-
-
- 6) Quit
-
- Allows you to quit Collect! and return to DOS.
- Make sure you SAVE any changes you made to a
- database file before you quit.
-
- 7) ABOUT
-
- Gives you revision number, and any other needed info.
-
-
-
-
-
-
- ** SEARCH:
- used to search for records that either match or
- fall within a given pattern set or parameters.
-
-
- In the search window, a list of the data fields is
- presented. Also, there are financial data fields.
- Use the Up and Down arrow keys to move the highlight
- bar to the field to search in. Press the "Enter" key
- to activate. At this time, the "how to search" window
- pops up:
-
- * = Equality
- * < Less Than
- * > Greater Than
- * - Range
-
- You should again use the Up Down keys to choose the type
- of search to be made in the field you selected. Note that
- the mouse will be inoperative for the DEFINE SEARCH TYPE
- window.
- Press "Enter" to activate. Note that alphanumeric
- (text) fields are searched as MATCH only. Standard numeric
- fields can be searched in any method. Common Spelling Data
- fields ( #4 and #7 ) are MATCH only. After entry of your
- search criteria, the window pops away and you can then
- select any other remaining (unused) data field to search in.
-
- This process can continue on ALL fields until "Esc" is
- pressed, OR until the search has narrowed the "found"
- records to less than 2 records. As each search criteria
- gets entered, it will appear in the search window.
-
- In the bottom of the search window is a display that
- shows the current number of records left to search in.
-
- LEFT: xx OF yy
-
- After the search is done, the search window will pop
- away, leaving the main screen. Near the top of the
- screen will be:
-
- Search Found XX Records
-
- Where XX is the number of matching records.
-
- The first matching record (if any) is displayed. If there
- were none, the first record in the file is displayed.
-
- The up and down cursor keys will cycle through all of the
- "found" records.
-
- To exit the search function, press the Escape [Esc]
- key. The currently shown record will stay on screen, and
- VIEW mode will start from that point for editing. Note
- that the Search 'found' records can be operated on in
- other ways - they can be printed out (See PRINT) or moved
- or copied into other files (see UTILITIES).
-
-
-
-
-
-
-
- ** VIEW:
- used to VIEW and EDIT the database file.
-
- The right side of the screen (at the border) is replaced
- with a scroll bar. This is a visual aid to help determine
- how far you are in the file:
- <----- Top (end)
- │
- │
- Scroll Bar Marker ------> █ <----- Current Position
- │
- │
- │
- │
- <----- Bottom (1st record)
-
- Near the bottom of the screen, instructions will appear.
- The keys pressed do not require <Enter> afterward. A
- single keypress will suffice. The mouse can be likewise
- used as well. To do the same thing as a letter key, click
- the appropriate box. To Scroll, click the Up and DOWN
- arrows on either end of the scroll bar. Holding the button
- down on an arrow will allow fast cycling. Release it to stop.
-
- Up Down ARROW keys to
- cycle through file.
-
- "F" to access the
- FIRST record.
-
- "L" to access the
- LAST record.
-
- "C" to CHOOSE a
- record number.
-
- "D" to DELETE the
- current record.
-
- "E" to EDIT.
-
- As you use the ARROW keys to cycle through entries, the
- scroll bar marker will move up and down to give a
- quick visual indicator of your position in the file.
- Using The "C" ( CHOOSE ) key is a fast way to get to a
- get to a certain position in large files. To Add a record
- to the file, Cycle to the last record, and click or press
- the UP arrow for the LAST record PLUS 1.
-
- The "E" (EDIT) Key:
-
- The up and down keys are used to cycle through the
- data fields in each record. To make a change, cycle
- through the record to the desired data field. The
- current information will appear in reverse video.
- The mouse is deactivated for editing.
- Start typing in the revised information and press
- the "Enter" key. Look for on-screen help at the
- screen bottom that will remind you that fields
- 4 and 7 are used for common data and are accessed
- using the F1 key.
-
-
-
-
- ┌─────────────────┐
- │ COMMON DATA │
- └─────────────────┘
-
-
- When a common data field is accessed, a window will
- pop up and prompt you for numeric entry. One of these
- fields is CONDITION.
-
-
- ┌───────[ Condition ]───────┐
- │ │
- │ 1) Poor │
- │ 2) Fair │
- │ 3) Good │
- │ 4) Very Good │
- │ 5) Excellent │
- │ │
- │ Enter 1 - 5: │
- └───────────────────────────┘
-
-
- However, looking at the CONDITION field on screen (in
- your database record), you will see an alpha entry,
- such as "Excellent."
