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- // Armor title & current count
- xr -47 yt -8 string ARMOR // Title - ARMOR
- xr -41 yt -93 pickarmor down // Display area when you pick up item
-
- // Health title & current count
- xr -112 yt -8 string : // Title - HEALTH
- xr -106 yt -8 string HEALTH
- xr -136 yt -8 smnum hnum // Health Amount
- xr -106 yt -43 pickhealth down // Display area when you pick up health
-
- // Health and Armor status bars
- // Must be before image ovelay is displayed
- xr -48 yt -59 hbar 5 48 // Armor status bar line
- xr -6 yt -59 rbar 5 48 // Health status bar line
-
- // Body Picture and damage indicators
- xr -50 yt -59 picn low_res/hud_body_01 // Body Image - Overall Damage indicator
- xr -46 yt -20 smnum 20 // Head Armor Amount
- xr -46 yt -31 smnum 21 // Chest Armor Amount
- xr -46 yt -48 smnum 22 // Leg Armor Amount
- xr -45 yt -20 arbar 20 29 8 // Head overlay area
- xr -45 yt -31 arbar 21 29 12 // Chest overlay area
- xr -45 yt -59 arbar 22 29 29 // Leg overlay area
-
- //xr -98 yt -30 arbar 20 16 12 // Head area
- //xr -98 yt -50 arbar 21 16 20 // Chest area
- //xr -98 yt -80 arbar 22 16 30 // Leg area
-
- // Items title & current inv item
- xl 0 yt -8 string ITEMS: // Title - ITEMS
- xl 46 yt -8 smnum 4 // Item Amount
- xl 18 yt -44 fill 0 0 0 0.6 32 32 // Background fill for area
- xl 18 yt -78 pickitem down // Display area when you pick up item
-
- // Current inv item
- if 3
- xl 18 yt -44 pic 3 // Shows display of current INV item
- endif
-
- // Ammo Title & current count
- xl 80 yt -8 string AMMO: // Title - AMMO
- xl 118 yt -8 smnum 2 // Ammo Amount
-
- // Current weapon
- xl 79 yt -44 pic 25 // Shows display of current weapon
- xl 80 yt -46 clipammo // Clip Ammo
- xl 79 yt -78 pickweap down // Display area when you pick up item
-
- // Floating inventory
- xv -32 yv -60 drawinv
-
- ifdm
- jr jb num 10 // Current score during DM play - Bottom
- endif
-