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- SDEF
- path models/powerups/shield
- scale 1.5
- shield.sbm
- shield.sam
- shield_2.tga
- //
- // The initialization section
- //
- !init:
- server classname object
- server aliasprefix Shield_
- server aliascache snd_activate "player/pkup/shield/activate3.wav"
- server aliascache snd_deactivate "player/pkup/shield/fail.wav"
- server aliascache snd_pickup "player/pkup/shield/pkup.wav"
- server iconname "i_shield"
-
- //
- // The main section
- //
- !main:
- //
- // The SINED declaration section
- //
- /*SINED Powerup_Shield (.3 .3 1) (0 0 0) (0 0 0)
- Photonic Shield - Invincibility
- */