-
- The reason this was done is because we're too lazy to
- type "Excellent" for 70, 120, or more records. We wanted
- a way to enter common data without all that typing. We
- figured you might not relish typing this out either.
-
- One of the problems we've seen in most databases has
- two symptoms, but it's the same problem:
-
- Commonly typed data gets misspelled. Searches
- tend to suffer.
-
- People tend to abbreviate a lot. This winds
- up being confusing for others. Was "P" POOR
- or PREMIUM ?
-
- So, considering we were lazy and had a dislike for too
- much abbreviation, we came up with common spelling
- files. They are simply a shortcut to get readable,
- meaningful data on the screen or a printer.
-
- To finish editing, press the Escape "Esc" key, and you
- will return to the view mode. Press Escape once more
- when you wish to quit viewing; this will return you to
- the main menu.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- ** PRINT:
- Printing out data from Collect! Print will use any
- printer at LPT1, including Lasers. If you have
- only one printer, this is no problem. If your
- printer is serial, you will need to redirect the
- LPT1 output to the Comm port your serial printer
- is connected to. This uses the DOS MODE command:
-
- Mode LPT1 = COMx
-
- where (x) = port number
-
-
- Collect! printouts have the capability of being
- masked. Masking is much like the use of masking
- tape during painting. Masked data fields will
- not be printed. Print, when selected, assumes
- that you want to print a record or group of
- records in their entireity.
-
-
-
- THE PRINT WINDOW:
-
- 1) Print All
-
- Prints the entire database loaded in memory.
-
- 2) Print Last Search
-
- Prints all records from last search. If no search was
- ever performed, it prints all records.
-
- 3) Print Current Entry
-
- Prints the record currently on screen.
-
- 4) Print Entry Number
-
- Allows you to enter a record number to print.
-
- 5) Print Using Mask
-
- Pops up another print window for further choices
- using the print mask.
-
- 6) Set Up Mask
-
- This choice will bring up an instruction window as
- well as the work window. Essentially, you are shown a
- list of the data fields, and you toggle them in a
- masked or unmasked state by entering the field number.
-
- Masked fields (those that will NOT be printed) will
- show up in reverse video. To Mask the NAME field, for
- instance, type a "1" and press "Enter." The NAME field
- will then be presented in reverse video; any time you
- print using the mask, the NAME will be ommitted. To
- UNmask the name field, type "1" again, and NAME will
- show up in normal video; it can now be printed.
-
- The masking is saved to disk, and will stay the same
- until changed by you.
-
-
-
-
- PRINT USING MASK WINDOW:
-
- This window has choices 1 - 4 as in normal Print, but the
- mask is used.
-
-
- Why use a mask? If you are a dealer, masking off the "price
- paid" field would enable you to hand a printout directly to
- a customer. Likewise, a trader may not want privy information
- about an item being given out. A printout is much easier to
- generate than a typed or handwritten list, and is more
- convenient than memory alone. In the UTILITIES is another
- use for the mask.
-
-
-
- ** UTILITIES:
- used to Change Printout Header or Edit
- Database Fields.
-
-
- THE UTILITIES WINDOW:
-
-
- 1) Change Printout Name
-
- When Collect! prints records, it starts out by
- first printing a header. The default says
-
- "Collect! ver. 1.XX"
-
- You can change this to anything you prefer, such
- as "Mr. Bill's Baseball Card Emporium / Choklit Shoppe."
-
- When any printouts are made, the header precedes any
- of your collection data. This header comes up only
- once per printout. If you print 1 record, the header
- will be printed first. If you print out 20 records,
- the header will likewise be printed only once, NOT
- once per record.
-
-
- 2) Edit Collection Type
-
- The entire main screen window is cleared, and a series of
- letters (A-Z) are shown. Each letter is related to a type
- of collection. Collect! is allowed 26 different collection
- types per disk or directory.
-
- We have provided some startup samples:
-
- c = sports cards
- m = tape (movies) library
- s = stamp collection
- a = antiques / misc.
- t = audio library
- b = book library
-
-
-
-
-
-
-
-
-
- These samples can be kept as is or modified. Modification
- and creation of wholly new collection types is the purpose
- of the editor. Perhaps you can use one of the supplied
- samples with some modification.
-
- When you create data files that are used by Collect!, each
- is "keyed" to a collection type. This is the mechanism that
- allows you to LOAD the books data file and see the fields
- related to books on screen.
