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- SDEF
- //
- // The file declaration section
- //
- path models/shotgun_W
- origin -4 0 -2
- scale 1.175
- shotgun.sbm
- shotgun3.tga
-
- //
- // Declare the animation types and files
- //
- idle1 shotgun.sam
- //
- // Define model group areas
- //
- id 200 group weapon bone barrel 0 180 110
-
- //
- // The initialization section
- //
- !init:
- server aliasprefix Shotgun_
- server iconname "w_shotgun"
- server aliascache snd_pickup "weapons/pkup/pkup3.wav"
- //server ammoclipsize 15
- //
- // The main section
- //
- !main:
-
- /*SINED weapon_shotgun (.3 .3 1) (0 0 0) (0 0 0)
- Shotgun - World Model
- */