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- SDEF
- //
- // The file declaration section
- //
- scale 1.04
- path models/civfemale
- civfem_base.tga
- civfem_damage1.tga
-
- civfem_base.sbm
-
- walk1 civfem_walk.SAM
- idle1 civfem_idle1.SAM
- civfem_cowerstart.SAM
- civfem_cowerend.sam
- civfem_cowering.SAM
- civfem_cowerpain2.SAM
- cowerdeath1 civfem_cowerdeath1.SAM
- run1 civfem_run.SAM
- civfem_cowerpain1.SAM
- cowerdeath2 civfem_cowerdeath2.SAM
- civfem_hostage.SAM
- hostagedeath1 civfem_hostagedeath.SAM
- civfem_hostage2.sam
- civfem_hostage2death.sam
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- death1 civfem_death1.SAM
- death2 civfem_death2.SAM
- pain1 civfem_paintorsoupper.sam
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- pain_head civfem_paintorsoupper.sam
- pain_torso_upper civfem_paintorsoupper.sam
- pain_torso_lower civfem_paintorsolower.sam
- pain_arm_right_upper civfem_painarmright.sam
- pain_arm_right_lower civfem_painarmright.sam
- pain_leg_left_lower civfem_painlegleft.sam
- pain_leg_left_upper civfem_painlegleft.sam
- pain_leg_right_upper civfem_painlegright.sam
- pain_leg_right_lower civfem_painlegright.sam
- pain_arm_left_upper civfem_painarmleft.sam
- pain_arm_left_lower civfem_painarmleft.sam
-
- //
- // Define model group areas and regional damage modifiers
- //
- id 5 group head flesh
- group head damage 4.0
- id 15 group torso_upper fabric
- group torso_upper damage 1.0
- id 18 group torso_lower fabric
- group torso_lower damage 1.0
- id 45 group leg_left_upper fabric
- id 4 group leg_left_upper twosided fabric
- group leg_left_upper damage 0.5
- id 50 group leg_left_lower fabric
- group leg_left_lower damage 0.5
- id 65 group leg_right_upper fabric
- id 3 group leg_right_upper twosided fabric
- group leg_right_upper damage 0.5
- id 70 group leg_right_lower fabric
- group leg_right_lower damage 0.5
- id 85 group arm_left_upper fabric
- group arm_left_upper damage 0.5
- id 90 group arm_left_lower fabric
- group arm_left_lower damage 0.5
- id 105 group arm_right_upper fabric
- group arm_right_upper damage 0.5
- id 110 group arm_right_lower fabric
- group arm_right_lower damage 0.5
-
- //
- // The initialization section
- //
- !init:
- server classname actor
- server setsize "-24 -20 0" "24 20 72"
- server crouchsize "-28 -24 0" "28 24 40"
- server health 30
- server script global/neutral.scr
-
- aliasprefix CivFemale_
- client aliascache snd_death1 "misc/civfem/scream.wav" 1
- server aliascache snd_idle1 "misc/null.wav" 1
-
- client aliascache snd_pain1 "misc/civfem/pain1.wav" 1
- client aliascache snd_pain2 "misc/civfem/pain2.wav" 1
- client aliascache snd_pain3 "misc/civfem/pain3.wav" 1
-
- server aliascache snd_panic1 "misc/civfem/helpmeee.wav" 1
- server aliascache snd_panic2 "misc/civfem/plsdontkill.wav" 1
- server aliascache snd_panic3 "misc/civfem/plsdntshoot.wav" 1
- server aliascache snd_panic3 "misc/civfem/help.wav" 1
-
- server aliascache snd_sight1 "misc/civfem/lookin.wav" 1
- server aliascache snd_sight2 "misc/civfem/pardonme.wav" 1
- server aliascache snd_sight3 "misc/civfem/lookin.wav" 1
-
- server aliascache snd_greet1 "misc/civfem/goshpolice.wav" 1
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-
- client aliascache snd_kneefall1 "impact/bodyfall/sml1.wav" 1
- client aliascache snd_kneefall2 "impact/bodyfall/sml2.wav" 1
- client aliascache snd_partfall1 "impact/bodyfall/med1.wav" 1
- client aliascache snd_partfall2 "impact/bodyfall/med2.wav" 1
- client aliascache snd_partfall3 "impact/bodyfall/med3.wav" 1
- client aliascache snd_bodyfall1 "impact/bodyfall/lrg1.wav" 1
- client aliascache snd_bodyfall2 "impact/bodyfall/lrg2.wav" 1
- client aliascache snd_whoosh1 "weapons/punch/whsh1.wav" 1
- client aliascache snd_whoosh2 "weapons/punch/whsh2.wav" 1
- //
- // Define the behavior references
- //
-
- //
- // The main section
- //
- !main:
- //
- // Define the aniamtion sound references
- //
- // alias snd_death1 "monsters/bum/bumdeth1.wav" 1
-
- //
- // Define the clinet/server animation references
- //
- server death1 first deathsound
- client death1 first randomsound snd_death 1 2
- client death1 2 randomsound snd_partfall .7 4
- client death1 8 randomsound snd_partfall .7 4
- server death2 first deathsound
- client death2 first randomsound snd_death 1 2
- client death2 8 randomsound snd_partfall .6 4
- client death2 14 randomsound snd_bodyfall .7 4
- client death2 18 randomsound snd_kneefall .7 4
-
- client pain_torso_upper first randomsound snd_pain 1 2
- server pain_torso_upper first painsound
- client pain_torso_lower first randomsound snd_pain 1 2
- server pain_torso_lower first painsound
- client pain_head first randomsound snd_pain_head 1 2
- server pain_head first painsound
- client pain_leg_right_upper first randomsound snd_pain 1 2
- server pain_leg_right_upper first painsound
- client pain_leg_right_lower first randomsound snd_pain 1 2
- server pain_leg_right_lower first painsound
- client pain_leg_left_upper first randomsound snd_pain 1 2
- server pain_leg_left_upper first painsound
- client pain_leg_left_lower first randomsound snd_pain 1 2
- server pain_leg_left_lower first painsound
- client pain_arm_right_upper first randomsound snd_pain 1 2
- server pain_arm_right_upper first painsound
- client pain_arm_right_lower first randomsound snd_pain 1 2
- server pain_arm_right_lower first painsound
- client pain_arm_left_upper first randomsound snd_pain 1 2
- server pain_arm_left_upper first painsound
- client pain_arm_left_lower first randomsound snd_pain 1 1
- server pain_arm_left_lower first painsound
-
- server cowerdeath1 first deathsound
- client cowerdeath1 first randomsound snd_death 1 2
- client cowerdeath1 7 randomsound snd_bodyfall .7 4
- client cowerdeath1 12 randomsound snd_kneefall .7 4
-
- server cowerdeath2 first deathsound
- client cowerdeath2 first randomsound snd_death 1 2
- client cowerdeath2 2 randomsound snd_bodyfall .7 4
- client cowerdeath2 7 randomsound snd_partfall .7 4
-
- server hostagedeath1 first deathsound
- client hostagedeath1 first randomsound snd_death 1 2
- client hostagedeath1 2 randomsound snd_partfall .7 4
- client hostagedeath1 7 randomsound snd_partfall .7 4
-
- client run1 0 footstep
- client run1 4 footstep
-
- client walk1 4 footstep
- client walk1 9 footstep
-
- //
- // The SINED declaration section
- //
- /*SINED Innocent_FemaleCivilian (1 .5 0) (0 0 0) (0 0 0)
- Female Civilian
- */
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