-
- The distribution floppy, for instance, comes with the
- following example data files:
-
- * Movies
- * Audio
- * Stamps
- * Antiques
- * Books
-
- The next step is to decide if you wish to modify an existing
- collection type or create a new one. Press a letter key at
- this point. If you choose an unused letter, you will see a
- default set of field names. If you choose a "used" letter,
- the corresponding fields are shown. If you press 'Esc', you
- will be returned to the main screen.
-
- To the right of these names is the expected entry type. The
- entry type is fixed; be careful not to insert TEXT data in
- a field that would normally expect numeric data.
-
-
- FIELD Entry Types: (1st 13 entries)
-
-
- * TEXT
-
- Alpha Numeric -
- e.g. letters and numbers, such as
- 1622 Wesson Ave. or John Smith.
-
-
- * INTEGER
-
- Numeric -
- Whole numbers in the range
- -32767 to +32767, such as
- 1111 or 1897 or -34.
-
-
- * FLOATING POINT
-
- Numeric -
- entry with a decimal point, such as
- 10.87 or 1298767986.098.
-
- SPECIAL FIELD Entry Types: (Entries 14 - 16)
-
-
-
-
-
-
-
-
-
- 14) EDITOR MESSAGE
-
- This is the reminder for pressing F1 key at
- entry #4 in the EDIT mode:
-
- ┌───────────────────────────────────────┐
- │ To Change XXXX or CONDITION, Press F1 │
- └───────────────────────────────────────┘
-
- where XXXXX is what you would like to call
- the field.
-
- 15) FIELD 4 COMMON DATA FILE WINDOW NAME
-
- During operation of Collect! in the EDIT mode,
- pressing the F1 key at field # 4 pops up the
- common spelling file window. The window is labeled;
- this will change the name of the window.
-
- 16) DATABASE NAME
-
- When Collect! is up and running, the name of the
- database is put on the screen (Upper Left) for you.
-
- This entry allows you to name the database template
- what you wish.
-
- Screen entries are limited in length by the editor (It
- doesn't want you to let the Collect! screen data overlap.)
-
- To EDIT a field name, simply type the corresponding number
- and press 'Enter.' Then, begin typing the new name. Press
- 'Enter' when done.
-
- Press 'Esc' when you are done editing. You will be asked
- whether or not to save the changes. If YES, you proceed to
- editing of the Common Spelling File. If NO, you are returned
- to the main screen.
-
- You may wish to view a couple of included samples prior
- to creating a new collection type.
-
- Editing of the Common Spelling File is the same as above.
- Press 'Esc' when done and you will return to the main screen.
- The common spelling file will be automatically saved.
-
-
- 3) Auto Save Toggle
-
- Normally, data files loaded by Collect! are automatically
- backed up upon LOADing as a direct image. This can cause
- loading of large files to take a long time. The TOGGLE
- allows disabling of this feature. By default, it is "ON"
- when Collect! starts. To change the state, bring up the
- AUTO SAVE TOGGLE window and press ENTER. Subsequent
- presses will toggle the state ON and OFF. When it is in
- the desired state, Press ESCAPE to EXIT the window. You
- may also toggle the state using the mouse by clicking the
- text.
-
-
-
-
-
-
-
- 4) Mouse Toggle
-
- If you prefer to not use a mouse, you may toggle it off.
- This simply gets rid of the cursor and the mouse is not
- listened to. To restore, toggle by pressing ENTER.
-
-
- 5) Copy / Cut / Paste
-
- This selection uses data from the LAST SEARCH and brings
- up another menu window. The Last Search data can be moved
- into other files (which erases the records in the current
- file) or copied into other files (which leaves the current
- file intact.) If you choose an option for an EXISTING file,
- the filename window (See FILE - OPEN) pops up for you to
- choose the file to add to. If you choose to move or copy
- data to a new file, you are asked for a FileName. Should
- the filename already exist, Collect! will NOT let you
- overwrite this - you must come up with a unique name.
-
- The last option is Modem File. This is simply a mechanism
- to copy search data onto the disk as ASCII text that can
- be viewed, such as using the DOS 'TYPE' command. The data
- is grouped with the appropriate field names and the MASK
- is used. For all practical intents and purposes, this
- selection does the same thing as PRINT Last Search (Using
- Mask) except that the data is routed to the disk instead
- of the printer. The new file (DOS extension ".MOD") can
- then be sent via disk or MODEM to another collector for
- trades, to another dealer for inventory purposes, or to
- other interested parties. The receiving party can then
- use DOS or a word processor to PRINT out the file as if
- Collect! had printed it.
-
-
- ┌────────────────────────────────┐
- │ FILES AND BACKING UP OF DATA │
- └────────────────────────────────┘
-
- Files used by Collect! use a DOS extension of .ADB and
- .BAK. The .BAK file is created as soon as the .ADB file
- (your database) is OPENed, and it is an image of the
- .ADB file that got OPENed. This is done to provide you
- with a last resort way of saving your data. Normally,
- you never see the backups, nor do you see the .ADB DOS
- extension; when you load a file you enter just the
- primary name. (see Auto Save discussion about backups.)
- If you do lose your primary file and require use of the
- backup, exit Collect! to DOS (Use the DOS Shell as
- described above) and rename the backup. For instance,
- if you were somehow to lose your database called "DOLLS",
- what you lost was the file DOLLS.ADB. The backup would be
- called DOLLS.BAK, and you could then use the DOS 'RENAME'
- command as follows:
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- A:> rename dolls.bak dolls.adb
-
- This will now be OPENable by Collect!, and Collect! will
- then create another backup as soon as you OPEN the
- file name "DOLLS."
- A batch file called "NAME.BAT", provided on the
- distribution floppy, does the same thing; however,
- it is easier to use:
-
- A:> name dolls
-
- If possible, you should use 720K or higher capacity
- disks so that all of your database files (and their
- backups) get saved properly. Better yet, place Collect!
- on your hard drive; just remember to make file backups
- and place them in a safety deposit box.
- The batch file "ADB2A.BAT", provided on the distribution
- floppy, will copy all of your .ABD database files to a
- formatted floppy disk in drive A:
-
- C:\Collect!>adb2a
-
- After all, it IS the database files that are important
- to save; this batch file copies them over in a fast way
- so that you do not have to back up the whole drive.
-
- The batch file "COLLINST.BAT" will create a subdirectory
- on your hard disk and install Collect!
-
- ┌─────────────┐
- │ SHAREWARE │
- └─────────────┘
-
- As this program is distributed as "shareware", you should
- know a little about the concept. Shareware is not free.
- Basically, if you use this program and you like it, we
- would like to be paid for it. Shareware is a method of
- distribution that allows you, the user, to obtain
- quality software without going through a middleman. Many
- of today's best known programs either ARE shareware or got
- their start this way.
-
- One of the wonderful things about shareware is the "try
- before you buy" philosophy; you can "test drive" the
- software as much as you like. You also are free to make
- copies and distribute them at your discretion, providing
- that you do not charge a fee for any distribution. Each
- recipient can also try Collect! and register if they can
- use it. Upon registration, we will send you a manual and a
- new registered version of the program. You will also receive
- free upgrades for One Year, and a copy of the Windows 3
- version upon release.
-
- To register, send a cheque or money order for $ 25.00 to
- the following name and address. Please do not send cash,
- as this is very risky. By sending a cheque, you have a
- perfect record; it is for your protection. Specify the
- media (3.5" or 5.25") if you wish; otherwise we ship 5.25"
- disks by default.
-
-
-
-
-
-
-
- L.J. Alston
- 1320 Standiford Ave, Ste #242
- Modesto CA 95350
- orders: (209) 522 - 8666 FAX / days
- Otherwise Voice 6 - 9 PM PST.
- CIS 76040,2247
- GEnie G.ALSTON5
-
- Attn: Collect! 1.03
-
- If you do not register, we hope that you can forward a
- copy of the program to someone else. If you use the program
- and do not register, you have no worries other than your
- own conscience. We would really appreciate hearing from
- you regardless. If you do not find the program to be worthy
- enough to register, please drop us a line and tell us why.
- Our registered users may be able to benefit, and we may
- be able to create a product better suiting your requirements.
-
- G.L. Alston May, 1991
-
- Collect! is copyrighted material (c) 1991 G.L. Alston
- All rights reserved.
-
- DOS and MS-DOS are registered trademarks of Microsoft Corp.,
- Redmond, Washington.
-
- IBM is a registered trademark of International Business Machines,
- Armonk, New York.
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- REGISTRATION ORDER FORM
-
-
-
-
-
-
- NAME:________________________________________________________
-
-
- ADDRESS:_____________________________________________________
-
-
- CITY/STATE/ZIP:______________________________________________
-
-
-
- Product: COLLECT! Version: 1.03
-
-
-
-
- NUMBER of COPIES:____________________________________________
-
-
- x $25.00 / copy: ___$________________________________________
-
-
- TOTAL: ___$________________________________________
-
-
-
- MEDIA TYPE: 3.5" 5.25" (circle one)
-
-
- Make cheques payable to:
-
- L.J. Alston
-
-
-
- Collect! is shipped first class U.S. Mail. Allow up to
- 15 working days for delivery.
-
-
-
-